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WvW Performance and Map Cap Testing


Cal Cohen.2358

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please anet give us an update to this because the product i once bought was nerfed after sale what is forbidden in the country i live in by law and its pretty kitten if a commander cant change the map with his squad because of queues and its not possible to really adjust the classes inside a squad because as soon as you want to change your class you are in a +30 ppl queue and can call it already a evening and log off.

 

so finally tell us when we get the product back we once paid for.

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Fix the servers already, something going on with them in all game modes, but especially here in wvw. Login server errors galore too, gotta love them popping up all the time. On reddit there were posts about people not being able to login game too earlier. I don't expect to hear anything from you guys, but I'll ask anyway. What is going on on your end? Transparency does not exist here at all. Not even one comment here from anet about the progress of "the testing". I don't want to hear about PVE side of things, I want to know what you are doing for the wvw server performance.

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guilds are usually actually even at a size, where lags do not happen normally. the bigger groups are, the more lag does happen. which would be blobs, but then again, Wvw was designed as largescale-format.

 

the lags have been getting overall better even. the fights crimson describes been threeway-blobfight, with each server having at least 50 ppl fighting of green border keep, inside it. means 55*3 + siege... that's a lot of klicks for one single objective.

 

also, the lags still seem to be serverside. (therefore a tech issue)

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> @"manu.7539" said:

> Push out GvGers from WvW (with awesome maps and rewards exclusive for them) so we can deal with the real WvW population. That could solve lags problems and mostly this annoying mix of players upset by each others because they dont play WvW for the same goals.

 

Imagine having Guild Wars in a game called... well...

 

The game desperately need a proper GvG system. I never understood why it's not a thing from release. GvGers don't need fancy map or fancy map mechanics. They just need an arena to fight in a system similar to sPvP. Ladder, regular tournaments, championships. 10v10, 15v15 and 20v20 or even higher numbers if people want it. There could have a "gg" (resign) button and if more than half of the squad presses it, the game is over. Etc. Devs can make it work easily and WvWers could play WvW as intended. GvG rewards would be GvG exclusive and considered as high end reward. Potentially it could mean eSports, top winners of tournaments earning money. Gfuel could sponsor it :P

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