Rico.6873 Posted July 10, 2019 Share Posted July 10, 2019 The raid instances would have a special rule/mastery where every boon that can be shared among allies, instead of being shared among (or only 5) people it will be changed into shared among 10 people. How hard would it be to make this change? It being a raid "Instern other reason here" **Mastery** means it wont affect pvp/WvW and PVE/story Link to comment Share on other sites More sharing options...
zealex.9410 Posted July 10, 2019 Share Posted July 10, 2019 They prob would just change skills to aply to 10 ppl as they ave been doing for a while. Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted July 12, 2019 Share Posted July 12, 2019 > @"zealex.9410" said: > They prob would just change skills to aply to 10 ppl as they ave been doing for a while. They might not be willing to do that for too many skills for WvW balance reasons. Also, at least for some skills, change to 10-man cap was tied to weakening of the skill, because they assumed double coverage - which obviously can have adverse effect on Fractals. Link to comment Share on other sites More sharing options...
yusayu.3629 Posted July 18, 2019 Share Posted July 18, 2019 Why, though? That would make raids even easier than they already are. Link to comment Share on other sites More sharing options...
derd.6413 Posted July 18, 2019 Share Posted July 18, 2019 > @"yusayu.3629" said: > Why, though? > > That would make raids even easier than they already are. because anything that can't be killed by a bunch of uncoordinated randoms in rare gear by just auto attacking is way to hard for the average player Link to comment Share on other sites More sharing options...
Rico.6873 Posted July 18, 2019 Author Share Posted July 18, 2019 This is for one thing only **Raid Diversity** They can adjust how hard raiding is after Are raids too easy? Add challenge modes to every tier and adjust that difficulty for the people who want the challenge and the rewards No one wants diversity? Link to comment Share on other sites More sharing options...
yusayu.3629 Posted July 18, 2019 Share Posted July 18, 2019 > @"Rico.6873" said: > This is for one thing only > **Raid Diversity** > They can adjust how hard raiding is after > Are raids too easy? > Add challenge modes to every tier and adjust that difficulty for the people who want the challenge and the rewards > No one wants diversity? What rewards? Why would that bring diversity? You'd have 8 dps and 2 supports instead of the 6 dps and 4 supports currently used. Link to comment Share on other sites More sharing options...
sokeenoppa.5384 Posted July 19, 2019 Share Posted July 19, 2019 > @"Rico.6873" said: > The raid instances would have a special rule/mastery where every boon that can be shared among allies, > instead of being shared among (or only 5) people it will be changed into shared among 10 people. > > How hard would it be to make this change? > It being a raid "Instern other reason here" **Mastery** means it wont affect pvp/WvW and PVE/story > > This would kill diversity. Atm we have cool stuff like boon thief and firebrigade comp, with your change we would only have comp that looks like this: 1 chrono 6 dps 1 bs 1 druid 1 heal or dps Link to comment Share on other sites More sharing options...
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