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Build templates one off payment Anet


Ocean.1469

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Just creating a new character instead of getting additional templates is easier said than done. If you do that, you still need to unlock the elite specs and - depending on what you would like to do with the character - walk to specific locations first. If it's just fractals or raids, that's quiet easy, but if you also would like to do world bosses or meta events, for example, it takes more time. Unlocking elite specs and some waypoints might not take ages, but it still takes enough time to be worth mentioning here.

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> @"lare.5129" said:

> you can easy create new same class, and attach more 6 templates on second.

 

I countered that in many threads by now, but the reason that isn't really an alternative for me is with an ageing PC I sometimes get up to 1-2 minutes of loading screens.

If a character isn't parked in the Aerodrome, that's up to 6 minutes of loading screens/waiting, which is enough time to have killed most bosses already.

Plus then I have to relog through all these character's again after Raids/Fractals and clear out all their inventories individually, adding probably around 30 minutes of looking at loading screens and managing inventories to each of those activities, which I can see getting incredibly frustrating incredibly quickly.

 

Let's not forget that's 10€ per slot as well, and considering I geared all my frequently played characters with Legendary Armors and such to avoid exactly that hassle, it feels pretty bad to then have to make secondary characters of those classes anyway, just because of these "Template" shenanigans, especially since a superior system that worked was already developed and in use for years.

 

So yes, that may be a mediocre workaround for some, but it's really not a proper solution, and the fact that we even just have to think about solutions to deal with the official implementation of such a system is pretty sad.

 

> @"Patty.3268" said:

> Just creating a new character instead of getting additional templates is easier said than done. If you do that, you still need to unlock the elite specs and - depending on what you would like to do with the character - walk to specific locations first. If it's just fractals or raids, that's quiet easy, but if you also would like to do world bosses or meta events, for example, it takes more time. Unlocking elite specs and some waypoints might not take ages, but it still takes enough time to be worth mentioning here.

 

And that too. This may be the biggest inconvenience patch in the history of the franchise.

Even if Anet is incredibly desperate for money, there have to be better ways than this, surely.

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> @"Patty.3268" said:

> Just creating a new character instead of getting additional templates is easier said than done. If you do that, you still need to unlock the elite specs and - depending on what you would like to do with the character - walk to specific locations first. If it's just fractals or raids, that's quiet easy, but if you also would like to do world bosses or meta events, for example, it takes more time. Unlocking elite specs and some waypoints might not take ages, but it still takes enough time to be worth mentioning here.

 

frankly if all you are going to do is PVE you never need templates its when you work other game types that they become crucial

 

that just depends on what that toon will be used for. for example I will be creating duplicates for Raids, PVP, WvW and Fractals. now granted some will have to be leveled but most will not because WvW players have proof of heroics that can be used in lieu of hero points. and regarding Leveling just run the mad kings lab and you get free level ups.

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> @"Asum.4960" said:

> > @"lare.5129" said:

> > you can easy create new same class, and attach more 6 templates on second.

>

> I countered that in many threads by now, but the reason that isn't really an alternative for me is with an ageing PC I sometimes get up to 1-2 minutes of loading screens.

> If a character isn't parked in the Aerodrome, that's up to 6 minutes of loading screens/waiting, which is enough time to have killed most bosses already.

> Plus then I have to relog through all these character's again after Raids/Fractals and clear out all their inventories individually, adding probably around 30 minutes of looking at loading screens and managing inventories to each of those activities, which I can see getting incredibly frustrating incredibly quickly.

>

> Let's not forget that's 10€ per slot as well, and considering I geared all my frequently played characters with Legendary Armors and such to avoid exactly that hassle, it feels pretty bad to then have to make secondary characters of those classes anyway, just because of these "Template" shenanigans, especially since a superior system that worked was already developed and in use for years.

>

> So yes, that may be a mediocre workaround for some, but it's really not a proper solution, and the fact that we even just have to think about solutions to deal with the official implementation of such a system is pretty sad.

>

> > @"Patty.3268" said:

> > Just creating a new character instead of getting additional templates is easier said than done. If you do that, you still need to unlock the elite specs and - depending on what you would like to do with the character - walk to specific locations first. If it's just fractals or raids, that's quiet easy, but if you also would like to do world bosses or meta events, for example, it takes more time. Unlocking elite specs and some waypoints might not take ages, but it still takes enough time to be worth mentioning here.

>

> And that too. This may be the biggest inconvenience patch in the history of the franchise.

> Even if Anet is incredibly desperate for money, there have to be better ways than this, surely.

 

I do hear what you are saying but bottom line is this. you have several ways to work around needing them. Frankly most players don't need them at all, but since you do bring up your computer not being that great though I sympathize, that is a personal issue and not a game issue, (and for the record I was quite poor for a long time and with sacrifice and hard work I could get upgraded every few years)

 

 

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> @"Nick.5276" said:

> > @"Obtena.7952" said:

> > > @"Warlord.9082" said:

> > > So let me get this straight... You are 7 years late with a feature that SHOULD have been implemented from the very start AND you have the balls to make us pay for it to get it to a point that it is actually usable? Wow, what a dirty cash grab. Disgusting. You seriously want us to pay for saving strings of at most 50 characters to a database? Are you kidding?

> > >

> > > This was free AND unlimited in GW1. I am disappointed in you, ArenaNET. Very much so.

> > >

> > > > @"Ocean.1469" said:

> > > > Why not add a one off payment for unlimited use of build templates?

> > >

> > > Why pay at all for a save function? Just ridiculous.

> >

> > No one is making you pay for anything .. you can choose to not use the feature ... such a ridiculous rant

>

> You can't choose to bypass this _feature._

 

I didn't claim you could bypass it. I meant EXACTLY what I posted. I know you got an axe to grind but try to follow along.

 

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> @"Asum.4960" said:

> I countered that in many threads by now, but the reason that isn't really an alternative for me is with an ageing PC I sometimes get up to 1-2 minutes of loading screens.

I think this is not mainstream problem. Yes, 0.1-3% will be feel some non comfort, but as I see no any choose will come.

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> @"Obtena.7952" said:

> > @"Warlord.9082" said:

> > So let me get this straight... You are 7 years late with a feature that SHOULD have been implemented from the very start AND you have the balls to make us pay for it to get it to a point that it is actually usable? Wow, what a dirty cash grab. Disgusting. You seriously want us to pay for saving strings of at most 50 characters to a database? Are you kidding?

> >

> > This was free AND unlimited in GW1. I am disappointed in you, ArenaNET. Very much so.

> >

> > > @"Ocean.1469" said:

> > > Why not add a one off payment for unlimited use of build templates?

> >

> > Why pay at all for a save function? Just ridiculous.

>

> No one is making you pay for anything .. **you can choose to not use the feature** ... such a ridiculous rant

 

You are correct. You can't bypass it. You HAVE to use it. You can use all or some of it but you have to use it.

Given that it is worse than what we have at the moment, which is nothing, that's a great improvement!

 

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> @"Nick.5276" said:

> > @"Obtena.7952" said:

> > > @"Warlord.9082" said:

> > > So let me get this straight... You are 7 years late with a feature that SHOULD have been implemented from the very start AND you have the balls to make us pay for it to get it to a point that it is actually usable? Wow, what a dirty cash grab. Disgusting. You seriously want us to pay for saving strings of at most 50 characters to a database? Are you kidding?

> > >

> > > This was free AND unlimited in GW1. I am disappointed in you, ArenaNET. Very much so.

> > >

> > > > @"Ocean.1469" said:

> > > > Why not add a one off payment for unlimited use of build templates?

> > >

> > > Why pay at all for a save function? Just ridiculous.

> >

> > No one is making you pay for anything .. **you can choose to not use the feature** ... such a ridiculous rant

>

> You HAVE to use it. You can use all or some of it but you have to use it.

 

You aren't making sense; I'm not speaking a foreign language here. If you don't want to use the feature you don't have to. You have that choice. No one is being forced to swap builds and no one is being forced to pay for templates they don't want to use, despite the rant of the poster. It's a choice, just like any of the other features you can purchase in the GS.

 

Not sure what you mean you 'have' to use it ... if you NEVER swap a build, you NEVER use it. Even if you want to swap builds, there are other ways to do it in game without templates ... I've been doing it for many years. I'm afraid you will need to explain yourself a little better if you want to continue this discussion.

 

 

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> @"Obtena.7952" said:

> > @"Nick.5276" said:

> > > @"Obtena.7952" said:

> > > > @"Warlord.9082" said:

> > > > So let me get this straight... You are 7 years late with a feature that SHOULD have been implemented from the very start AND you have the balls to make us pay for it to get it to a point that it is actually usable? Wow, what a dirty cash grab. Disgusting. You seriously want us to pay for saving strings of at most 50 characters to a database? Are you kidding?

> > > >

> > > > This was free AND unlimited in GW1. I am disappointed in you, ArenaNET. Very much so.

> > > >

> > > > > @"Ocean.1469" said:

> > > > > Why not add a one off payment for unlimited use of build templates?

> > > >

> > > > Why pay at all for a save function? Just ridiculous.

> > >

> > > No one is making you pay for anything .. **you can choose to not use the feature** ... such a ridiculous rant

> >

> > You HAVE to use it. You can use all or some of it but you have to use it.

>

> You aren't making sense; I'm not speaking a foreign language here. If you don't want to use the feature you don't have to. You have that choice. No one is being forced to swap builds and no one is being forced to pay for templates they don't want to use, despite the rant of the poster. It's a choice, just like any of the other features you can purchase in the GS.

>

> Not sure what you mean you 'have' to use it ... if you NEVER swap a build, you NEVER use it. Even if you want to swap builds, there are other ways to do it in game without templates ... I've been doing it for many years. I'm afraid you will need to explain yourself a little better if you want to continue this discussion.

>

>

 

Sure, whatever you say.

 

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Let me put some simple math from what we heard so far. Keep in mind that this is not the final price as we don't know which costs what.

 

This is MY prediction of how much you'll need to pay in gems per 9 characters if you want to unlock everything.

 

9 characters * 4 equipment slots * 600 gems +

9 characters * 3 build slots * 400 gems

= 21600 + 10800

= 32400 gems

 

((24 acc-wide builds - 6 free) / 3 per package) * 800 gems

= (18 / 3) * 800

= 6 * 800

= 4800 gems

 

32400 + 4800 = 37200 GEMS TOTAL

 

Sooo... we will see tonight what's it gonna be. ;)

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> @"Astralporing.1957" said:

> Why would you think they would want to sell something to you once, when they could keep selling it over and over again, earning far much money in the process?. Just get used to it, because that's how the game will be looking from now on.

>

> (notice, that the same principle works for expacs as well - why whould they ever think of making one, if they could sell a single feature, requiring much less work from them, for way more than a whole expac would cost.)

 

Because with this model I will not buy any template. I would if they were unlimited and one time purchase.

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> @"ButcherofMalakir.4067" said:

> > @"Astralporing.1957" said:

> > Why would you think they would want to sell something to you once, when they could keep selling it over and over again, earning far much money in the process?. Just get used to it, because that's how the game will be looking from now on.

> >

> > (notice, that the same principle works for expacs as well - why whould they ever think of making one, if they could sell a single feature, requiring much less work from them, for way more than a whole expac would cost.)

>

> Because with this model I will not buy any template. I would if they were unlimited and one time purchase.

 

They can't do what you want because this way they'll put something in the gem store that have to be around 20k - 50k gems and no one is going to buy it. If I need to compare what you are suggesting with something already in the game I would give the example with legendaries. Imagine getting all the legendaries at the same time but you need to pay for all of them before that. What they are doing is something close to the legendary crafting systems but with gems, buying little by little until you fully unlock everything on a character and then move to the other one, or build few of them in the same time.

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Most classes are 1 gimmick for pve and 1 for pvp....

 

IIts a Build fantasy game...if one want to win just need to stay with the build/class that’s carries at best.

 

 

If they balance the game more builds will come out and more templates are needed.

 

 

But just to think they can balance the game... lel

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> @"C Cspace Cowboy.5903" said:

> I mean, I payed $1.07 for a month of xbox pass windows beta, and it includes The Outer Worlds.

>

> I've spent ridiculous amounts of money on GW2, but I won't spend a dime on anything Arenanet/NCsoft ever again.

 

Same here have spent a lot on the game but I wish I had known about the costings for build templates before I bought the etherbound pauldrons with IRL money because I certainly won't be buying anything other than expansions from Anet again.

 

The way things have gone is too far in the wrong direction for me to continue to support the game financially anymore unless it is going to be proper content. I have put my foot down now, the game does not have the population for me to pay this kind of money for a QoL update.

 

To put things into perspective I recently bought a higher mileage vehicle on finance because it was cheaper than buying new. It turns out it's got several problems. I now wish that I had bought a new vehicle because at least then I would know how much I will be spending every month for the finance. Where with this older vehicle I never know when I'm going to get hit with a big bill, so it in essence can control your life.

 

I'm not going to let a game do that to me. Soon they are going to add so much build diversity you are going to want to up your 3 templates to 10 build templates on each character, I will not accept this or support it whatsoever and furthermore I will not be spending any money at all on this game in the future. I will stick with what I've got now.

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> @"Gopaka.7839" said:

> > @"ButcherofMalakir.4067" said:

> > > @"Astralporing.1957" said:

> > > Why would you think they would want to sell something to you once, when they could keep selling it over and over again, earning far much money in the process?. Just get used to it, because that's how the game will be looking from now on.

> > >

> > > (notice, that the same principle works for expacs as well - why whould they ever think of making one, if they could sell a single feature, requiring much less work from them, for way more than a whole expac would cost.)

> >

> > Because with this model I will not buy any template. I would if they were unlimited and one time purchase.

>

> They can't do what you want because this way they'll put something in the gem store that have to be around 20k - 50k gems and no one is going to buy it. If I need to compare what you are suggesting with something already in the game I would give the example with legendaries. Imagine getting all the legendaries at the same time but you need to pay for all of them before that. What they are doing is something close to the legendary crafting systems but with gems, buying little by little until you fully unlock everything on a character and then move to the other one, or build few of them in the same time.

 

Your point of view is wrong in my opinion. Let me give you real life example of my guild. Around 30 players raid there. Most of them would buy unlimited gear and build templates for 30€. Like 1/3 of them are veterans that smend hundereds of € on this game.

I have talked with most of those 30 players and

1) noone will buy templates with real money

2) most of them will not buy templates at all because they are just not enough for them

3) most of them said that they will not buy any more gems because they dont want to support this company anymore

 

They are losing way more by overpricing this system

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> @"ButcherofMalakir.4067" said:

> > @"Gopaka.7839" said:

> > > @"ButcherofMalakir.4067" said:

> > > > @"Astralporing.1957" said:

> > > > Why would you think they would want to sell something to you once, when they could keep selling it over and over again, earning far much money in the process?. Just get used to it, because that's how the game will be looking from now on.

> > > >

> > > > (notice, that the same principle works for expacs as well - why whould they ever think of making one, if they could sell a single feature, requiring much less work from them, for way more than a whole expac would cost.)

> > >

> > > Because with this model I will not buy any template. I would if they were unlimited and one time purchase.

> >

> > They can't do what you want because this way they'll put something in the gem store that have to be around 20k - 50k gems and no one is going to buy it. If I need to compare what you are suggesting with something already in the game I would give the example with legendaries. Imagine getting all the legendaries at the same time but you need to pay for all of them before that. What they are doing is something close to the legendary crafting systems but with gems, buying little by little until you fully unlock everything on a character and then move to the other one, or build few of them in the same time.

>

> Your point of view is wrong in my opinion. Let me give you real life example of my guild. Around 30 players raid there. Most of them would buy unlimited gear and build templates for 30€. Like 1/3 of them are veterans that smend hundereds of € on this game.

> I have talked with most of those 30 players and

> 1) noone will buy templates with real money

> 2) most of them will not buy templates at all because they are just not enough for them

> 3) most of them said that they will not buy any more gems because they dont want to support this company anymore

>

> They are losing way more by overpricing this system

 

Sounds like hurt feelings and disappointment to me. It will pass in time and slowly little by little those players you are talking about WILL buy what they need to enjoy the game like before. Many people were against the Saga... now no one is talking against it and they are just playing it, waiting for the new episode. Many people were against Strike Missions, now no one is talking against them and even Teapot is exited about them. Everything passes, wounds are closing, people learn to just deal with it and adapt to the new or just leave and get replaced with people who can adapt. You can't put final price to the templates because what you are buying right now is bits of information which is being put in to the database of servers of the game. By buying equipment or build storage you are buying spot from this server. Do I need to remind you that the limit of the characters you may have on a single account is around 70? Think about 70 players x 6 equipment slots x 19 items in each with 24 infusions, 6 runes and 4 sigils. In simple math it's 70 x (6 x (19 + 24 + 6 + 4)) = 22 260‬ total items information stored per account... and you want to get that for 30€. And yes... I know most of us won't have 70 characters fully equipped with items and infusions and runes and sigils and that'why don't see the reason of the complaining... just buy what you need and deal with it. If I have to think of similar example of what you are suggesting I can think of unlimited characters pack. For just 30€ you can have all the 70 characters you want but don't see people complaining about the buying a character from the gem store option.

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> @"Gopaka.7839" said:

> > @"ButcherofMalakir.4067" said:

> > > @"Gopaka.7839" said:

> > > > @"ButcherofMalakir.4067" said:

> > > > > @"Astralporing.1957" said:

> > > > > Why would you think they would want to sell something to you once, when they could keep selling it over and over again, earning far much money in the process?. Just get used to it, because that's how the game will be looking from now on.

> > > > >

> > > > > (notice, that the same principle works for expacs as well - why whould they ever think of making one, if they could sell a single feature, requiring much less work from them, for way more than a whole expac would cost.)

> > > >

> > > > Because with this model I will not buy any template. I would if they were unlimited and one time purchase.

> > >

> > > They can't do what you want because this way they'll put something in the gem store that have to be around 20k - 50k gems and no one is going to buy it. If I need to compare what you are suggesting with something already in the game I would give the example with legendaries. Imagine getting all the legendaries at the same time but you need to pay for all of them before that. What they are doing is something close to the legendary crafting systems but with gems, buying little by little until you fully unlock everything on a character and then move to the other one, or build few of them in the same time.

> >

> > Your point of view is wrong in my opinion. Let me give you real life example of my guild. Around 30 players raid there. Most of them would buy unlimited gear and build templates for 30€. Like 1/3 of them are veterans that smend hundereds of € on this game.

> > I have talked with most of those 30 players and

> > 1) noone will buy templates with real money

> > 2) most of them will not buy templates at all because they are just not enough for them

> > 3) most of them said that they will not buy any more gems because they dont want to support this company anymore

> >

> > They are losing way more by overpricing this system

>

> Sounds like hurt feelings and disappointment to me. It will pass in time and slowly little by little those players you are talking about WILL buy what they need to enjoy the game like before. Many people were against the Saga... now no one is talking against it and they are just playing it, waiting for the new episode. Many people were against Strike Missions, now no one is talking against them and even Teapot is exited about them. Everything passes, wounds are closing, people learn to just deal with it and adapt to the new or just leave and get replaced with people who can adapt. You can't put final price to the templates because what you are buying right now is bits of information which is being put in to the database of servers of the game. By buying equipment or build storage you are buying spot from this server. Do I need to remind you that the limit of the characters you may have on a single account is around 70? Think about 70 players x 6 equipment slots x 19 items in each with 24 infusions, 6 runes and 4 sigils. In simple math it's 70 x (6 x (19 + 24 + 6 + 4)) = 22 260‬ total items information stored per account... and you want to get that for 30€. And yes... I know most of us won't have 70 characters fully equipped with items and infusions and runes and sigils and that'why don't see the reason of the complaining... just buy what you need and deal with it. If I have to think of similar example of what you are suggesting I can think of unlimited characters pack. For just 30€ you can have all the 70 characters you want but don't see people complaining about the buying a character from the gem store option.

 

Those players used to buy gems every month and for past months they stoped. The reason is purely logical. They enjoyed the game and knew that they will keep playing. Since path of fire we are not sure if we quit next relese because we know that every relese anet made since that was not enjoyable. We would buy QoL improvement if it was worth it. In fact we were excited about templates and wanted to buy them. Again anet managed to take something we actualy wanted to buy and completely destroy it.

We wanted unlimited templates and we got limited loadouts

There would be no storage needed if everything was stored localyon computer. Who plays each day on diferent computer?

Anet promised that templates are there so you can have perfect build for any activity. This is just false since there is no way there are enough slots for even one gamemode.

I am a student and I could write better addon for this then anet did. If not better then at least faster.

Yes, I will buy those templates but not for real life money. I will just gather gold and buy those 1 at a time. If you needed to buy whole system at once then i would consider buying it for money since it would take way too long to farm.

 

Equipment storage is great and ceetainly worth the price. At least for someone. But I feel like templates and storage should be separated since storage is the reason why temp..., sorry loadouts, are so limited.

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> @"ButcherofMalakir.4067" said:

 

> Anet promised that templates are there so you can have perfect build for any activity. This is just false since there is no way there are enough slots for even one gamemode.

That's a bit hyperbolic. To say it is false? Certainly, the raiding community has issues with the official templates, but to say that there are not enough slots for one game mode?

 

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> @"kharmin.7683" said:

> > @"ButcherofMalakir.4067" said:

>

> > Anet promised that templates are there so you can have perfect build for any activity. This is just false since there is no way there are enough slots for even one gamemode.

> That's a bit hyperbolic. To say it is false? Certainly, the raiding community has issues with the official templates, but to say that there are not enough slots for one game mode?

>

 

Sorry but not. They are not enough. Ask chronos about that or guardians. They can't adjust toughness the way they used to..

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> @"kharmin.7683" said:

> > @"ButcherofMalakir.4067" said:

>

> > Anet promised that templates are there so you can have perfect build for any activity. This is just false since there is no way there are enough slots for even one gamemode.

> That's a bit hyperbolic. To say it is false? Certainly, the raiding community has issues with the official templates, but to say that there are not enough slots for one game mode?

>

 

My mesmer had 31 diferent gear templates. And weapon variations/1 toughness infusion was swaped by hand.

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