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XenoSpyro.1780

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Posts posted by XenoSpyro.1780

  1. Here's a random idea. When I click on an alcoholic drink, I want my character to play the drinking animation that you get with only a few interactables, get the Drunk condition that only come from barrels, and then wobble around and occasionally get thrown into Daze during the duration of Drunk. All sources of alcohol should share this behavior, inventory consumables, guild barrels, etc. Drunk is currently not immersive enough if at all.

  2. > @"ChampionMasquerade.5283" said:

    > but Charr NPC's are able to run on two feet without weapons in hand

     

    Because charr run style is dependent on mostly run speed. If you're in combat but have Superspeed = on all fours. If you give charr NPCs swiftness or superspeed = on all fours. I've even been in combat with Swiftness and still do the on all fours animation, but it's random, not normal.

    If a charr player is NOT in combat (doesn't take damage), but still is affected some control debuff = walk upright. Non-damage speed debuff sources are pretty rare.

     

    > @"scorekeeper.6524" said:

    > Hate the hunch back look.

    Must have not seen a lot of tiger necks.

     

     

  3. > @"MorganOneNine.1025" said:

    > > @"thom.5174" said:

    > > but keep in mind in GW2 , the more cores the better

    > That confused me. Literally everything I've read while looking into hardware updates indicates GW2 is strongly single-core dependent and won't use multi-cores effectively, so why would more be better in this case?

     

    You're right. The other guy gave you bad information. A higher clocked 4 core outshines an 8 core in this game. Source : I went from a 1700 to a 3300x.

    Try out the [Direct3D 12 wrapper](https://github.com/megai2/d912pxy/releases) first. You may not even really need a hardware upgrade that badly.

  4. Your own website : 4 GB minimum (even under the POF section)

    This lines up with my own numbers. I chose Lily because it seems to be one of the most graphically intensive spots with a large gathering of people. I'm listing both regular D3D9, and the D3D12 wrapper (this consumes a bit more ram).

    All lowest settings : Under 3 GB / Under 4 GB

    Highest settings? I went to Lily, VB, LA, and even followed world boss trains and still couldn't push over 6 GB even WITH the wrapper.

     

    This makes the suggested 6 GB minimum pretty dishonest if you can get away with 4. The recommended capacity of 24 GB is horribly exaggerated. It's not only dishonest, I'd call it an out of season April Fools joke. Best case scenario, you're going to confuse someone new when they read that. Worst case, it's a deterrent.

  5. > @"Seymourx.1372" said:

    > recommended settings looks strange

    > 24GB ram ?!?

    Yeah this is a lie. You can use a machine with as low as 8 GB and you'd still be fine, minus the loss of dual channel. Hell, even 4 would be feasible as long as you have an SSD to make up for drive swap. This is even WITH the dx12 wrapper by the way, which can increase ram usage.

    > @"Butterfly Kingdom.8349" said:

    > please note that you cannot convert an existing Guild Wars 2 account to a Steam account or convert a Steam account to a non-Steam account.

    I'm sorry, "convert"? Whatever happen to just logging in using an email? Path of Exile has this figured out.

  6. Flamethrower is weak without stability. Low power damage unless you have all damage stats (so no armor), max crit and all damage bonuses, and even then you're ridiculously vulnerable for how close you're forced to be. It's also only one stack, so with all of the corrupt and strip and CC spam this game has now, Jugg's stab pulsing really should be once per second.

    Remove stability, and its user is going to be bashed around like a ping pong ball.

     

    > @"KrHome.1920" said:

    > Flamethrower has 300 to 600 range.

    Jet has 450. Used to be 600.

     

    > @"Leonidrex.5649" said:

    > I will have you know mirage loses 1 doge even without IH :)

    while also puking out other evades and shitting out damage, while also shitting out teleports, while also shitting out stealth

     

    but yeah, engi dodge op, need 1 bar

     

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