WinterSolstice.7829 Posted April 21, 2020 Share Posted April 21, 2020 * Masochist title from completing all Tribulation difficulty achievements from Super Adventure Box. * A Glitched Tribulation difficulty mode as a secondary Tribulation difficulty to SAB after you beat Tribulation difficulty once. Enemies and platforms and even traps could be moved around in odd ways for Glitched Tribulation weapons. Link to comment Share on other sites More sharing options...
Runecrest.8940 Posted April 21, 2020 Share Posted April 21, 2020 This got a really good reaction in a FB group I shared it into. If you like money, maybe is a good new skin. [https://cdna.artstation.com/p/assets/images/images/011/434/844/large/wes-sly-shiny-showcase.jpg?1529564975](https://cdna.artstation.com/p/assets/images/images/011/434/844/large/wes-sly-shiny-showcase.jpg?1529564975) And why not a new finisher with gw2 version of the Dancing Pallbearers. XD Link to comment Share on other sites More sharing options...
Jura.2170 Posted April 23, 2020 Share Posted April 23, 2020 In wvw we can get 20 slot bags https://wiki.guildwars2.com/wiki/Pillager%27s_Pack Can the npc please sell 30 and 40 slot bags? And give us a way to turn our 20 slot bags into 30 and 40 slots too Link to comment Share on other sites More sharing options...
Jura.2170 Posted April 23, 2020 Share Posted April 23, 2020 When we gather from nodes, the things go in our inventory, and then we have to open it, and choose to deposit them into our mats collection Can we please have a choice for the game to automatically put all our mats in our collection, as soon as theyre gathered from nodes? Link to comment Share on other sites More sharing options...
hugo.4705 Posted April 24, 2020 Share Posted April 24, 2020 Guild Decos being account bound instead of Guild bound: Pros: 1-Don't have to recraft everything you made with ton of gold. 2-Since account bound, those consumables could help developing housing or putting those decos in home instance to make it more well decorated. 3-Scribe Station could be put in EOTN or in main cities, making easier to craft things instead of swapping constantly between main city-Guild hall for Trading post. 4-No need of being into a guild to enjoy decorating or crafting decos. Link to comment Share on other sites More sharing options...
Josiah.2967 Posted April 24, 2020 Share Posted April 24, 2020 > @"Caligrafers Blade.3871" said: > Can we have an unlimited gathering tools 'armory' like the one we're going to get for legendary items, please? While we are at it can our Portals, Tomes, and Passes also have a new slot. That way we can't accidentally delete it and it can have an improved interface. Link to comment Share on other sites More sharing options...
Project exa.3204 Posted April 25, 2020 Share Posted April 25, 2020 **Add Bookshelves.** It might feel kind of stupid....but I'd actually like to have a place to put all my books that I've collected, and for others who might join my home instance or maybe guild hall...to be able to check out all of our books. Bring back the title: "I have many leather bound books" -Eros of Ascalon Link to comment Share on other sites More sharing options...
Zephrous.8025 Posted April 25, 2020 Share Posted April 25, 2020 One thing that I've always really wanted was some way to adjust the volume of sound effects like footsteps, character grunting while jumping/attacking, and spell/attack sound effects individually. Right now it feels like combat is disproportionately loud, especially on certain classes like necromancer with their loud life drain effects. Also, when my character jumps she sometimes makes sounds like she's in pain and it kind of takes me out of the world because I can't stop thinking about the sound effects lol. Link to comment Share on other sites More sharing options...
ZerotheFang.5890 Posted April 26, 2020 Share Posted April 26, 2020 No idea if this has been put out but maybe an eater for dark matter/ the HoT map drops like airship oil/ley-line sparks/auric dust. I just got too many and nowhere to put it just end up tossing it most the time. Link to comment Share on other sites More sharing options...
Trollocks.5084 Posted April 26, 2020 Share Posted April 26, 2020 How, after all this time, is there no easy way to leave most story missions aside from logging out? Link to comment Share on other sites More sharing options...
Ahrya.3097 Posted April 26, 2020 Share Posted April 26, 2020 Disable/ Dedicated Keybind **option** for glider please. :3 (keybind can still be same as jump to keep current functionality or changed to its own key to stop accidental glider activation when trying to jump) Link to comment Share on other sites More sharing options...
Jura.2170 Posted April 27, 2020 Share Posted April 27, 2020 Please may we have an Albino dye? Link to comment Share on other sites More sharing options...
lare.5129 Posted April 27, 2020 Share Posted April 27, 2020 Suggestion: remove enrage timers in raids, and update all raid achievements that depend from timers. I understand why it is on other mmo's, and It is valid, because after short time they got new additional stats, and do solo old raid content and complete it. But hope we not have this attribute stats boost. So why we have timers?? Link to comment Share on other sites More sharing options...
Dajas.4715 Posted April 27, 2020 Share Posted April 27, 2020 I sure this has been suggested before but hey ho... How about we make use off that gate in eye if the north, it would be nice if they added all the dungeons to it, maybe 30 tokens and some karma to unlock each dungeon. Link to comment Share on other sites More sharing options...
hugo.4705 Posted April 27, 2020 Share Posted April 27, 2020 Guild hall decos: Make it possible to rotate them on the X , Y and Z axis. Link to comment Share on other sites More sharing options...
BlueJin.4127 Posted April 27, 2020 Share Posted April 27, 2020 Change Gift of Exploration requirement to something like 10 core map completions + 15 any map completions (any expansion, LWS, IBS). Not only is core Tyria map completion mind-numbingly boring for lvl 80’s, this would also give incentive to map complete outside of core Tyria. Link to comment Share on other sites More sharing options...
Virdo.1540 Posted April 27, 2020 Share Posted April 27, 2020 Make the [Writs of Experience](https://wiki.guildwars2.com/wiki/Writ_of_Experience) be usable as an lv80 character. Please dont let us hoard them to just turn 20of them into an single [Tome of Knowledge](https://wiki.guildwars2.com/wiki/Tome_of_Knowledge) ,just to use it Link to comment Share on other sites More sharing options...
Virdo.1540 Posted April 28, 2020 Share Posted April 28, 2020 Let us see the Waypoints if we go on the minimap to the next Zone in PvE Link to comment Share on other sites More sharing options...
Aeon.4583 Posted April 28, 2020 Share Posted April 28, 2020 Suggestion 1: Mystic Forge Recipe to reset stats of: [Wegloop's Air Helmet](https://wiki.guildwars2.com/wiki/Wegloop%27s_Air_Helmet) [Wegloop's Air Mask](https://wiki.guildwars2.com/wiki/Wegloop%27s_Air_Mask) [Wegloop's Air Veil](https://wiki.guildwars2.com/wiki/Wegloop%27s_Air_Veil) Recipe: Aqua Breather ( any of three listed above ) 5 Globs of Ectoplasm Anthology of Heroes 5 Mystic Runestone As we know some of Aqua Breather stats like Diviner of Plaguedoctor cannot be used with Winterberry Aqua Breathers to change stats. Recipe to reset their stats will be fair. Suggestion 2: Add automatic appliement of Guild Enhancement depending on Infusion currently equipped in Amulet Item. [Magical Enrichment](https://wiki.guildwars2.com/wiki/Magical_Enrichmen) will activate [Guild Enhancement: Magic Find](https://wiki.guildwars2.com/wiki/Guild_Enhancement:_Magic_Find) [WxP Enrichment](https://wiki.guildwars2.com/wiki/WxP_Enrichment) will activate [Guild Enhancement: World Experience](https://wiki.guildwars2.com/wiki/Guild_Enhancement:_World_Experience) [Karmic Enrichment](https://wiki.guildwars2.com/wiki/Karmic_Enrichment) will activate [Guild Enhancement: Karma](https://wiki.guildwars2.com/wiki/Guild_Enhancement:_Karma) Etc... In other words Enrichment Infusions will activate respective Guild Enhancement if Amulet with such Infusion will be equipped via Template change or from inventory. Guild Enhancement will be applied from current 'represent' Guild, depending on maximum upgrade level of Guild Enhancement. If respective Guild Enhancement in Guild is 0, Guild Enhancement won't be apllied by Amulet+Infusion. ( P.s. just PLEASE!!!!!!!! Give us this automatic Guild Enhancement change!!! It is so annoying to running back and forth to Guild Hall. In case with PvP, Enrichment Infusion appliement can be added directly in PvP Templates to seperate Open World+WvW from PvP effects ) Link to comment Share on other sites More sharing options...
hugo.4705 Posted April 28, 2020 Share Posted April 28, 2020 When previewing gliders in Gemstore, make it so the preview view is from above. It's a nightmare, the preview doesn't show anything and so I can't decide if I want to buy the glider or not :/ Link to comment Share on other sites More sharing options...
Caitmonster.9036 Posted April 28, 2020 Share Posted April 28, 2020 Some way to craft the ascended Sunless Skins, maybe? They're basically just Rabid ascended weapons otherwise. Maybe something with the ascended Grizzlemouth Weapon + Anthology of Heroes + Idk ectos or something + 250 Sunless runes... Would give us stuff to do with all those tequatl runes. Could even lock the recipe until a player actually gets a Tequatl's Hoard to drop from the boss itself, then afterward you'd be able to MF rabid ascended into Sunless. Bank Material Storage For: Mystic Forge Stones, Mystic Crystals, Philosopher's Stones, Shing Jea Orchids, Koda's Blossoms, Krytan Spiderwort, Ascalonian Irises, Baubles, Bauble Bubbles, Bundles of Loot (The stuff from the loot event during Festival of the Four Winds), Spare Parts (the drop for inquest turrets from Kourna), Queen's Gauntlet Tickets, Casino Coins, Guild Decoration currencies from Raid bosses / World Bosses (I know you can just dump them into a guild but what if you like, want to keep them?), Festive Transoms, Ascalonian Blueprints, Jungle Grass Seeds, Feldspar Cores, Pristine Feathers, All Lumber Cores Some way for the Skyscale and Upcoming Jackal chairs to apply whatever skyscale/jackal skin you have on the mount itself? So you can sit on your actual mount, not just Generic Skyscale / Jackal. C: Link to comment Share on other sites More sharing options...
Manasa Devi.7958 Posted April 28, 2020 Share Posted April 28, 2020 A big QoL change would be to revert the changes to right-clicking salvage kits. It's a bit annoying that "Salvage all masterwork and lower" doesn't work if I don't have any masterwork items. I don't want to check my entire recent loot every time I salvage for the quality of the items in there. Just using the "masterwork and lower" option used to salvage everything I wanted all the time. Now, my habitual clicks on that option sometimes don't result in any salvaging being done. I don't see the point of this change. What was so objectionable about trying to salvage greens if I didn't have them? Link to comment Share on other sites More sharing options...
Kathkere.3068 Posted April 29, 2020 Share Posted April 29, 2020 It would be nice if you could have more than one character tab open. I find it very bothersome that you have to swap tab when you fiddle with your spec if you want to see how certain talents affects your stats. Having everything be in one window is a bit cumbersome! Link to comment Share on other sites More sharing options...
Doggie.3184 Posted April 29, 2020 Share Posted April 29, 2020 For real tho, why y'all always make'n male Sylvari's butt huge in coats? Do some adjusting for specific race/gender mixes or add physics like the sunspear outfit if you're going to keep making things like this. It's been 8 years and you're still releasing low quality armor/outfits. ![](https://i.imgur.com/cYM87g3.png "") Link to comment Share on other sites More sharing options...
BolkovonHarnfeldt.1372 Posted April 29, 2020 Share Posted April 29, 2020 > @"Manasa Devi.7958" said: > A big QoL change would be to revert the changes to right-clicking salvage kits. It's a bit annoying that "Salvage all masterwork and lower" doesn't work if I don't have any masterwork items. I don't want to check my entire recent loot every time I salvage for the quality of the items in there. Just using the "masterwork and lower" option used to salvage everything I wanted all the time. Now, my habitual clicks on that option sometimes don't result in any salvaging being done. I don't see the point of this change. What was so objectionable about trying to salvage greens if I didn't have them? Indeed, both this and the sell junk change are the type of updates I can't think of anyone actually playing the game ever asking for. Clicking "salvage masterwork and lower" and "sell junk" are actions you do habitually without looking at the status of the button. If no junk is sold, or masterworks being salvaged -who cares? All the while stuff like confusing transparencies at the edge of windows (where does the inventory window end and the bank window begin again when they overlap?), messages popping up behind the open inventory window instead of next to it, and worst of all - the "your inventory is full" message blocking the middle of the screen (happened to me when using an emergency waypoint in wvw - arriving in the middle of an enemy blob) - remain present. Link to comment Share on other sites More sharing options...
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