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Posts posted by Vegeta.2563
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> @"neffi.9175" said:
> Hey is it possible to get 2 map complete rewards (if i did it pre patch) for the Bjora Marches?
Do it and let us know if you get another.
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So patch just hit.. I didn't see any notes on this fix. Is it still not shipped yet?
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> @"Randulf.7614" said:
> Well I'm glad you listened to the feedback. Maybe I'll start doing the dailies now and try and get a couple before the end
I've been doing mine cuz of the 10 ap every 5 days. When you can't get anymore AP from normal dailies, you go to further lengths to get AP elsewhere.
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Gathered already 20 nodes, only went off the first time. This is not 33% chance.
My guess there is an internal cooldown that ANet will not share.
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Fastest is Consortium sickle for plants, and then Unbound Magic Logging Pulse for trees, and Unbound Magic Mining Beam for ore. There should be a new gathering tool with a timekeeper glyph coming out in a few days that says it has a 33% chance to finish gathering instantly. Not sure how that will be compared to Industry which is 50% faster gathering.
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> @"Virdo.1540" said:
> well for me it helped.
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> It got way better, but still worse than before the patch
Been told by several people deleting your local.dat file (the one that stores your email & pass, and other various settings in game).. helps, but I don't feel like redoing all that lol
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I'll have to test the load times with it on and off with like a stopwatch to see how much of a difference it makes.
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> @"Strider Pj.2193" said:
> Maybe fix the walls in SMC and mendons that you ‘fixed’ with this update despite nothing in the patch notes?
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> https://en-forum.guildwars2.com/discussion/95745/best-content-since-2016-flying-walls#latest
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> https://en-forum.guildwars2.com/discussion/95748/north-smc-redesign-issue#latest
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> https://en-forum.guildwars2.com/discussion/95765/really-great-job#latest
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> Unless these are just part of the festival...
according to cmc from illuminati discord .. these changes weren't supposed to ship.. expect a patch to correct it probably "soon"
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I'm running a GTX 1070 strix card.. my load times are longer.
Anyone else experiencing longer load times?
To give an example. Previously it took me around 10-15 seconds to load into Mistlock Sanctuary. Now my timer reached almost 40 seconds (used -maploadinfo in shortcut to see the information)
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> @"videoboy.4162" said:
> Did I imagine that there was a PvP/WvW Reward Track associated with this Festival?
Probably, didn't see it last year either.
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I've been having lag issues as well, which seems to have came from another Level3 backbone server at a different location. I believe Level3 has been having major connection issues for the past month.
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Bumping this thread. This is still an issue.
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So when running PingPlotter on the IP 35.158.175.20, it comes up stating that `ae-2-3202.ear2.Paris1.Level3.net ( 4.69.140.34 )` is coming up with an 86% packet loss.
It's been like this for almost a week now.
Constantly seeing these messages. `The game client is unable to gain access to the log-in server at this time. This is most commonly caused by firewall or router settings, security applications, or connecting through a campus network. For additional support, please visit http://support.guildwars2.com. (Code=42:0:9001:4467:101)`
Even gets to the point where I see Network Error when trying to login to a character.
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> @"Sovereign.1093" said:
> Check if your internet connection is bottlenecking you. Your isp sometimes limit data transfer
Fibre connection, and I normally get around 46 ping, when it was almost 5 times that amount making my skill lag 5 times longer. The lag is even worse than it was last week.
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Last thing I heard a few months back they were checking into the cause of server lag issues in WvW. My guess is the Amazon servers used to run WvW can't handle the amount of skills being used at the same time because of low CPU performance? I mean if this were the case wouldn't the next logical step be just to get better servers to handle it better?
I mean who knows maybe it's a coding issue that isn't handling skill spam properly.
Still would be nice to know from an official source if they are doing something on this matter.
Tonight for me was especially bad, I was even getting 5 second skill lag when only doing a 30 v 30 fight. This was during NA t1.
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> @"Ben Phongluangtham.1065" said:
> Big Balance Patch: First pass is basically done. Cmc is running through some last minute changes and it should start internal testing soon.
Assuming patch notes will be put up beforehand so we can give feedback?
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~~I can't paste a build in the traits tab even though I have one copied.. wat??~~
Turns out it was some random bug that I had to relog (completely close game and reload) to fix it. Not sure if this happens often, but first time I've noticed it.
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Right-Click to Attack/Interact — Allows you to interact with foes, NPCs, and objects by right-clicking on them.
Disable this ^
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Unfortunately the basic window doesn't say much, but the "Show Details" button would.
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> @"Fire Attunement.9835" said:
> Hello all, sorry for the delay in responding on this. We are in the office now and looking into the issue.
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> Thanks for your patience!
>
While you guys are at it, check out snowflake gobbler removing Utility consumable buff as well.
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> @"Hannelore.8153" said:
> Posting it on the forums won't accomplish anything, you need to use the report box that pops up when the game crashes.
I was hitting my skills during the crash and it closed the box on me before I had a chance.. I can't get it to pop up again.. so instead of wasting the report.. this is as much as I could do..
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Can confirm, doing the same thing for me.
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I forgot to hit submit, but here are the details of the crash.
*--> Crash <--*
Assertion: !(childModel->m_flags & MODEL_FLAG_DEFERRED_LINK || childModel->m_flags & MODEL_FLAG_LINKED)
File: ..\..\..\Engine\Model\ModelLinking.cpp(152)
App: Gw2-64.exe
Pid: 1884
BaseAddr: 000000013FBF0000
ProgramId: 101
Build: 101113
When: 2019-12-21T06:43:15Z 2019-12-21T00:43:15-06:00
Uptime: 0 days 0:45:56
Flags: 0
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Back on March 5th 2019, A patch released which made banners only interactable by the owner.
> Banners can now only be picked up by the warrior who summoned them.
Meaning the interact key (F by default), would allow the owner to be able to pick up the banners.. and I was thinking. We have people with Personal Black Lion Merchant, or Personal Black Lion Trading Post, or even the 2 week Golem Banker that no one else can interact with, however people love to drop these on top of things you need to loot (like take Auric Basin meta for example). If having these items switched over to use the same thing the banners are, it would help cut down people trying to do this sort of thing. I do not see a negative part about switching this over as only the user can talk to the npc anyway. The single use versions would still be normal and can be spoken to by anyone.
WvW is broken
in Bugs: Game, Forum, Website
Posted
> @"Jura.2170" said:
> > @"Fire Attunement.9835" said:
> > Okay everyone, WvW is back up and running!
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> Could you please do something about skill lag in WvW?
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> When there's lots of players near each other, skills take like at least half a minute to go off, or they never do
Is this half a minute an exaggeration, or is it more like 3-5 seconds how it normally is when you have blob v blob v blob?