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Dante.1508

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Posts posted by Dante.1508

  1. > @"maddoctor.2738" said:

    > > @"Dante.1508" said:

    > > Remember at hot release customers mass exited GW2 (i was one of them) so i'm sure that is in the back of their minds daily.

    >

    > They did? According to the NCSoft report gem store sales after the release of HOT were "stable", meaning that "mass exodus" did not affect the financials of the game. At least when it comes to in-game / gem store purchases because we all know that the game went free to play shortly before the release of HOT and caused their revenue from sales to tank to the bottom because the core / free game wasn't good enough to force conversions (also identified by NCSoft themselves)

    >

    > Also, given how meta events on HOT maps were always well populated, and still are, we can say with a certain degree of certainty that the "mass exodus" you claim to happen had no effect to the game's in-game activity and popularity, nor on their financial state, so even if it did happen it was of no consequence at all. Losing players that play once a month for 20 minutes and not buy anything from the gem store, didn't really hurt the game.

     

    Considering anet nerfed their content "because it was overtooled and hard on customers" yes there was a mass exodus, do you really think anet would nerf whole expansions (past released content) if there hadn't been a massive backlash and a lot of customers leaving..

     

    When else has anet ever nerfed whole content expansions in the past before HoT.. Never.

    https://www.mmorpg.com/guild-wars-2/columns/how-heart-of-thorns-failed-and-path-of-fire-succeeded-2000107410

  2. > @"Linken.6345" said:

    > > @"Dante.1508" said:

    > > > @"AdamWarlord.6782" said:

    > > > Edit: This post is to voice a percentage of player base's opinion(may it be a minority, majority, or even just me) on HoT including mine. **I have nothing less than love for the game Devs and the community**. I have been playing for 2-3 years atleast, and have played some GW1 back in the day. Im not just throwing shade on the HoT content. ** I am trying to voice my opinion and my experience in a straightforward manner. **

    > > >

    > > > Alright, so i just finished up my online classes and studies for my upcoming third year exams and I sit to do my daily completion of a legendary, going on for weeks now. As you can understand, i don't have more than maybe 2-3 hours to play at best. Completion of Eternity and other core legendary weapons took time, but atleast it was doable without frustration and having "fun". When it comes to HoT, I don't know what i am even doing. I am trying to go around the map 90% of the time trying not to die because the floor minion mobs are so OVERPOWERED. I have been playing the game for 2 years, and i have avoided HoT every chance i got because of the same exact reasons i am about to mention.

    > > >

    > > > 1. Its very hard to see, hate the map design and how dark it is in 70% of the places.

    > > > 2. Lags way too much on my mid end laptop.

    > > > 3. Floor mobs are wayy too overpowered and feel like boss mobs.

    > > > 4. Hence because of the same reason above, VERY hard to level up the masteries.

    > > > 5. Why do masteries you ask? Because there are wayy too many hero points and other aspects of the completion of HoT, which require doing them. Which sucks.

    > > > 6. I can't Solo 50% of the hero points, being a max reaper.

    > > > 7. WAIT, I NEED TO DO A ADRENALINE MASTERY TO DO A HERO POINT WHICH CONSUMES MY LIFE WHEN I EAT BACON? WHEN MY LIFE POOL IS 22k??

    > > > 8. I actually start to rage(sorry for caps above) playing guild wars 2, which is 90% of the time fun, except when i play HoT.

    > > > 9. And due to the above reasons i mentioned above, I actually can feel better playing DARK SOULS than HoT.

    > > >

    > > > I also get why they would be reluctant to nerf the mobs more and bring some player driven balance , but atleast 50% if not more gamers are casual on gw2 and want to play not to rage but to have a good time, i don't mind taking months to get my legendary, BUT ATLEAST let the process be fun. I don't want to get grabbed by a rip off stegosaurus while i'm on my raptor and get 2 shot with 22k health. Any balance, related to player level, or player-online time based balance on mobs, a bit more lighting in HoT maps, a bit more of anything. I get HoT is a very old expansion and that Cantha is coming. But atleast respect your players who are trying their hardest to stick to the game and trying to voice their opinions for a change. And of-course please try providing it. Alright! Back to returning to a checkpoint which takes me halfway across the map from the hero point i just died on, and try to re attempt it with broken armor, because there is no repair station nearby, and i don't have a million repair canisters because i'm a casual.

    > > >

    > > > Edit: I realized they have nerfed the difficulty once, i can't imagine what the mobs were like.

    > > > Edit: I get where most of you all are coming from, But as i said, its my opinion and many other casual gamers opinion on the content. Leading to a player driven balance, not a balance for everyone.

    > > >

    > >

    > > Only time i do hot and pof is for hero points then i'm out again, its not fun at all.. true it was nerfed apparently at release cause so many customers quit but it wasn't even remotely nerfed enough.. I mostly play in tyria as its a lot better gameplay experience. If it had not been for mounts and hero points in hindsight i'd have never even bothered with the expansions.

    > >

    > > That said i hope they learned from their mistakes with cantha.

    >

    > I do as well, since heart of thorns maps are played more then path of fire maps.

    > Hopefully they lean more towards hot in the new expansion.

     

    Remember at hot release customers mass exited GW2 (i was one of them) so i'm sure that is in the back of their minds daily.

  3. > @"Trise.2865" said:

    > You probably don't remember, but in the years since Path of Fire, there was a push on the forums to "make content mean something". tl;dr: They wanted the various skills learned and unlocks achieved to be attached to questing, have their own stories, etc., etc. to make better use of the Mastery systems and drive engagement in expansion content. Folks were unhappy that their skills and abilities just happened, with no cause or reason.

    >

    > This is the result.

     

    Tedious fetch quests does not equal interesting content, just saying. For me tyria was fine i still play there 8 years later.. Not all of us are content locusts.

  4. > @"Mortifera.6138" said:

    > Anyone else finding it difficult to get into other MMOs after playing Guild Wars 2? I tried to get into ESO, but I like being able to get into PvP right away. Moreover, the lack of grind in GW2 makes me appreciate it over any other MMORPG. I just can't play any other MMO now.

     

    To a point yes and no.. for me the grind in guildwars 2 is just different more like a mobile game type grind, things like ascended, legendaries, mounts etc.. yeah they aren't strictly needed but they still are a tedious grind.. I like GW2 a lot but i miss the day to day leveling grind, thats why i have 18 characters i love the leveling up aspect.. I just wish it wasn't just to 80 more like 160.. I do play other mmorpgs Fallout 76 and SWTOR are all excellent these days to me.

     

    ESO is far to painful latency wise and unbalanced classes worse than here, i enjoyed it but their megaserver is not friendly to Aussies.

     

    Gw2 is just a different type of grind.. Nearly all games have their merits.

  5. > @"Atomos.7593" said:

    > > @"Dante.1508" said:

    > > > @"LucianDK.8615" said:

    > > > > @"Dante.1508" said:

    > > > > Skyscale is not worth it after getting the griffon.. Griffon is far superior to Skyscale to me. The grind required to get such a lackluster mount was insanely over the top so i gave up.

    > > >

    > > > The skyscale dramatically outclasses the griffon, which I almost never use anymore. Why you ask? Unlike the griffon, the skyscale does not have forward momentum, plus it doesnt need you to constantly hit space to keep flapping. And you can cover a lot of ground with 4x dash with the skyscale if having bond of vigor, letting you hit ledges that the griffon never could reach.

    > > >

    > > > You dont know what you are missing. Just farm eternal ice in bjora marches and exchange it for the currencies. I farmed x250 of each in a single day, from early morning to past midnight. And that was before bjora marches.

    > > >

    > > > And do not judge the skyscale on the rent-a-scale. It gets much better with the masteries. Plus theres MANY volatile magic trails in the air of ls4, as well working with the karma trails in IBS. Keep taking volatile magic and your stamina meter refills, letting you have unlimited flight while you have VM to munch.

    > > > It does however not work with unbound magic from ls3.

    > >

    > > I have more than 250 of everything already the mats aren't the issue its the stupid fetch quest after fetch quest..

    >

    > Yeah, for me this was the "hardest" part. Just when you think it's over, the next step requires you to do another one. You can probably get it all done in a couple of days but for me this would be mindlessly boring. I had to do it over a few months.

    >

     

    The mindlessly boring part is 100% accurate, and for the record i hated the Griffon one as well.

  6. > @"AdamWarlord.6782" said:

    > Edit: This post is to voice a percentage of player base's opinion(may it be a minority, majority, or even just me) on HoT including mine. **I have nothing less than love for the game Devs and the community**. I have been playing for 2-3 years atleast, and have played some GW1 back in the day. Im not just throwing shade on the HoT content. ** I am trying to voice my opinion and my experience in a straightforward manner. **

    >

    > Alright, so i just finished up my online classes and studies for my upcoming third year exams and I sit to do my daily completion of a legendary, going on for weeks now. As you can understand, i don't have more than maybe 2-3 hours to play at best. Completion of Eternity and other core legendary weapons took time, but atleast it was doable without frustration and having "fun". When it comes to HoT, I don't know what i am even doing. I am trying to go around the map 90% of the time trying not to die because the floor minion mobs are so OVERPOWERED. I have been playing the game for 2 years, and i have avoided HoT every chance i got because of the same exact reasons i am about to mention.

    >

    > 1. Its very hard to see, hate the map design and how dark it is in 70% of the places.

    > 2. Lags way too much on my mid end laptop.

    > 3. Floor mobs are wayy too overpowered and feel like boss mobs.

    > 4. Hence because of the same reason above, VERY hard to level up the masteries.

    > 5. Why do masteries you ask? Because there are wayy too many hero points and other aspects of the completion of HoT, which require doing them. Which sucks.

    > 6. I can't Solo 50% of the hero points, being a max reaper.

    > 7. WAIT, I NEED TO DO A ADRENALINE MASTERY TO DO A HERO POINT WHICH CONSUMES MY LIFE WHEN I EAT BACON? WHEN MY LIFE POOL IS 22k??

    > 8. I actually start to rage(sorry for caps above) playing guild wars 2, which is 90% of the time fun, except when i play HoT.

    > 9. And due to the above reasons i mentioned above, I actually can feel better playing DARK SOULS than HoT.

    >

    > I also get why they would be reluctant to nerf the mobs more and bring some player driven balance , but atleast 50% if not more gamers are casual on gw2 and want to play not to rage but to have a good time, i don't mind taking months to get my legendary, BUT ATLEAST let the process be fun. I don't want to get grabbed by a rip off stegosaurus while i'm on my raptor and get 2 shot with 22k health. Any balance, related to player level, or player-online time based balance on mobs, a bit more lighting in HoT maps, a bit more of anything. I get HoT is a very old expansion and that Cantha is coming. But atleast respect your players who are trying their hardest to stick to the game and trying to voice their opinions for a change. And of-course please try providing it. Alright! Back to returning to a checkpoint which takes me halfway across the map from the hero point i just died on, and try to re attempt it with broken armor, because there is no repair station nearby, and i don't have a million repair canisters because i'm a casual.

    >

    > Edit: I realized they have nerfed the difficulty once, i can't imagine what the mobs were like.

    > Edit: I get where most of you all are coming from, But as i said, its my opinion and many other casual gamers opinion on the content. Leading to a player driven balance, not a balance for everyone.

    >

     

    Only time i do hot and pof is for hero points then i'm out again, its not fun at all.. true it was nerfed apparently at release cause so many customers quit but it wasn't even remotely nerfed enough.. I mostly play in tyria as its a lot better gameplay experience. If it had not been for mounts and hero points in hindsight i'd have never even bothered with the expansions.

     

    That said i hope they learned from their mistakes with cantha.

  7. > @"AliamRationem.5172" said:

    > > @"Dante.1508" said:

    > > Skyscale is not worth it after getting the griffon.. Griffon is far superior to Skyscale to me. The grind required to get such a lackluster mount was insanely over the top so i gave up.

    >

    > You never unlocked the skyscale. How would you know whether or not the griffon is superior to it? Rent-a-skyscale is not the same thing as fully unlocked skyscale with bond of vigor and leap of faith. The skyscale is better in virtually every way as a multi-purpose mount. It completely replaces the griffon in this role. However, the griffon is still useful for its dive maneuver and the skyscale makes it easier to gain sufficient altitude to use it.

     

    I used the testers, they were atrocious even max tier they'd not be as good as griffon speed and maneuverability, to me. I am glad the op got theirs though it was a crazy challenge to me but to them i congratulate their work.

    > @"LucianDK.8615" said:

    > > @"Dante.1508" said:

    > > Skyscale is not worth it after getting the griffon.. Griffon is far superior to Skyscale to me. The grind required to get such a lackluster mount was insanely over the top so i gave up.

    >

    > The skyscale dramatically outclasses the griffon, which I almost never use anymore. Why you ask? Unlike the griffon, the skyscale does not have forward momentum, plus it doesnt need you to constantly hit space to keep flapping. And you can cover a lot of ground with 4x dash with the skyscale if having bond of vigor, letting you hit ledges that the griffon never could reach.

    >

    > You dont know what you are missing. Just farm eternal ice in bjora marches and exchange it for the currencies. I farmed x250 of each in a single day, from early morning to past midnight. And that was before bjora marches.

    >

    > And do not judge the skyscale on the rent-a-scale. It gets much better with the masteries. Plus theres MANY volatile magic trails in the air of ls4, as well working with the karma trails in IBS. Keep taking volatile magic and your stamina meter refills, letting you have unlimited flight while you have VM to munch.

    > It does however not work with unbound magic from ls3.

     

    I have more than 250 of everything already the mats aren't the issue its the stupid fetch quest after fetch quest..

    > @"naiasonod.9265" said:

    > I'm still plinking away at it, but I feel almost zero motivation to get there. It isn't a true flying mount, and I don't need it for anything...at all. It would make life easier when I'm chasing DF pre and meta zergs around, but...not gonna lie; I keep up just fine anyway, and I don't really care otherwise.

    >

    > Skyscale is just another almost-but-not-quite-actually-flying mount. My enthusiasm, and my concern to work hard and focus like I'm crafting another legendary, will be held in reserve for if/when we ever get the chance to get a real flying mount.

    >

    > And if we never do, I'll probably get the skyscale someday. I do pick at it here and there when I go 'meh, lets poke this a little bit' right up until I go 'well this is boring, time to go do something fun'.

    >

    > Worst mistake Anet made on selling me on the skyscale was letting me preview it by flying the borrowed ones. People tell me the one you can get is a bit better, but honestly, I still don't care. It doesn't really fly in anything but the most resource-restricted of fashions, and I don't really care about hovering.

    >

    > I got the griffon. The griffon is all the fake flying mount I had enthusiasm for. I've got none left for the other fake flying mount.

     

    Thats exactly my take but i don't even bother anymore its just way to much work for such a small gain.

  8. > @"yann.1946" said:

    > > @"Dante.1508" said:

    > > > @"yann.1946" said:

    > > > > @"Dante.1508" said:

    > > > > > @"yann.1946" said:

    > > > > > > @"Dante.1508" said:

    > > > > > > Yes There should be no mods in an mmorpg.. its opens far to many cans of worms and very few mmo's even allow these things without being banned.. Very poor on Anets behalf to allow these hacks.

    > > > > >

    > > > > > But they are not hacks, they don't change the code whatsoever

    > > > > >

    > > > > > > > @"yann.1946" said:

    > > > > > > > > @"Thornwolf.9721" said:

    > > > > > > > > No mods should exist, close the back door and removing the hackers from the game and show you care about the game in general.

    > > > > > > > >

    > > > > > > > > If it were meant to be here, they'd of implemented it. If its not in the game as it is then it doesn't need to exist; This is becoming a "nerf buttons" fiasco like in Warhammer online where you could bypass the GCD and fire multiple of the same skill regardless of cooldown. Thats not here "yet" but hackers are running rampant in all game-modes, the toxicity due to meters existing is at an all time high. Either implement these abundantly used mods into the game as core features and QOL or come out, and say you dont support it and are closing the back door to prevent people from messing with the code and to do so is an instant ban REGARDLESS of who you are.

    > > > > > > >

    > > > > > > > What about mods who don't mess with the code, just screencap for example?

    > > > > > > >

    > > > > > >

    > > > > > > None at all, you allow one you need to allow all... So no nothing, nada, zilch.

    > > > > >

    > > > > > Thats not how rules work though, thats like saying well if we allow people to drive 30 km/h you allow them to ride 500km/h. So we should not allow cars.

    > > > >

    > > > > See you are ok with arcdps but you are not ok with people never dying and flying around in WvW which is also a script mod.. just not a friendly one.. But they still use them to screw others over just like arcdps.

    > > >

    > > > But it's not an hack per definition. It doesn't change the game code/information that gets send to the server.

    > > >

    > > > And let's be clear here, toxicity decreased from my experience after the introduction of dps meters not increased.

    > > >

    > > > And will you address the point I made about rules not applying to all cases. Why should add-ons be the one exception to this and be all or nothing?

    > > >

    > > >

    > >

    > > Its got to inject some to see what other customers are doing.. obviously is checking the code to see what the raid group is doing.. Because if you allow one you have to allow them all.

    >

    > Why are you so adament on having no nuance? As a company it's perfectly possible to allow some and disallow others.

    >

    > Explain to me please why you can't have nuanced rules.

    >

    > > > @"TwoGhosts.6790" said:

    > > > > @"Dante.1508" said:

    > > > > See you are ok with arcdps but you are not ok with people never dying and flying around in WvW which is also a script mod.. just not a friendly one.. But they still use them to screw others over just like arcdps.

    > > >

    > > > It's impossible for me to take that comparison seriously. You're really stretching.

    > > >

    > > > > @"Dante.1508" said:

    > > > > > @"TwoGhosts.6790" said:

    > > > > > The results are in...

    > > > > > Seems pretty conclusive.

    > > > >

    > > > > If thats the case why are raids considered niche and the population doing them so small.. I think a forum poll does not show the full picture of customers.

    > > >

    > > > I don't do raids, and I use arcdps all the time.

    > > >

    > > > Ofc a forum poll does not show the full picture of all customers. For that you would have to poll them all.

    > > >

    > > > But the results of this poll are clear, and one might assume that it represents the views of that proportion of the playerbase which both frequents the forums and which cares enough about the issue to vote.

    > > >

    > > > It's not dismissable.

    > >

    > > No it represents the views of the raiding portion of the Forum community.

    >

    > Possibly, but this is placed in general so its to be expected that it represents the general forum population.

     

    Its been explained all through this thread why.

  9. > @"Walao Speaker.4937" said:

    > > @"Dante.1508" said:

    > > > @"Abz.6712" said:

    > > > Hey guys i'm a returning player from 2013, i'm currently locked in Fort Apsenwood, was wondering if it still has a good oceanic population in the server or should i wait and switch to another when there's space?

    > > > Also any ocenaic guilds out there in FA?

    > >

    > > Sea of sorrows was always the unofficial Oceanic server.

    >

    > But SoS was last open in Feb so there's that

     

    Sorry open how? I've been on SoS for 8 years or so so i'm not sure what you mean by open?

  10. > @"yann.1946" said:

    > > @"Dante.1508" said:

    > > > @"yann.1946" said:

    > > > > @"Dante.1508" said:

    > > > > Yes There should be no mods in an mmorpg.. its opens far to many cans of worms and very few mmo's even allow these things without being banned.. Very poor on Anets behalf to allow these hacks.

    > > >

    > > > But they are not hacks, they don't change the code whatsoever

    > > >

    > > > > > @"yann.1946" said:

    > > > > > > @"Thornwolf.9721" said:

    > > > > > > No mods should exist, close the back door and removing the hackers from the game and show you care about the game in general.

    > > > > > >

    > > > > > > If it were meant to be here, they'd of implemented it. If its not in the game as it is then it doesn't need to exist; This is becoming a "nerf buttons" fiasco like in Warhammer online where you could bypass the GCD and fire multiple of the same skill regardless of cooldown. Thats not here "yet" but hackers are running rampant in all game-modes, the toxicity due to meters existing is at an all time high. Either implement these abundantly used mods into the game as core features and QOL or come out, and say you dont support it and are closing the back door to prevent people from messing with the code and to do so is an instant ban REGARDLESS of who you are.

    > > > > >

    > > > > > What about mods who don't mess with the code, just screencap for example?

    > > > > >

    > > > >

    > > > > None at all, you allow one you need to allow all... So no nothing, nada, zilch.

    > > >

    > > > Thats not how rules work though, thats like saying well if we allow people to drive 30 km/h you allow them to ride 500km/h. So we should not allow cars.

    > >

    > > See you are ok with arcdps but you are not ok with people never dying and flying around in WvW which is also a script mod.. just not a friendly one.. But they still use them to screw others over just like arcdps.

    >

    > But it's not an hack per definition. It doesn't change the game code/information that gets send to the server.

    >

    > And let's be clear here, toxicity decreased from my experience after the introduction of dps meters not increased.

    >

    > And will you address the point I made about rules not applying to all cases. Why should add-ons be the one exception to this and be all or nothing?

    >

    >

     

    Its got to inject some to see what other customers are doing.. obviously is checking the code to see what the raid group is doing.. Because if you allow one you have to allow them all.

    > @"TwoGhosts.6790" said:

    > > @"Dante.1508" said:

    > > See you are ok with arcdps but you are not ok with people never dying and flying around in WvW which is also a script mod.. just not a friendly one.. But they still use them to screw others over just like arcdps.

    >

    > It's impossible for me to take that comparison seriously. You're really stretching.

    >

    > > @"Dante.1508" said:

    > > > @"TwoGhosts.6790" said:

    > > > The results are in...

    > > > Seems pretty conclusive.

    > >

    > > If thats the case why are raids considered niche and the population doing them so small.. I think a forum poll does not show the full picture of customers.

    >

    > I don't do raids, and I use arcdps all the time.

    >

    > Ofc a forum poll does not show the full picture of all customers. For that you would have to poll them all.

    >

    > But the results of this poll are clear, and one might assume that it represents the views of that proportion of the playerbase which both frequents the forums and which cares enough about the issue to vote.

    >

    > It's not dismissable.

     

    No it represents the views of the raiding portion of the Forum community.

  11. > @"Abz.6712" said:

    > Hey guys i'm a returning player from 2013, i'm currently locked in Fort Apsenwood, was wondering if it still has a good oceanic population in the server or should i wait and switch to another when there's space?

    > Also any ocenaic guilds out there in FA?

     

    Sea of sorrows was always the unofficial Oceanic server.

  12. As a PvE customer Meta is one of my most hated things in an mmorpg.. Partially why i avoid pvp, wvw Raids even etc, because i play for choices.. PvP is so shoe horned into meta you are literally forced to play certain builds or not play at all.. Nothing else is ok..

     

    I kinda equate meta to a very long hallway with no doors and something behind you pushing you forward, playing a game like that is just not fun at all for me.

  13. > @"yann.1946" said:

    > > @"Dante.1508" said:

    > > Yes There should be no mods in an mmorpg.. its opens far to many cans of worms and very few mmo's even allow these things without being banned.. Very poor on Anets behalf to allow these hacks.

    >

    > But they are not hacks, they don't change the code whatsoever

    >

    > > > @"yann.1946" said:

    > > > > @"Thornwolf.9721" said:

    > > > > No mods should exist, close the back door and removing the hackers from the game and show you care about the game in general.

    > > > >

    > > > > If it were meant to be here, they'd of implemented it. If its not in the game as it is then it doesn't need to exist; This is becoming a "nerf buttons" fiasco like in Warhammer online where you could bypass the GCD and fire multiple of the same skill regardless of cooldown. Thats not here "yet" but hackers are running rampant in all game-modes, the toxicity due to meters existing is at an all time high. Either implement these abundantly used mods into the game as core features and QOL or come out, and say you dont support it and are closing the back door to prevent people from messing with the code and to do so is an instant ban REGARDLESS of who you are.

    > > >

    > > > What about mods who don't mess with the code, just screencap for example?

    > > >

    > >

    > > None at all, you allow one you need to allow all... So no nothing, nada, zilch.

    >

    > Thats not how rules work though, thats like saying well if we allow people to drive 30 km/h you allow them to ride 500km/h. So we should not allow cars.

     

    See you are ok with arcdps but you are not ok with people never dying and flying around in WvW which is also a script mod.. just not a friendly one.. But they still use them to screw others over just like arcdps.

    > @"TwoGhosts.6790" said:

    > The results are in...

    > Seems pretty conclusive.

     

    If thats the case why are raids considered niche and the population doing them so small.. I think a forum poll does not show the full picture of customers.

  14. > @"Ghost.2961" said:

    > > @"Dante.1508" said:

    > > Yep 1377 ping and now i cannot even login anymore, Australian here.

    > >

    > > Gave up its unplayable gonna play SWTOR it can have my money and time this is not worth it.

    > > > @"RoboticZombie.4265" said:

    > > > I just wanted to keep everyone updated about what I heard from support. They said that they were working on this issue on their end.

    > > >

    > > > They told me they would post updates to the issue to this thread: [https://en-forum.guildwars2.com/discussion/111982/an-update-on-game-performance-issues](https://en-forum.guildwars2.com/discussion/111982/an-update-on-game-performance-issues)

    > >

    > > That was almost a month ago and its not changed at all, still horrible daily.

    >

    > Is that game good? Due to these ping issues I'm ready to hop onto BDO or SWTOR. I wish New World was ready.

     

    Its a bit clunky and to play best you need a subscription, you can play free but its limited a lot like here (not as bad as some) that said yes its very fun and heaps to do.. The SWTOR cash shop is a lot cheaper than Guildwars 2 to buy stuff.

  15. > @"Lagg.3960" said:

    > > @"exilan.8736" said:

    > > I quit the game years ago but I have been playing it again 2 weeks ago without any issue. But since yesterday and for absolutely no reason, I get a lot of issues (can't login, infinite loading, can connect but get disconnected after few minutes, ...). It's unplayable. I did a complete troubleshooting and tried absolutely everything I could find in Support section, Google, forums etc. The issue is not coming from my side, every single other online game works fine, I have a ping of 12 ms, 0 packet loss, a really good connection from my ISP, my computer is wired to the router etc. It makes me wonder why I came back on this game, I want to quit already ...

    >

    > I'm in the exact same situation.

     

    Same last 3-4 days for me..

  16. Yep 1377 ping and now i cannot even login anymore, Australian here.

     

    Gave up its unplayable gonna play SWTOR it can have my money and time this is not worth it.

    > @"RoboticZombie.4265" said:

    > I just wanted to keep everyone updated about what I heard from support. They said that they were working on this issue on their end.

    >

    > They told me they would post updates to the issue to this thread: [https://en-forum.guildwars2.com/discussion/111982/an-update-on-game-performance-issues](https://en-forum.guildwars2.com/discussion/111982/an-update-on-game-performance-issues)

     

    That was almost a month ago and its not changed at all, still horrible daily.

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