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Westenev.5289

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Everything posted by Westenev.5289

  1. I remember this being a concern when they removed fall traits - I used to like running portals for my less spacally aware friends, whether that be to the goggles or simply acting as a safety net if someone fell and/or died. I also helped a few randoms, and made jumping puzzle buddies. I probably couldn't do that today - I'd just fall and die with them - which I think is a shame. A 50% fall damage reduction consumable, the same reduction as the old traits, would be perfect, imho.
  2. > @"battledrone.8315" said: > > @"LilSpark.4567" said: > > Oh my god, how many people answered me! Thank you all. Now I understand from most of you why people say the game is dead. From everything I understand and what I saw from the road map the game has at least 5 years to live (5 years I say for haters who misinform new players) . I was scared that he was dying and I thought that in 2 years I will not be able to play it because it will close, even if an expansion comes out next year. It's really my kind of MMO .. when I was little I watched my cousin play (he bought it since it appeared in 2012) and since then I liked it .. but I was too young to be able to buy it, I and forgot about it over time, until now when I bought my expansion directly. I calmed down now. Thank you all for the answers! > > according to the 1st roadmap, there werent gonna be any expansions EVER > the 2nd intoduced fractals as end game content, mostly scrapped now. > the 3rd was about raids, scrapped now. > the 4th is about strikes. roadmaps dont mean much, if you dont have the resources to follow them through. > they are clearly working on something else. the content doesnt match the big workforce they have. I'm pretty sure the 143 layoffs a year ago were probably because they were working on something, but those plans didn't pan out. But that's just conjecture, I think.
  3. People say Gw2 is dead for a verity of reasons, mostly nostalgia. A ) They cannot find people to run the activities they want/need when they need them. This would be a common complaint among people who don't play during peak hours, and presumably among people who will lurk in the lfg tab without actually posting a lfg. B ) Content updates are very "living world" focused and predictable. C ) A lack of PvP / WvW updates or interest, which have caused those communities to either move on or play casually. D ) Linking to point A, they don't see anyone in open world anymore. Towns feel emptier, what with all the foot traffic lost to popular lounges like mistlock sanctuary, and it can feel rare to have encounters with other players in open world. E ) They buy into "the sky is falling" hype, and base their negative mentality on guesswork and rumors - of which there are many, because it's not easy to find out what's going on inside Anet. There was even a rumor floating about that "War Eternal" (the last episode of Season 4) was supposed to be the end of gw2 development.
  4. I'm on team right. I think earthen colours generally look more "correct" on a human(oid), and thus will generally be my unconscious preference.
  5. So long as I have space to advertise, CoE all paths anyone welcome, even you I think fusing all of the dungeon tabs will be a good idea.
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