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WvW Rune Advice Request


TGH.7630

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In a zerg frontline id recommend

Rune of

Scrapper

Durabillity

Resistance (im not sure right now if the resistance activates at the beginning of wod or after finishing the channel, if it activates at the start it would be a great option)

 

Id also recommend guard counter, for longer protection uptime, or no escape for more cc over pure strikes (enemies will rarely have no buffs anyways)

Staying alive for longer or keeping the enemy inside your teams dmg is more important than 7% crit dmg imo

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