TheQuickFox.3826 Posted May 22, 2019 Share Posted May 22, 2019 Any chance to get Celestial amulet un-nerfed for PvP now? A lot has changed since the Cele removal and nerf. Including a lot of power creep on the offensive side. Would it be okay to un-nerf Cele now? Link to comment Share on other sites More sharing options...
Nath Forge Tempete.1645 Posted May 22, 2019 Share Posted May 22, 2019 Na ! it gives too many things (and i'M an ele player tho) it wasn't funny at all back to these days. Link to comment Share on other sites More sharing options...
KrHome.1920 Posted May 22, 2019 Share Posted May 22, 2019 No thanks! In WvW (unnerfed celestial stats) Celestial Weaver is immortal in 1v1 encounters. Fix that before you buff the PvP amulet! Link to comment Share on other sites More sharing options...
Euthymias.7984 Posted May 22, 2019 Share Posted May 22, 2019 > @"KrHome.1920" said: > No thanks! > > In WvW (unnerfed celestial stats) Celestial Weaver is immortal in 1v1 encounters. Fix that before you buff the PvP amulet! I mean, would that even translate in the same way? WvW has food buffs, possible structure buffs, and different runes/sigils ect available even before factoring in the amulet stats. Link to comment Share on other sites More sharing options...
Auburner.6945 Posted May 22, 2019 Share Posted May 22, 2019 I would say yeah, but as a Weaver main, I am sick and tired of having bunker as the only viable 1v1 build and it's really awful as you won't kill anyone unless contesting a cap as they all have the mobility, range and hit harder than Weaver's NPC damage equivalent. Fix Ele's heavy stats reliability first. Link to comment Share on other sites More sharing options...
Ensign.2189 Posted May 22, 2019 Share Posted May 22, 2019 > @"Euthymias.7984" said: > I mean, would that even translate in the same way? > WvW has food buffs, possible structure buffs, and different runes/sigils ect available even before factoring in the amulet stats. It would be even more powerful in sPvP where offense, and burst damage in particular, has been substantially blunted. Link to comment Share on other sites More sharing options...
Yannir.4132 Posted May 23, 2019 Share Posted May 23, 2019 > @"Ensign.2189" said: > > @"Euthymias.7984" said: > > > I mean, would that even translate in the same way? > > WvW has food buffs, possible structure buffs, and different runes/sigils ect available even before factoring in the amulet stats. > > It would be even more powerful in sPvP where offense, and burst damage in particular, has been substantially blunted. This current state is the burstiest meta since ever. Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted May 24, 2019 Share Posted May 24, 2019 what class would find it most useful? the same one that did before it got nerfed? Link to comment Share on other sites More sharing options...
MrForz.1953 Posted May 25, 2019 Share Posted May 25, 2019 > @"Nath Forge Tempete.1645" said: > Na ! it gives too many things (and i'M an ele player tho) it wasn't funny at all back to these days. Tsk, I loved that on the engineer side. Though, Incendiary Powder could be used with Modified Ammunition simultaneously at that time. Link to comment Share on other sites More sharing options...
Mr Godlike.6098 Posted May 25, 2019 Share Posted May 25, 2019 Nerfed or not it doesn't matter. Mechanics that supported it are irrelevent now : like good healing scaling, stacking boon duration or might stacking overall...well at least in case of ele. Link to comment Share on other sites More sharing options...
Auburner.6945 Posted May 25, 2019 Share Posted May 25, 2019 > @"Mr Godlike.6098" said: > Nerfed or not it doesn't matter. Mechanics that supported it are irrelevent now : like good healing scaling, stacking boon duration or might stacking overall...well at least in case of ele. Yeah, everyone afraid of 'Cele' Ele with 'Arcane' and 'Water' yet forget that now it's full Berserk or Marauder with offensive lines. Link to comment Share on other sites More sharing options...
Nath Forge Tempete.1645 Posted May 27, 2019 Share Posted May 27, 2019 > @"Auburner.6945" said: > > @"Mr Godlike.6098" said: > > Nerfed or not it doesn't matter. Mechanics that supported it are irrelevent now : like good healing scaling, stacking boon duration or might stacking overall...well at least in case of ele. > > Yeah, everyone afraid of 'Cele' Ele with 'Arcane' and 'Water' yet forget that now it's full Berserk or Marauder with offensive lines. I'm not afraid of how strong it could be but how boring ... that would mean that ele hasn't change since 2012 (which is not really wrong) but it would be sad after 2 expansions to have the same gameplay. I really like ele but it's boring since it doesn't have too many different ways to play it and it's a struggle in open world every day life. Link to comment Share on other sites More sharing options...
Auburner.6945 Posted May 27, 2019 Share Posted May 27, 2019 > @"Nath Forge Tempete.1645" said: > > @"Auburner.6945" said: > > > @"Mr Godlike.6098" said: > > > Nerfed or not it doesn't matter. Mechanics that supported it are irrelevent now : like good healing scaling, stacking boon duration or might stacking overall...well at least in case of ele. > > > > Yeah, everyone afraid of 'Cele' Ele with 'Arcane' and 'Water' yet forget that now it's full Berserk or Marauder with offensive lines. > > I'm not afraid of how strong it could be but how boring ... that would mean that ele hasn't change since 2012 (which is not really wrong) but it would be sad after 2 expansions to have the same gameplay. > > I really like ele but it's boring since it doesn't have too many different ways to play it and it's a struggle in open world every day life. Yeah, the lack of built-in sustain within its weapons and utilities + the nerf to base values yet buff to co-efficients made the class rely heavily on stats and give up everything. Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted May 31, 2019 Share Posted May 31, 2019 now it gives 460 in most of the stats, how's it pre nerf? 520?560? I also found out a 376 version Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted May 31, 2019 Share Posted May 31, 2019 I think it would be fine, good even to make some more builds viable (enough to actually run them for fun at least). add concentration and expertise too. Link to comment Share on other sites More sharing options...
Opopanax.1803 Posted June 7, 2019 Share Posted June 7, 2019 > @"Stand The Wall.6987" said: > I think it would be fine, good even to make some more builds viable (enough to actually run them for fun at least). > add concentration and expertise too. This. They need to add Concentration and Expertise before they bump any other numbers or stats. Link to comment Share on other sites More sharing options...
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