ovinnik.9216 Posted October 23, 2017 Share Posted October 23, 2017 Continuity dictates that since there's a ranged GS, there should be a melee bow or rifle. Why not? Link to comment Share on other sites More sharing options...
blindrage.6158 Posted October 23, 2017 Share Posted October 23, 2017 I've been asking for MH Pistol for years now. Need a ranged MH power option. Plus, the idea of going P/Sw with Sw/P, or even P/P on a Mes feels awesome to me Link to comment Share on other sites More sharing options...
OriOri.8724 Posted October 23, 2017 Share Posted October 23, 2017 Since I seriously doubt we will get SB (even though I'd love it). I'm also casting an unofficial vote to receive both MH pistol and OH Dagger or Axe. I don't see a reason why if we get 2 weapons they have to be the same weapon honestly. Link to comment Share on other sites More sharing options...
Sodeni.6041 Posted October 24, 2017 Author Share Posted October 24, 2017 > @OriOri.8724 said: > Since I seriously doubt we will get SB (even though I'd love it). I'm also casting an unofficial vote to receive both MH pistol and OH Dagger or Axe. I don't see a reason why if we get 2 weapons they have to be the same weapon honestly. I think shortbow is a reasonable option for mesmer! Would really go well with the theme in my opinion. Link to comment Share on other sites More sharing options...
Ghotistyx.6942 Posted October 25, 2017 Share Posted October 25, 2017 The three weapons I most want are Longbow, Pistol, and Warhorn. Mesmer would make the better Arcane Archer, Pistol is needed because really, we all know why, and Warhorn to finally get that Bard/Minstrel spec. > @ovinnik.9216 said: > Continuity dictates that since there's a ranged GS, there should be a melee bow or rifle. Why not? Time for Quantum Shotgun Link to comment Share on other sites More sharing options...
Dondagora.9645 Posted October 25, 2017 Share Posted October 25, 2017 I'd like throwing knives or magic whips for a punisher type of spec. Link to comment Share on other sites More sharing options...
SoulStealer.9451 Posted October 26, 2017 Share Posted October 26, 2017 it would be awesome if they just added brand new weapons to the game, like maybe a chakram, or a kusarigama. imagine having you and your clones throwing chains that bind your enemies in place for a few seconds it would be badass Link to comment Share on other sites More sharing options...
crosknight.3041 Posted October 26, 2017 Share Posted October 26, 2017 would like to see a witchdoctor like elite spec that uses potions to cause hallucination. mesmer to me is all about screwing with someones mind so hallucinations seem like a good way to go. dagger seems like a good combo with a witchdoctor theme Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted October 26, 2017 Share Posted October 26, 2017 > @crosknight.3041 said: > would like to see a witchdoctor like elite spec that uses potions to cause hallucination. mesmer to me is all about screwing with someones mind so hallucinations seem like a good way to go. dagger seems like a good combo with a witchdoctor theme Could be interesting, but I've gotta say, the theme feels more necromancery to me. Possibly mesmer through the eyes of necromancer. :P Link to comment Share on other sites More sharing options...
Alga.6498 Posted November 1, 2017 Share Posted November 1, 2017 Longbow! I falled in love with Longbow mesmers as you can see illusions and phatams in Siren's Landing in Lyssa's area, just beautiful, noble women shooting amazing mesmery longbow skills. =) Link to comment Share on other sites More sharing options...
Zzero.4316 Posted November 1, 2017 Share Posted November 1, 2017 please dagger all I want is a viable power class and to take this goddam torch off Link to comment Share on other sites More sharing options...
R E F L H E X.8413 Posted November 1, 2017 Share Posted November 1, 2017 Pistol wanted something ranged and powerful to go with the greatsword builds. Been wanting mainhand pistol on release that is more shutdown/interrupty although interrupts dont fit in this game too well. Were really down to it on weapon choices here pistol fits best. Really what I would like to see and always have wanted to see was alternate skills to use on current weapon sets (can change 1-5 into alternate skills of choice multiple options for each) that way I can tone the staff to be a better power weapon and lose some of the stuff I dont need like losing chaos storm for some kind of staff ambush remake for that slot. Link to comment Share on other sites More sharing options...
TyranidBill.8153 Posted November 3, 2017 Share Posted November 3, 2017 Hammer as a melee weapon. I feel that'd be a power weapon, and it'd also fit thematically with improving the shatter skills (since hammers tend to shatter things) Link to comment Share on other sites More sharing options...
VocalThought.9835 Posted November 8, 2017 Share Posted November 8, 2017 Dual weld daggers would be great along with Minions or Spirits as a skill. Link to comment Share on other sites More sharing options...
Cwnannwn.7681 Posted November 8, 2017 Share Posted November 8, 2017 Warhorn with a heal spec, Throwing Daggers might be interesting but would, imo, have the same issue as Mirage of being mostly a refinement of core mes, or Shortbow mostly just so we can have a weapon with the skills from the bow-using phantasms in Siren's Landing at the Temple of Dwayna. Link to comment Share on other sites More sharing options...
Menaka.5092 Posted November 11, 2017 Share Posted November 11, 2017 Either *Hammer* with a good melee build for frontline WvW or Longbow for a ranged AoE power DPS build for WvW. Link to comment Share on other sites More sharing options...
Treetoptrickster.4205 Posted November 13, 2017 Share Posted November 13, 2017 Terrestrial Trident for a Siren elite spec Link to comment Share on other sites More sharing options...
Jeknar.6184 Posted November 13, 2017 Share Posted November 13, 2017 Somenthing Heavy and Blunt Link to comment Share on other sites More sharing options...
NeroBoron.7285 Posted November 13, 2017 Share Posted November 13, 2017 I introduced one of my elite spec ideas the crystallizer in another threat. It uses a longbow and shoots crystals that shatter on impact :) I think a longbow is more elegant and fits better to the Mesmer than a shortbow :tongue: Could also imagine dual daggers as throwing weapon that bounces. Or like making illusions of daggers mid air so that he only sees hundreds of daggers flying to him :D I also think message needs pistol main hand for reasons. But wouldn't like to see another pew pew single target theme :S also after 2xpacs with singlehandedly weapons I would like to see more than 2/3 new weapon skills I would see a whip more like a utility skill, maybe one that disabled weapon skills for some time if it hits Link to comment Share on other sites More sharing options...
LadyKitty.6120 Posted November 14, 2017 Share Posted November 14, 2017 Dagger on mesmer made Kitty think of the warlocks of Qarth in Game of Thrones, how they assassinated the Thirteen. This far our elites have required the phantasms to be kept alive for efficiency so that elite spec could utilize shatters. Like, skill 3 that hits harder for every clone present but requires stealth to be efficient and shatters illusions when used. Skill 2 would summon a clone on 3 targets (separate from normal clones) and with 2nd use, it would hit those targets hard and shatter those clones and if skill 2 wasn't used, the clones would use taunt and minor confusion on their targets until they die or skill 2 is re-used. Special mechanic would be adding a secondary skill to each shatter that summons clones to strike again 5 enemies in range with that same shatter but more powerful if mesmer is stealthed. Auto-attack would be mainly power-based and hitting harder when flanking. Utilities would be stealth/shatter-related. Link to comment Share on other sites More sharing options...
Sodeni.6041 Posted November 14, 2017 Author Share Posted November 14, 2017 > @NeroBoron.7285 said: > I introduced one of my elite spec ideas the crystallizer in another threat. > > It uses a longbow and shoots crystals that shatter on impact :) I think a longbow is more elegant and fits better to the Mesmer than a shortbow :tongue: > > Could also imagine dual daggers as throwing weapon that bounces. Or like making illusions of daggers mid air so that he only sees hundreds of daggers flying to him :D > > I also think message needs pistol main hand for reasons. But wouldn't like to see another pew pew single target theme :S also after 2xpacs with singlehandedly weapons I would like to see more than 2/3 new weapon skills > > I would see a whip more like a utility skill, maybe one that disabled weapon skills for some time if it hits But I want to use the Dreamer on my Mesmer! :( Rainbow unicorns everywhere <3 Link to comment Share on other sites More sharing options...
Electro.4173 Posted November 14, 2017 Share Posted November 14, 2017 Current elite specs give a condi-based mainhand melee weapon and a defensive mid-range off-hand. So I think a long-range power-based twohanded weapon would be the best bet for variety. Probably more AoE-based to differentiate it a bit more from Greatsword. To that end, I'd say Shortbow would be the way to go. Shortbow has more of a skirmisher / trickshot vibe to it which would allow for that better AoE focus over Longbow which just tends to fire in straight lines. Link to comment Share on other sites More sharing options...
OriOri.8724 Posted November 14, 2017 Share Posted November 14, 2017 > @Electro.4173 said: > Current elite specs give a condi-based mainhand melee weapon and a defensive mid-range off-hand. So I think a long-range power-based twohanded weapon would be the best bet for variety. Probably more AoE-based to differentiate it a bit more from Greatsword. To that end, I'd say Shortbow would be the way to go. Shortbow has more of a skirmisher / trickshot vibe to it which would allow for that better AoE focus over Longbow which just tends to fire in straight lines. This is probably nitpicky, but Shortbow is a mid-range weapon in GW2, with a range of 900 on its skills. Longbow would be the longrange bow. But I agree, mesmer is currently lacking a mid-range power weapon (we have a midrange condi weapon with scepter, even though its single target it does exist), and I think shortbow could fill this role quite well. Link to comment Share on other sites More sharing options...
Zzero.4316 Posted November 14, 2017 Share Posted November 14, 2017 I wanna say dagger first hammer second, mainly because I think we need something to compete with Torch off hand (wvw/pvp power) where sword just doesn’t cut it, i think of dagger offhand, it it acted like the thief (cloak and dagger and leaping phantasm like downed) would be such a good hybrid and would fill the niche Power mes needs while letting gs mirage work mid Zerg. I like the idea of hammer but I think the other 2 hand weapons haven’t really found a meta use yet it almost all contexts (aside from one shot builds gs) like they don’t do enough. The most “optimal” builds usually pass up both 2h weapons already, I think work on those/builds that can work with them on an optimal level; then talk hammer Link to comment Share on other sites More sharing options...
VeritasWaits.3501 Posted November 15, 2017 Share Posted November 15, 2017 I'd love to see either longbow or shortbow to pick up a bit of that Arcane Archer vibe. I'd also be happy with daggers to give a Duelist style feel like others have said. Link to comment Share on other sites More sharing options...
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