CAPTBuckyOhare.7819 Posted June 27, 2018 Share Posted June 27, 2018 In LS4, after speaking with the spearmarshal, you're given four quests including one to speak to Gorrik. If you start the farm quest before you speak to Gorrik, you are locked out of the quest ending with enemies that spawn behind a beetle wall, and Gorrik will no longer speak to you about the collection ("I'm trying to *work* here, commander). This renders the quest and story section impassable as well as preventing the beetle collection unlocking. Link to comment Share on other sites More sharing options...
CAPTBuckyOhare.7819 Posted June 27, 2018 Share Posted June 27, 2018 Reloading into a new instance placed them outside the barrier, but I've not heard of anyone reproducing this yet. As it stands, however, I was able to get past the quest. Link to comment Share on other sites More sharing options...
PseudoNewb.5468 Posted June 27, 2018 Share Posted June 27, 2018 The "Kill the loyalists..." event may be bugged in some instances, the wall is not a part of the farm quest. Check LFG to see if you can force join another instance if the event is bugged. Link to comment Share on other sites More sharing options...
tim.3258 Posted June 27, 2018 Share Posted June 27, 2018 I have this issue also. Gorrik will not talk to me because I went to the farm before talking to him. Unfortunately, I had to log out before trying to get into another instance. Question just to confirm... were you able to talk to Gorrik after switching instances and start the collection and get passed the quest? Link to comment Share on other sites More sharing options...
NaturalFear.7649 Posted August 31, 2018 Share Posted August 31, 2018 This is still not working and I tried several times to relog, restart and to switch back and forth between locations. Link to comment Share on other sites More sharing options...
ascendr.3052 Posted January 27, 2019 Author Share Posted January 27, 2019 The step "Stop Joko's other loyalists" is impossible to complete. The Loyalist NPCs in the quest area don't appear to be flagged to contribute to quest completion, or the appropriate NPCs aren't spawning. I've read this was a bug in the past, and it could be worked around by finding another instance of the zone. However, I don't think this zone is populated enough to spawn another instance, so it's stuck in bugged condition. This is disappointing, because I've been away from the game for a few months and came back because I heard there was some cool storyline stuff recently. I was planning to spend the whole weekend catching up on the episodes I missed, but an hour into play and I'm stuck. Link to comment Share on other sites More sharing options...
JackDaw.8965 Posted January 27, 2019 Share Posted January 27, 2019 Unfortunately, I have the same issue. Tried a few different workarounds I had seen on the forums but nothing had worked. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted January 27, 2019 Share Posted January 27, 2019 I remember having trouble finding them, too. The loyalists seem to spawn some distance away from where I'd expect them. **** > However, I don't think this zone is populated enough to spawn another instance, so it's stuck in bugged condition. I'm in the map a couple of times a day and it definitely spawns multiple instances. Less so given the new episode and LNY, but the map does roll over. Link to comment Share on other sites More sharing options...
wackyratt.3517 Posted January 27, 2019 Share Posted January 27, 2019 Here is the IP address of a broken map instance: 34.225.226.75:0 The people here who are stuck have been trying to get another instance of the map to continue the story; no luck so far. Oh well. Link to comment Share on other sites More sharing options...
zvelf.9840 Posted January 27, 2019 Share Posted January 27, 2019 I've also been unable to get past this point in the story for the past 24 hours. I've seen lots of players in the same situation hanging out on that hill. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted January 28, 2019 Share Posted January 28, 2019 The loyalist are some distance away from the village and they spawn when you approach. Link to comment Share on other sites More sharing options...
Chilliah.9462 Posted January 28, 2019 Share Posted January 28, 2019 34.225.226.75:0 is definitely bugged. Got about 10 people sitting on this hill waiting for them to spawn. They aren't spawning and the story event progress is stuck at 3/8. Link to comment Share on other sites More sharing options...
Jeremy.7049 Posted January 28, 2019 Share Posted January 28, 2019 I'm also having the exact same issue. Link to comment Share on other sites More sharing options...
Adrian.6498 Posted January 29, 2019 Share Posted January 29, 2019 This is already the 3rd day of me trying to stay in the map for 1-2 hours and still nothing. Things to take note of: - Anet has claimed this bug to have 'resurfaced' as it was fixed on the first week of January. - The bug here is the actual map of Kourna, players did a remedy of it by using other Kourna Instances. However, this map has been dead for months which unable s players playing right now to do the same remedy. - Either we wait for the next map reset, which is taxing or they make a hot fix quick. To Anet This is one of your latest Living World Story, what happened to your good services back in the day?. Is the game only built for Meta Farmers? Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted January 29, 2019 Share Posted January 29, 2019 I broke out of map to check if they actually spawned in the terrain, since we’ve had that issue elsewhere, but it looks like they’re just not spawning. Link to comment Share on other sites More sharing options...
PowerDrilz.6571 Posted January 29, 2019 Share Posted January 29, 2019 Someone said that this story has been bugged since June and Alot of people are standing around right here waiting for it and can't get this quest done why has it not been fixed yet and i am on dragonbrand Link to comment Share on other sites More sharing options...
PowerDrilz.6571 Posted January 29, 2019 Share Posted January 29, 2019 btw its the part of the story where you have to kill the enemy's of joko near the wall that can be broke with mount Link to comment Share on other sites More sharing options...
ascendr.3052 Posted January 30, 2019 Author Share Posted January 30, 2019 Day 4. Still can't complete quest, stuck on the same step. Still no acknowledgement from Anet. Very frustrating as a returning player. Guess I'll check back again in another 6 months and see if this is worth playing. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted January 30, 2019 Share Posted January 30, 2019 [One of the devs posted the following on Reddit today](https://old.reddit.com/r/Guildwars2/comments/al2j4r/living_world_season_4_long_live_the_lich_bug/efa4otv/): > We're currently looking into this to see what's going on to cause the story progress to stall at this point, so thanks for your reports and patience! > > Those experiencing the issue - **can we ask you what order you completed the other sub quests of this story step** (between the Heket tribe, the corsairs, etc.)? This might help us to reproduce the issue internally, and get a fix out sooner. > > I'll also make sure this gets added to the Known Issue Tracker ASAP. _(**emphasis** added)_ FYI you can do this in-game using the `/bug` tool, via a customer support ticket, posting here, or replying to that reddit post. I encourage use of the `/bug` tool: it's probably least effort for you and if you use it in Kourna on the character that is stalled, they'll gain additional diagnostic details that could help. Link to comment Share on other sites More sharing options...
Gern.2978 Posted January 30, 2019 Share Posted January 30, 2019 Just wanted to say I'm stuck with this bug too. And there's a whole pile of other folks in the area with me. Map certainly doesn't seem abandoned, so I don't know why it won't create new instances. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted January 30, 2019 Share Posted January 30, 2019 > @"Gern.2978" said: > And there's a whole pile of other folks in the area with me. Map certainly doesn't seem abandoned, so I don't know why it won't create new instances. Depending on the map, player estimates run from 50-150 people present before the game decides to spawn a new instance. Large guilds have been successful in forcing new maps, with "only" a full squad of players, usually because the instance already has a lot of folks, so adding 50 is enough. > I'm stuck with this bug too Could you use the /bug tool while in the map to report your situation? Include, as requested by ANet the order in which you completed the subquests leading up to your current status. More people doing this will help ANet troubleshoot **and** help them estimate the amount of people affected (which could affect the priority they put on resolving it). Link to comment Share on other sites More sharing options...
Gern.2978 Posted January 30, 2019 Share Posted January 30, 2019 > @"Illconceived Was Na.9781" said: > Could you use the /bug tool while in the map to report your situation? Include, as requested by ANet the order in which you completed the subquests leading up to your current status. More people doing this will help ANet troubleshoot **and** help them estimate the amount of people affected (which could affect the priority they put on resolving it). > > Yeah, this is important. This bug isn't yet listed in the "known issues" section." People gotta start reporting it. Link to comment Share on other sites More sharing options...
Adrian.6498 Posted January 30, 2019 Share Posted January 30, 2019 > @"Illconceived Was Na.9781" said: > [One of the devs posted the following on Reddit today](https://old.reddit.com/r/Guildwars2/comments/al2j4r/living_world_season_4_long_live_the_lich_bug/efa4otv/): > > We're currently looking into this to see what's going on to cause the story progress to stall at this point, so thanks for your reports and patience! > > > > Those experiencing the issue - **can we ask you what order you completed the other sub quests of this story step** (between the Heket tribe, the corsairs, etc.)? This might help us to reproduce the issue internally, and get a fix out sooner. > > > > I'll also make sure this gets added to the Known Issue Tracker ASAP. > _(**emphasis** added)_ > > FYI you can do this in-game using the `/bug` tool, via a customer support ticket, posting here, or replying to that reddit post. I encourage use of the `/bug` tool: it's probably least effort for you and if you use it in Kourna on the character that is stalled, they'll gain additional diagnostic details that could help. Thanks for this, I barely use reddit as I find it hard to look on to stuff. I usually just request for a link for me to go to a specific thread. Regardless, I've done the following - Made another rerun prioritizing Heket Tribe and the Corsair before the Sunspears - Prioritized Sunspears first before the other two subquests. ALL yielded the same results. I've also reported the same findings on /bug tool in-game. Link to comment Share on other sites More sharing options...
AcidTekno.5192 Posted January 30, 2019 Share Posted January 30, 2019 still bugged Link to comment Share on other sites More sharing options...
Gern.2978 Posted January 31, 2019 Share Posted January 31, 2019 I was hoping to be finished with all the living world episodes by now. This is really frustrating. All A-net needs to do in order to at least _temporarily_ fix the problem, is reset the map. That doesn't seem so hard, why don't they care? Link to comment Share on other sites More sharing options...
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