Amaranthe.3578 Posted August 12, 2018 Share Posted August 12, 2018 If it cant craft ascendes trinkets whats the point? Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted August 12, 2018 Share Posted August 12, 2018 Certain Legendaries include Gifts that must be crafted through it. For example: https://wiki.guildwars2.com/wiki/Vial_of_Quicksilver But that’s about it. Link to comment Share on other sites More sharing options...
crepuscular.9047 Posted August 12, 2018 Share Posted August 12, 2018 legendary items all require to craft an item using a certain crafting profession at max level, other than that it's just a quick way to gain some player levels https://wiki.guildwars2.com/wiki/Jeweler#Gifts Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted August 13, 2018 Share Posted August 13, 2018 jewelcrafting have kind of lost its purpose with ascended jewelry so freely available. Link to comment Share on other sites More sharing options...
Biff.5312 Posted August 15, 2018 Share Posted August 15, 2018 > @"Oglaf.1074" said: > Certain Legendaries include Gifts that must be crafted through it. For example: > > https://wiki.guildwars2.com/wiki/Vial_of_Quicksilver > > But that’s about it. I guess this is their way of trying to keep JC relevant. Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted August 15, 2018 Share Posted August 15, 2018 > @"Biff.5312" said: > > @"Oglaf.1074" said: > > Certain Legendaries include Gifts that must be crafted through it. For example: > > > > https://wiki.guildwars2.com/wiki/Vial_of_Quicksilver > > > > But that’s about it. > > I guess this is their way of trying to keep JC relevant. Aye, pretty much. Although most of it are Gen one Legendaries with their recipes being way older than the introduction of Ascended equipment. Link to comment Share on other sites More sharing options...
Tanner Blackfeather.6509 Posted August 15, 2018 Share Posted August 15, 2018 > @"Biff.5312" said: > > @"Oglaf.1074" said: > > Certain Legendaries include Gifts that must be crafted through it. For example: > > > > https://wiki.guildwars2.com/wiki/Vial_of_Quicksilver > > > > But that’s about it. > > I guess this is their way of trying to keep JC relevant. At the point when those recepies were added, **no** craft whent past 400 and ascended items didn't exist. Link to comment Share on other sites More sharing options...
starlinvf.1358 Posted August 16, 2018 Share Posted August 16, 2018 > @"Tanner Blackfeather.6509" said: > > @"Biff.5312" said: > > > @"Oglaf.1074" said: > > > Certain Legendaries include Gifts that must be crafted through it. For example: > > > > > > https://wiki.guildwars2.com/wiki/Vial_of_Quicksilver > > > > > > But that’s about it. > > > > I guess this is their way of trying to keep JC relevant. > > At the point when those recepies were added, **no** craft whent past 400 and ascended items didn't exist. ^ This. Crafting disciplines all pre-date ascended gear, and armor/weapon crafting were later augmented with Ascended gear to act as a long term material sink. And when it was first introduced, there was no difference in stat totals over exotics. The Trinkets were meant to be gained through various time gated methods, and coincided with Season 1 events and fractal expansions. But for whatever reason, they made amulets and accessories require things outside of fractals, despite only having a use in fractals for the infusion slots. Later stat combos were also bound to PvE events/achievements. It wasn't until HOT, and the inability to get ascended trinkets with HOT stats outside of one time collections, that this situation actually blew up. We were expecting Jewelry crafting to go along with the armor/weapon crafting for HOT stats, but they instead decided to make them a Season 3 reward item, and gave them a fairly low barrier for obtaining. The end of the season also saw the Aurora collection added, probably in response to questions raised about following the precedent set by Legendary armor (which wasn't going to be a thing either, until Raids gave them incentive to pitch it as a reward). Link to comment Share on other sites More sharing options...
Tolsis.3518 Posted September 8, 2019 Share Posted September 8, 2019 seems to me like there's an opportunity here for them to do something special with jewel crafting at endgame Link to comment Share on other sites More sharing options...
Linken.6345 Posted September 8, 2019 Share Posted September 8, 2019 > @"Tolsis.3518" said: > seems to me like there's an opportunity here for them to do something special with jewel crafting at endgame Yea and they are working on it https://en-forum.guildwars2.com/discussion/72842/what-s-next-for-guild-wars-2/p1 After the cooking 500 update, jewel crafting is the last profession needing to be extended. Edit Nice necro btw Link to comment Share on other sites More sharing options...
Steve The Cynic.3217 Posted September 8, 2019 Share Posted September 8, 2019 > @"Tolsis.3518" said: > seems to me like there's an opportunity here for them to do something special with jewel crafting at endgame Probably they will. We might not realise it at first, but... (Hey, 500 chef makes a chef station in that character's home instance.) Link to comment Share on other sites More sharing options...
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