VunDola.7596 Posted August 2, 2019 Share Posted August 2, 2019 The new one is so bad it makes me so sad. Link to comment Share on other sites More sharing options...
NecroSummonsMors.7816 Posted August 3, 2019 Share Posted August 3, 2019 It's trash everybody knows it. I'm baffled at how Anet could rework something with god tracking into something with probably the worst tracking in game Link to comment Share on other sites More sharing options...
XECOR.2814 Posted August 3, 2019 Share Posted August 3, 2019 How to make dark path better: 1. Revert tracking+increase speed. 2. Increase power damage and scaling on it but shift this damage to 2nd impact(port). Link to comment Share on other sites More sharing options...
Emapudapus.1307 Posted August 3, 2019 Share Posted August 3, 2019 + when you are at it, also revert warhorn changes. Link to comment Share on other sites More sharing options...
Nimon.7840 Posted August 3, 2019 Share Posted August 3, 2019 You all know, that's not gonna happen xD. Gotta have to wait another 2 and an half months to get another balance patch. Let's just hope they rework deathmagic. You almost cannot make that traitline worse than it is right now xD Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted August 3, 2019 Share Posted August 3, 2019 > @"Nimon.7840" said: > Let's just hope they rework deathmagic. You almost cannot make that traitline worse than it is right now xD ANet employee: "Challenge accepted." Link to comment Share on other sites More sharing options...
Kiroshima.8497 Posted August 4, 2019 Share Posted August 4, 2019 Personally I'd like to see Core Shroud have minions (unkillable) built in. Example, Shroud 2 would be reverted in functionality to the old one (slow tracking). However, it would get minion flavor by delivering the attack through a minion instead of a hand. This means it would benefit from minion traits, and when it hits (aka the minion dies), you would proc death nova. Additionally, it would command your existing Shadow Fiend (if summoned) to become a projectile as well. Then on the shadowstep, you summon a shadow fiend at your original position. Could rename it to like Looming Shadows, and then the second would be Impending Darkness or w/e you want to call it. Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted August 4, 2019 Share Posted August 4, 2019 I would rather have the original Dark Path right now. Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted August 4, 2019 Share Posted August 4, 2019 It just needs to travel a lot faster. Link to comment Share on other sites More sharing options...
NecroSummonsMors.7816 Posted August 7, 2019 Share Posted August 7, 2019 > @"Sigmoid.7082" said: > It just needs to travel a lot faster. Not only that but it actually needs to track the target, because right now people can side step it just by walking. You can easily test that, which makes the whole rework ridicolous. They should have used the old projectile and just added the new mechanic, not rework the whole projectile. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted August 7, 2019 Share Posted August 7, 2019 > @"Drarnor Kunoram.5180" said: > > @"Nimon.7840" said: > > > Let's just hope they rework deathmagic. You almost cannot make that traitline worse than it is right now xD > > ANet employee: "Challenge accepted." I'm pretty sure the employee would say: "Keep dreaming!" Link to comment Share on other sites More sharing options...
dceptaconroy.7928 Posted August 12, 2019 Share Posted August 12, 2019 > @"Dadnir.5038" said: > > @"Drarnor Kunoram.5180" said: > > > @"Nimon.7840" said: > > > > > Let's just hope they rework deathmagic. You almost cannot make that traitline worse than it is right now xD > > > > ANet employee: "Challenge accepted." > > I'm pretty sure the employee would say: "Keep dreaming!" I reckon he means in terms of they actually could make it worse. +1 Ema for the warhorn revert that was just silly...I mean right out of left field there, unless they were rolling with it to make the SE change more online cutting sustain down. Link to comment Share on other sites More sharing options...
EremiteAngel.9765 Posted August 12, 2019 Share Posted August 12, 2019 Did they hot-fix the pathing/homing? I seem to be landing my Death Shroud 2 and Focus 4 and Spectral Grasp much more reliably now. Link to comment Share on other sites More sharing options...
Morde.3158 Posted August 21, 2019 Share Posted August 21, 2019 Just revert it period the old one had out capability especially back when shroud had a recharge oh boy was it fun. Link to comment Share on other sites More sharing options...
Elwaer.7508 Posted August 25, 2019 Share Posted August 25, 2019 i would REALLY rather having the old CDs and the old dark path than what we have now ..... now u really cant do kitten to rangers and thieves and all the other kittens ... Anet just gave us the biggest F in the face with the rework .. Anet pls stop reworking our lil kittens pls revert the old dark path,locust swarm, reaper's touch back .. core now is in a way worse spot than before ... Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted August 26, 2019 Share Posted August 26, 2019 It's funny. I can only remember complaints about this skill before it was updated. Now it has been I'm only hearing complaints to revert it. Be careful what you wish for I guess. Link to comment Share on other sites More sharing options...
Nimon.7840 Posted August 27, 2019 Share Posted August 27, 2019 > @"Lahmia.2193" said: > It's funny. I can only remember complaints about this skill before it was updated. Now it has been I'm only hearing complaints to revert it. Be careful what you wish for I guess. Well. People were just illusional. Maybe one out of 6or 8 patches, necro gets something good new. In the other patches something gets worse. Didn't play much. Not playing the game much nowadays, just raiding with my group and that's it. Wvw is dead on my server. Nothing engaging to do in pve... Just logging in today to boos my cooking to 500. But: what anet seems to be pretty good at is reworking necro weapon skills but making them worse. Don't get me wrong. Spectral walk change was very good. But look at warhorn5. That's pretty much unusable infight. Only for getting swiftness... Link to comment Share on other sites More sharing options...
Flumek.9043 Posted August 27, 2019 Share Posted August 27, 2019 > @"Lahmia.2193" said: > It's funny. I can only remember complaints about this skill before it was updated. Now it has been I'm only hearing complaints to revert it. Be careful what you wish for I guess. They make bad things worse, with lore reason. We just keep forgetings thats a speciality at McRenanet. Link to comment Share on other sites More sharing options...
XECOR.2814 Posted September 7, 2019 Share Posted September 7, 2019 > @"Lahmia.2193" said: > It's funny. I can only remember complaints about this skill before it was updated. Now it has been I'm only hearing complaints to revert it. Be careful what you wish for I guess. Its funny that you don't understand that the complaints before were that the projectile was too slow. They made it even slower and even removed tracking from it. OMEGALUL Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now