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Posts posted by XenoSpyro.1780
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Change "+damage against stunned" to just "+damage". Done.
Also move Hammer 3 to the final strike on Auto. Make new 3 a Launch with a rooted golf swing animation. There. I just fixed Hammer.
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> @"nicknamenick.2437" said:
> Like +600 health and 10 endurence? Just wow..
> Also physical trait is much better anyways.
10 End plus the 15 from burst, PLUS Strength upgrades and/or GS crits... that adds up. And not every build involves Physical, dude.
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> @"Bern.9613" said:
> Invigorating Precision: The healing based on critical damage has been reduced from 15% to 10%. The healing percentage of this trait is now increased by an additional 10% when the thief is under the effects of fury. <----once again, does anyone even use this?
You have 20% Lifesteal. Why WOULDN'T you use this now?
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Synergizes okay with MMR
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You're joking right? The mode itself is already anti-fun. At least it's moderately more bearable.
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> @"Warscythes.9307" said:
> You do practically no damage
Scepter says hi, and wonders if you want anything from McD
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S and auto S ought to both be personal Stealths instead of full-immunes.
> @"Sylosi.6503" said:
> is that the game is tab targeted so aims for you.
Literally everyone has access it at the same time so... not an argument.
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And here I am questioning why isn't there an option to completely DISABLE skill animations and character models from other players that aren't in your party, and simultaneously increase model count for enemies so you're not getting pummeled by 10 Veteran Invisible McGee The Jack-off's.
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As a clicker-main, I misclick alot. That said, I've never accidentally clicked the Novelty button.
This is better regardless. Frees up inventory.
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Just another Magitech Ex Machina.
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You can toss down a wall pot-....wait...
Oh, you can use both Analyz-... oh...
Well, you can always try skill 4 on the To-.... f**k.
¯\_(ツ)_/¯
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NO MORE ELITE SPECS.
Christ...
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As far as I'm concerned, it doesnt hurt to trade off a half or all Zerk trinkets for Captain or Knight.
Condi is able to cheese it's way without that trade through Rabid, and Settler/Apoc. Expertise be damned, there is already enough durations through runes and traits.
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> @"Wyrd.1432" said:
> firebrand with an ascended weapon and jewelry but the rest exotics. Haven't had the time or resources to get a full set dedicated to any particular build as the ascendeds are random drops with some crafted depending on available recipes.
Well there's why. You're probably running a random assortment of stats. Focus on Power or Conditions (or even a possible mix) for decent damage. For that class, invest in some Vita too. You can craft, buy from TP, or buy from Temple karma vendors.
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Downstate itself is fine. It's Rally that ought to be taken out.
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Bring back original overcharge behavior.
Change detonate and overcharge to both occupy the same button space, but split in half in any direction of choice, with color difference to assist clicking.
Make hotkey single tap for overcharge, double tap for detonate.
Still keep toolbelt usage.
Everybody wins.
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> @"Arimas.3492" said:
> Kits may be our greatest asset but they definitely need updating. Notably Bomb, Tool and FT cause all of those right now are pretty lame.
All they have to do is make Jugg apply to all kits and most problems go away.
Tool auto could use a speed boost too. It's not like the in-game wrench is a 20-pound monkey wrench.
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> @"Robban.1256" said:
> False , healing signet is at the top of the highest healing for a warrior and can't be interrupted, here's from my post on the old forum + spb healing:
> Healing
> Comparisons between our heals to show how much hp/min you heal with them:
> Healing Signet – 344 hp every 1 sec * 60 = 20640 hp/min + active healing×2=(6960hp)= 27600hp/min
> Mending – 6520hp every 15sec * 4 = 26,080 hp/min
> To the limit– 9100 hp every 30 sec (with full adrenaline) = 18,200 hp/min
I like how you decided to go by an arbitrary minute instead of the more realistic approach of comparing heal rate against other skills cooldowns. You completely ignore all context too.
HS carries 5160 healing in 15 seconds, pre patch it was 5730. Mending heals for far more, and even removes conditions as opposed to just "ignoring them for a tiny bit". Not impressive. LuL
HSig heals more in 30s (10320) than untraited TTL (9100), but you're using TTL without speccing for Shouts and getting the complete 10,100 per 24. lul.
Two hits of Mending (13040) per 30 still wind up being better in the long run.
I also like how you cheated and included "Active Healing" in when calculating Passive. Did you actually forget that you don't gain Passive signet effects during a cooldown? Using the Active heal will reduce the total heal. Don't tell me that those numbers come from Adrenal, because that can be used with any other heal skill.
Way to skew the results to make HS look more powerful than it actually is. It wasn't even that amazing pre-nerf.
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Missed opportunity for all players to be equal to or slightly above the average mook NPC as far as the story is concerned.
Except what we have are hundreds of The Main Hero / The Commander.
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DirectX 9. 2007 engine. Very bad multi-core optimization that causes main-thread to be choked by anything, like dozens of playermodels. And you're just going to have to deal with it, like the hundreds of "why does my game run bad on my $3000 supercomputer" threads before yours.
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Both RB and Jump Shot should be a Blast into a Leap. Blasting Zone isn't utilized enough anyway.
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> @"Khisanth.2948" said:
> any sort of rocket jump would be more likely to blow your legs off
If you actually look at the animation very closely, the rifle is placed behind the user, not directly under. Why else do you think you can fling FORWARD?
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> @"Kalendraf.9521" said:
> A big problem with increasing toughness is that it puts a huge bullseye on your character in PvE by drawing aggro from more mobs
Sounds like the aggro function should be removed from armor. Duh. Hell, shouldn't have been there in the first place.
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This whole thread should be the next chapter achievement. "Defend Rytlock at the Citadel jury."
At least 3 or whatever objectives of evidence or argument to prevent imprisonment. The achievement makes it a critical success (fully trustworthy decision) as opposed to an ordinary "pardon" success (leadership questioned) kinda like with what happened with the Asura-pestilence situation.
Or you could be a total d**k and instantly condemn a DW member out like you're voting someone off the island.
How would you redesign the engineer?
in Engineer
Posted
Undo every change made since late 2016.
Except Minesweeper. I love Minesweeper. I love lamp.