The Ace.9105 Posted March 21, 2019 Share Posted March 21, 2019 Where should GW2 go from here? What should be Anets focus on gw2 in terms of content? What do you want to do in the game? Link to comment Share on other sites More sharing options...
Naflie.3491 Posted March 21, 2019 Share Posted March 21, 2019 I say we need more living seasons.:P I love the way ArenaNet does it and it makes me really happy because it drags you in the story as well. There are sure many side stories that should be mentioned. Aside from that, I would like more fractals. Running the same 25ish isnt fun anymore after few months of griding. But in the end, I think this is the best MMORPG and I think they are doing a really great job and I'm proud of everyone who worked/works or will be working on it. Link to comment Share on other sites More sharing options...
Silver.2076 Posted March 21, 2019 Share Posted March 21, 2019 best PvP for groups - no matter what groupsize! With distance the best RvR currently on the market - unfortunately completely undervalued and far too less advertised. I think there is also the biggest developmentpotential in it - what you could add to maps and gamemode extensions makes me sick - if you look at how little is actually done for it. Link to comment Share on other sites More sharing options...
FrizzFreston.5290 Posted March 21, 2019 Share Posted March 21, 2019 I personally would like to see more focus on guilds, in the broadest sense. Whether thats new guild missions, better openworld presence, like wvw or gw1 faction does or maybe a pvp mode more suited for guilds. Link to comment Share on other sites More sharing options...
Naflie.3491 Posted March 21, 2019 Share Posted March 21, 2019 > @"FrizzFreston.5290" said: > I personally would like to see more focus on guilds, in the broadest sense. Whether thats new guild missions, better openworld presence, like wvw or gw1 faction does or maybe a pvp mode more suited for guilds. Oh my god, what a great idea! Would love to see that for sure Link to comment Share on other sites More sharing options...
Arden.7480 Posted March 21, 2019 Share Posted March 21, 2019 I would like to see mini expacks every 6 months containing the content of two episodes united - two maps, raid and fractal, 2 legendary weapons etc, two festivals in between and stories like Rytlock's one that expand the lore and foreshadow what's to come. Big updates to quality of life in them, a mount every mini expac. Link to comment Share on other sites More sharing options...
Leethe.3514 Posted March 21, 2019 Share Posted March 21, 2019 Ls.......... Link to comment Share on other sites More sharing options...
Randulf.7614 Posted March 21, 2019 Share Posted March 21, 2019 How about all since it is an mmo and should be doing just that Link to comment Share on other sites More sharing options...
Randulf.7614 Posted March 21, 2019 Share Posted March 21, 2019 > @"Arden.7480" said: > I would like to see mini expacks every 6 months containing the content of two episodes united - two maps, raid and fractal, 2 legendary weapons etc, two festivals in between and stories like Rytlock's one that expand the lore and foreshadow what's to come. Big updates to quality of life in them, a mount every mini expac. > > Sort of this. They are far too tied up with formulaic styled episodes. Stories should take however maps and instances required not shoehorned in for the sake of it. Quality should in theiry improve that way Link to comment Share on other sites More sharing options...
Gop.8713 Posted March 21, 2019 Share Posted March 21, 2019 Variety, as they do now . . . I spend the vast majority of my gw2 time in wvw, but if that was all the game had to offer I imagine I would have quit long ago. I dabble in other areas of the game and they are fun, and I meet ppl in wvw who are just dabbling and view some other aspect of the game as the 'best' or 'primary' game mode and it's great to see them enjoy my preferred mode and get their perspective . . . Link to comment Share on other sites More sharing options...
Nath Forge Tempete.1645 Posted March 21, 2019 Share Posted March 21, 2019 Should focus on making their new content not being a "one shot" and usefull for the future patch coming next AKA the sun refuge... or specific masteries . OR leaderboard being changed every single season (kidding but it was like that at first) Link to comment Share on other sites More sharing options...
Tanner Blackfeather.6509 Posted March 21, 2019 Share Posted March 21, 2019 Focusing specifically on one of these would be a mistake. They need the mix - creating both engaging story and open world stuff, long asked for updates to wvw, challenging (and fun) group content (fractals/raid), etc. Link to comment Share on other sites More sharing options...
Dreamy Lu.3865 Posted March 21, 2019 Share Posted March 21, 2019 Something else for me, because I set same importance to seeing open world, raids and WvW developing further that are 3 different points of the poll. Aside of those 3, I would also like to see new content in fractals but with lower priority. I don't care about dungeons. I like gathering as is and I'm simply happy when we get new trees, plants and nodes, especially if that gives new home nodes. I am not sure how it would be possible to develop crafting more. In short, I am happy for everything new that could come in the future, whatever the concerned activitie(s) would be, with a preference for open world, wvw and raids. Link to comment Share on other sites More sharing options...
Trise.2865 Posted March 21, 2019 Share Posted March 21, 2019 You know... they made a really great game without any of our help. How about we let them do their thing, eh? and just worry about how we're going to play with it? Link to comment Share on other sites More sharing options...
DrFox.8091 Posted March 21, 2019 Share Posted March 21, 2019 Open world but more specifically on the Lore aspects. I like LWS3 because of the maps construction and the side Lore they brought (Caudecus, Kodan, ..). i understand that the "Living World" is more appropriate to add lore content but why we cant have more background for the "basic" game? - More Norn/Charr/asura lore, with specific quests. We already have some material, events, dungeons or collections that could be used to create more immersive personal storys. The kind of quest wich can take several days or weeks to complete. Like a mix between the Wayfarer's Henge collection and some dungeon's lore maybe. The quest to obtain the Star of gratitude take several days if i remember, and imply some npc in the home instance. Caladbolg achievements could be an exemple for that too. We just need to find special items (weapon/mini pet/novelty..) wich can bring specific lore (with new NPC) for each race. - Dungeons and fractal add some lore ok. But dungeons are too old and fractal are more play for daily rewards or "challenging content". A solution could be the improvement of old Mini-dungeons or creation of new one (with some new difficulties, mount use..). We had the Jakal portal puzzle at Crystal oasis or lately the Dwarven Catacombs. Those areas could be a base or a model to create new mini dungeons in wich we learn more about Glint, Vlast or joko in Crystal desert, about Olmakhans, Sunspears, inquest or dwarfs in S4 maps. A lot of side story aspects could be add in mini dungeons, JP or other specific areas only allowed for those who complete special achievements for exemple. I dont ask for big rewards at the end but for more things to learn about intersting chararcters/organisations.. For a better immersion. - Last year we saw some evolutions of the Halloween festival, new instance, some lore about Joko and the Mad king. Even if its not a big deal, those kind of new content is always very welcome. Festival are getting old too so if we can have new lore adventures it would be great! Idk about lunar festival or Sab but Zephyrite, the Mad King and toymaker Tixx could get more attention for their storys no? To resume : Use the potential of OW to get a better story density. Oh and a better use of the amazing soundtracks! Link to comment Share on other sites More sharing options...
Jemmi.6058 Posted March 21, 2019 Share Posted March 21, 2019 Personally, I find it is a stick to your strengths sort of thing. GW2 excels at open world content, so that should be their focus. While fractals and dungeons are fun, they're not as good as instanced content in FFXIV or WoW. If i wanted my game focus to be instanced content, I'd be over at one of those. Link to comment Share on other sites More sharing options...
GDchiaScrub.3241 Posted March 21, 2019 Share Posted March 21, 2019 Bring back Demon Summoning. I have plenty of data on myself where activity in play time has drastically decreased after the Rune and Sigil rework (Specifically targeting Demon Summoning). Given this data, I believe this needs to be a primary focus so I can use crappy builds once again. D: Link to comment Share on other sites More sharing options...
Cristalyan.5728 Posted March 21, 2019 Share Posted March 21, 2019 GW2 (team) should focus on GW2. Not in obscure projects ended without result. Also, as the Manifesto states, the GW2 (team) should focus on players. Because, according to the Manifesto, GW2 is a game made for the players. What is the Manifesto?? I think knowing and understanding the Manifesto should be a focus point too. Link to comment Share on other sites More sharing options...
AlexxxDelta.1806 Posted March 21, 2019 Share Posted March 21, 2019 Fun and engaging open world maps for me. Anet seems adamant in refusing to replicate the SW map model despite it being the LS map with the most longevity. Actually if Silverwastes and Dragon Stand somehow had a baby, that would be my ideal open world map. An intricate and rewarding large scale meta like DS, that is player-driven like SW with no downtime. Waiting to have fun just isn't...fun. Also it's common knowledge that over the past decade the majority of mmo players tend to do open-world solo content more often than instanced grouping. Anet has found a fun way of combining the two play styles and they should focus on expanding that. Link to comment Share on other sites More sharing options...
DeanBB.4268 Posted March 21, 2019 Share Posted March 21, 2019 What, no "all of the above"? Just because I prefer open world doesn't mean anyone else should be denied what they enjoy. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted March 21, 2019 Share Posted March 21, 2019 > @"FrizzFreston.5290" said: > I personally would like to see more focus on guilds, in the broadest sense. Whether thats new guild missions, better openworld presence, like wvw or gw1 faction does or maybe a pvp mode more suited for guilds. this. also more pvp modes, more viable builds, better aoe in wvw. Link to comment Share on other sites More sharing options...
AlexxxDelta.1806 Posted March 21, 2019 Share Posted March 21, 2019 > @"DeanBB.4268" said: > What, no "all of the above"? Just because I prefer open world doesn't mean anyone else should be denied what they enjoy. Focus doesn't mean everything else seizes to exist. It's just that they don't get top priority. Link to comment Share on other sites More sharing options...
Balsa.3951 Posted March 21, 2019 Share Posted March 21, 2019 Would vote other QOL stuff visual noise etc More ways to costumize our char stances and so on giving some more personality Link to comment Share on other sites More sharing options...
DeanBB.4268 Posted March 21, 2019 Share Posted March 21, 2019 > @"AlexxxDelta.1806" said: > > @"DeanBB.4268" said: > > What, no "all of the above"? Just because I prefer open world doesn't mean anyone else should be denied what they enjoy. > > Focus doesn't mean everything else seizes to exist. It's just that they don't get top priority. To my thinking, that is the way it's been for quite some time -- mostly focused on open world/story, while raids, fractals, wvw & pvp wait for limited development. So what's the point of all this? Link to comment Share on other sites More sharing options...
AlexxxDelta.1806 Posted March 21, 2019 Share Posted March 21, 2019 > @"DeanBB.4268" said: > > @"AlexxxDelta.1806" said: > > > @"DeanBB.4268" said: > > > What, no "all of the above"? Just because I prefer open world doesn't mean anyone else should be denied what they enjoy. > > > > Focus doesn't mean everything else seizes to exist. It's just that they don't get top priority. > > To my thinking, that is the way it's been for quite some time -- mostly focused on open world/story, while raids, fractals, wvw & pvp wait for limited development. So what's the point of all this? Well a new LS episode every 3,5-4 months is hardly enough considering it's the type of content that majority of the users are playing. Also the quality of those maps in terms of player engagement could be improved. Link to comment Share on other sites More sharing options...
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