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New Mechanic - "Depleted" - To initiative spam cheese skills


Ruufio.1496

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> @"bluri.2653" said:

> This guy is an engi main and comes with similar extreme nerfs to other classes

>

> Just a fast history of his posts:

>

> "TL;DR Realistically soulbeast should die if his pet dies and should receive any debuffs when merging etc."

 

By that logic, bomb kit should make him explode and overheating should cook him (crispy fried asura anyone? Order now and get a free Charr-grill steak!)

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> @"Jugglemonkey.8741" said:

> > @"bluri.2653" said:

> > This guy is an engi main and comes with similar extreme nerfs to other classes

> >

> > Just a fast history of his posts:

> >

> > "TL;DR Realistically soulbeast should die if his pet dies and should receive any debuffs when merging etc."

>

> By that logic, bomb kit should make him explode and overheating should cook him (crispy fried asura anyone? Order now and get a free Charr-grill steak!)

 

If op is getting that literal than my Scorpion Wire should always pull my target to me instead of having to blow utilities to keep me from jet skiing off of cliffs or into blobs. It would be wild to have a Realistic week event though.

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> @"kash.9213" said:

> > @"Jugglemonkey.8741" said:

> > > @"bluri.2653" said:

> > > This guy is an engi main and comes with similar extreme nerfs to other classes

> > >

> > > Just a fast history of his posts:

> > >

> > > "TL;DR Realistically soulbeast should die if his pet dies and should receive any debuffs when merging etc."

> >

> > By that logic, bomb kit should make him explode and overheating should cook him (crispy fried asura anyone? Order now and get a free Charr-grill steak!)

>

> If op is getting that literal than my Scorpion Wire should always pull my target to me instead of having to blow utilities to keep me from jet skiing off of cliffs or into blobs. It would be wild to have a Realistic week event though.

 

Alternatively, it would pull you to your target, depending on which char had eaten more pies.

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> @"Nol Fran Shee.1285" said:

> > @"NorthernRedStar.3054" said:

> > The amount of thief hate on forums and in-game has reached new heights.

> >

> > Truly depressing to look at this community at times.

>

> Says the guy with the Deadeye avatar. I tell ya, they have earned the hate in WvW. Near perma stealth for one.

>

 

That's the most talked about build almost no one uses.

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  • 3 weeks later...

My mind is blown. But then again.. gw2 community slowly killed thief so i guess i take it back. It's the most hated class so it's alright.. just nerf us further. Might as well remove 1 trait so we'll be stuck with only 2 traits active. We need only shortbow#5 anyway so.. might as well remove everythin. We're only good for decapping that node and back into a bush again.

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> @"Dave.6819" said:

> Might as well remove 1 trait so we'll be stuck with only 2 traits active.

 

Shadow Arts is basically null and void in Conquest as far as fighting on-point goes. It's not so great in half of any given WvW map these days either. Well, at least you get 2 seconds of Stealth! :-D

 

 

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Yup.. the amount of reveal in the game is one of those things that killed thief too ^^ At this point i really wish they would rework thief into some kind of bruiser fighter type class. A proper class that can fight instead of running away. Even rename it from Thief to let's say Duelist or somethin. Since stealth is no more a thing that u can rely on (on a class that's supposed to be a stealth assassin class) this class really needs a rework. I remember in other games stealth for assassin classes was a normal and a fun thing and no1 really cried about it cuz u can always learn to counter it.. but somehow in gw2 community thinks stealth is some kind of "cheat" and "not fun to play against" and "op". And ofcz anet listened to those casuals and nerfed it accordingly. At this point thief is just a gimmick. GW2 really has no rogue class in the game anymore.

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