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Daddicus.6128

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Posts posted by Daddicus.6128

  1. > @"Nephalem.8921" said:

    > > @"Daddicus.6128" said:

    > > So, how does ArcDPS account for interrupts (of the enemies)? How about boons turned into conditions? The effect of boons applied to the party?

    >

    > There is an extremely detailed boon table with uptimes, offgroup and main group covering and outgoing boons from each player.

    > Interrupts are probably a limitation of arc since hard cc context is not notified by server. Only shows the number of interrupts and not what was interrupted.

    > Boon strips and condi cleanses are also shown but only the toal amount and not what was cleansed/stripped. Also shows evades, invuln, blind weakness and a lot of other stuff besied dps. You even get a full combat replay.

     

    Thank you! I'll check it out.

  2. The idea is to introduce photography to the game.

     

    I envision this as a gem-store purchase (a camera) that allows you to take pictures of the scenery and then post them on a "wall" in one's guildhall or home instance. (A "board" of some kind would have to be added, perhaps as a second gem-store purchase).

     

    Early photography requires film, which used silver nitrate to develop. This would give characters a use for the mountains of silver in inventory (which are nearly worthless). Film would be a consumable item that you craft (possibly as a jeweler, chef, or scribe).

     

    I'm not sure how to implement the computer piece of this, but I would guess some portion of the current "take a screenshot" could be made.

  3. > @"mindcircus.1506" said:

    > > @"Daddicus.6128" said:

    > > > @"mindcircus.1506" said:

    > > > > @"Lyttle.9426" said:

    > > > > > @"mindcircus.1506" said:

    > > > > > > @"keenedge.9675" said:

    > > > > > > That is in the same category as 'gear inspection'. Too divisive.

    > > > > > >

    > > > > > I think gear inspect would be an excellent QoL feature

    > > > >

    > > > > Only with permission of the inspectee. Generate a temp inspection key and post it in chat that can be used for others to see your gear.

    > > > Why?

    > > > Just about every other major MMO I have played allows this kind of functionality without some form of silly consent mechanism.

    > >

    > > Because this is NOT "every other major MMO".

    > Wasn't this the argument against mounts as well?

     

    I don't know and don't care. It's quite irrelevant whether it was or not.

  4. > @"mindcircus.1506" said:

    > > @"Lyttle.9426" said:

    > > > @"mindcircus.1506" said:

    > > > > @"keenedge.9675" said:

    > > > > That is in the same category as 'gear inspection'. Too divisive.

    > > > >

    > > > I think gear inspect would be an excellent QoL feature

    > >

    > > Only with permission of the inspectee. Generate a temp inspection key and post it in chat that can be used for others to see your gear.

    > Why?

    > Just about every other major MMO I have played allows this kind of functionality without some form of silly consent mechanism.

     

    Because this is NOT "every other major MMO".

  5. > @"krvutami.8761" said:

    > > @"battledrone.8315" said:

    > > HoT cost them a lot of players and goodwill. it is also one of the few things, that other mmos havent copied from this game.

    > > they even tried to nerf it several times, but you cant nerf bad maps. and the story is awful, they threw away eir stegalkin like a broken toy

    > > if they had made a PROPER expansion, they could easily had beaten wow

    >

    > I must disagree. As Cyninja said above, HoT contains some of the best designed maps in MMO I have ever seen. And I`ve seen a ton in 20 years playing the genre. I am sorry for bringing it up again, but expansion gave me so much of that FromSoft vibe that I am addicted to. At first you are nothing, little lost nothing. Dreading every new corner and tunnel. Getting lost trying to figure out how to reach that PoI, dying and giving up. And then coming back again for some more butcheek slapping. But after some time and learning you are a commando. You master the level/map and you are a God in the jungle, slicing through the NPCs and gliding between the trees like a kitten bird. Going from that lost, useless thing to a jungle God without any gear upgrade whatsoever is pure gaming for me.

    >

    > In short: if all GW2 maps shared the same philosophy it would be a masterpiece of the game even as a single player experience. I totally see what devs and designers tried to do there. Shame people weren't accepting.

     

    And ... it wouldn't have enough players to stay afloat.

  6. ANet made huge mistakes with Heart of Thorns (HoT). The maps are very hard to navigate because the mini-map doesn't properly reflect what level you are on. While they haven't fixed the mini-map, they did learn their lesson: Path of Fire and Living Story maps are a lot less cumbersome to navigate.

     

    They also put the time-gating in in HoT. You must get certain masteries in order to progress the story. They also corrected this blunder in later maps. But, you can do one thing to help in HoT as well: run two or three characters through at the same time. That way, you get the XP naturally rather than have to grind through it on the same character.

     

    Finally, they made the mobs almost impossible to solo. They corrected this in later maps as well, but they also turned down the heat a little in HoT. So, this isn't as much of a problem as it used to be.

  7. Some days I solo it, other days there are people there. It's more or less random. But, you're right: I have had times when I arrived at the very end of the fight, and didn't get the spawn. That hasn't happened in this stretch, but it has occurred in the past. I wouldn't "count" that if it happened.

     

    I got the chest again today, so it appears "fixed". It bothers me that support said they can't do anything about in-game issues, and said I should file an in-game report (which I did a half dozen times, to no effect) or to put an entry into the bugs forum (which NEVER EVER gets replied to or fixed).

     

    I asked to involve management, because it is unacceptable to have a class of problems for which there is no available support avenue.

  8. Support washed their hands of it and told me to post in the bug forum here. Since that's useless 100% of the time, I said it was an unacceptable response. I DID say that if it's my fault, just say so, and then they can wash their hands of it. I don't expect them to tell me any DR details other than that's what's causing it.

     

    But, today it spawned for me. I'm still looking for anybody else who does this daily and has a glitch like this for an extended period. I know there are dozens of people who do exactly what I do every day: same character, doing WvW events between spawns of Rhendak.

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