SevenAce.3067 Posted October 6, 2017 Share Posted October 6, 2017 I've been doing this for near the same amount as Malediktus.9250. I did see him getting his done. It does feel infuratiing to say the least, as for doing it around 50 times, carrying out those pre-events. In all honesty it should be done by simply taking take down your own elite or veteran, or enforce by participation for those who gather the most to be picked as chosen. But then I'd sense people would still leave after. Feels really bad to see players who're mostly afk on wp getting selected. Link to comment Share on other sites More sharing options...
Myriah.4732 Posted October 6, 2017 Share Posted October 6, 2017 > @Jojo.6140 said: > > @Myriah.4732 said: > > it's purely random but i hope anet can change this with giving the success to the kill of elite that apparently spawn when players are on the orange circle > > Tbh the description of the achievement kinda says that it should be that way. Ive reported it as a bug now just in case. I create a ticket to the support like you do. If you have some news about this i'm interesting. It's very frustrating to participate to all of the event for nothing. For the last past day i will do the event 6 or 7 times by day in case of beeing choose. If anet can answer about this achievment and if it's really bug or if they are some priorities for us to be pick as the legendary? Link to comment Share on other sites More sharing options...
Myriah.4732 Posted October 8, 2017 Share Posted October 8, 2017 Hi, Someone ask the question on the reddit AMA apparently it's a bug : Any information as to whether the "imposter syndrome"-achievement in Elon Riverlands is working as intended? It says to kill a clone of yourself, but currently only the doppelganger itself counts wich makes that an extremely rng-based and frustrating achievement. [–]anet_stevens 45 points il y a 1 jour The designer behind this achievement isn't on reddit, but word from them on this: it should work with any clone of yourself in the fight. This sounds like a bug, and we'll try and dig into this. Thank you! So just wait until this bug was corrected. Link to comment Share on other sites More sharing options...
Myriah.4732 Posted October 9, 2017 Share Posted October 9, 2017 do you have news about this achievment? Link to comment Share on other sites More sharing options...
Malediktus.9250 Posted October 9, 2017 Share Posted October 9, 2017 I do not think the solution to the problem is making all clones count - I roughly see 10 clones of me per fight (minis, veterans, elites). So it would just be an additional 5 AP to the 10 AP you get for beating the doppelganger the first time. Making the chance to have you as a legendary doppelganger depend on your meta event contribution would be the only thing that makes sense if this achievement should be worth anything. Otherwise just delete it and make the doppelganger event achievement 15 AP instead of 10... Link to comment Share on other sites More sharing options...
NtBlstr.3506 Posted October 10, 2017 Share Posted October 10, 2017 chance based on event contribution makes perfect sense, it would certainly annoy me too if some random zergling came along and took glory at the final stage for just turning up and firing off a few moves to leech some exp; although if it's supposed to work with any clone then no point complaining until the bugfix is sent out eh? Link to comment Share on other sites More sharing options...
Ayakaru.6583 Posted October 10, 2017 Share Posted October 10, 2017 > @"Illconceived Was Na.9781" said: > It's a cutesy, optional achievement. Why is it a big deal if it takes 100 attempts to get it? The Saving Tarir achievement literally takes 100 attempts and since Octovine never was that interesting to me, I'm still only halfway done. because in terms of octovine you know you kill the boss 100 times and you get the reward in this case, someone can be the first to be chosen (Abaddon's Luck) or still not be chosen after 500 attempts, random/luck doesn't equate a fixed amount of attempts Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted October 10, 2017 Share Posted October 10, 2017 > @Ayakaru.6583 said: > > @"Illconceived Was Na.9781" said: > > It's a cutesy, optional achievement. Why is it a big deal if it takes 100 attempts to get it? The Saving Tarir achievement literally takes 100 attempts and since Octovine never was that interesting to me, I'm still only halfway done. > > because in terms of octovine you know you kill the boss 100 times and you get the reward > in this case, someone can be the first to be chosen (Abaddon's Luck) or still not be chosen after 500 attempts, random/luck doesn't equate a fixed amount of attempts That's precisely the difference between RNG and a fixed (but very high) number: I far prefer a chance that I might get the achievement in less than two dozen tries than Octovine, where I can't possibly get it with fewer than 99. It strikes me as reasonable that some achievements favor those like yourself who like knowing exactly how long it might take and some that favor folks such as I who prefer the chance that it might not take "forever" (from our perspective). Link to comment Share on other sites More sharing options...
Offair.2563 Posted October 10, 2017 Share Posted October 10, 2017 The people who have succesfully completed this achievement shouldnt be allowed to be picked again. I got this achievement and like cpl of hours i was picked again. I too relogged to cause a reroll so other people could have a chance. And nope i didnt help in the gather event so thats no factor in being chosen. Completely rng and be lucky i'd guess. Link to comment Share on other sites More sharing options...
Myriah.4732 Posted October 12, 2017 Share Posted October 12, 2017 Some updates I see on the AMA on reddit that this achievment is actualy bug [–]intrepid-stats 20 points il y a 5 jours Any information as to whether the "imposter syndrome"-achievement in Elon Riverlands is working as intended? It says to kill a clone of yourself, but currently only the doppelganger itself counts wich makes that an extremely rng-based and frustrating achievement. perma-lienembedenregistrersignalerdorerrépondre [–]anet_stevens 42 points il y a 5 jours The designer behind this achievement isn't on reddit, but word from them on this: it should work with any clone of yourself in the fight. This sounds like a bug, and we'll try and dig into this. Thank you! I hope they resolved this soon Link to comment Share on other sites More sharing options...
Kiza.5630 Posted October 12, 2017 Share Posted October 12, 2017 But it's so much fun if you are there with 10 players at a bounty and the crazed doppelganger visits! And the rest of the map arrives and brings 4 more veteran hydras with them. Chaos! I honestly don't understand the complaints about this. The event plays for everyone. It's just some lousy achievement points. Link to comment Share on other sites More sharing options...
Faaris.8013 Posted October 12, 2017 Share Posted October 12, 2017 > @NtBlstr.3506 said: > chance based on event contribution makes perfect sense, it would certainly annoy me too if some random zergling came along and took glory at the final stage for just turning up and firing off a few moves to leech some exp; although if it's supposed to work with any clone then no point complaining until the bugfix is sent out eh? But how is contribution measured? Damage, cc, healed allies, time spent, boon uptime? Players coming to an event late and receiving rewards is how it works in GW2. I once got an ascended armor chest after joining the instance for Triple Trouble when the Cobalt head was at 50% health. Shortest TT event for me ever, and still got a nice reward, while others who were there 30 minutes before got no chest. As long as you don't take anything away from others, it's fine to take advantage of mechanics. It's not like there are only 2 ascended chests for the event and that's it. Everybody has the same chance to get one. And that is the problem with the doppelgänger event: by getting the reward, you are taking it away from others, you compete with others. That's not the spirit of the game at all and therefore I'm convinced that it was never planned that way. It makes perfect sense to have the adds give the achievement too. Link to comment Share on other sites More sharing options...
Fowidner.6930 Posted October 15, 2017 Share Posted October 15, 2017 This achieve would have been so much better if it was based on the amount of wild magical energy you have collected for the previous event. Not like being chosen 100% if you gathered the most but at least a much higher chance than someone who only collected one wild magical energy. Link to comment Share on other sites More sharing options...
Ayakaru.6583 Posted October 15, 2017 Share Posted October 15, 2017 I think they best way to resolve this problem is by changing the doppelganger every 10% Two reasons: 1. 10 people get lucky instead of 1 2. More variety in an otherwise pretty boring fight Link to comment Share on other sites More sharing options...
SevenBitBrian.8413 Posted October 15, 2017 Share Posted October 15, 2017 Wait, I thought it wasn't random at all. I thought the person who gathered the most magic during the pre-event was selected as the Doppelganger? Is that not the case? Link to comment Share on other sites More sharing options...
Tyger.1637 Posted October 16, 2017 Share Posted October 16, 2017 I> @"Illconceived Was Na.9781" said: > > @Ayakaru.6583 said: > > > @"Illconceived Was Na.9781" said: > > > It's a cutesy, optional achievement. Why is it a big deal if it takes 100 attempts to get it? The Saving Tarir achievement literally takes 100 attempts and since Octovine never was that interesting to me, I'm still only halfway done. > > > > because in terms of octovine you know you kill the boss 100 times and you get the reward > > in this case, someone can be the first to be chosen (Abaddon's Luck) or still not be chosen after 500 attempts, random/luck doesn't equate a fixed amount of attempts > > That's precisely the difference between RNG and a fixed (but very high) number: I far prefer a chance that I might get the achievement in less than two dozen tries than Octovine, where I can't possibly get it with fewer than 99. It strikes me as reasonable that some achievements favor those like yourself who like knowing exactly how long it might take and some that favor folks such as I who prefer the chance that it might not take "forever" (from our perspective). It's like precursors all over again. Some people have played for months and got a few; others have played for years and got none. A friend who's played about 5 months longer than me has never had any but I got 1 a few years ago during an Orr Temple event. At least now we do have a guaranteed, if expensive, route to make our own precursors. Link to comment Share on other sites More sharing options...
TheQuickFox.3826 Posted October 16, 2017 Share Posted October 16, 2017 LOL: I killed a Legendary Aranimda (me) without even knowing that it existed. I guess I have been lucky once. :) When I fought it I wondered if everyone would see the Legendary Aranimda or just their own characters as doppelganger. Link to comment Share on other sites More sharing options...
Malediktus.9250 Posted October 16, 2017 Share Posted October 16, 2017 > @Tyger.1637 said: > I> @"Illconceived Was Na.9781" said: > > > @Ayakaru.6583 said: > > > > @"Illconceived Was Na.9781" said: > > > > It's a cutesy, optional achievement. Why is it a big deal if it takes 100 attempts to get it? The Saving Tarir achievement literally takes 100 attempts and since Octovine never was that interesting to me, I'm still only halfway done. > > > > > > because in terms of octovine you know you kill the boss 100 times and you get the reward > > > in this case, someone can be the first to be chosen (Abaddon's Luck) or still not be chosen after 500 attempts, random/luck doesn't equate a fixed amount of attempts > > > > That's precisely the difference between RNG and a fixed (but very high) number: I far prefer a chance that I might get the achievement in less than two dozen tries than Octovine, where I can't possibly get it with fewer than 99. It strikes me as reasonable that some achievements favor those like yourself who like knowing exactly how long it might take and some that favor folks such as I who prefer the chance that it might not take "forever" (from our perspective). > > It's like precursors all over again. Some people have played for months and got a few; others have played for years and got none. A friend who's played about 5 months longer than me has never had any but I got 1 a few years ago during an Orr Temple event. At least now we do have a guaranteed, if expensive, route to make our own precursors. Sounds overdramatic. Droprate for precursors (mystic forge obviously not included since you sacrifice items there) is about 1 in 7500 hours playtime. This is nowhere close. Link to comment Share on other sites More sharing options...
Myriah.4732 Posted October 17, 2017 Share Posted October 17, 2017 Hi, No news about this bug? Someone try again with the new patch of today? Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted October 17, 2017 Share Posted October 17, 2017 > @SevenBitBrian.8413 said: > Wait, I thought it wasn't random at all. I thought the person who gathered the most magic during the pre-event was selected as the Doppelganger? Is that not the case? Nope. Even a completely AFK person can be (and often _is_) selected. Link to comment Share on other sites More sharing options...
Myriah.4732 Posted October 18, 2017 Share Posted October 18, 2017 Hi all, It's corrected in the last patch > Fixed the Imposter Syndrome achievement so that it's now awarded for defeating any veteran or elite clone of yourself during the doppelganger event. Link to comment Share on other sites More sharing options...
Yoshi.6780 Posted October 23, 2017 Share Posted October 23, 2017 I did the event at augury rock and killed "myself" multiple times, but didn't get the achievement. Do i have to kill the big one at the end of the event chain, even if it is not me that is chosen? Link to comment Share on other sites More sharing options...
maddoctor.2738 Posted October 23, 2017 Share Posted October 23, 2017 > @Yoshi.6780 said: > I did the event at augury rock and killed "myself" multiple times, but didn't get the achievement. Do i have to kill the big one at the end of the event chain, even if it is not me that is chosen? The achievement is not for the clones that the branded forgotten is creating (the event inside Augury Rock) the achievement is to kill the clones during the fight with the legendary doppelganger that takes place outside Link to comment Share on other sites More sharing options...
Yoshi.6780 Posted October 23, 2017 Share Posted October 23, 2017 thx for the quick answer! Link to comment Share on other sites More sharing options...
Moi.5013 Posted November 24, 2017 Share Posted November 24, 2017 This may have been changed because I just killed a veteran clone of myself during the doppelganger fight and got the achievment. Link to comment Share on other sites More sharing options...
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