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"Infinite" Halloween achievements are capped


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You can repeat them infinitely for the ToT bags but the ap is capped at 5 completions (25 ap each). There are a lot of "infinite" achievements that work this way, some seem to be there just for those interested in seeing how many times they've done them. You can hover over the achievement's total ap in the achievement panel to see how much of the ap you have, for example 5/25ap (when you've completed it once).

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> @AegisRunestone.8672 said:

> > @"RoseofGilead.8907" said:

> > Yes, the achievements say the max AP you can get from them in-game. They're infinite in the same way that the salvaging achievement is; you can keep doing it, but you'll only get AP for a set number of repeats.

>

> What's the limit of repeats on Agent of Entropy?

 

The AP limit is 250 points.

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> @AegisRunestone.8672 said:

> > @"RoseofGilead.8907" said:

> > Yes, the achievements say the max AP you can get from them in-game. They're infinite in the same way that the salvaging achievement is; you can keep doing it, but you'll only get AP for a set number of repeats.

>

> What's the limit of repeats on Agent of Entropy?

 

For Achievement Points, 125 times (capped at 250 APs). Otherwise, it's infinite.

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There would be so much crying from certain people if things like Agent of Entropy actually gave infinite points but that would never happen anyway since ANet would not be able to crease AP reward items fast enough.

 

That is probably one of the reasons they've slowed down AP acquisition in general.

 

> @Donari.5237 said:

> They used to be infinite. And then some people salvaged All The Things and got astoundingly ungodly amounts of AP, so ANet capped it and took away the excess AP.

 

I think the cap has more to do with the fact that they started giving stuff for APs. Before it was just a meaningless number.

 

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> @Khisanth.2948 said:

> > @Donari.5237 said:

> > They used to be infinite. And then some people salvaged All The Things and got astoundingly ungodly amounts of AP, so ANet capped it and took away the excess AP.

>

> I think the cap has more to do with the fact that they started giving stuff for APs. Before it was just a meaningless number.

>

 

Yes, both are correct. People earned tons of AP via salvaging when there were no tangible rewards for having AP. When ANet added AP chests, they capped the amount of AP, retroactively in some people's cases.

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