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Solanum.6983

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Everything posted by Solanum.6983

  1. Some consumables that grant mastery EXP or can be sold for 50 silver.
  2. They need better rewards in general but I think the problem with buffing Skirmish tracks is that you'll get even more people afk farming pips, It's already bad enough since that's the only way to get Tickets. They need to offer track progress from actual gameplay rather than just rewarding anyone in the game, Defending/Capping Higher tiers bringing better rewards.
  3. It depends on the material you're trying to dye but for what I'm wearing the closest I could get was with the Pewter Dye.
  4. I started my very first legendary when the Armory was announced. My Goal for 2021 is to continue what I've been doing since and fill up as much of the soon to be armory as I can.
  5. I'd say it'll happen eventually they seem to like making wing sets which I do enjoy too :)
  6. I don't see Pistol or Rifle as Ranger weapons. I'd personally like to see Scepter with some ties to Spirits of the Wild.
  7. There's so many things that when combined make this the only MMO I actually get lost in. The Community: This is the top of my list, The GW2 community is the best I've experienced in any other game. People are friendly and quick to help and will even go out of their way to do so. The Combat: The action combat system is amazing and Having so many different skills, professions, weapons, specs to play around with that can completely change your fighting style is very exciting. The Environments: The Art team knock it out of the park almost every time with Maps, It's a lot of fun to explore and just take in how beautiful the game is. Mounts: The mount system is another positive, you can't just fly up high and skip over content or make other mounts useless, each has their own niche and Mounts like griffon and roller Beatle are so much fun to master. Gear: It's relatively easy to gear up a character to max stats and there's no endless grind. Living world being free: I almost overlooked this but the fact that by simply playing within the 2/3 months between releases you get the current episode unlocked for free os great! The Cost: The expansions are so damn cheap for the sheer amount of content you get. going on from the previous point too, you really don't have to spend much to get years and years worth of previous content.
  8. I don't mind Rytlock but that's about as much Char as I can handle. I cant stand their dialog and the whole steel aesthetic isn't my favorite so this saga being heavily char focused hasn't been all that exciting to me.
  9. They generally never update released items, I'd rather they make a Aura tab in the wardrobe where you can account bind all the cosmetic Auras ( https://wiki.guildwars2.com/wiki/Cosmetic_aura )
  10. For traversing Maps and getting to Mastery points, Skyscale is probably more what you're looking for but griffon and springer together can get you to most places a skyscale can If the grind for skyscale is off putting to you. If you get to a high place a Griffon can stay in the air for as long as you need if you know how to fly it. Staying in the air with the Griffon boils down to Diving to gain momentum and Pulling back up to regain your original altitude, Once you get the hang of it it's pretty easy.
  11. I wish I could vote for all of the above but ultimately for me I chose the maps, Simply because the older maps are small and predictable, It's just the same thing over and over. At least Red boarder there's a lot of verticality to play with and open space for large fights. The Maps could be so much better than they are, I'm sure it'd need some balancing but why not add in some Underground tunnels, Underwater areas, Gliding Updrafts, Tactic Leylines, Medizookas ect... All that said though, another huge factor is gameplay, With how little balance changes there is the Meta stays the same and problematic things don't get looked at for months at a time, the same goes for underused/weak skills that could offer more variety.
  12. With the expansion coming I have big hopes for 2021, Expansions and what we know is coming with it aside I'm excited to see the Legendary Armory release. Being able to play Alts and try out new builds on a whim without having to do a bank swap every time is going to be great.
  13. Same here, I hadn't had an issue in months but since the Wintersday patch I've had lag spikes and crashes regularly.
  14. I enjoy the game mode but yeah I get the frustration, often there's not enough people playing to fill all maps so depending on the map your on it can seem pretty dead. Hopping between locations wouldn't be exactly fair since it'd benefit big groups even more. I'd suggest trying to get Warclaw, It makes traversing the maps a lot better. As for camps, they're out in the open so they are made to flip often It's towers and keeps you need to worry about unless the camp is tiered up and the towers/keep nearby need supply. There's potential in the game mode to be amazing but I agree with most of what you said as being some of the problems that sadly don't/wont get addressed.
  15. I wish they would make a New Tab just for all the Cosmetic Auras. https://wiki.guildwars2.com/wiki/Cosmetic_aura Doing so would account bind infusions/enrichments/gear with Cosmetic Auras and remove the effect from the original item. This would also help with people who don't want the legendary trinket effects.
  16. > @"Ashantara.8731" said: > Then it's safe to assume it's indeed a server connection issue. I am on EU, too, and didn't encounter any problem so far, though. Yeah I think it is, Just had my 3rd crash now. Hopefully it gets resolved soon.
  17. I think there's issues with the servers. I usually never have issues playing but crashed twice today and got the Same message as you just now but was able to log in on second try.
  18. I like the designs but If we were to get mounts I'd rather they have different mechanics even if that means making something new like jackal portals in order for them to be relevant. Like for example if we go to cantha and there's a huge underwater area I'd like If we were to get another underwater mount maybe having something similar to griffon's flying mechanics where you need to dive to gain speed, This way it works in deep waters but in shallow were you cant dive very far it's slower than skimmer. As much as I love the designs you drew I think having the same mechanics on different mounts just with another skin would be wasted potential when you could make them unique even if just slightly so.
  19. > @"Lonewolf Kai.3682" said: > > @"Solanum.6983" said: > > I'd love a Longbow thief but I don't think the nerf has anything to do with upcoming weapons/skills. > > > > I see the internets have failed your sarcasm meter, as it did with several posters. oh :lol: I can never tell with these forums
  20. It's what I'm hoping for, stealth healing could be so fun.
  21. I'd love a Longbow thief but I don't think the nerf has anything to do with upcoming weapons/skills.
  22. WvW is the least profitable game mode. Rewards are timegated to tracks that progress every 5 minutes so your Gold per hour is pretty low. That said, If you want to get the best value for your time I'd suggest the Gift of Battle reward Track with Boosters if you have any and WvW Reward Track Enrichment. That's pretty much all you can do.
  23. I like spirits, It's a shame them being stationary makes them next to useless in WvW where Battles are constantly moving and anything standing still gets aoe spammed and dies quickly.
  24. Honestly, for being marketed as being repeatable content, They lack in basic replayability. The Positives are they aren't difficult and groups don't have to worry about classes or skills really and can just join randomly, This is good if you want solo/casual players to repeat these instances. But then you have almost every other aspect of them taking away from that. The whole instance is just a copy paste of the Story instance, they don't feel like they stand alone as their own things, I think removing some of the Dialog once you complete the story chapter could help here. The Bosses are unengaging, They need to Give the Bosses unique mechanics. The Harpy's fire tornados are a good start but even than It still needs more. Starting Events should Auto complete once all tasks are done, if you want replayability having minutes of downtime before the actual event even starts is counterproductive. And Most importantly, They need Better Rewards for the time you spend, Right now they take quite some time and have barely any value for the time you spend. Basically if you want something to be replayed by a majority of players you have to make it easily accessible, profitable and fun to revisit, DRMs are accessible but fail at being fun or rewarding.
  25. My favorite outfit in the game, No unnecessary skirts or random pieces of bulky fabric everywhere.
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