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XenoSpyro.1780

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Posts posted by XenoSpyro.1780

  1. Couple of comments show some people know very little of what they're talking about. Flames auto is fairly solid. At 2500 Power, the damage listed is 2200 per cycle, not including Might and all the crit bonuses you gain. That's very nearly a Jump Shot every 3 seconds. Running any Quickness? Forget about it.

  2. > @"Zalavaaris.5329" said:

    > Gsync only functions below the monitors refresh rate or equal to it. Once you go over your refresh rate you still get tearing.

    This is why Vsync exists. Gsync redundant.

     

    > @"Malediktus.9250" said:

    > better than vsync since that adds input lag and sometimes overshoots the refresh rate of the monitor introducing tearing again

    Use a 59/119/143/164 FPS cap. Problem solved. Actually, at 120 hz and higher, the input lag is so miniscule, you can't even notice it anyway, because the delay is about as long as the frametime. 8ms

    Also, this "overshoot" doesn't happen. Tearing is gone. Forever.

     

     

     

  3. I'll miss the wall, but the U change was a needed Core change. Everybody whining about it affecting Holo is insane. Holo was and is already too strong. Stop nerfing Core to nerf the Holo.

     

    Now bring back Tintures pls, as well as everything else that was gutted in the last year.

  4. > @"Imperadordf.2687" said:

    > 117 heal per second is underwhelming if you're not camping kits. And almost nobody camps kits anymore aside from 3-4 kit builds like Hoodie mentioned.

    I saw someone suggest that Jugg should apply to all kits. Not only do I agree, it should be merged into Back Regen.

  5. I could name at least 6 core nerfs over the past year, half of which aren't even related to the root problem of Holo being too strong. There's even more nerfs to come that apparently someone asked for. But eff it. My voice falls on deaf ears.

  6. > @"Slyven.8637" said:

    > "That was a mouthful"

    That's an understatement. You're also forgetting about all these core nerfs over the past few months. There used to be that skill that gave Swiftness on Crit, which synergized nicely with Pack runes, as well as Vigor from Swiftness. Well RIP that. Experiments that make the class interesting keep getting sapped away.

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