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XenoSpyro.1780

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Posts posted by XenoSpyro.1780

  1. I did rough testing on toughness amulets with a friend and calculated that 540 is effectively 10% DR; 900 is 20% and 1200 is 30%. For as much resist as you have, you lose twice as much in damage. Anybody complaining about Toughness being too strong probably drank one too many bloodstone mochas.

  2. > @"Tycura.1982" said:

    > Sorry Anet but you're damned if you do and damned if you don't.

     

    It's almost as if there is actually too much of everything, the meta is too effing functional and the game has turned into a clusterF of visual-aids.

  3. > @"Blocki.4931" said:

    > And where do you get them from?

    Start doing Sunspear chest runs while waiting on metas bruh. Between that, Hall chests, Pala chests, and the involved Leg bosses, you can still pull near or even over 200 blue unids per day, on top of whatever assortment of green/yellows you get.

    To possibly inaccurately quote random Oblivion merchants : "You've made quite a bit of gold"

     

    > @"Emberstone.2904" said:

    > I made less than 5g from a full GH run (from breaking the bar to Amala) after tagging all champs. I don't know what you're smoking, but for the time invested, that is anything but lucrative.

     

     >one event chain tied to less than 10% of the map space

     >same length as 15 minute Teq runs

    WOW MUCH TIME MANY TICKS WOW

     

     

  4. > @"anduriell.6280" said:

    > Let's call it GW 2.5 where you don't lose all your characters and investement adn keep playing with the tales we love.

    You could have shortened this sentence to two words : Engine Port

     

    > @"ElectricGoat.8253" said:

    > Lastly, GW2 still has not finished pushing the boundaries of its current game engine

    Deadframerate Peaks asks to see you in its office.

     

    > @"ReaverKane.7598" said:

    > The only thing the OP got right is that GW2 needs DX11 support at least.

    Sure, let's keep milking Microsofts teets. I'd rather have GL. lul

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