cho.9247 Posted April 10, 2020 Share Posted April 10, 2020 The idea of thief being the only true roamer is pretty bad for the health of the game. By giving other classes more build diversity through 66% movement speed creates positional advantage, faster rotations and endless kiting which shows its true potential in a 5v5 gamemode. There has been discussion of possibly removing it entirely from pvp and I think the rune creates more fun and competition that pvp has ever gotten by challenging the idea of thief being the only roamer! What do you guys think? Link to comment Share on other sites More sharing options...
RisenHowl.2419 Posted April 10, 2020 Share Posted April 10, 2020 Try to melee someone using the runes when you don't have them equipped, then come back Link to comment Share on other sites More sharing options...
UNOwen.7132 Posted April 10, 2020 Share Posted April 10, 2020 > @"cho.9247" said: > The idea of thief being the only true roamer is pretty bad for the health of the game. By giving other classes more build diversity through 66% movement speed creates positional advantage, faster rotations and endless kiting which shows its true potential in a 5v5 gamemode. There has been discussion of possibly removing it entirely from pvp and I think the rune creates more fun and competition that pvp has ever gotten by challenging the idea of thief being the only roamer! What do you guys think? I mean, thief isnt the "only roamer", its just far and away the best one. Unfortunately, they kinda have to be. Its the only thing the class does well. That being said, its not like rune of speed has an impact there. Out of combat, swiftness has the same effect, with or without Rune of Speed (give or take 9 movement speed). Its pretty much only useful in-combat. Link to comment Share on other sites More sharing options...
hotte in space.2158 Posted April 10, 2020 Share Posted April 10, 2020 Rune of speed = high mobility = less combat strength Seems a fair deal to me. I dont have a problem with it Link to comment Share on other sites More sharing options...
mes.4607 Posted April 10, 2020 Share Posted April 10, 2020 I wish DH had swiftness access outside of that one stupid trap so that I could use that rune Link to comment Share on other sites More sharing options...
Exedore.6320 Posted April 10, 2020 Share Posted April 10, 2020 > @"cho.9247" said: > By giving other classes more build diversity Hold it right there. Speed runes are more likely to do the opposite. Faster in-combat movement makes already somewhat mobile builds too mobile. The builds which aren't mobile now can't keep up and are forced out of competition. And the builds which should be highly mobile need buffs to continue to stand out. This is why "arms race" balancing is generally a bad idea. For that reason, I'm more inclined to go with "remove". Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted April 10, 2020 Share Posted April 10, 2020 I suggest better; remove rune of speed and its sigil entirely from the game. Period!! - Necromancer Profession is doing much better at the moment without it, thanks to you Anet. So Anet....Please! remove it Thank You! Link to comment Share on other sites More sharing options...
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