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if toxicity were a condi, what would it do?


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**Toxicity**

" | Makes a player's overall performance degenerate, while dealing damage to that player's reputation.

- In game description

Toxicity can stack up to 1500 intensity. The effects of Toxicity can be determined by the following formula.

 

(0.06 * Rage) + (0.25 * Level) + 2 damage per stack per second, to that player's rationale & reputation.

(0.06 * Rage) + 22 damage per stack per second at level 80.

 

Related Skills

______________________________________________________________________________

* Rampage

* Judge's Intervention

* Unrelenting Assault

* Photon Forge

* Sic'Em!

* Death's Judgment

* Sand Savant

* Mirage Cloak

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Toxicity: Puke every 3sec, interrupting anything you are currently doing (including dodge).

If cleansed or ran out, it multiplies into 2 copies of random conditions, for example called "Toxicity-Bleeding" or "Toxicity-Torment". They are shown distinctively on their normal variant. If they are cleansed or run out, they multiply as well.

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