Ariurotl.3718 Posted March 28, 2020 Share Posted March 28, 2020 So hey, here's the situation. I've been away from the game for some time (about a year) and lost track of some of what's been going on (as well as some mechanics) but I'm toying with the idea of returning someday and I occasionally read balance patch notes, that's why the most recent balance update made me do a double-take. Specifically, the seemingly massive power scaling reductions on some skills. If I recall correctly, power scaling on skills has always been key for skills to be useful, right? So when it goes from 2.x to 0.x or whatever, doesn't that just make the skill... pretty much unusable? And there's so many skills affected... Is that, like, the general trend lately? If I come back, will PvE be more of a slog? Man, I don't even know what the real question here is. I've been away for too long. Cool story me. Link to comment Share on other sites More sharing options...
maidiance.6920 Posted March 28, 2020 Share Posted March 28, 2020 Fortunately, those power shaves were almost entirely for the competitive scene. If you're only interested in PVE content, you shouldn't feel much of a slog, even with just having exotics and a half-decent build. Link to comment Share on other sites More sharing options...
Arcaniaxs.4519 Posted March 28, 2020 Share Posted March 28, 2020 Yeah the power dmgs of all skills (im not sure all but most) is reduced by somewhat near 33% and CC skills doesnt do dmg and channeling CC skills take a little longer. Btw these are only for competetive gamemodes such as wvw and pvp. Pve is just the usual Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted March 28, 2020 Share Posted March 28, 2020 Those changes are listed under > ### Competitive Splits Link to comment Share on other sites More sharing options...
Tzarakiel.7490 Posted March 28, 2020 Share Posted March 28, 2020 Anet finally realized they cannot balance game modes built around different concepts the same way. If they do it right this will be good for all modes including PvE. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted March 29, 2020 Share Posted March 29, 2020 CC is now CC in competitive modes. Not also mobility, damage, evades and more all at once. I'm also almost fully convinced we will get some base damages back on several of these skills. For now we're probably just testing the waters, there is still a lot of work that needs to be done. Link to comment Share on other sites More sharing options...
Ariurotl.3718 Posted March 29, 2020 Author Share Posted March 29, 2020 Ah, so those changes are only for competitive modes? I must have missed that, sorry everyone. Link to comment Share on other sites More sharing options...
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