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radda.8920

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Everything posted by radda.8920

  1. > @"Ashantara.8731" said: > * Bounties: were replaced by Strike Missions (_okay, I never liked bounties to begin with_) No raids were replaced by strike missions bounties were never created as hm content. DRM doesn't replace anything at all, it's just content created quickly to pretend they're still working on the saga.
  2. > @"battledrone.8315" said: > > @"radda.8920" said: > > > @"NekoLen.9753" said: > > > including the kitten that was **HoT** and the absolutely terrible **LS3** > > > > Best parts of the game for me. > > If everything had kept the level of HOT, this game would be a masterpiece. > > Nothing comparable to the total boredom of this saga. > > **wildstar showed us the fate of mmos, that cater only to the hardcore crowd**. i am guessing, that hot is the prime reason for the steam delay. > when the big steam crowd hits maguma, they need something, that resembles the core game, not a completely different one. > they would tare it apart in the reviews, and dump it again I don't quite understand the connection with wildstar. hot is absolutely not complicated, proof full of casuals have managed to finish it. if it was truly a hardcore game, not so many people would be able to explore the whole game just because content forces you to use your brain as little as possible by allowing you to improve yourself doesn't mean it's hardcore we have the impression that for the gw2 community, as soon as we have to do something other than spam 1, it's difficult .. hot had the best metas in the game by far Auric Bassin/verdant brink was a masterpiece in terms of content and currently we have maps like drizzlewood coast, where we sleep on the keyboard
  3. > @"Ashantara.8731" said:w > Well, it's a way for ANet to make money since new players get the two of the three campaigns for free these days. > > I think it's worth it, but it depends on what you consider "worth it". The GW2 story has its ups and downs qualitywise, but it's true that you will experience knowledge gaps if you skip story content. > > Season 2 was pretty decent I'd say, but unlike Season 3 (which was awful storywise) Ls3 awful? Why? This is my favorite one, white mantle, mursaat, fire islands.. And for the first time, no boring dragons. Yes balthazar cliffhanger ruin everything but the rest is really good Far far more better than the actual boring saga
  4. > @"NekoLen.9753" said: > including the kitten that was **HoT** and the absolutely terrible **LS3** Best parts of the game for me. If everything had kept the level of HOT, this game would be a masterpiece. Nothing comparable to the total boredom of this saga.
  5. similar problem, crash every 5 min it's starting to do a lot right now between the most mediocre content since the start of the game, the lag on pof/ ls4 and now a crashing update ... pls arene wake up
  6. > @"Kirigaya Kazuto.8547" said: > Champions is by far the biggest let-down since release of Guild Wars 8 years ago! > What a horrible joke and to think this is all we get until the expansion releases some time next year.... > > You can see how much Arenanet cares for Guild Wars at this point! Even more, the biggest let down since realease of guild wars 1 , 15 years ago
  7. next update 2 for each living story and one for the last chapter
  8. now it's confirmed, 3 DRM for each update and that's it it will be exciting until the next expansion.. I'm a little ashamed for them
  9. honestly a rectal examination during a medical visit is more pleasant than the DRM
  10. > @"Astralporing.1957" said: > > @"Blocki.4931" said: > > Stop assuming the absolute worst. > Trust me, it can _always_ get worse. > Don't tell me scarlet will resurrect?
  11. > @"Solanum.6983" said: > > @"radda.8920" said: > > as expected, there are 7 DRMs left so surely 3 for the January update and 4 for the March update > > With the final episode which may have a little more content > > 6 months of horror, thank you arena > > I highly doubt that's the case, They said there would be content released in the weeks between episodes and maps for the other missions are already in the game files with some story related assets so we'll be getting some story progress with them. I think they might be doing an update every 2 weeks. > Hopefully these mission either get interesting or we can be done with them by January. **Upcoming chapters feature (1:09)** and we can see, thunderhead peaks, fields of ruin, bloodtide coast and snowden drifts DRM during this sentence. So we will have at least 4 DRM after the January update. And '' Upcoming chapter**s** '' mean more than one chapter, So I can see them adding lots of other DRM until the end. Everything is predictable about the content that will be added. It's just that people watched the trailer too quickly and didn't understand his meaning.
  12. as expected, there are 7 DRMs left so surely 3 for the January update and 4 for the March update With the final episode which may have a little more content 6 months of horror, thank you arena
  13. > @"Yggranya.5201" said: > > @"radda.8920" said: > > So sorry, you already have most of the game for you. It would be nice to focus on several types of players for the expansion.. > > Why would anet want to get less sales by focusing on a minority (you can deny this and that would be a hoot!)? That seems foolish. If they listen to people like you, the game will not be difficult. It will simply be annoying as "difficulty" usually means pumping enemies full of health and damage with the only purpose being to kill the player. Killing the player, if the developers try, is ridiculously easy. Until you can recall the fight from memory, of course. Cue raids. And before you embarrass yourself, no, i don't want to one-shot everything. Pfft... they would have less sales because they made the mistake of completely dropping this part of the community after HOT (massive content nerf) The only remaining `` HM '' players were completely abandonned with the end of the raids, 2 years ago. So of course they have more interest in focusing on the casuals players since by dint of adding content for them, they have lost all the other types of players: -The ''hm'' pve players -and the majority of the pvp / wvw players. I totally disapprove their choice ... I think that if they had managed to mix several types of content, the number of players on gw2 would be much greater And, I never said hm content meant more life and more damage. It means mobs / bosses with interesting mechanics that make you think and adapt your build / your movements. Metas that require organization and coordination otherwise they will be stranded. And tequalt / triple terror level world bosses , No HP sponges without difficulty like drakkar. Yes the total opposite of drizzlewood coast. On pof, there is none of that, it is even impossible to miss an event if you have enough players and the monsters are just numerous to give an illusion of difficulty .. In short I want the level of HOT, THE HOT from the start, not the current one for the next expansion. With pof, we lost the whole soul of a mmo, we even no longer need to ask for the help of the other players (except bounties) Everyone plays in their corner like on a single player game. We play next to someone and no longer WITH him. With HOT, it was totally different, we were always looking for people to improve our tactics and to advance in the game (sorry if my english is not perfect, i am not english)
  14. > @"mercury ranique.2170" said: > > @"radda.8920" said: > > To find competent people who have mastered the basics of the game > > It allows you to go faster to avoid spending 2 hours in these boring missions > > To be honest, Li does not proof that someone is competent nor does or proof someone Mastered the basics of the game. It only proofs someone has done a bunch of raids. For raids it might help to get people who atleast have some experience, but it means nothing for the rest of the game. I do not agree. For example every time I did strike in groups that did not ask for LI, it was a disaster. When a team asks for 250 LI, we finish it very quickly Same for DRM, the only group that asked for LI, we finished the 3 of themn2 times faster it proves that the player will surely master his rotation and his way of moving in space and it avoids players who barely know how to dodge
  15. > @"Danikat.8537" said: > > @"VAHNeunzehnsechundsiebzig.3618" said: > > gah, I am so tired of these drms.... ugh. This is not content, this is mindless and boring. > > If you're tired of them why are you still doing them? Why not do something else instead? achievement farmer probably
  16. To find competent people who have mastered the basics of the game It allows you to go faster to avoid spending 2 hours in these boring missions
  17. > @"Sajuuk Khar.1509" said: > > @"radda.8920" said: > > imagine, having for one and only content these missions for 6 months..... and still 7 to do which will probably be the same with just a different environment. > > it's really a nightmare, I feel like I'm reliving season 1 but even worse > There is nothing suggesting all of these are all the future chapters. In fact, we see the Ebonhawk and Thunderhead ones in the trailer for this chapter. **upcoming chapters feature** you must have missed the sentence (1 min08) we will probably not have this kind of mission for the last episode, maybe a map to complete the saga and introduce cantha But I'm pretty sure the January and March episodes will be in the same format.
  18. > @"otto.5684" said: > > @"radda.8920" said: > > > @"Pockethole.5031" said: > > > -L2P your build > > > I am playing. I dodge and use the arsenal I have. And I still feel they are unnecessarily hard. > > > -then you are lying > > > Just like the rest of other humans, when something hurts me, it's my fault for existing. You always want to blame the thing least important to you. > > > > > > I didn't say I want to one-shot everything. Did you read what I wrote? I wrote like so: "wanting the game to be just a millimeter, a smidge, a tiny bit, a single pixel easier?" > > > For wishing a small quality of life change, I get judged as if I'm absolutely kitten at this game. Then I have no Idea how I've completed every story chapter until LS4 (and to top it off, with varying classes/specs). > > > Basically everything is my fault. Ok. Let's go with that. No argument here. > > > > no frankly, i don't understand how you can have difficulty in pof > > it is almost impossible to fail metas because they are so simple, even the bounties, I hardly failed a single one > > There is absolutely no form of challenge on pof, we are light years away from the level of HOT > > > > I think you have to review your whole way of playing in question because if cantha is much simpler than pof, we will end up on a pokemon level child's play. > > Sincerely if EoD is as easy as you ask, I see no point in buying it > > I somewhat disagree. The djin are relatively hard. And that is not my opinion. When Anet showed statistics, earth djin was the mob with highest win rate against players, with 44% win rate. It could make to silver 3 in sPvP :p > > With exception of the 2 ranged units in HoT (the frog leap and the land arrow damage), I would say the difficulty is about equal. PoF is just... empty. There are barely anything on the maps beside scattered mobs. > > If you can make it to platinum in sPvP (whatever you want to put as PvE equivalent) open world will be super easy to you, regardless. It is designed for silver skill players to have a good time. And it makes sense, since majority of players are between mid silver to mid gold. And thus Anet designs the content so that average skill players are challenged enough to have fun. yes maybe djinn and sometimes hydra bounties are fun to do, a little challenge. The rest is for players who spend their time spamming 1 But I hope ,we will have events and metas much harder with EoD like during the release of the first expansion ( much more cooperation and organization). So quite the opposite as requested by the author of this topic. If cantha is as simple as he wants, I would be really disappointed, probably the last expansion so...
  19. > @"Pockethole.5031" said: > -L2P your build > I am playing. I dodge and use the arsenal I have. And I still feel they are unnecessarily hard. > -then you are lying > Just like the rest of other humans, when something hurts me, it's my fault for existing. You always want to blame the thing least important to you. > > I didn't say I want to one-shot everything. Did you read what I wrote? I wrote like so: "wanting the game to be just a millimeter, a smidge, a tiny bit, a single pixel easier?" > For wishing a small quality of life change, I get judged as if I'm absolutely kitten at this game. Then I have no Idea how I've completed every story chapter until LS4 (and to top it off, with varying classes/specs). > Basically everything is my fault. Ok. Let's go with that. No argument here. no frankly, i don't understand how you can have difficulty in pof it is almost impossible to fail metas because they are so simple, even the bounties, I hardly failed a single one There is absolutely no form of challenge on pof, we are light years away from the level of HOT I think you have to review your whole way of playing in question because if cantha is much simpler than pof, we will end up on a pokemon level child's play. Sincerely if EoD is as easy as you ask, I see no point in buying it
  20. > @"Randulf.7614" said: > This is only the first part of the first chapter 10 DRM will come after these 3, and I already want to throw myself from a bridge after having only done 3. This is really one of the most annoying and ridiculous things I've done in the game. Yet, there was competition during living story 1... It's gonna be just awful for months. maybe the last episode will be a little different but we already know that the next 2 episodes will be uninteresting.
  21. I totally want the opposite. Pof was way too simple as an extension, it was really made for casuals. And unlike HOT, it never asked to think about your build and try to improve your skill. I don't want to spam 1 and falling asleep on my keyboard like the last maps they added in game. **So please, arena, make EoD mobs much more complicated . And more numerous. Thank you.**
  22. > @"Astralporing.1957" said: > > @"Delita Silverburg.8632" said: > > 5. Yet another chapter of living story released without a strike mission that prepares players for raids. I thought the goal was to give people a clear path to raiding content? That is what you claimed back at the beginning of the Icebrood Saga. > They might have realized this simply doesn't work. Strikes, for the most part, were drawing the very same crowd that was raiding earlier, and i doubt they eased into raiding enough of players that wouldn't have raided otherwise for it to matter. > > > @"radda.8920" said: > > And why arena could not satisfy several types of players, the raiders AND the casuals players? > Because they didn't have enough resources for that, and trying just made everyone unsatisfied. > they didn't make anyone happy with this update. They didn't try to make HM content and yet even the casuals find this new chapter completely bad Same, with drizzlewood coast, it was pure casual content. spam 1 zerg kikoo to destroy doors and ridiculous champions ... and yet the majority of players hates this update as well. The problem with arena isn't that they try to keep everyone happy,but they don't make an effort to create innovative and interesting things. I hope they will prove me wrong with cantha because this saga was an abomination for almost every types of players
  23. > @"Svennis.3852" said: > The writing was great it's so funny, you're a hell of a joker > @"Makuragee.3058" said: > > @"Delita Silverburg.8632" said: > > I know you guys are all gung ho about End of Dragons, but this has to be the worst content release since I've been back to the game. Lets go through the worst points I've experienced. > > > > 1. ONE STORY INSTANCE. that's it? Just one? Disappointing. > > 2. No new map to explore? Even more disappointment. > > 3. Dragon Response Missions are not only buggy, but lackluster content at best. > > a. You have to be in the same EotN instance as all your party members in order to join the same instance of the DRM. > > b. I did the CMs with a pick up group of people without so much as a healer or any boons and completed it with over half the time still on the clock. CM still stands for "challenge mode" right? As in something that requires coordination and skill? > > 4. New set of Stormcaller weapons that are only luck based drops attached to yet another high AP achievement. (Current TP price 400g ea.) > > 5. Yet another chapter of living story released without a strike mission that prepares players for raids. I thought the goal was to give people a clear path to raiding content? That is what you claimed back at the beginning of the Icebrood Saga. > > > > Bottom line: Casual players rejoice while raiders continue to cry. (Reminder: Last raid released 17 months ago now.) > > > > I'll leave you guys with this quote and I do hope you all have a great day regardless of my complaints about the design direction. > > > > A partially cooked poached egg needs to be put back in the oven, not given up on entirely. > > -Mighty Teapot > > Guild wars 2 was or should never be about raid. Its was an experiment the major part of the community does not give a f. about raid. Stop whinning and move on, there are plenty of other mmo focus on raiding. It's so arrogant to say that. And why arena could not satisfy several types of players, the raiders AND the casuals players? Casus have 99% of the game made for them so I don't see the hassle of creating HM content sometimes For example for the next extension (cantha), they can create lots of maps for casuals players and 2 raids for hm players (urgoz and the abyss like during gw1 faction) ..
  24. > @"Fueki.4753" said: > I don't think there are other Meta Events that the Crystal Bloom take part in. > And since that daily slot is meant for one daily Meta completion, it'll probably continue to be Dragonfall until another Allied Faction joins in and offers a different meta. > That said, I don't even remember a Meta that the Ebon Vanguard (with was named in the trailer) takes part in. dwarf and tengu haven't participated in a single meta since the start of the game. And they're part of the next factions so i don't think faction has anything to do with daily
  25. > @"blackheartgary.8605" said: > 1: If you know how to make the game better, then do that instead. obtain the knowledge, get the job, and do the work. Without severe criticism of the living story1 content, this game would never have changed. we would still be chaining the uninteresting events in the base game for 8 years The negative reviews have served to steer guildwars 2 in the right direction. There is no need to become a developer to help arena change what is wrong. So yes 90% of people yell when the content seems to be getting as bad as it was back in the Scarlet days. There is no smoke without fire.
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