Cave Rock.4869 Posted September 13, 2017 Share Posted September 13, 2017 Hi all lets generate some theorycrafting for Spellbreaker builds! All game type builds are allowed, as we might be able to pick-up tips and tricks from each other. Mistakes are great to discuss also in the endeavour to save gold. Like if some one tests out something and it fails terribly it might be worth saying hey guys and girls this just didn't work out. You all know what I mean! Testing is great but try and help out the community by sharing the theories and knowledge. Here was an early attempt at a power damage, boon strip and all out burst dps Spellbreaker. I hope it generates positive and constructive discussions. http://gw2skills.net/editor/?vJAQRAoY3Xnk6Ct6iVhAG7CM7ilfADPJPlryHrwRQ1z4BEAOaA-jVSBQBA4IAQGlfFS/gGOIAjUJIDeAAiS9HKcCAuy+DtDOAGrYFrYBjN2YjN2YNgYjN2YjN2YjN2YlCYUhWA-w BTW all if you could please check out my Guild Wars 2 Path of Fire YouTube video, it is a general overview and discussion about the nine new elite specialisations. Thanks heaps all! Plus I can't wait to see what other people have or will come up with for the Spellbreaker. Link to comment Share on other sites More sharing options...
Qiraa.4130 Posted September 14, 2017 Share Posted September 14, 2017 i will try some sort of a interrupt build with hammer/dagger+shield using the new grieving stats and maybe throw in rune of perplex for that extra cheese ;) Link to comment Share on other sites More sharing options...
Cave Rock.4869 Posted September 14, 2017 Author Share Posted September 14, 2017 > @Qiraa.4130 said: > i will try some sort of a interrupt build with hammer/dagger+shield using the new grieving stats and maybe throw in rune of perplex for that extra cheese ;) > Thanks for sharing your idea. Could you link a build if you get the time. Also it doesn't seem like there are many Spellbreakers theorycrafting atm. I am interested to see what ideas others have in any game mode. Link to comment Share on other sites More sharing options...
psizone.8437 Posted September 14, 2017 Share Posted September 14, 2017 Going for this for smallscale and roaming in WvW : http://en.gw2skills.net/editor/?vJAQNAR4enMdAVhglhAu6CM7ilqATpHE7yB4d4RcLGpA0ACAA-jVCEQB+T9H4t/gDV+ltLAwGVCSgjAw/OIAA4BA0GdDkCQQlRA-w Might swap out Cleansing Ire for Last Stand but the rest feels right for now. Link to comment Share on other sites More sharing options...
Mikeskies.1536 Posted September 14, 2017 Share Posted September 14, 2017 This is the PvE build I'm going to test out on the target golem: http://gw2skills.net/editor/?vJAQNAoYRnMdA1dg9dAG7CcigliADvHPkbyGDgHQA4YMcB+ZA-jlBBABVq+zZKBD4UAkn+AAeCAYt/o8jUAjK0C-w Link to comment Share on other sites More sharing options...
Cave Rock.4869 Posted September 14, 2017 Author Share Posted September 14, 2017 > @psizone.8437 said: > Going for this for smallscale and roaming in WvW : http://en.gw2skills.net/editor/?vJAQNAR4enMdAVhglhAu6CM7ilqATpHE7yB4d4RcLGpA0ACAA-jVCEQB+T9H4t/gDV+ltLAwGVCSgjAw/OIAA4BA0GdDkCQQlRA-w > > Might swap out Cleansing Ire for Last Stand but the rest feels right for now. I like the build, power dmg but some defense. Smart idea. Link to comment Share on other sites More sharing options...
Cave Rock.4869 Posted September 14, 2017 Author Share Posted September 14, 2017 > @"Cave Rock.4869" said: > > @psizone.8437 said: > > Going for this for smallscale and roaming in WvW : http://en.gw2skills.net/editor/?vJAQNAR4enMdAVhglhAu6CM7ilqATpHE7yB4d4RcLGpA0ACAA-jVCEQB+T9H4t/gDV+ltLAwGVCSgjAw/OIAA4BA0GdDkCQQlRA-w > > > > Might swap out Cleansing Ire for Last Stand but the rest feels right for now. > > I like the build, power dmg but some defense. Smart idea. One hundred blades Link to comment Share on other sites More sharing options...
Cave Rock.4869 Posted September 14, 2017 Author Share Posted September 14, 2017 > @Mikeskies.1536 said: > This is the PvE build I'm going to test out on the target golem: > > http://gw2skills.net/editor/?vJAQNAoYRnMdA1dg9dAG7CcigliADvHPkbyGDgHQA4YMcB+ZA-jlBBABVq+zZKBD4UAkn+AAeCAYt/o8jUAjK0C-w Mike beat me to the blade Link to comment Share on other sites More sharing options...
FunkyBassline.5289 Posted September 14, 2017 Share Posted September 14, 2017 This is what I'm going with for small scale WvW. Going to abuse Might Makes Right for it's endurance gain and those unblockable dodges from the strength minor. Seems super fun. Probably change up the utilities and swap in GS/Hammer for large groups. http://en.gw2skills.net/editor/?vJAQRAoX3YnMdY6gWdt6aVHqQwsDZIwJiZXL/AmxCIAc0USDdvdAeSeKflB-j1SGABkpfY3DQAaaYS4ECMkyPoPICSpEEm9HAU9HAeCAGcgAaHMAMlSpMzcmZmpRmZmZmZKDQ1YA-w Link to comment Share on other sites More sharing options...
Falkland.5389 Posted September 14, 2017 Share Posted September 14, 2017 I imagine the short range on full counter is not going to be terribly useful with rifle or Long bow. Link to comment Share on other sites More sharing options...
Cave Rock.4869 Posted September 14, 2017 Author Share Posted September 14, 2017 edited out. Link to comment Share on other sites More sharing options...
Cave Rock.4869 Posted September 14, 2017 Author Share Posted September 14, 2017 > @FunkyBassline.5289 said: > This is what I'm going with for small scale WvW. Going to abuse Might Makes Right for it's endurance gain and those unblockable dodges from the strength minor. Seems super fun. Probably change up the utilities and swap in GS/Hammer for large groups. > > http://en.gw2skills.net/editor/?vJAQRAoX3YnMdY6gWdt6aVHqQwsDZIwJiZXL/AmxCIAc0USDdvdAeSeKflB-j1SGABkpfY3DQAaaYS4ECMkyPoPICSpEEm9HAU9HAeCAGcgAaHMAMlSpMzcmZmpRmZmZmZKDQ1YA-w I really like some of your trait decisions and mixing up the daggers and axes. I have a question with whirling axe that is only a max damage of 6,960 right? Not 15 x 6,960? Link to comment Share on other sites More sharing options...
Cave Rock.4869 Posted September 14, 2017 Author Share Posted September 14, 2017 > @Falkland.5389 said: > I imagine the short range on full counter is not going to be terribly useful with rifle or Long bow. You know i had not notice that low range of 300 units before. It will not work as a combo for rifle or bow, by the look of it. They may just be used in the core warrior builds. It is kinda say to see a reactive skill like full counter not syncing very well with the warriors range option. I guess full counter is mostly to prevent melee weapon onslaughts. For example like one hundred blades from a great sword warrior. Link to comment Share on other sites More sharing options...
FunkyBassline.5289 Posted September 14, 2017 Share Posted September 14, 2017 > @"Cave Rock.4869" said: > > @FunkyBassline.5289 said: > > This is what I'm going with for small scale WvW. Going to abuse Might Makes Right for it's endurance gain and those unblockable dodges from the strength minor. Seems super fun. Probably change up the utilities and swap in GS/Hammer for large groups. > > > > http://en.gw2skills.net/editor/?vJAQRAoX3YnMdY6gWdt6aVHqQwsDZIwJiZXL/AmxCIAc0USDdvdAeSeKflB-j1SGABkpfY3DQAaaYS4ECMkyPoPICSpEEm9HAU9HAeCAGcgAaHMAMlSpMzcmZmpRmZmZmZKDQ1YA-w > > I really like some of your trait decisions and mixing up the daggers and axes. I have a question with whirling axe that is only a max damage of 6,960 right? Not 15 x 6,960? I'm actually not sure. I want to say that it's a max damage of 6960, 15 times that would be insanely high, but I get way more damage than 4616 from Hundred Blades and that skill is worded the same way (8 x 4616 with the same build). Going to test it out whenever I get on. EDIT: Is the damage number ticking on Hundred Blades cumulative or is each tick a separate strike? That and the crits on top of the base damage would make 4616 seem more like it was a total but that still seems low to me. Also, the final blow on Hundred Blades does "extra" damage of 1206 which is lower than the 4616 of each strike, assuming the damage listed was for each separate strike, so that 4616 has to be total. Link to comment Share on other sites More sharing options...
Scorci.3250 Posted September 15, 2017 Share Posted September 15, 2017 http://gw2skills.net/editor/?vJAQNAR4ejMdQVI2FCmdAnIWuCMlcQrrGgvh/wnYkAQCoAA-jFSfABRq+zmHBAWVCy2FBAAdDfq8LwHAwg7PQKgM3aB-w say hello to the solo roaming/small group full counter cheese warrior use d/s with concentration signet to set up greatsword burst with agility signet but this can be swapped to whatever you feel like enough boon duration for ~33% uptime on resistance and ~60% uptime on protection from just full counter food adds more passive damage reduction and makes up a bit of the ferocity lost from commander's trinkets Link to comment Share on other sites More sharing options...
Cave Rock.4869 Posted September 15, 2017 Author Share Posted September 15, 2017 > @Scorci.3250 said: > http://gw2skills.net/editor/?vJAQNAR4ejMdQVI2FCmdAnIWuCMlcQrrGgvh/wnYkAQCoAA-jFSfABRq+zmHBAWVCy2FBAAdDfq8LwHAwg7PQKgM3aB-w > say hello to the solo roaming/small group full counter cheese warrior > use d/s with concentration signet to set up greatsword burst with agility signet but this can be swapped to whatever you feel like > enough boon duration for ~33% uptime on resistance and ~60% uptime on protection from just full counter > food adds more passive damage reduction and makes up a bit of the ferocity lost from commander's trinkets > You make me ponder at every build you've created. I mean that they appear great so far! Link to comment Share on other sites More sharing options...
Cave Rock.4869 Posted September 15, 2017 Author Share Posted September 15, 2017 > @FunkyBassline.5289 said: > > @"Cave Rock.4869" said: > > > @FunkyBassline.5289 said: > > > This is what I'm going with for small scale WvW. Going to abuse Might Makes Right for it's endurance gain and those unblockable dodges from the strength minor. Seems super fun. Probably change up the utilities and swap in GS/Hammer for large groups. > > > > > > http://en.gw2skills.net/editor/?vJAQRAoX3YnMdY6gWdt6aVHqQwsDZIwJiZXL/AmxCIAc0USDdvdAeSeKflB-j1SGABkpfY3DQAaaYS4ECMkyPoPICSpEEm9HAU9HAeCAGcgAaHMAMlSpMzcmZmpRmZmZmZKDQ1YA-w > > > > I really like some of your trait decisions and mixing up the daggers and axes. I have a question with whirling axe that is only a max damage of 6,960 right? Not 15 x 6,960? > > I'm actually not sure. I want to say that it's a max damage of 6960, 15 times that would be insanely high, but I get way more damage than 4616 from Hundred Blades and that skill is worded the same way (8 x 4616 with the same build). Going to test it out whenever I get on. > > EDIT: Is the damage number ticking on Hundred Blades cumulative or is each tick a separate strike? That and the crits on top of the base damage would make 4616 seem more like it was a total but that still seems low to me. Also, the final blow on Hundred Blades does "extra" damage of 1206 which is lower than the 4616 of each strike, assuming the damage listed was for each separate strike, so that 4616 has to be total. Thanks for the clarification, as i thought that might be the case. Link to comment Share on other sites More sharing options...
Refia Montes.3205 Posted September 15, 2017 Share Posted September 15, 2017 Iirc I ran Defense/Strength SB with D/D and M/Sh on swap. It did well when I can interrupt my opponent all the time that he can't even cast a spell, added with the burst from Off hand dagger it felt great. Link to comment Share on other sites More sharing options...
Cave Rock.4869 Posted September 15, 2017 Author Share Posted September 15, 2017 > @"Refia Montes.3205" said: > Iirc I ran Defense/Strength SB with D/D and M/Sh on swap. It did well when I can interrupt my opponent all the time that he can't even cast a spell, added with the burst from Off hand dagger it felt great. How often could you interrupt? Was that the bladestorm that did the most damage on off hand dagger? Link to comment Share on other sites More sharing options...
Cave Rock.4869 Posted September 15, 2017 Author Share Posted September 15, 2017 > @Scorci.3250 said: > http://gw2skills.net/editor/?vJAQNAR4ejMdQVI2FCmdAnIWuCMlcQrrGgvh/wnYkAQCoAA-jFSfABRq+zmHBAWVCy2FBAAdDfq8LwHAwg7PQKgM3aB-w > say hello to the solo roaming/small group full counter cheese warrior > use d/s with concentration signet to set up greatsword burst with agility signet but this can be swapped to whatever you feel like > enough boon duration for ~33% uptime on resistance and ~60% uptime on protection from just full counter > food adds more passive damage reduction and makes up a bit of the ferocity lost from commander's trinkets > Anyone else up to the challenge of bettering Scorci's builds? Link to comment Share on other sites More sharing options...
Warlord.9074 Posted September 16, 2017 Share Posted September 16, 2017 bettering it would me to just not run it, I wouldn't run any of the builds on this page. You may think i'm being negative but theory crafting builds this early without having access to any new gear, food or extensive testing seems pointless. I have some ideas but they all involve interupt sigils and different gear and traits than I seen posted here and I'm not ready to share that cuz its subjet to change once all items that we don't even know about are available. Link to comment Share on other sites More sharing options...
Cave Rock.4869 Posted September 16, 2017 Author Share Posted September 16, 2017 > @Warlord.9074 said: > bettering it would me to just not run it, I wouldn't run any of the builds on this page. You may think i'm being negative but theory crafting builds this early without having access to any new gear, food or extensive testing seems pointless. I have some ideas but they all involve interupt sigils and different gear and traits than I seen posted here and I'm not ready to share that cuz its subjet to change once all items that we don't even know about are available. Look Warlord your a wise person I can tell that and tbh I get the feeling your not being negative at all. I just wanted us to get started early, but I totally understand that come September 22nd we will probably get new stats, runes and sigil which all have a big impact. I also remember that I never really used to many of the class specific runes. Which made me think why not get started now. But hey if things change it will be great because at the moment many of the elite builds are hard to fathom or create. Tbh i hope your right, but there is always room for a plan B atleast we have some of the stat sets in GW2SKILLS.NET. So tentative planing can be made. Thanks for the advice and maybe we should all just stop worrying and chill for a week. Then make some awesome builds. I hope you return to this thread with a great build when Path of Fire launches on September 22ND. Link to comment Share on other sites More sharing options...
Lighter.5631 Posted September 16, 2017 Share Posted September 16, 2017 ....i can already tell, meta pvp spellbreaker build will be defense/discipline/spellbreaker and meta pve spellbreaker will be strength/tactic/spellbreaker like always, and will always be Link to comment Share on other sites More sharing options...
Juba.8406 Posted September 16, 2017 Share Posted September 16, 2017 Going to try something like this for WvW zerging. http://en.gw2skills.net/editor/?vJIQNAS8Znk6CdhgldAOeAM7ileATpNE+SDGBgWYCAPKPlzyA-jlCEABJq+DTK/2SJoBXAg205AwBBY3HAgeaCe4IAI/+DBAQAu5NzmtZwNv5Nv5NvZX3m38m38m38m38m3sMAFjB-w Bull's Charge into Enemy zerg, since its an Evade, Pops Elite then its Hammer time. Link to comment Share on other sites More sharing options...
Juba.8406 Posted September 16, 2017 Share Posted September 16, 2017 ^^ Thinking of making (3 Warriors + 2 Guard) party with the same build and pop Elite one after another. Link to comment Share on other sites More sharing options...
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