Mini Crinny.6190 Posted November 19, 2019 Author Share Posted November 19, 2019 > @"Catchyfx.5768" said: > I bet that they dont give a kitten about fixing it. If they don't then it's fine for us to exploit this skill since I can hit through closed gates and walls I'm past caring since Anet no longer care either Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted November 19, 2019 Share Posted November 19, 2019 > @"Mini Crinny.6190" said: > > @"Catchyfx.5768" said: > > I bet that they dont give a kitten about fixing it. > > If they don't then it's fine for us to exploit this skill since I can hit through closed gates and walls > > I'm past caring since Anet no longer care either Think rangers should do the same. Link to comment Share on other sites More sharing options...
Mini Crinny.6190 Posted November 19, 2019 Author Share Posted November 19, 2019 DIDNT EVEN FIX CoR Link to comment Share on other sites More sharing options...
Mini Crinny.6190 Posted November 19, 2019 Author Share Posted November 19, 2019 @"ArenaNet Team.4819" hello? do you even see this? it's been broken for 6 weeks now totally unusable skill Link to comment Share on other sites More sharing options...
MrAngio.6917 Posted November 19, 2019 Share Posted November 19, 2019 @"ArenaNet Team.4819" Revenant Vicious Reprisal: Fixed a bug that could prevent this trait from granting the listed increased retaliation duration. Soulcleave's Summit: Fixed a bug that prevented this skill from acting as a fire field. Cmon Anet,why dont fix the CoR.... :/ Link to comment Share on other sites More sharing options...
Orion Templar.4589 Posted November 19, 2019 Share Posted November 19, 2019 Please Anet, talk to us - what's up with CoR? Was really hoping to see it fixed. Link to comment Share on other sites More sharing options...
Tammuz.7361 Posted November 19, 2019 Share Posted November 19, 2019 Anet please, this is getting ridiculous now... when is this going to be fixed? Link to comment Share on other sites More sharing options...
DarthEros.3547 Posted November 19, 2019 Share Posted November 19, 2019 They don’t know how to fix it, which is why they are silent on it. Link to comment Share on other sites More sharing options...
Kravey.4563 Posted November 19, 2019 Share Posted November 19, 2019 > @"Mini Crinny.6190" said: > @"ArenaNet Team.4819" hello? do you even see this? it's been broken for 6 weeks now totally unusable skill Not 6, but 7 weeks already Link to comment Share on other sites More sharing options...
Justine.6351 Posted November 20, 2019 Share Posted November 20, 2019 Reeeheehee Who cares for real. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted November 20, 2019 Share Posted November 20, 2019 > @"Justine.6351" said: > Reeeheehee > > Who cares for real. There’s more to play besides hammer, but CoR it’s one of the skills that count as “scourge stack counter”. Link to comment Share on other sites More sharing options...
Justine.6351 Posted November 20, 2019 Share Posted November 20, 2019 > @"Aeolus.3615" said: > > @"Justine.6351" said: > > Reeeheehee > > > > Who cares for real. > > There’s more to play besides hammer, but CoR it’s one of the skills that count as “scourge stack counter”. > > rightttt.... Link to comment Share on other sites More sharing options...
ollbirtan.2915 Posted November 20, 2019 Share Posted November 20, 2019 lol relax everyone---- it only took a year to fix fire field on Kala Elite. Give them some time ye> Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted November 21, 2019 Share Posted November 21, 2019 > @"Justine.6351" said: > > @"Clownmug.8357" said: > > They should just copy/paste the field generation of Prime Light Beam... > > I can see it now > "its basically prime light beam on a 4 second cool down !" And it does increased damage depending on how much energy you have........ We need more screenshots of 66k CoR crits, c'mon folks. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted November 21, 2019 Share Posted November 21, 2019 > @"Turkeyspit.3965" said: > > @"Justine.6351" said: > > > @"Clownmug.8357" said: > > > They should just copy/paste the field generation of Prime Light Beam... > > > > I can see it now > > "its basically prime light beam on a 4 second cool down !" > > And it does increased damage depending on how much energy you have........ > > We need more screenshots of 66k CoR crits, c'mon folks. Lol whut??? Link to comment Share on other sites More sharing options...
Justine.6351 Posted November 21, 2019 Share Posted November 21, 2019 > @"Aeolus.3615" said: > > @"Turkeyspit.3965" said: > > > @"Justine.6351" said: > > > > @"Clownmug.8357" said: > > > > They should just copy/paste the field generation of Prime Light Beam... > > > > > > I can see it now > > > "its basically prime light beam on a 4 second cool down !" > > > > And it does increased damage depending on how much energy you have........ > > > > We need more screenshots of 66k CoR crits, c'mon folks. > > Lol whut??? Yeah and don't forget that hammer is basically a condition weapon now because CoR above 50% energy causes burning field and revs always have 30-40 stacks of might and spam out ~20-30 stacks of vulnerability. Link to comment Share on other sites More sharing options...
Virdo.1540 Posted November 23, 2019 Share Posted November 23, 2019 To be honest, I would like to let it stay like it is now. I know its a bit wacky to aim, but it actually got way better! The chance to hit tiny creatures twice with 1 use is extremely high + In WvW im able to hit stuff through walls and Gates and over big gaps in the ground. Link to comment Share on other sites More sharing options...
Tammuz.7361 Posted November 28, 2019 Share Posted November 28, 2019 Just hope they fixed the pathing with the gate fix coming on october 3rd Link to comment Share on other sites More sharing options...
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