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floating balls eveywhere


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> @"Sanity Obscure.6054" said:

> I think the new legendary trinket balls could be reduced slightly in size since they hover *over* the character and obscure the area around them. But watch the trinkets be forgotten and largely unpursued if it can't be flaunted when an option is made to entirely disable them. Same goes for infusions and legendary weapons, which will tumble in value if an option is ever made to disable their effects. I argue that the problem isn't most of the trinkets and infusions themselves, it's that some people go so far as to equip tens of them at a time. And those are rare and extreme examples.

>

 

 

You want to show them off go for it, but the rest of us shouldnt have to see them. It isnt some stunning achievement of skill that makes over players say Wow. An option to disable others floating balls and visuals allows those that want to display them to do so and those that dont want to see the effects to not see them. You wouldnt even know who has the option on or off.

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> @"AllNightPlayer.1286" said:

> > @"Antycypator.9874" said:

> > We have an option to **disable all unique sounds from other players**, but it’s time to give us another option — to turn off unique and legendary visual effects because it’s seriously hurting my eyes.

> Well, but even this option isn’t up to date. Even though it overwrites all glider sounds, it doesn’t work on mounts. So, you have to hear all those annoying distortions. :dizzy:

>

> But yes, even the Standard Models can’t help any more. This game needs an option to deactivate **all** extra visual effects, which aren’t from skills. Optionally—like the sound options—for other characters and/or just your character.

> Maybe they should also update the Standard Models for the competitive modes to make players use standard gliders and mounts, which also use team colours.

>

> On the other hand, I’m always surprised, people actually dress their characters like a light pillar. It doesn’t look good. :s

 

Take a step further, in pve if an allies skill isnt a heal or a combo field i dont need to see it, so, give me an option to disable all the offensive skills of others as well.

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> @"Vrath.1754" said:

> > @"Sanity Obscure.6054" said:

> > I think the new legendary trinket balls could be reduced slightly in size since they hover *over* the character and obscure the area around them. But watch the trinkets be forgotten and largely unpursued if it can't be flaunted when an option is made to entirely disable them. Same goes for infusions and legendary weapons, which will tumble in value if an option is ever made to disable their effects. I argue that the problem isn't most of the trinkets and infusions themselves, it's that some people go so far as to equip tens of them at a time. And those are rare and extreme examples.

> >

>

>

> You want to show them off go for it, but the rest of us shouldnt have to see them. It isnt some stunning achievement of skill that makes over players say Wow. An option to disable others floating balls and visuals allows those that want to display them to do so and those that dont want to see the effects to not see them. You wouldnt even know who has the option on or off.

 

To go along with this, it would help performance A LOT too so that way, We don't need to see the hideous infusion combinations that just make me want to puke. (There are some tasteful ones out there.. but they normally aren't over the top.)

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