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BlueIce.6951

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Posts posted by BlueIce.6951

  1. A UI option to display available collections, achievements, scavenger hunts, etc for items you have active and are in your general area.

     

    Like "This event goes to two achievements" or "this heart has items for an active collection". Something that will help guide players to achievement goals without forcing them to track on another screen, spreadsheet, or constant toggles of watches items.

     

    It would be even better for things like the world bosses that also require you to have harpy pheromones, anthology of villains, or jars in your inventory to get the achievement. "This event requires 2 inventory items for active achievement completion." And list what those things are as a link.

     

    Also would be nice for events that have a large set of achievements to complete like tequatl, triple trouble, or shatterer.

     

    Or, this event has a random drop that unlocks further collection(s); this event has a random drop that goes to special collection (anton's boot blade).

     

    There could be a lot of options to expand on the usefulness of the UI, mini map, and map director towards items.

  2. It would be great if we could select criteria for collections to show on the achievement summary screen.

     

    I really want to know when I am within three events for some collections, or only need two fractals to complete a legendary journey collection. The almost complete achievements that currently show are not something I will be completing anytime soon and I cannot choose to hide from the list.

     

    Maybe also add categories like near completion side stories, story achievements, black lion collections, collections needed for other achievements (machines weapons, auric weapons).

  3. > @"The Path Finder.3197" said:

    > Jumping Puzzle Master Mode - Include a 2d tier into puzzles,

    >

    > Doing puzzles as they're presently done, = some meh rewards, however that is because many people are cheating with mesmer portals or bunny mounts etc.

    >

    > If puzzles had 2d mode, where it rewards insanely better if you do not use a mesmer portal, and increase the no mount zone radius.

    >

    > With a simple UI flick of a switch you can enter Jump Mode, which will make all puzzles harder and you have to keep this mode on until the end of the puzzle.

    >

    > Doing all jump puzzles like this will stand you the chance to potentially drop precursors or if you've completed them all you'd get a legendary jumping stick/mount that you can hop with, makes you glow and leaves a trail of bubbles as you hop forward, it will also be a "staff" and and you gain the Achievement "Afraid of Portals"

     

    What do you mean by a 2d puzzle? Something you have to play from only an elevated view?

  4. > @"Wrong Device.3014" said:

    > If I fully unlocked elite specialization and learned how to deal with new weapon - why can't I equip it anytime I want?

    > Yes, I want to be Scourge with greatsword, Holosmith with hammer, core Thief with a rifle, core Guardian with longbow, Soulbeast with staff, etc. Why not?

     

    We really should be able to keep weapon skills. I understand losing the utility and elite skills, but please let us keep the weapon skills.

     

    Additionally - give us the racial skills on the Revenant. It is really crazy that this class is the only one that locks you into specific utility and elite skills. We should be able to customize and play how we like on this class. It is awesome that water selections were updated, please follow through and update the rest of the class :)

  5. > @"hugo.4705" said:

    > I noticed something, will be a very great change for the game and should be added ASAP in the gemstore:

    > Can we have 1 additional filter for weapons/armors/dyes/minis based on the fact if we have unlocked the item/skin or not? Like:

    > ○ Unlocked

    > ○ Locked

    >

    > That way, we can easily find on gemstore a skin we don't have without mistakes.

     

    This has been suggested in this forum before, but it cannot be suggested enough.

     

    Also add a filter for dye based on color.

  6. > @"Daddicus.6128" said:

    > Create another page for the Living Story season 3 and 4 Portal Tomes. The extra page would go to Lion's Arch.

    >

    > Options:

    > * Make it a gem store addition.

    > * Create other pages for the other five major cities. (This should match the gem store option above, if that is chosen.)

     

    Just saying as an addition. You should be able to add the home portal stone to the books.

     

    Actually, it would be nice to be able to combine the volumes, plus the home portal stone, unlimited passes (elon lilly, mists, mists, etc...), and a node for Lion's arch into one volume.

  7. > @"Alexa Scorpionwitch.8567" said:

     

    > One other small suggestion would be to list which Order a character joined on the character select screen. If I decide I want to go get a piece of armor from the Vigil, I have to try and remember which of my 15 characters is a member and run random characters there until I find the right one. I know I can look at the character's story page to find who they joined but that still means I have to keep logging in characters until I find the right one. Thanks.

     

    We need this so much

     

  8. > @"Avelione.6075" said:

    > Some new suggestions that came to my head today...

    > 1. I do a lot of PvE and when there is an event with many players and NPCs dying around it's quite often very hard to distinguish if you're healing a player or an NPC : ] Sometimes they just lie on each other, next to each other or just all over the place : D And despite me trying to aim in the real person (yes, I know the markers are different color!), I often end up healing an NPC. In all the mess and visuals and fight going around, it would be nice to have some kind of a way to help players only.

    >

    >

     

    I have run into this so many times, thinking I am reviving a player (sometimes even in my party) and then an NPC pops up. It would be nice if those large events could prioritize players over NPC's unless NPC death can kill the event.

     

  9. > @"Daddicus.6128" said:

    > Here are a few ideas I've collected over time:

    >

    >

    > 13. Break into sub-folders "Open World" (under the LFG tool) by region.

    > * Shiverpeaks

    > * Ascalon

    > * etc.

    >

     

    This would be awesome. It would be really great to expand the LFG options to fit more types of play styles.

     

    It would also be really great to allow some permanent posting options for those who really like helping out and are just kind of tooling around maps. I think the mentor tag was meant for this, but it is not used to actually help out most of the time.

     

  10. > @"Daddicus.6128" said:

    > Here are a few ideas I've collected over time:

    >

    >

    > 8. Have the Mystic Forge remember your last transaction this session. Perhaps a "repeat last" button.

    > 9. Allow the Mystic Forge to access your bank, as all crafting does now.

    > * If that's technically difficult, instead add an "open bank" button to the Mystic Forge screen.

    >

    >

     

    I would really love to also have mystic forge recipes added to the account crafting recipes screen. I have mentioned this more than once in various threads :)

     

  11. > @"Daddicus.6128" said:

    > Here are a few ideas I've collected over time:

    >

    >

    > 7. Create a search capability for the character selection screen.

    > * Include checkbox for race.

    > * Include checkbox for profession.

    > * Include numerical spinners for levels or level range.

    > * Add a field to manually type a portion of a character's name.

    > * All of the above should be independently selectable.

    >

    I would love for something like this to be implemented. I would like to add on to your suggestion with the following

    * Create a sort option so you can search on multiple criteria and sort the results

    * sort by race

    * sort by profession

    * sort/search for world complete or map complete (select the map set in terms of core tyria, wvw, HOT, Living Season maps, POF)

    * sort/search by level

    * sort/search by playtime

    * sort/search by character age

    * sort/search by skill points or traits unlocked (very helpful for those with a lot of characters to know who you can easily move to that next elite)

     

    As a purely cosmetic thing,

    * I would love to see the option to display the character thumbnails in a grid box or even behind the character with focus. I really, really, want to be able to see my characters all displayed with relative heights/sizes.

    * have a toggle for showing equipped outfit or armor

    * have a toggle to show or hide the armor pieces with those toggles

    * have a toggle for showing equipped weapons (land and water)

    * have a toggle for showing equipped back item

     

  12. > @"CharterforGw.3149" said:

    > > @"Ivory.1635" said:

    > > - Hats with HAIR. I swear the top hat used to show your hair, or a hair. I can't find my screen of it but I won't wear half the hats because they hide your hair. Give us our hair back please, we're not Britney. Even a set style for the hat would work.

    >

    > I would like this too, I never use my "Celebration hat", because it makes all my characters look bald.

    > The cap: https://wiki.guildwars2.com/wiki/Celebration_Hat

    >

    > It looks so weird on a character that normally isn't bald.

    > The next anniversary of Guild wars 2 would be a good moment to re-introduce it, or make a different version of it that does have hair coming out from underneath, so that the people that like the bald one can still use that one aswell.

    >

    >

     

    I only use my cap on my Asura since they look natural bald. :) I would love to equip this on all of my mains across all races.

  13. Along the lines of my previous post, it would be really great if we could have an in-game recipe book that went across the account. We currently have a notice for when we know a recipe even if it is for a profession not on the character looking at the recipe.

     

    I think it would be cool to store all of the account known recipes for look-up across characters/crafting professions including mystic forge only recipes. I do not count the mystic forge recipes to include dumping 4 armors, weapons, sigils, etc... The only ones that count should be things that always give you the same end result.

     

    In addition, it would be great if we could get a tag on crafting material stating something like "used in 23 known recipes and 4 unknown recipes".

  14. I and other have already suggested a monster compendium that tracks the types of creatures you have encountered. If this does get implemented, it would be really awesome to tie locations of where you encountered the creatures (monsters, enemies, ranger pets, etc...) to map locations. There would need to be a toggle for main map to show creatures, select the creature you want and you see a concentration heat map overlay.

     

    This could also be tied into future storylines or achievements like the tiger hunt.

  15. > @"Lex.2081" said:

    > > @"ParaNoidAndroid.1406" said:

    > > This may be too much as a quality of life topic, but I would like to have map shards that allow you to join in after an event has started.

    > >

    > > For example, my friend was hunting Tequatl the Sunless, and I wanted to join in, but the map shard was full. That's a little inconvenient, and I don't know what the solution is, but that would be a huge QoL improvement, where you don't have to wait to join in with friends.

    >

    > Perhaps if they can add an exception for members of a party/squad. Even keep a reserved amount of space for people to joining a 'full map' in such a situation. I think this would help with every-day PVE matters. The only thing I'm worried about is someone finding a way through this causing a map to be flooded to heavily. It's a good thought though, I like it a lot.

     

    I believe someone also had a suggestion related on a notice in LFG postings if the map the party/squad is in is full so you don't just get shunted to another map and have to figure out why you are not with your group.

  16. > @"hellsqueen.3045" said:

    > > @"BlueIce.6951" said:

    > > Add some more festival type food drops/recipes like gummy worms for halloween, or gummy oozes.

    >

    > I mean, sure they could do that but how long before they become worthless and just clog your inventory?

    > I'd rather them come up with massive sinks for Halloween food and such, to make the worthless items have a purpose.

    > Like a Trick or Treat event in LA or something where you give kids candy or like the one for Wintersday, lets just give Orphans our candy and such and we get karma in return, like mess us up with karma.

    > This could mean that eventually we might see Halloween food not be as worthless on the TP anymore, because all Halloween we will probably give it up for karma which means less will end up on the TP.

     

    I would really like to see more variety not necessarily more quantity, but you are right that we need some kind of permanent food/potion sink that provides utility and will encourage more chef/artificer crafting of those items (including festival specific items).

     

    Oh, how about making food items salvageable like they are about to do with sigils and runes. We should know after tomorrow how that works out with the economy and all of the ones people trash now.

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