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Is Beetle Mount worth it?


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> @"phs.6089" said:

> I would rephrase the question really. Why is it forced? I shoulda been hidden/unlocable like griffon. Whoever wants -gets it.

 

What extra value does locking or hiding this mount give? Once it’s known then after the first day it’s no longer hidden/unknown

 

As an aside, you wouldn’t have a use for those Mastery points without the beatle.

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Just throwing it out there, there are comments on its short range distance covering isnt very good but what about considering popping on the mount and using the dismount skill, that covers a fair amount of short distance does it not ? at least it does when I use it. While not perfect Id say the distance covered by it is around 1.5/2 raptor leaps. Obviously not useful for jumping gaps but for bursting past somthing maybe so?

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> @"Kodokuna Akuma.9570" said:

> Just throwing it out there, there are comments on its short range distance covering isnt very good but what about considering popping on the mount and using the dismount skill, that covers a fair amount of short distance does it not ? at least it does when I use it. While not perfect Id say the distance covered by it is around 1.5/2 raptor leaps. Obviously not useful for jumping gaps but for bursting past somthing maybe so?

 

I think the issue is more that it simply takes too long to achieve the speed boost and there is no intermediary position (such as the griffon's partial speed dive) to mitigate its slow base speed. While the engage is certainly nice for covering very short distances in a hurry, it also resets the timer to zero. If its base movement speed and endurance regen were a bit better, I don't think it would be much of an issue. But as it stands, dismounting for any reason feels like too great of a penalty. In regular gameplay there are many reasons to dismount, from terrain obstacles that require other mounts to harvesting nodes and forced dismounts from enemy attacks - which the beetle has a tough time handling because it doesn't have access to an evade like other mounts!

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> @"Zaraki.5784" said:

> First of all, it's free, you have just to do 3 easy collection, it's also the fastest mount on plain grounds.

 

then spend days of grinding for inscribed shards... sure u get to be in a big group.. have fun and maybe meet new people..... but pve so boring ;(

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> @"AliamRationem.5172" said:

> > @"Kodokuna Akuma.9570" said:

> > Just throwing it out there, there are comments on its short range distance covering isnt very good but what about considering popping on the mount and using the dismount skill, that covers a fair amount of short distance does it not ? at least it does when I use it. While not perfect Id say the distance covered by it is around 1.5/2 raptor leaps. Obviously not useful for jumping gaps but for bursting past somthing maybe so?

>

> I think the issue is more that it simply takes too long to achieve the speed boost and there is no intermediary position (such as the griffon's partial speed dive) to mitigate its slow base speed. While the engage is certainly nice for covering very short distances in a hurry, it also resets the timer to zero. If its base movement speed and endurance regen were a bit better, I don't think it would be much of an issue. But as it stands, dismounting for any reason feels like too great of a penalty. In regular gameplay there are many reasons to dismount, from terrain obstacles that require other mounts to harvesting nodes and forced dismounts from enemy attacks - which the beetle has a tough time handling because it doesn't have access to an evade like other mounts!

 

True the mount is honestly quite niche, but I suppose thats the whole point, it wont be a be all end all mount. While I agree that having no endurance at the start makes it feel too slow to get going, in the words of a dev "The Griffon technically can go the exact same amount of speed as the roller beetle, just not as easily"

 

So I doubt its the optimal world wide land mount, but there are plenty of places it can be used fairly effectively.

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> @"Jay.3409" said:

> > @"Zaraki.5784" said:

> > First of all, it's free, you have just to do 3 easy collection, it's also the fastest mount on plain grounds.

>

> then spend days of grinding for inscribed shards... sure u get to be in a big group.. have fun and maybe meet new people..... but pve so boring ;(

 

Inscribed shards is not hard to get, had them all on the first day. They frequently respawn in kourna.

 

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> @"Kodokuna Akuma.9570" said:

> > @"AliamRationem.5172" said:

> > > @"Kodokuna Akuma.9570" said:

> > > Just throwing it out there, there are comments on its short range distance covering isnt very good but what about considering popping on the mount and using the dismount skill, that covers a fair amount of short distance does it not ? at least it does when I use it. While not perfect Id say the distance covered by it is around 1.5/2 raptor leaps. Obviously not useful for jumping gaps but for bursting past somthing maybe so?

> >

> > I think the issue is more that it simply takes too long to achieve the speed boost and there is no intermediary position (such as the griffon's partial speed dive) to mitigate its slow base speed. While the engage is certainly nice for covering very short distances in a hurry, it also resets the timer to zero. If its base movement speed and endurance regen were a bit better, I don't think it would be much of an issue. But as it stands, dismounting for any reason feels like too great of a penalty. In regular gameplay there are many reasons to dismount, from terrain obstacles that require other mounts to harvesting nodes and forced dismounts from enemy attacks - which the beetle has a tough time handling because it doesn't have access to an evade like other mounts!

>

> True the mount is honestly quite niche, but I suppose thats the whole point, it wont be a be all end all mount. While I agree that having no endurance at the start makes it feel too slow to get going, in the words of a dev "The Griffon technically can go the exact same amount of speed as the roller beetle, just not as easily"

>

> So I doubt its the optimal world wide land mount, but there are plenty of places it can be used fairly effectively.

 

Well, yes, let's compare to the griffon. If the griffon were only useful for its full speed dive, it would feel pretty terrible, right? Fortunately, it can do partial dives for a lesser speed boost as well as the normal wing flap for getting up and over obstacles as well as gliding over difficult terrain. It's useful in a wide variety of terrain, even if its full speed boost is rarely useful.

 

The beetle is more or less only useful for its speed boost. And I understand that this is because its speed boost is much easier to use than the griffon's, which requires access to large vertical drops. But it currently feels too restrictive, in my opinion. Perhaps if the beetle had something useful in the interim between mounting and boosting, it wouldn't feel this way.

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> @"AliamRationem.5172" said:

> > @"Kodokuna Akuma.9570" said:

> > > @"AliamRationem.5172" said:

> > > > @"Kodokuna Akuma.9570" said:

> > > > Just throwing it out there, there are comments on its short range distance covering isnt very good but what about considering popping on the mount and using the dismount skill, that covers a fair amount of short distance does it not ? at least it does when I use it. While not perfect Id say the distance covered by it is around 1.5/2 raptor leaps. Obviously not useful for jumping gaps but for bursting past somthing maybe so?

> > >

> > > I think the issue is more that it simply takes too long to achieve the speed boost and there is no intermediary position (such as the griffon's partial speed dive) to mitigate its slow base speed. While the engage is certainly nice for covering very short distances in a hurry, it also resets the timer to zero. If its base movement speed and endurance regen were a bit better, I don't think it would be much of an issue. But as it stands, dismounting for any reason feels like too great of a penalty. In regular gameplay there are many reasons to dismount, from terrain obstacles that require other mounts to harvesting nodes and forced dismounts from enemy attacks - which the beetle has a tough time handling because it doesn't have access to an evade like other mounts!

> >

> > True the mount is honestly quite niche, but I suppose thats the whole point, it wont be a be all end all mount. While I agree that having no endurance at the start makes it feel too slow to get going, in the words of a dev "The Griffon technically can go the exact same amount of speed as the roller beetle, just not as easily"

> >

> > So I doubt its the optimal world wide land mount, but there are plenty of places it can be used fairly effectively.

>

> Well, yes, let's compare to the griffon. If the griffon were only useful for its full speed dive, it would feel pretty terrible, right? Fortunately, it can do partial dives for a lesser speed boost as well as the normal wing flap for getting up and over obstacles as well as gliding over difficult terrain. It's useful in a wide variety of terrain, even if its full speed boost is rarely useful.

>

> The beetle is more or less only useful for its speed boost. And I understand that this is because its speed boost is much easier to use than the griffon's, which requires access to large vertical drops. But it currently feels too restrictive, in my opinion. Perhaps if the beetle had something useful in the interim between mounting and boosting, it wouldn't feel this way.

 

True, I belive that if changes for the beetle were to be made they would have to be somthing not related to its speed, an obvious example would be providing it with evade, somthing like above a certain speed it evades (like purple or even red) could work.

 

Actually while I think about it, it would be nice when freshly mounting the beetle to perform somthing like a wheel spin manuver or w/e allowing you to gain a small boost at the start if you perform a "trick". It would mean the mount spun on the spot for lets say a fraction of a second to gain proportional gain in forward momentum.

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First of all, it's a free mount (which means you can increase your mastery rank, yay numbers!) second of all, it's an additional mount to ride. And finally, the mount is pretty complex and has cool mechanics tied to it. The mount detects when you're going downhill and will pick up speed/momentum, and lose it when going uphill. It's pretty cool! B)

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> @"Jay.3409" said:

> > @"Zaraki.5784" said:

> > First of all, it's free, you have just to do 3 easy collection, it's also the fastest mount on plain grounds.

>

> then spend days of grinding for inscribed shards... sure u get to be in a big group.. have fun and maybe meet new people..... but pve so boring ;(

 

each heart gives you a bundle of 5 shards, which is halfway to the 50 shards needed for that item.

 

Just an FYI for anyone looking to get the item for the beetle.

 

Overall, in my opinion, the beetle provides a very limited form of fun. While I thoroughly enjoy using it when I can, it's not optimal and I definitely just stick with the griffon for general terrain movement. The beetle is very fun on flat planes or hilly areas that can provide air time (especially if you have the third tier of beetle mastery), but can be difficult to navigate if there are tall bumps that the beetle can't roll over, which kills your momentum.

 

Is it worth it? It entirely depends. Would you like to spend the effort for all the collections to get the beetle for limited spurts of fun but be more inclined to switch to other mounts for general travel?

 

The answer for me is a maybe. I have it, I enjoy it, but I don't think I'll find it 'useful' like I would the skimmer or springer. Once you get a bit more practice and are fine waiting for the endurance bar to fill up, it does become more bearable for general travel, and thus more 'worth it', but again that's something that depends on each individual. I'm slowly building tolerance for it, but it's certainly not my pick for when I want to do stuff.

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> @"LucianDK.8615" said:

> > @"Jay.3409" said:

> > > @"Zaraki.5784" said:

> > > First of all, it's free, you have just to do 3 easy collection, it's also the fastest mount on plain grounds.

> >

> > then spend days of grinding for inscribed shards... sure u get to be in a big group.. have fun and maybe meet new people..... but pve so boring ;(

>

> Inscribed shards is not hard to get, had them all on the first day. They frequently respawn in kourna.

>

 

howd u do it? omw back home, def going to dedicate today to grind out inscribe shards

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Yes, because unlike the masteries of the last living season these are useable outside their zone. Basic mounts have a lot of repetition as well, only an underwater mount could really add a movement we currently lack in mounts. The spider mount would have been a good addition, climbing walls is also a movement we lack. Though again it's a land based mount.

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I haven't tried it yet but hitting a ramp at top speed has got to be cool. :o

> @"Jay.3409" said:

> > @"Zaraki.5784" said:

> > First of all, it's free, you have just to do 3 easy collection, it's also the fastest mount on plain grounds.

>

> then spend days of grinding for inscribed shards... sure u get to be in a big group.. have fun and maybe meet new people..... but pve so boring ;(

 

I bought most of all the shard so it wouldn't take days. :p

PVE boring then why play? When a map is done I log off for other games. =)

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> @"Jay.3409" said:

> > @"LucianDK.8615" said:

> > > @"Jay.3409" said:

> > > > @"Zaraki.5784" said:

> > > > First of all, it's free, you have just to do 3 easy collection, it's also the fastest mount on plain grounds.

> > >

> > > then spend days of grinding for inscribed shards... sure u get to be in a big group.. have fun and maybe meet new people..... but pve so boring ;(

> >

> > Inscribed shards is not hard to get, had them all on the first day. They frequently respawn in kourna.

> >

>

> howd u do it? omw back home, def going to dedicate today to grind out inscribe shards

 

Read the last couple posts, you get 5 shards per heart. You could get 50 in two days from that alone.

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Kind of a subjective question.

 

Collection isn't that bad, it's literally a face roll scavenger hunt, show up -> kill something -> get item -> next, for most of it.

 

I think it's worth it for how easy it is, it does take up some of your time though.

(I wish they added a "opt in" gold option to skip the collection, because sometimes people really don't have that much time.)

 

Personally I find it really fun, as fun as gliding was first time you get advanced and fly for days through VB. It's worth the barrier to entry just to play around with it to me.

 

In terms of utility you get Griffon Aerial Finesse level movement speed on land presuming you don't keep crashing.

Pro to that is you don't need some initial height to achieve that speed.

 

I'd say if you are bad with it and not willing to learn, don't like bikes or bugs, and don't find it's movement speed useful enough then it might not be worth it to you.

 

Hope that helps.

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> @"castlemanic.3198" said:

> > @"Jay.3409" said:

> > > @"Zaraki.5784" said:

> > > First of all, it's free, you have just to do 3 easy collection, it's also the fastest mount on plain grounds.

> >

> > then spend days of grinding for inscribed shards... sure u get to be in a big group.. have fun and maybe meet new people..... but pve so boring ;(

>

> each heart gives you a bundle of 5 shards, which is halfway to the 50 shards needed for that item.

>

> Just an FYI for anyone looking to get the item for the beetle.

>

> Overall, in my opinion, the beetle provides a very limited form of fun. While I thoroughly enjoy using it when I can, it's not optimal and I definitely just stick with the griffon for general terrain movement. The beetle is very fun on flat planes or hilly areas that can provide air time (especially if you have the third tier of beetle mastery), but can be difficult to navigate if there are tall bumps that the beetle can't roll over, which kills your momentum.

>

> Is it worth it? It entirely depends. Would you like to spend the effort for all the collections to get the beetle for limited spurts of fun but be more inclined to switch to other mounts for general travel?

>

> The answer for me is a maybe. I have it, I enjoy it, but I don't think I'll find it 'useful' like I would the skimmer or springer. Once you get a bit more practice and are fine waiting for the endurance bar to fill up, it does become more bearable for general travel, and thus more 'worth it', but again that's something that depends on each individual. I'm slowly building tolerance for it, but it's certainly not my pick for when I want to do stuff.

 

Do it on two characters and its the WHOLE way to the 50 shards....

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Is it worth it?

 

It turns every map into a digital skate park.

 

If, like me, you enjoy whacking on some tunes and testing the limits of the maps as you hurtle around chasing that air, then yes, yes it is worth it.

 

If you're looking for a mount that.. makes.. you stronger/faster/better. Then no. And you have no groove.

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Most of the collection/drops issues were fixed so it's super easy now. See patch notes. "Updated the “Kill the alpha beetle” event to be a champion group event.

Some events within the Domain of Kourna that were not providing experience or rewards have been updated to do so.

Increased the drop rate of steam power couplings from steam creatures, junundu ichors from junundu wurms, and frigid wurm goo from cave wurms to 100%."

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TL/DR: Yes, it's worth it.

 

Addressing various points...

 

The beetle definitely is a situational mount, that situation being when you want LUDICROUS SPEED! It's easily the fastest ground mount in the game (until you crash into something) and the ramp jumping ability is just plain fun. It will change the paradigm of racing events for sure. Drawbacks are steering at speed (drifty racing bike style) and a total lack of jumping ability (needs a ramp to get air). Other mounts are superior for general use, especially in closed or rough terrain like the Heart of Maguuma maps. But in terms of sheer WHEE! factor, the beetle wins hands down.

 

The beetle's wall bashing ability may not seem like much now on this one map, but it opens up a new way for players to explore map areas and maybe even change terrain, like crashing those roadblocks and barricades that bad guys like to set up.

 

About specialized mounts: to me, the springer and raptor (in that order) are the best mounts for general use; I use them the majority of my time in game. The jackal and skimmer are specialists, the one for portals and the other for water. The griffon is good for bypassing crap on the ground and reaching awkward places, but annoys me because it doesn't really fly; first you have to get on top of stuff with the springer to get it started, and then it can't truly climb. I honestly don't know how anyone beats any of the griffon mastery courses, because it seems like they all have a transition which requires you to dive to a near crash and then climb impossibly to reach the next point. Bah.

 

Regarding having time to tag mobs: ranged autoattack is your friend. Just ask your friendly neighborhood bowbear. :)

 

The Ley-Line Anomaly is certainly dying faster than usual with all the crowds trying to get their beetles, but it's still one of the slowest-dying mobs you'll find outside a story boss. There's plenty of time to get hits in; all you have to do is be in the right zone when it spawns (there's an item that will tell you where to be) and catch up.

 

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> @"Just a flesh wound.3589" said:

> > @"phs.6089" said:

> > I would rephrase the question really. Why is it forced? I shoulda been hidden/unlocable like griffon. Whoever wants -gets it.

>

> What extra value does locking or hiding this mount give? Once it’s known then after the first day it’s no longer hidden/unknown

>

> As an aside, you wouldn’t have a use for those Mastery points without the beatle.

 

you are free to farm spirit shards or work on mastery , you have a chose

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> @"phs.6089" said:

> > @"Just a flesh wound.3589" said:

> > > @"phs.6089" said:

> > > I would rephrase the question really. Why is it forced? I shoulda been hidden/unlocable like griffon. Whoever wants -gets it.

> >

> > What extra value does locking or hiding this mount give? Once it’s known then after the first day it’s no longer hidden/unknown

> >

> > As an aside, you wouldn’t have a use for those Mastery points without the beatle.

>

> you are free to farm spirit shards or work on mastery , you have a chose

 

Undoubtedly most people want the mount and went for it first thing once they got on the map. To want it to be harder to get because it’s hidden or locked away because you would prefer to farm Spirit Shards, which you can farm on any other map where you have full masteries, is a bad idea as it inconveniences the many while not being particularly useful to the few.

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