Rodrick.1942 Posted May 15, 2019 Share Posted May 15, 2019 No need to surprise, this nerf is just the first step. Once they make arc divider hit like true wet noodle, this spec will become worst than old version of berserker. Link to comment Share on other sites More sharing options...
TheBravery.9615 Posted May 15, 2019 Share Posted May 15, 2019 i honestly expected a heavier nerf a 75% arc divider is still balls to wall powerful Link to comment Share on other sites More sharing options...
KelyNeli.4516 Posted May 15, 2019 Share Posted May 15, 2019 Is it just me or Arc divider is nerfed in PVE as well? Usually i were hitting similarly to hundred blades, but now its way lower. Link to comment Share on other sites More sharing options...
Obtena.7952 Posted May 15, 2019 Share Posted May 15, 2019 > @"TheBravery.9615" said: > i honestly expected a heavier nerf > > a 75% arc divider is still balls to wall powerful I agree ... and as we have seen in the past, Anet take some small steps for these things until they hit the spot they think is good ... like the dozen direct DPS increases on Necro Axe. I'm surprised they didn't do the SPB Full Counter nerf ... 75% decrease was it? To be fair ... THAT is more like where Arc Divider should be ... around 5-7K total. ONce it get's there, people won't be so excited about Berserker anymore, guaranteed. Link to comment Share on other sites More sharing options...
Lighter.5631 Posted May 15, 2019 Share Posted May 15, 2019 my pure damage build can't one shot heavy golem, dam Link to comment Share on other sites More sharing options...
Lighter.5631 Posted May 15, 2019 Share Posted May 15, 2019 > @"TwiceDead.1963" said: > > @"KrHome.1920" said: > > Warrior mains and their definition of wet noodles... > > Just shows how disconnected they are from the game as a whole. pretty sure i've reached plat 3 with more build you ever played Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted May 15, 2019 Share Posted May 15, 2019 We all did see it comming. Now we wait 3-6 months until it becomes playable again. Link to comment Share on other sites More sharing options...
YuiRS.8129 Posted May 15, 2019 Share Posted May 15, 2019 > @"Pax.3548" said: > I knew this was coming, so whats the surprise? when ppl are falling like flies to a certain skill you know its gonna get nerfed sooner rather than later "Sic 'em!", Longbow 2 Link to comment Share on other sites More sharing options...
Opal.9324 Posted May 15, 2019 Share Posted May 15, 2019 So they rework berserker to be a one-trick pony, and then nerf it into a no-trick pony. Can't say I'm surprised, but now that we don't have the damage, can we have that 300 toughness back? Or that normal F1 when not in berserk? Or a rework that DOESN'T turn berserker into a one-trick pony? Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted May 15, 2019 Share Posted May 15, 2019 > @"YuiRS.8129" said: > > @"Pax.3548" said: > > I knew this was coming, so whats the surprise? when ppl are falling like flies to a certain skill you know its gonna get nerfed sooner rather than later > > "Sic 'em!", Longbow 2 Won't get fixed. Calling it. Link to comment Share on other sites More sharing options...
Lonewolf Kai.3682 Posted May 15, 2019 Share Posted May 15, 2019 > @"Obtena.7952" said: > > @"TheBravery.9615" said: > > i honestly expected a heavier nerf > > > > a 75% arc divider is still balls to wall powerful > > I agree ... and as we have seen in the past, Anet take some small steps for these things until they hit the spot they think is good ... like the dozen direct DPS increases on Necro Axe. I'm surprised they didn't do the SPB Full Counter nerf ... 75% decrease was it? To be fair ... THAT is more like where Arc Divider should be ... around 5-7K total. ONce it get's there, people won't be so excited about Berserker anymore, guaranteed. I dunno, that Full Counter nerf was a bit too much. Yes it needed a nerf, but not the amount they did it. Now it’s an aegis with some tickle damage. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted May 15, 2019 Share Posted May 15, 2019 > @"Lonewolf Kai.3682" said: > > @"Obtena.7952" said: > > > @"TheBravery.9615" said: > > > i honestly expected a heavier nerf > > > > > > a 75% arc divider is still balls to wall powerful > > > > I agree ... and as we have seen in the past, Anet take some small steps for these things until they hit the spot they think is good ... like the dozen direct DPS increases on Necro Axe. I'm surprised they didn't do the SPB Full Counter nerf ... 75% decrease was it? To be fair ... THAT is more like where Arc Divider should be ... around 5-7K total. ONce it get's there, people won't be so excited about Berserker anymore, guaranteed. > > I dunno, that Full Counter nerf was a bit too much. Yes it needed a nerf, but not the amount they did it. Now it’s an aegis with some tickle damage. Yeah that Full Counter nerf was too much. This nerf to Arc Divider, meh. It just further pushes a Berserker to full glass cannon to maximize Berserk Mode, which we all have found to be too clunky. Link to comment Share on other sites More sharing options...
Obtena.7952 Posted May 15, 2019 Share Posted May 15, 2019 > @"Lonewolf Kai.3682" said: > > @"Obtena.7952" said: > > > @"TheBravery.9615" said: > > > i honestly expected a heavier nerf > > > > > > a 75% arc divider is still balls to wall powerful > > > > I agree ... and as we have seen in the past, Anet take some small steps for these things until they hit the spot they think is good ... like the dozen direct DPS increases on Necro Axe. I'm surprised they didn't do the SPB Full Counter nerf ... 75% decrease was it? To be fair ... THAT is more like where Arc Divider should be ... around 5-7K total. ONce it get's there, people won't be so excited about Berserker anymore, guaranteed. > > I dunno, that Full Counter nerf was a bit too much. Yes it needed a nerf, but not the amount they did it. Now it’s an aegis with some tickle damage. I won't debate exactly what it should be ... but if it was too big at 20K to deserve a nerf ... it's still too much at 15K too. I'm anticipating another hit. Link to comment Share on other sites More sharing options...
Turk.5460 Posted May 15, 2019 Share Posted May 15, 2019 > @"KrHome.1920" said: > Warrior mains and their definition of wet noodles... I'm still hitting players for 5-8k per section of a single Arc Divider. Doesn't seem very noodle like to me. OP please don't be like the Necro forums... Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted May 15, 2019 Share Posted May 15, 2019 > @"Obtena.7952" said: > > @"Lonewolf Kai.3682" said: > > > @"Obtena.7952" said: > > > > @"TheBravery.9615" said: > > > > i honestly expected a heavier nerf > > > > > > > > a 75% arc divider is still balls to wall powerful > > > > > > I agree ... and as we have seen in the past, Anet take some small steps for these things until they hit the spot they think is good ... like the dozen direct DPS increases on Necro Axe. I'm surprised they didn't do the SPB Full Counter nerf ... 75% decrease was it? To be fair ... THAT is more like where Arc Divider should be ... around 5-7K total. ONce it get's there, people won't be so excited about Berserker anymore, guaranteed. > > > > I dunno, that Full Counter nerf was a bit too much. Yes it needed a nerf, but not the amount they did it. Now it’s an aegis with some tickle damage. > > I won't debate exactly what it should be ... but if it was too big at 20K to deserve a nerf ... it's still too much at 15K too. I'm anticipating another hit. How does it compare to Sic'em+Rapid Fire or Shatter Spike though? There are instagib spikes on several professions, so is a 15-20k Arc Divider that cannot be set up prior to entering combat that out of line? Link to comment Share on other sites More sharing options...
Hoon.1524 Posted May 15, 2019 Share Posted May 15, 2019 Sure an OP skill made it easier, but I don't need Arc Divider to 1 shot people and their friends. Still have Gunflame for that... This takes more skill. Link to comment Share on other sites More sharing options...
Acheron.4731 Posted May 15, 2019 Share Posted May 15, 2019 even with the arc divider buff I still found berserker to be less efficient than the original berserker. The best improvement was how arc divider was re-worked to apply damage (not just how much) but now with the nerf I just wish they would revert back to the original berserker with instant cast times and ability to use 3 bars of adrenaline. Far better play-ability then. Sticking in back in the drawer for now. Link to comment Share on other sites More sharing options...
Penguinman.1254 Posted May 15, 2019 Share Posted May 15, 2019 Yes you can still hit 5-8 k per section the problem is in a real pvp fight they can dodge or mitigate 2 of the 3 rotations, giving you a 5-8k hit where as for ranger for instance a full glass ranger can hit for 15-18k with maul and it can be used more in a 1v1 fight. i just feel like if there gonna nerf the damage it should fall off per rotation or revert it back to the old ark divider cause burst damage is so important. Link to comment Share on other sites More sharing options...
Lonewolf Kai.3682 Posted May 15, 2019 Share Posted May 15, 2019 > @"Obtena.7952" said: > > @"Lonewolf Kai.3682" said: > > > @"Obtena.7952" said: > > > > @"TheBravery.9615" said: > > > > i honestly expected a heavier nerf > > > > > > > > a 75% arc divider is still balls to wall powerful > > > > > > I agree ... and as we have seen in the past, Anet take some small steps for these things until they hit the spot they think is good ... like the dozen direct DPS increases on Necro Axe. I'm surprised they didn't do the SPB Full Counter nerf ... 75% decrease was it? To be fair ... THAT is more like where Arc Divider should be ... around 5-7K total. ONce it get's there, people won't be so excited about Berserker anymore, guaranteed. > > > > I dunno, that Full Counter nerf was a bit too much. Yes it needed a nerf, but not the amount they did it. Now it’s an aegis with some tickle damage. > > I won't debate exactly what it should be ... but if it was too big at 20K to deserve a nerf ... it's still too much at 15K too. I'm anticipating another hit. 15k? I don’t remember ever seeing those numbers on FC prenerf except maaaaaaaybe on a super class cannon target. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted May 15, 2019 Share Posted May 15, 2019 > @"Penguinman.1254" said: > Yes you can still hit 5-8 k per section the problem is in a real pvp fight they can dodge or mitigate 2 of the 3 rotations, giving you a 5-8k hit where as for ranger for instance a full glass ranger can hit for 15-18k with maul and it can be used more in a 1v1 fight. i just feel like if there gonna nerf the damage it should fall off per rotation or revert it back to the old ark divider cause burst damage is so important. Cant compare to powercrept class like soulbeast when discussing balance. It has a insane burst at 1500+ range lol as well as melee. Compare it to a more realistic class. Thief hits 6-7k back stab damage once if their invested in it and has a set up and must hit from back. Arc hits that 6-7k 3 times,that is not a wet noodle. Link to comment Share on other sites More sharing options...
iKeostuKen.2738 Posted May 15, 2019 Share Posted May 15, 2019 What part of that combat log was wet noodle damage? Link to comment Share on other sites More sharing options...
Lighter.5631 Posted May 15, 2019 Share Posted May 15, 2019 > @"Psycoprophet.8107" said: > > @"Penguinman.1254" said: > > Yes you can still hit 5-8 k per section the problem is in a real pvp fight they can dodge or mitigate 2 of the 3 rotations, giving you a 5-8k hit where as for ranger for instance a full glass ranger can hit for 15-18k with maul and it can be used more in a 1v1 fight. i just feel like if there gonna nerf the damage it should fall off per rotation or revert it back to the old ark divider cause burst damage is so important. > > Cant compare to powercrept class like soulbeast when discussing balance. It has a insane burst at 1500+ range lol as well as melee. Compare it to a more realistic class. Thief hits 6-7k back stab damage once if their invested in it and has a set up and must hit from back. Arc hits that 6-7k 3 times,that is not a wet noodle. > @"Psycoprophet.8107" said: > > @"Penguinman.1254" said: > > Yes you can still hit 5-8 k per section the problem is in a real pvp fight they can dodge or mitigate 2 of the 3 rotations, giving you a 5-8k hit where as for ranger for instance a full glass ranger can hit for 15-18k with maul and it can be used more in a 1v1 fight. i just feel like if there gonna nerf the damage it should fall off per rotation or revert it back to the old ark divider cause burst damage is so important. > > Cant compare to powercrept class like soulbeast when discussing balance. It has a insane burst at 1500+ range lol as well as melee. Compare it to a more realistic class. Thief hits 6-7k back stab damage once if their invested in it and has a set up and must hit from back. Arc hits that 6-7k 3 times,that is not a wet noodle. realistically, arc divider would be not wet noodle, if it can teleport on to target from far away Link to comment Share on other sites More sharing options...
Penguinman.1254 Posted May 15, 2019 Share Posted May 15, 2019 which class would you compare it too? not really melee in the game anymore. if you go with reaper shroud spin will chunk you down so fast along with wells that will hit for 13k,, theif will evade/ invis and backstab for 15k, guard is so bad right now it hurts my soul that its heal bot atm, rev is also ranged with hammer 2 which will hit for about the same as maul, power Mesemer will one shot you if your not paying attention Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted May 15, 2019 Share Posted May 15, 2019 > @"Lighter.5631" said: > > @"Psycoprophet.8107" said: > > > @"Penguinman.1254" said: > > > Yes you can still hit 5-8 k per section the problem is in a real pvp fight they can dodge or mitigate 2 of the 3 rotations, giving you a 5-8k hit where as for ranger for instance a full glass ranger can hit for 15-18k with maul and it can be used more in a 1v1 fight. i just feel like if there gonna nerf the damage it should fall off per rotation or revert it back to the old ark divider cause burst damage is so important. > > > > Cant compare to powercrept class like soulbeast when discussing balance. It has a insane burst at 1500+ range lol as well as melee. Compare it to a more realistic class. Thief hits 6-7k back stab damage once if their invested in it and has a set up and must hit from back. Arc hits that 6-7k 3 times,that is not a wet noodle. > > > @"Psycoprophet.8107" said: > > > @"Penguinman.1254" said: > > > Yes you can still hit 5-8 k per section the problem is in a real pvp fight they can dodge or mitigate 2 of the 3 rotations, giving you a 5-8k hit where as for ranger for instance a full glass ranger can hit for 15-18k with maul and it can be used more in a 1v1 fight. i just feel like if there gonna nerf the damage it should fall off per rotation or revert it back to the old ark divider cause burst damage is so important. > > > > Cant compare to powercrept class like soulbeast when discussing balance. It has a insane burst at 1500+ range lol as well as melee. Compare it to a more realistic class. Thief hits 6-7k back stab damage once if their invested in it and has a set up and must hit from back. Arc hits that 6-7k 3 times,that is not a wet noodle. > > realistically, arc divider would be not wet noodle, if it can teleport on to target from far away Really the tele is such a weak arguement lmao warrior has great mobility,damage and sustain compared to thief, not to mention run around invulnerable for 8 plus seconds, but oh gosh it cant tele. But yeah hitting 18k arcs so nerrfed lmao Link to comment Share on other sites More sharing options...
Largo Cifer.3495 Posted May 15, 2019 Share Posted May 15, 2019 is 15k damage from 3 hits of arc divider bad ? is 15k from 1 single skill bad ? is that what your saying ? somehow it has come to the point that people just wanna click a single button and kill everyone around them. LOL Link to comment Share on other sites More sharing options...
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