Xervite.5493 Posted September 22, 2019 Share Posted September 22, 2019 My 17k HP be like ![](https://i.imgur.com/CzerMHK.jpg "") Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted September 22, 2019 Share Posted September 22, 2019 dood. just dodge. Link to comment Share on other sites More sharing options...
Widmo.3186 Posted September 22, 2019 Share Posted September 22, 2019 You cant see me, my time is now. Link to comment Share on other sites More sharing options...
Zephoid.4263 Posted September 22, 2019 Share Posted September 22, 2019 Ah, is that it? https://imgur.com/a/7W4no5L 25.5k from stealth. Great gameplay. 'just dodge from stealth attacks'. Link to comment Share on other sites More sharing options...
Fortus.6175 Posted September 22, 2019 Share Posted September 22, 2019 The thieves laugh at my 2.4k toughness and 18k hp: ![](https://i.imgur.com/RT8nk87.jpg "") Look, I dont care they are zerker running scholar runes, NOBODY should be able to drop another person from 1500 range and from stealth, while having the means to remove the one thing that could threaten them; revealed debuff. This is simply not healthy design. Link to comment Share on other sites More sharing options...
Koen.1327 Posted September 22, 2019 Share Posted September 22, 2019 > @"Fortus.6175" said: > The thieves laugh at my 2.4k toughness and 18k hp: > ![](https://i.imgur.com/RT8nk87.jpg "") > > > > > Look, I dont care they are zerker running scholar runes, NOBODY should be able to drop another person from 1500 range and from stealth, while having the means to remove the one thing that could threaten them; revealed debuff. This is simply not healthy design. its not from stealth the laser and sound come from stealth, only after that comes the damage Link to comment Share on other sites More sharing options...
Fortus.6175 Posted September 22, 2019 Share Posted September 22, 2019 > @"Koen.1327" said: > > @"Fortus.6175" said: > > The thieves laugh at my 2.4k toughness and 18k hp: > > ![](https://i.imgur.com/RT8nk87.jpg "") > > > > > > > > > > Look, I dont care they are zerker running scholar runes, NOBODY should be able to drop another person from 1500 range and from stealth, while having the means to remove the one thing that could threaten them; revealed debuff. This is simply not healthy design. > > its not from stealth > the laser and sound come from stealth, only after that comes the damage > > The window of opportunity is very short; keep in mind that DE can make their steal apply root (and a few more covering conditions on top of it) and daze, which means you have to blow both a stunbreaker and a large condi cleanse that must have less casting time than the upcoming shot.... Being to remove revealed, relocate anywhere at will within seconds, and repeat burst all over again before your CDs come back, it might as well be almost instant. Most DE i see losing is because of their poor choices of where to be at any given time, rather than their ability to drop a person. There are a at least 3 DE I come across often in my P1 games, they are about rank ~100 and they know where to be (not in melee range, and not 1v3 in mid) and they are absolutely terrifying Link to comment Share on other sites More sharing options...
praqtos.9035 Posted September 22, 2019 Share Posted September 22, 2019 > @"Xervite.5493" said: > My 17k HP be like > > ![](https://i.imgur.com/CzerMHK.jpg "") > Pretty funny that thief was running SHADOW ARTS that doesnt add any damage but perma stealth. :) Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted September 22, 2019 Share Posted September 22, 2019 > @"Fortus.6175" said: > The thieves laugh at my 2.4k toughness and 18k hp: > ![](https://i.imgur.com/RT8nk87.jpg "") > > > > > Look, I dont care they are zerker running scholar runes, NOBODY should be able to drop another person from 1500 range and from stealth, while having the means to remove the one thing that could threaten them; revealed debuff. **This is simply not healthy design** +1 Far too many of us has told Anet about this; so they continue to ignore us. So these players leave with more players resulting in the game population continuously dropping. Because Anet does not care about healthy designs.They do not care so much that not even a word of +1 shotting being addressed in the next upcoming 'shake-up' balance patch. Not even mentioning a single word about it at all!! Seriously, what is the opposite of healthy design? Toxic design. **In a healthy competitive game design; all of this would never be tolerated** ( ask and i will list healthy competitive games as Proof) you will also find where Guild Wars 2 continuously loss of population and the economy are Link to comment Share on other sites More sharing options...
Elmo Benchwarmer.3025 Posted September 22, 2019 Share Posted September 22, 2019 It's so much fun! Link to comment Share on other sites More sharing options...
Cyric.7234 Posted September 22, 2019 Share Posted September 22, 2019 > @"Fortus.6175" said: > > @"Koen.1327" said: > > > @"Fortus.6175" said: > > > The thieves laugh at my 2.4k toughness and 18k hp: > > > ![](https://i.imgur.com/RT8nk87.jpg "") > > > > > > > > > > > > > > > Look, I dont care they are zerker running scholar runes, NOBODY should be able to drop another person from 1500 range and from stealth, while having the means to remove the one thing that could threaten them; revealed debuff. This is simply not healthy design. > > > > its not from stealth > > the laser and sound come from stealth, only after that comes the damage > > > > > > The window of opportunity is very short; keep in mind that DE can make their steal apply root (and a few more covering conditions on top of it) and daze, which means you have to blow both a stunbreaker and a large condi cleanse that must have less casting time than the upcoming shot.... Being to remove revealed, relocate anywhere at will within seconds, and repeat burst all over again before your CDs come back, it might as well be almost instant. > > Most DE i see losing is because of their poor choices of where to be at any given time, rather than their ability to drop a person. > > There are a at least 3 DE I come across often in my P1 games, they are about rank ~100 and they know where to be (not in melee range, and not 1v3 in mid) and they are absolutely terrifying How can they make their steal apply root? Panic strike isn't related to steal. Link to comment Share on other sites More sharing options...
rwolf.9571 Posted September 22, 2019 Share Posted September 22, 2019 Any pressure towards DE kills DE. If you are not aware of your surroundings, or looking around you constantly, then you are dead meat. Unless you get that rare DE that actually knows how to perma stealth, and re-position constantly. Link to comment Share on other sites More sharing options...
praqtos.9035 Posted September 22, 2019 Share Posted September 22, 2019 > @"rwolf.9571" said: > Any pressure towards DE kills DE. If you are not aware of your surroundings, or looking around you constantly, then you are dead meat. Unless you get that rare DE that actually knows how to perma stealth, and re-position constantly. Been watching sind, any pressure DE did on him basically killed him and he couldnt fight baack even on core s/d thief, which shouldnt have problems, noob killer build only,right ? Link to comment Share on other sites More sharing options...
rwolf.9571 Posted September 22, 2019 Share Posted September 22, 2019 > @"praqtos.9035" said: > > @"rwolf.9571" said: > > Any pressure towards DE kills DE. If you are not aware of your surroundings, or looking around you constantly, then you are dead meat. Unless you get that rare DE that actually knows how to perma stealth, and re-position constantly. > Been watching sind, any pressure DE did on him basically killed him and he couldnt fight baack even on core s/d thief, which shouldnt have problems, noob killer build only,right ? Well High Level play vs High Level Play, which is rare for the average player. I only had problems with the permastealth DE's playing as Chrono or Weaver. Other wise DE's were easy to take down. Link to comment Share on other sites More sharing options...
Fortus.6175 Posted September 22, 2019 Share Posted September 22, 2019 > @"rwolf.9571" said: > > @"praqtos.9035" said: > > > @"rwolf.9571" said: > > > Any pressure towards DE kills DE. If you are not aware of your surroundings, or looking around you constantly, then you are dead meat. Unless you get that rare DE that actually knows how to perma stealth, and re-position constantly. > > Been watching sind, any pressure DE did on him basically killed him and he couldnt fight baack even on core s/d thief, which shouldnt have problems, noob killer build only,right ? > > Well High Level play vs High Level Play, which is rare for the average player. I only had problems with the permastealth DE's playing as Chrono or Weaver. Other wise DE's were easy to take down. Which brings me back to my point; In plat 1-2 (where Im), DE are absolutely a nightmare to fight (wont post screenies again, but I have a few shots of my rank in other threads, and I have always consistently been in P1). What kills a thief, is their own brains, or lack of. The ones you find below Plat 1 are the ones that go into mid 3v1, after the entire team wiped, proceed to die in less than 8 seconds, then while the entire team is still waiting to respawn, they go "I was 3v1 mid, what are you n0obs {<--- stronger language} doing not capping X node?!". The ones in P1, position themselves in places where you cant teleport to cuz "invalid path", burst you to about 1% hp, dodge stealth, reposition, repeat until everyone died. Link to comment Share on other sites More sharing options...
praqtos.9035 Posted September 22, 2019 Share Posted September 22, 2019 > @"rwolf.9571" said: > > @"praqtos.9035" said: > > > @"rwolf.9571" said: > > > Any pressure towards DE kills DE. If you are not aware of your surroundings, or looking around you constantly, then you are dead meat. Unless you get that rare DE that actually knows how to perma stealth, and re-position constantly. > > Been watching sind, any pressure DE did on him basically killed him and he couldnt fight baack even on core s/d thief, which shouldnt have problems, noob killer build only,right ? > > Well High Level play vs High Level Play, which is rare for the average player. I only had problems with the permastealth DE's playing as Chrono or Weaver. Other wise DE's were easy to take down. Almost any DE is impossible to kill unless they are willing to die themselves. This braindead evade stealth dodge lingers for a while even if they had reveal, bug with a stealth (that doesnt render them asap) also gives them more time to freely freecast on you and hide DJ Link to comment Share on other sites More sharing options...
MementoMortis.4258 Posted September 22, 2019 Share Posted September 22, 2019 Got hit, at range, with a 26K Kill Shot from a Core War last week. Shot me in the back from an elevated position that I couldn't even see. However, I'm fine with that as long as we nerf Death's Judgement and Malicious Backstab. ;-) Link to comment Share on other sites More sharing options...
crepuscular.9047 Posted September 22, 2019 Share Posted September 22, 2019 > @"Stand The Wall.6987" said: > dood. > just dodge. Very easy for you to say but unlike GW1, GW2's PvP has never been an even playing field for those of us playing outside of NA/EU because of latency and short casting of skills Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted September 23, 2019 Share Posted September 23, 2019 > @"praqtos.9035" said: > > @"Xervite.5493" said: > > My 17k HP be like > > > > ![](https://i.imgur.com/CzerMHK.jpg "") > > > Pretty funny that thief was running SHADOW ARTS that doesnt add any damage but perma stealth. :) probaboy running critical strikes. all you need Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted September 23, 2019 Share Posted September 23, 2019 > @"crepuscular.9047" said: > > @"Stand The Wall.6987" said: > > dood. > > just dodge. > > Very easy for you to say > > but unlike GW1, GW2's PvP has never been an even playing field for those of us playing outside of NA/EU because of latency and short casting of skills I was meme'ing. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted September 23, 2019 Share Posted September 23, 2019 they should delete berserker stats. Then people cant use zerker and be one shot for it. Link to comment Share on other sites More sharing options...
praqtos.9035 Posted September 23, 2019 Share Posted September 23, 2019 > @"Crab Fear.1624" said: > > @"praqtos.9035" said: > > > @"Xervite.5493" said: > > > My 17k HP be like > > > > > > ![](https://i.imgur.com/CzerMHK.jpg "") > > > > > Pretty funny that thief was running SHADOW ARTS that doesnt add any damage but perma stealth. :) > > probaboy running critical strikes. all you need Its too hard to kill such thief, especially if he running valkyrie and new 33% damage reduction trait. I cri Link to comment Share on other sites More sharing options...
Rong.5470 Posted September 23, 2019 Share Posted September 23, 2019 No, this is bullshit crying. Just change your meta builds for something more usefull, most classes have permaheal, perma condi cleanse, and 4 utility and weapon skills blocking projectiles. Also Everything is telegraphed, so someone is blind if they can't react for judgement. Also there are mounts for you to move so f****** fast so what the hell are you complaining about, you don't have to deal with things you don't want to deal with. You're complaining about class that is so fragile it dies from any class few autoattacks. There are few other classes that can one shoot AND THERE ARE ALWAYS TRADEOFFS. Just don't run solo, and maybe USE PROPER SKILLS your class provide. Link to comment Share on other sites More sharing options...
Widmo.3186 Posted September 23, 2019 Share Posted September 23, 2019 > @"Rong.5470" said: > No, this is kitten crying. Just change your meta builds for something more usefull, most classes have permaheal, perma condi cleanse, and 4 utility and weapon skills blocking projectiles. Also Everything is telegraphed, so someone is blind if they can't react for judgement. Also there are mounts for you to move so f****** fast so what the hell are you complaining about, you don't have to deal with things you don't want to deal with. You're complaining about class that is so fragile it dies from any class few autoattacks. There are few other classes that can one shoot AND THERE ARE ALWAYS TRADEOFFS. > > Just don't run solo, and maybe USE PROPER SKILLS your class provide. Now stand up, walk around, drink something, look through window, go back, sit down and check what subforum it is. Nice mounts in sPvP. DJ? I kinda agree. Malicious backstab? No. 17k out of stealth without any counterplay shouldnt be possible in any mode with Player vs Player enabled. Tone it down to like 12k and I wont say a thing, even ppl with 16k hp will have time to react. Link to comment Share on other sites More sharing options...
bluri.2653 Posted September 23, 2019 Share Posted September 23, 2019 Remove zerk amulet and we solved the issue. Also the one thing that could keep a DE in check was DRD with dash and 1.2k steal. Now with 600 range steal its impossible (: Link to comment Share on other sites More sharing options...
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