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Brimstone Jack.3462

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Everything posted by Brimstone Jack.3462

  1. > @"GameTheory.8059" said: > > @"Brimstone Jack.3462" said: > > > @"GameTheory.8059" said: > > > If you don’t find what you are looking for on SF send me a DM. I’m a driver for a competitive WvW guild but we are on a different server > > > > Funny part is that I just came to SF because a guild said they'd help me learn wvw. All they did was tell me to Google it, then ask me to join pvp auto-tournys with them. :/ > > That’s unfortunate, sorry to hear that. WvW is better with mentorship and an organized guild. Hit me up in game / discord and I’d happy to show you around regardless of what server you are on. > > In game GameTheory.8059 discord Follow Me#9829. Thanks! What times are usually best? I play odd hours sometimes. I'm on PST.
  2. > @"GameTheory.8059" said: > If you don’t find what you are looking for on SF send me a DM. I’m a driver for a competitive WvW guild but we are on a different server Funny part is that I just came to SF because a guild said they'd help me learn wvw. All they did was tell me to Google it, then ask me to join pvp auto-tournys with them. :/
  3. LF Guild to help me learn WVW on NA Sorrow's Furnace (WVW/PVP Casual/Semi-Hardcore PST)
  4. > @"Fueki.4753" said: > > @"Khalisto.5780" said: > > Mesmer loses 100 vit per clone\phantasm > Don't forget to reduce Necromancers' health for active minions. If you're getting killed by necro minions, you deserve it. AOE and literally the tiniest bit of kiting/LOS and you're clear. Then cleanse and slap that necro for trying to ez mode you.
  5. > @"Xuazinegueri.3592" said: > > @"Brimstone Jack.3462" said: > > > @"Xuazinegueri.3592" said: > > > > @"jsp.6912" said: > > > > very bad idea > > > > > > why? > > > > > > @"Brimstone Jack.3462" @"felix.2386" you guys are changing the subject of the topic, create a new topic do discuss this or join one of the 100 that already exist > > > > Mind your own. Nobody needs fake minimods. > > Nobody needs clueless people talking about stuff that shouldnt be discussed in the topic. It has nothing to do to the main subject, please create a new topic or discuss where you should, I came here to see the suggestion about build diversity regarding amulets and not a childish discussion between 2 players, on a completely different matter. Wait, why am I talking to you? Your opinion is of no consequence to me in the slightest. I can't block you, but I can willfully ignore anything you have to say from this point. Toodles.
  6. > @"Xuazinegueri.3592" said: > > @"Brimstone Jack.3462" said: > > > @"Xuazinegueri.3592" said: > > > > @"jsp.6912" said: > > > > very bad idea > > > > > > why? > > > > > > @"Brimstone Jack.3462" @"felix.2386" you guys are changing the subject of the topic, create a new topic do discuss this or join one of the 100 that already exist > > > > Mind your own. Nobody needs fake minimods. > > Nobody needs clueless people talking about stuff that shouldnt be discussed in the topic. It has nothing to do to the main subject, please create a new topic or discuss where you should, I came here to see the suggestion about build diversity regarding amulets and not a childish discussion between 2 players, on a completely different matter. Yeah, talking about balancing items in a thread about balancing items, RESPONDING to another person who mentions balancing said item in said thread about balancing items is TOTALLY off-topic. Please learn to read before trying to be a minimod. They'll never pick you otherwise. You are the exact reason I want a block feature on these forums.
  7. > @"Xuazinegueri.3592" said: > > @"jsp.6912" said: > > very bad idea > > why? > > @"Brimstone Jack.3462" @"felix.2386" you guys are changing the subject of the topic, create a new topic do discuss this or join one of the 100 that already exist Mind your own. Nobody needs fake minimods.
  8. > @"Brimstone Jack.3462" said: > > @"felix.2386" said: > > > > > minion mancer mains have no say in any balance decision, nor one tricking something gives you any credibility. > > In other words, you have no response. Got it. I play a very active style, actually using my minion's active abilities. I'm sorry you know so little about the game that you think MM is autopilot. I could teach you to be better if you'd like. > > I'm just going to stop responding to you, as you have no interest in hearing anything other than SpEeD RoOnE BiG bAd. Enjoy your echo chamber, bud. XD
  9. > @"felix.2386" said: > > @"Brimstone Jack.3462" said: > > > @"felix.2386" said: > > > remove 25% speed runes, so people actually need to build for mobility > > > and decrease aoe damage, so melee actually matter > > > > Or you could spec for mobility so you don't have to rely on nerfs and removing items to kneecap already crippled, low-mobility builds like necros. Or stop chasing down targets you can see move faster than you. Or stop thinking melee means you're supposed to be able to just stand and bang with every other class and win. Or use a speed rune yourself. > > Yea, that's exactly what meta builds are doing right now and literally killing everything that's not speed based and melee based. > not good. rune that gives speed is too good as mobility is king now > and you have to spec for it, having rune giving mobility is just bad > > i don't see how you enjoy the meta that necro is already dead for people specing speed on top of running mobility runes, 2 of 4 meta builds have mobility runes > and shoutwar/scrapper also specced heavily in mobility. > > bring down general mobility and have to spec for, actually amplify necro skills effectiveness You're making the mistake of thinking that I believe the game should be balanced around my preferred profession. But if they re-do Necros with added speed in their specs, everyone will just complain that we took away the Necro's one big weakness, and now they can just throw on Carrion and nuke at will. Also, I main a minion mancer with no speed rune. So... yeah.
  10. > @"felix.2386" said: > remove 25% speed runes, so people actually need to build for mobility > and decrease aoe damage, so melee actually matter Or you could spec for mobility so you don't have to rely on nerfs and removing items to kneecap already crippled, low-mobility builds like necros. Or stop chasing down targets you can see move faster than you. Or stop thinking melee means you're supposed to be able to just stand and bang with every other class and win. Or use a speed rune yourself.
  11. > @"Shao.7236" said: > > @"Brimstone Jack.3462" said: > > > @"Shao.7236" said: > > > @"bethekey.8314" Those are subtle hacks though. He doesn't have swiftness that would allow Speed Runes to benefit, though I would agree Speed Runes needs to go from PvP, they're a pretty toxic mechanic to deal with. > > > > I mean, EVERYONE has access to them, so there's no unfair advantage. I think what you meant is that YOU don't want to deal with anyone who can outrun you when you chose not to use those runes. > > Nah, you're forcing down your assumption to me. Speed Runes grants free damage avoidance to almost every single melee attacks in the game by merely holding W away from someone for an undefined amount of time. I'm able to accept that they're toxic and not properly tuned to exist as they are right now, I know this because I "USED" them many times before. 50 or even 40 percent increase is way more reasonable than it's current state outpacing every single utility in the game but Superspeed itself. > > Having something accessible by everyone doesn't mean that it's balanced, in fact that's like saying that everyone should just play the strongest build in the game and never look anywhere else. It's feature being this strong AND exclusive is actually the problem. Necro has some of the worst mobility in the game and you wanna kneecap them further because you can't just face-tank them without using the rune. Got it.
  12. > @"Shao.7236" said: > @"bethekey.8314" Those are subtle hacks though. He doesn't have swiftness that would allow Speed Runes to benefit, though I would agree Speed Runes needs to go from PvP, they're a pretty toxic mechanic to deal with. I mean, EVERYONE has access to them, so there's no unfair advantage. I think what you meant is that YOU don't want to deal with anyone who can outrun you when you chose not to use those runes.
  13. If you can't beat most bots, g1 is probably the place for you.
  14. > @"idontnoso.9850" said: > > @"Hogwarts Zebra.8597" said: > > bots can’t jump. If u simply jump back and forth over a ledge or something the bot always walks the long way around, and u can just free cast on them > > Also an ez way to confirm whether someone is a bot > > I'll try that next time and see what happens. Sometimes its just tough when all they do is stand on a point. And this tactic will absolutely DESTROY minion mancers with their slow followers... Well played.
  15. > @"Filip.7463" said: > > @"Brimstone Jack.3462" said: > > > @"Dantheman.3589" said: > > > > @"Brimstone Jack.3462" said: > > > > > @"Arheundel.6451" said: > > > > > > @"Dantheman.3589" said: > > > > > > Necro can definitely carry some players many hundred mmr higher than there intended rating. What I don’t get about your post is why u always talk about high-end play and balance as if theres something glorious about a small part of the population. Maybe ur just a fan boi, what am I supposed to think > > > > > > > > > > > > > > > > > > > > Nothing more to add > > > > > > > > I talk about high-end play because like I said: you don't balance around players who are using it wrong. If you don't understand why then you have never been a high-end player in any game. PVP falls apart when you balance around bad players because there's no incentive to get better and good players that would prop up the mode through thousands of hours of play simply leave. > > > > > > Are u really gonna claim I’ve never been top teir. I thought I were a fan boi who plays necro in g3/p1 > > > > If you think balance should be around people who don't know how to play, yes. > > Everyone can reach g3 in 1month or 2, sorry Absolutely. But I'm also not claiming to be a top-tier player.
  16. > @"Dantheman.3589" said: > > @"Brimstone Jack.3462" said: > > > @"Arheundel.6451" said: > > > > @"Dantheman.3589" said: > > > > Necro can definitely carry some players many hundred mmr higher than there intended rating. What I don’t get about your post is why u always talk about high-end play and balance as if theres something glorious about a small part of the population. Maybe ur just a fan boi, what am I supposed to think > > > > > > > > > > > > Nothing more to add > > > > I talk about high-end play because like I said: you don't balance around players who are using it wrong. If you don't understand why then you have never been a high-end player in any game. PVP falls apart when you balance around bad players because there's no incentive to get better and good players that would prop up the mode through thousands of hours of play simply leave. > > Are u really gonna claim I’ve never been top teir. I thought I were a fan boi who plays necro in g3/p1 If you think balance should be around people who don't know how to play, yes.
  17. > @"Arheundel.6451" said: > > @"Dantheman.3589" said: > > Necro can definitely carry some players many hundred mmr higher than there intended rating. What I don’t get about your post is why u always talk about high-end play and balance as if theres something glorious about a small part of the population. Maybe ur just a fan boi, what am I supposed to think > > > > Nothing more to add I talk about high-end play because like I said: you don't balance around players who are using it wrong. If you don't understand why then you have never been a high-end player in any game. PVP falls apart when you balance around bad players because there's no incentive to get better and good players that would prop up the mode through thousands of hours of play simply leave.
  18. Another kid mad because he can't just 1-rotation ko. Yawn.
  19. Right? The only reason I log on these days after clearing new campaigns is to fuck around in silver with my minion-mancer higher than Cypress Hill at a Snoop Dogg concert. I'm actually re-installing as we speak.
  20. > @"Leonidrex.5649" said: > > @"Brimstone Jack.3462" said: > > > @"Leonidrex.5649" said: > > > > @"Brimstone Jack.3462" said: > > > > > @"Leonidrex.5649" said: > > > > > > @"Apolo.5942" said: > > > > > > > @"Brimstone Jack.3462" said: > > > > > > > > @"Apolo.5942" said: > > > > > > > > > @"Brimstone Jack.3462" said: > > > > > > > > > > @"paShadoWn.5723" said: > > > > > > > > > > Meta builds are only working in Plat+. Below, you can play whatever. > > > > > > > > > > A friendly reminder: high-ranked elitists should not ruin the game for the remaining majority by successfully requesting patches that benefit only them. > > > > > > > > > > > > > > > > > > Friendly reminder: They balance the game around people who actually know how to play it. Not around people who are misusing their characters and mad because they don't get to just be plat+. Balancing around bad players is never a good thing. > > > > > > > > > > > > > > > > For all the good its done for the game, and the several stages of pvp when it was essentially dead, may be they should balance around the average player instead.If anything there is too little sustain in pvp. > > > > > > > > > > > > > > > > The explosive meta was the brainchild of a few streamers that no longer play the game and it nearly killed pvp. > > > > > > > > > > > > > > > > This is not DOTA or League of Legends, you should simply not be able to down someone with a few keystrokes. > > > > > > > > > > > > > > I don't see myself ever getting behind the idea of balancing a competitive pvp system around non-competitive players. > > > > > > > > > > > > Why not, balancing around the standard instead of the over performer is the norm in most aspects of life. > > > > > > > > > > > > Retirement age is set around the average age expectancy. > > > > > > The army zeroes its sight around the average infantry engagement distance, not extreme long shooting. > > > > > > Your minim passing grade is based on the minimum acceptable knowledge requirements to perform. > > > > > > Speed limits are set around average response times for the environment. > > > > > > Most sports court sizes are completely arbitrary and not based on physical performance. > > > > > > Most combat sports have arbitrary weight classes instead being all put into heavy weight. > > > > > > > > > > > > > > > > then we will have kitten like akali from league of legends where good player can beat any other player on the planet with 100% success rate, where if you see akali and know she is good you can not ever hope to win, but hey. average akali stumbles and dies so its balanced. who cares that good joe has 90% winrate in 1500 games, when average jonny has 50% winrate. its balanced that way > > > > > > > > So, your gripe is those good players end up with a much higher win rate than the players they're better than? Nah. Pass. Next? > > > > > > no, my gripe is that the character balanced around " average " end up with absolutely no counterplay. to the point where 2 best players in the world facing eachother will know for sure that the one piloting akali will always win since she is so overtuned for people that know how to use it. This is why she was sitting at 48% winrate for plebeians where at pro play actually competent players could 1v2/1v3 other competent players. THIS is my gripe, im fine with good player smacking bad players, its as it should be. > > > but when a good player grabs OP class/build/prof and other good player doesnt stand a chance there is a problem > > > > That would be solved by balancing around the top players, though. See where I'm going here? Thanks for agreeing with me, bud. > > I never disagreed with you, you just assumed I did for some reason lol Fair enough. Just seemed like I was getting it from all sides for a minute, lol.
  21. > @"Leonidrex.5649" said: > > @"Brimstone Jack.3462" said: > > > @"Leonidrex.5649" said: > > > > @"Apolo.5942" said: > > > > > @"Brimstone Jack.3462" said: > > > > > > @"Apolo.5942" said: > > > > > > > @"Brimstone Jack.3462" said: > > > > > > > > @"paShadoWn.5723" said: > > > > > > > > Meta builds are only working in Plat+. Below, you can play whatever. > > > > > > > > A friendly reminder: high-ranked elitists should not ruin the game for the remaining majority by successfully requesting patches that benefit only them. > > > > > > > > > > > > > > Friendly reminder: They balance the game around people who actually know how to play it. Not around people who are misusing their characters and mad because they don't get to just be plat+. Balancing around bad players is never a good thing. > > > > > > > > > > > > For all the good its done for the game, and the several stages of pvp when it was essentially dead, may be they should balance around the average player instead.If anything there is too little sustain in pvp. > > > > > > > > > > > > The explosive meta was the brainchild of a few streamers that no longer play the game and it nearly killed pvp. > > > > > > > > > > > > This is not DOTA or League of Legends, you should simply not be able to down someone with a few keystrokes. > > > > > > > > > > I don't see myself ever getting behind the idea of balancing a competitive pvp system around non-competitive players. > > > > > > > > Why not, balancing around the standard instead of the over performer is the norm in most aspects of life. > > > > > > > > Retirement age is set around the average age expectancy. > > > > The army zeroes its sight around the average infantry engagement distance, not extreme long shooting. > > > > Your minim passing grade is based on the minimum acceptable knowledge requirements to perform. > > > > Speed limits are set around average response times for the environment. > > > > Most sports court sizes are completely arbitrary and not based on physical performance. > > > > Most combat sports have arbitrary weight classes instead being all put into heavy weight. > > > > > > > > > > then we will have kitten like akali from league of legends where good player can beat any other player on the planet with 100% success rate, where if you see akali and know she is good you can not ever hope to win, but hey. average akali stumbles and dies so its balanced. who cares that good joe has 90% winrate in 1500 games, when average jonny has 50% winrate. its balanced that way > > > > So, your gripe is those good players end up with a much higher win rate than the players they're better than? Nah. Pass. Next? > > no, my gripe is that the character balanced around " average " end up with absolutely no counterplay. to the point where 2 best players in the world facing eachother will know for sure that the one piloting akali will always win since she is so overtuned for people that know how to use it. This is why she was sitting at 48% winrate for plebeians where at pro play actually competent players could 1v2/1v3 other competent players. THIS is my gripe, im fine with good player smacking bad players, its as it should be. > but when a good player grabs OP class/build/prof and other good player doesnt stand a chance there is a problem That would be solved by balancing around the top players, though. See where I'm going here? Thanks for agreeing with me, bud.
  22. > @"Leonidrex.5649" said: > > @"Apolo.5942" said: > > > @"Brimstone Jack.3462" said: > > > > @"Apolo.5942" said: > > > > > @"Brimstone Jack.3462" said: > > > > > > @"paShadoWn.5723" said: > > > > > > Meta builds are only working in Plat+. Below, you can play whatever. > > > > > > A friendly reminder: high-ranked elitists should not ruin the game for the remaining majority by successfully requesting patches that benefit only them. > > > > > > > > > > Friendly reminder: They balance the game around people who actually know how to play it. Not around people who are misusing their characters and mad because they don't get to just be plat+. Balancing around bad players is never a good thing. > > > > > > > > For all the good its done for the game, and the several stages of pvp when it was essentially dead, may be they should balance around the average player instead.If anything there is too little sustain in pvp. > > > > > > > > The explosive meta was the brainchild of a few streamers that no longer play the game and it nearly killed pvp. > > > > > > > > This is not DOTA or League of Legends, you should simply not be able to down someone with a few keystrokes. > > > > > > I don't see myself ever getting behind the idea of balancing a competitive pvp system around non-competitive players. > > > > Why not, balancing around the standard instead of the over performer is the norm in most aspects of life. > > > > Retirement age is set around the average age expectancy. > > The army zeroes its sight around the average infantry engagement distance, not extreme long shooting. > > Your minim passing grade is based on the minimum acceptable knowledge requirements to perform. > > Speed limits are set around average response times for the environment. > > Most sports court sizes are completely arbitrary and not based on physical performance. > > Most combat sports have arbitrary weight classes instead being all put into heavy weight. > > > > then we will have kitten like akali from league of legends where good player can beat any other player on the planet with 100% success rate, where if you see akali and know she is good you can not ever hope to win, but hey. average akali stumbles and dies so its balanced. who cares that good joe has 90% winrate in 1500 games, when average jonny has 50% winrate. its balanced that way So, your gripe is those good players end up with a much higher win rate than the players they're better than? Nah. Pass. Next?
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