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XenoSpyro.1780

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Posts posted by XenoSpyro.1780

  1. > @"Hoodie.1045" said:

    > No amount of buffing will ever make the turrets viable

    Automatic re-overcharging and lower cooldowns would be a great start. Bring back destroyed turret knockback as baseline and it's back to decency.

     

     

  2. > @"Etria.3642" said:

    > So I finally completed Caladbolg thinking I could get a Diviner's weapon that way, however, it is not an option. I was going to post asking if I stat reset it, would that ruin the change-a-weapon-feature, but I see in a post above this that you can't restat it at all.

     

    You can reforge Saladbowl. There's an NPC you can talk to in your home instance. Costs 1000 Unbound magic and something else I think.

  3. > @"Chorazin.4107" said:

    > It was, in general, a better all round playing experience than what we currently have. Id be more interested in playing a 'vanilla' server, which is GW2 just prior to HoT release over what we currently have.

     

    I'm pretty sure this game wouldn't be nearly as disfunctional if they didn't change the traiting system and introduce Elites. I never got to experience the old system and I wish I was around to do so.

     

  4. Imagine my hype when I saw this number in my corner, even if it was in a relatively empty looking place : 144

     

    60 plus in areas that would ordinarily hover around 40.

     

    This project needs time, but this is juicy.

     

    > @"Gulbasaur.1865" said:

    > it's Windows 10 64-bit only and they don't want to lock out users on earlier systems

     

    Doom 4 with OpenGL and Vulkan both accessible says Hi. And also HalfLife and Serious Sam with GL and D3D if you want to go way back. But yeah, big foreign concept right there.

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