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praqtos.9035

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Posts posted by praqtos.9035

  1. > @"rwolf.9571" said:

    > Any pressure towards DE kills DE. If you are not aware of your surroundings, or looking around you constantly, then you are dead meat. Unless you get that rare DE that actually knows how to perma stealth, and re-position constantly.

    Been watching sind, any pressure DE did on him basically killed him and he couldnt fight baack even on core s/d thief, which shouldnt have problems, noob killer build only,right ?

  2. > @"Jables.4659" said:

    > > @"Leonidrex.5649" said:

    >

    > > and that would leave us in place where our mechanic is hurting us more then our enemies, where it gives perma stability to holo, kitten of life force for necro to spam shields back to back, perma might and adrenaline for warriors. Good place to be in.

    >

    >

    > I don't want Anet to remove IH and call it a day. There are a plenty of other changes that would need to be done in order to balance mirage. That being said, you're making it sound way worse than it would be.

    Removing IH would delete mirage from existence entirely. Unless they give mirage something really busted in return which would be the reason to complain about it again

  3. > @"Itz Jay.8941" said:

    > > @"praqtos.9035" said:

    > > > @"Dantheman.3589" said:

    > > > > @"Vallenous.2179" said:

    > > > > I wonder what the ratio of players in the top 100 are consistent duos. This season, I totally have seen why duos utterly ruin ranking. Someone playing solo compared to someone in a decent duo is going to be severely penalized while losing many more matches.

    > > >

    > > > Most of ppl who’ve been top 100 before can solo q and get there especially half way through the season. Like I literally didn’t duo once and am top 25 with like low plat2. If I want end of season top 25-100 I’ll prolly need to duo q a little to get plat3 but still most of the season would be solo q.

    > > Soloq placements went 6-4 into 1480 rating and losing twice more points than I gain, so basically stuck in this trashcan while usually I had 1750 rating (but didnt finish season as I cant force myself to play more than 50-60 games). Soloq is pure hell if you are stuck on low rating (oh ye,I dont play meta builds and didnt play it before). You can win 1x2 but that wouldnt matter because some bunker troll 3 ppl on your close and their IQ is that low to just leave him 1x1 someone and lose the map anyway

    >

    > You can always do what everyone else does and queue up in early hours of morning, play on a friday night and saturday night as long as it's not too close to pay day you'll be playing with a bunch of noobs. Sure you'll have to hard carry but you'll climb easily haha, add a duo partner in and you'll stomp. Ever fought these plat players in the arena and found that they just melt? Well yeah.

    I just want chests for leg armor, not the rating rn, but got a pretty solid winning streak and rating, still dont want to play in this condi fiesta :(

  4. > @"DEATHsCLAW.1978" said:

    > > @"Leonidrex.5649" said:

    > > > @"DEATHsCLAW.1978" said:

    > > > Mirage would probably do perfectly fine even if the clones didn't use an ambush attack at all..

    > >

    > > BIG lol, ambush is why you go mirage in the ffirst place, if you think people go mirage to get regeneration and dodge while casting thne you are wrong lol.

    >

    > I didn't say get rid of ambushes! if only the mirage used them they would be perfectly fine..

    >

    > just the fact that all of a sudden mirage can cast 4 ambush attacks (mirage &3clones) adds an absurd amount of damage WHILE dodging. that isnt healthy for the game in my opinion

    Did you read my first message... ? Are you?

  5. > @"mortrialus.3062" said:

    > > @"Engal.6359" said:

    > > > @"Leonidrex.5649" said:

    > > > > @"Engal.6359" said:

    > > > > There is nothing fundamentally OP about Chaotic Interuption. CI mirage was just the latest in a series of cancer condi builds that have been nerfed.

    > > > >

    > > > > It's not the first build like it, and it won't be the last. Condi Mirage is fundamentally broken, and killing individual builds won't do anything. Need proof? First we had staff ax/torch. Then the meta was sw/p a/t hybrid. Then back to sage staff ax/torch. Then ax/pistol inspi. Then scepter/pistol CI. Now we have a new version of the same cancer (ik I missed some but w/e).

    > > > >

    > > > > But there were also power builds that used CI without it being cancer. I played power CI chrono last season before they killed chrono and it was fine. The trait itself isnt a problem, **the problem is the dev's inability to accept that mirage is cancer by design**.

    > > > >

    > > > > Look at the ambush abilities, almost all of the apply tons of condis, and IH makes it worse. Even the power ones are very spammy and braindead.

    > > > >

    > > > > In order to balance mirage, the devs need to rework it or kill it. Am I wrong? I would love to get some more opinions as I am biased towards power mes. Apologies for any spelling/grammar mistakes, I'm on mobile.

    > > > >

    > > > > If this helps, I'm a pvper and occasional raider, so I dont know as much about the wvw meta.

    > > > >

    > > > > TL;DR: Mirage is cancer and the devs are losing balance whack a mole.

    > > >

    > > > condi has to be overloaded becouse kitten like firebrand exist.

    > > > cmirage is not even good anymore, just annoying, not once have I fought cmirage and was powerless to do anything, you want mirage to die? awesome! what is left for us to play then? core? no it kitten sucks, chrono? dont make me laught.

    > >

    > > Power is fine. Try playing an actual mesmer instead of spamming condi cancer?

    >

    > Power abusing halfbaked 2012 game design mechanics to overlap 8 pulses of serious damage all at once to consistently one shot people within only a fraction of a second of a tell is not what I would call healthy good game design.

    >

    > Power and Condi mesmer have the exact opposite problems right now and neither are good ideal design for PvP. Power Mesmer is able to overlap far too many pulses of damage all at once very reliable with little in terms of animation or cast time to use. Mantras and Greatsword need reworks to that prevents them from being able to one shot players, while also making them a bit more flexible with better sustained pressure.

    Your "instaoneshotting godmodesmer" turns into a fresh meat for enemy team once they know u are full oneshot and if enemy have a thief that isnt braindead, he will spawncamp you the entire game, any condi damage turns you into fleeing (especially that has weakness). Oh ye, forgot, once you oneshot someone, you are the next one who is going down ;) .

    They alrdy aim to nerf mantras for some reason "wvw centric change", probably oneshotted zergs now.

    I tried this build and it was real trash for me, random blocks/evades/barriers/passives and they just way more tanky than you can "oneshot", for the reasons stated above I never even touch it.

    But I fully support GS rework,its just a garbage weapon (2012 hello,never buffed but nerfed xD) with the only one niche place - oneshot.

  6. > @"Bigpapasmurf.5623" said:

    > > @"Leonidrex.5649" said:

    > > > @"DEATHsCLAW.1978" said:

    > > > Mirage would probably do perfectly fine even if the clones didn't use an ambush attack at all..

    > >

    > > BIG lol, ambush is why you go mirage in the ffirst place, if you think people go mirage to get regeneration and dodge while casting thne you are wrong lol.

    >

    > Dodge while casting is what drew me to it as its a cool unique mechanic...the ambush was just a...fun bonus

    Mirge feels pretty empty on its own and doesnt add anything to the class, but ambushes does, the ability to evade for 0.75s alone wont be any better, I'd argue,way worse than 3rd core traitline

  7. > @"ButcherofMalakir.4067" said:

    > > @"praqtos.9035" said:

    > > > @"ButcherofMalakir.4067" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"ButcherofMalakir.4067" said:

    > > > > > > @"kraai.7265" said:

    > > > > > > > @"ButcherofMalakir.4067" said:

    > > > > > > > I feel like you are complicating things. In pve/wvw chronomancer traitline is not that good now (compared how it used to be). If there was no mesmer playable I would take it as a problem but if I remember correctly, mirage is still doing well.

    > > > > > > >

    > > > > > > > For example retribution from revenant has no use in raids. Yet revenants do (and are quite strong in their roles).

    > > > > > >

    > > > > > > Im sorry but doing well where?? in wvw we can only roam as mirages to find duels or small fights, those are dead since we have warclaws so no use, and chrono is unplayable, mirage in zerg fights is as usefull as core ranger, and that core support mesmer build in metabattle is a bad joke outshined by every other spec.

    > > > > >

    > > > > > Sry for late response. As I have said I dont play wvw so I asked a friend that is part of a hardcore wvw guild to answer for you. She said she dont want to explain it to you since it looks like you dont want to listen and she is tired of explaining something to players that just dont want to understand because their class is not as op as it used to be.

    > > > > "You are just clueless/dont want to listen so I wont explain anything,you are bad and no longer carried by OP spec"

    > > > > it's **ad hominem** plus it's useless comment

    > > >

    > > > How is yours any diferent? :D

    > > Dont think its useless to let you know about your logical fallacy. If you have nothing to say, stay quiet.

    > > About chrono in pvp - completely dead and useless.

    >

    > I dont understand how there could be any logical fallacy if there is no statement including logic. My post was only reaction to his reaction. I apologised why I havent responded yet and gave my reason. As I have said, chrono is bad traitline in wvw/pvp but that is same as retribution (revenant) in pve. Mesmer is still played in wvw even by top players. I wanted to support my claim by an example but she refused to respond. Nothing I can do about it.

    https://yourlogicalfallacyis.com/ad-hominem

    "She said she dont want to explain it to you since it looks like you dont want to listen and she is tired of explaining something to players that just dont want to understand because their class is not as op as it used to be."

    It would be better to not add it at all.

    > And the way I see it, 95 percent of posts on forum are usless or wrong. At least mine wasnt both.

    It was both in the same time.

  8. > @"Lazze.9870" said:

    > > @"praqtos.9035" said:

    > > > @"Lazze.9870" said:

    > > > > @"Blocki.4931" said:

    > > > > > @"Lazze.9870" said:

    > > > > > > @"praqtos.9035" said:

    > > > > > > > @"Lazze.9870" said:

    > > > > > > > > @"praqtos.9035" said:

    > > > > > > > > > @"Lazze.9870" said:

    > > > > > > > > > > @"praqtos.9035" said:

    > > > > > > > > > > > @"Blocki.4931" said:

    > > > > > > > > > > > fact their auto attack is beyond overpowered either.

    > > > > > > > > > > With 2000 range, aned furiously ignore that, somehow.

    > > > > > > > > >

    > > > > > > > > > And again, it's just like all other projectiles in the game.

    > > > > > > > > Post a proof that all projectiles has 2000 range or projectiles travel bonus 500 range upon reaching its maximum range, can you ?

    > > > > > > >

    > > > > > > > All arching projectiles in this game go further than the stated range. Ranger's longbow goes the furthest because it has the furthest baseline range too.

    > > > > > > >

    > > > > > > > Point being that it isn't exclusive to ranger, but everyone words it as if this is some unique ranger bug.

    > > > > > > Not even single projectile in this game doesnt have **500 bonus** range and barely noticable, it noticable at all. They dont even track you at that range, meanwhile ranger LB does. Not even a single weapon has that absurd range(2000 rofl) and damage.

    > > > > > > I wouldnt even bat an eye if they hard cap every weapon at stated range.

    > > > > >

    > > > > > "Not even single projectile in this game doesnt have **500 bonus** range"

    > > > > >

    > > > > > Word.

    > > > > >

    > > > > > I told you how it works, and that it works like other projectiles, and why it goes further. I don't give a flying F about how mad you are about it.

    > > > >

    > > > > Every projectile does it, but NONE OF THEM ARE AT THE LEVEL OF LONGBOW 1. Most projectiles end around 1600 to 1700, Longbow does at 2000. That's just plain unfair and unintended. At least bring it in line.

    > > >

    > > > AND NONE OTHER ARCHING PROJECTILES HAVE THE STATED RANGE OF THE LONGBOW EITHER. Most projectiles in this game are stated as 1200 at most, ranger longbow is 1500. If they're gonna "bring it in line", that's essentially nerfing one of the unique advantages that weapon has.

    > > So mad, wow. Unfair advantage doesnt mean unique advantage.

    > > FYI deadeye rifle is 1500 range, its projectiles doesnt go to ~2000 range.

    >

    > Bullets don't arch in this game.

    >

    > Compare warrior rifle to the warrior bow.

    Make all projectiles behave like bullets and disappear at intended range-> problem solved.

    I see you are an edit God there. Enjoying unfair advantage and spamming 1 for 4-6k damage from 2000 range is "intented uniquness" not unfair advantage, lmao.

    Biased ranger main isnt a waste of time /s

  9. > @"Lazze.9870" said:

    > > @"Blocki.4931" said:

    > > > @"Lazze.9870" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"Lazze.9870" said:

    > > > > > > @"praqtos.9035" said:

    > > > > > > > @"Lazze.9870" said:

    > > > > > > > > @"praqtos.9035" said:

    > > > > > > > > > @"Blocki.4931" said:

    > > > > > > > > > fact their auto attack is beyond overpowered either.

    > > > > > > > > With 2000 range, aned furiously ignore that, somehow.

    > > > > > > >

    > > > > > > > And again, it's just like all other projectiles in the game.

    > > > > > > Post a proof that all projectiles has 2000 range or projectiles travel bonus 500 range upon reaching its maximum range, can you ?

    > > > > >

    > > > > > All arching projectiles in this game go further than the stated range. Ranger's longbow goes the furthest because it has the furthest baseline range too.

    > > > > >

    > > > > > Point being that it isn't exclusive to ranger, but everyone words it as if this is some unique ranger bug.

    > > > > Not even single projectile in this game doesnt have **500 bonus** range and barely noticable, it noticable at all. They dont even track you at that range, meanwhile ranger LB does. Not even a single weapon has that absurd range(2000 rofl) and damage.

    > > > > I wouldnt even bat an eye if they hard cap every weapon at stated range.

    > > >

    > > > "Not even single projectile in this game doesnt have **500 bonus** range"

    > > >

    > > > Word.

    > > >

    > > > I told you how it works, and that it works like other projectiles, and why it goes further. I don't give a flying F about how mad you are about it.

    > >

    > > Every projectile does it, but NONE OF THEM ARE AT THE LEVEL OF LONGBOW 1. Most projectiles end around 1600 to 1700, Longbow does at 2000. That's just plain unfair and unintended. At least bring it in line.

    >

    > AND NONE OTHER ARCHING PROJECTILES HAVE THE STATED RANGE OF THE LONGBOW EITHER. Most projectiles in this game are stated as 1200 at most, ranger longbow is 1500. If they're gonna "bring it in line", that's essentially nerfing one of the unique advantages that weapon has.

    So mad, wow. Unfair advantage doesnt mean unique advantage.

    FYI deadeye rifle is 1500 range, its projectiles doesnt go to ~2000 range.

  10. > @"Lazze.9870" said:

    > > @"praqtos.9035" said:

    > > > @"Lazze.9870" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"Lazze.9870" said:

    > > > > > > @"praqtos.9035" said:

    > > > > > > > @"Blocki.4931" said:

    > > > > > > > fact their auto attack is beyond overpowered either.

    > > > > > > With 2000 range, aned furiously ignore that, somehow.

    > > > > >

    > > > > > And again, it's just like all other projectiles in the game.

    > > > > Post a proof that all projectiles has 2000 range or projectiles travel bonus 500 range upon reaching its maximum range, can you ?

    > > >

    > > > All arching projectiles in this game go further than the stated range. Ranger's longbow goes the furthest because it has the furthest baseline range too.

    > > >

    > > > Point being that it isn't exclusive to ranger, but everyone words it as if this is some unique ranger bug.

    > > Not even single projectile in this game doesnt have **500 bonus** range and barely noticable, it noticable at all. They dont even track you at that range, meanwhile ranger LB does. Not even a single weapon has that absurd range(2000 rofl) and damage.

    > > I wouldnt even bat an eye if they hard cap every weapon at stated range.

    >

    > "Not even single projectile in this game doesnt have **500 bonus** range"

    >

    > Word.

    >

    > I told you how it works, and that it works like other projectiles, and why it goes further. I don't give a flying F about how mad you are about it.

    Neither I give a F how biased you are.

    Its need to be fixed along with all projectiles, especially ranger LB.

    @"Blocki.4931" its the same o for 1-2-3 skills, not just autoattacking, all of them around 1900 to 2000 range, elevation matters.

  11. > @"ButcherofMalakir.4067" said:

    > > @"praqtos.9035" said:

    > > > @"ButcherofMalakir.4067" said:

    > > > > @"kraai.7265" said:

    > > > > > @"ButcherofMalakir.4067" said:

    > > > > > I feel like you are complicating things. In pve/wvw chronomancer traitline is not that good now (compared how it used to be). If there was no mesmer playable I would take it as a problem but if I remember correctly, mirage is still doing well.

    > > > > >

    > > > > > For example retribution from revenant has no use in raids. Yet revenants do (and are quite strong in their roles).

    > > > >

    > > > > Im sorry but doing well where?? in wvw we can only roam as mirages to find duels or small fights, those are dead since we have warclaws so no use, and chrono is unplayable, mirage in zerg fights is as usefull as core ranger, and that core support mesmer build in metabattle is a bad joke outshined by every other spec.

    > > >

    > > > Sry for late response. As I have said I dont play wvw so I asked a friend that is part of a hardcore wvw guild to answer for you. She said she dont want to explain it to you since it looks like you dont want to listen and she is tired of explaining something to players that just dont want to understand because their class is not as op as it used to be.

    > > "You are just clueless/dont want to listen so I wont explain anything,you are bad and no longer carried by OP spec"

    > > it's **ad hominem** plus it's useless comment

    >

    > How is yours any diferent? :D

    Dont think its useless to let you know about your logical fallacy. If you have nothing to say, stay quiet.

    About chrono in pvp - completely dead and useless.

  12. > @"ButcherofMalakir.4067" said:

    > > @"kraai.7265" said:

    > > > @"ButcherofMalakir.4067" said:

    > > > I feel like you are complicating things. In pve/wvw chronomancer traitline is not that good now (compared how it used to be). If there was no mesmer playable I would take it as a problem but if I remember correctly, mirage is still doing well.

    > > >

    > > > For example retribution from revenant has no use in raids. Yet revenants do (and are quite strong in their roles).

    > >

    > > Im sorry but doing well where?? in wvw we can only roam as mirages to find duels or small fights, those are dead since we have warclaws so no use, and chrono is unplayable, mirage in zerg fights is as usefull as core ranger, and that core support mesmer build in metabattle is a bad joke outshined by every other spec.

    >

    > Sry for late response. As I have said I dont play wvw so I asked a friend that is part of a hardcore wvw guild to answer for you. She said she dont want to explain it to you since it looks like you dont want to listen and she is tired of explaining something to players that just dont want to understand because their class is not as op as it used to be.

    "You are just clueless/dont want to listen so I wont explain anything,you are bad and no longer carried by OP spec"

    it's ad hominem plus it's useless comment

  13. > @"AngelLovesFredrik.6741" said:

    > > @"praqtos.9035" said:

    > > > @"AngelLovesFredrik.6741" said:

    > > > > @"Iozeph.5617" said:

    > > > > Just curious. Say they gutted holo tomorrow. Would any of you shut up? And if not, then what would be the next profession you'd beg for to be gutted, because by the tone of the threads in this sub forum whichever one becomes the top of the heap after holo is going to be the one most whinged over til it's also gutted.

    > > > >

    > > > > The guy in the professions forums had it right. Just give everyone a stick and have done.

    > > >

    > > > Holo, Condi thief, core ranger, spellbreaker, zeal fb. In that order

    > > Fire weaver and condi mirage are not in the list.. ?

    >

    > Condi mirage isn't overpowered anymore. Annoying? Yes. Boring to fight? Most definitely. But not overpowered.

    > Weaver is kind of in the same boat, I also don't really think Condi thief is op per say. It's just a terrible spec to leave in the game. Much like every single PoF spec.

    I dont agree with you but its thread about holo afterall.

  14. > @"Lincolnbeard.1735" said:

    > > @"Engal.6359" said:

    > > > @"Lincolnbeard.1735" said:

    > > > > @"Engal.6359" said:

    > > > > > @"Arekai.5698" said:

    > > > > > Ye power mirage is so viable its seen in every monthly....

    > > > > > NOT

    > > > > >

    > > > > > Please buff it.

    > > > >

    > > > > Zeromis plays power and Team USA wins every NA monthly. I think they need to look at EM again, but power is fine atm.

    > > > >

    > > > > So it's not just seen every monthly, it wins every monthly. What about it needs buffs?

    > > >

    > > > NA pvp is trash, zeromis could play only with focus offhand and nothing else and would probably still win.

    > > >

    > >

    > > I have an EU alt and eu players are just as trash. Team USA is just the only real team left, so they dominate the NA scene.

    >

    > Well, never heard about an NA mid-tier player making into legendary on EU. **EU low tier player** making into NA ~~legendary~~ top1 on the other hand...

    FTFY.

    But tbh, after playing a bit this season, its hardly about skill anymore, more like who play the most braindead builds. RNGmaking decide would you be lucky with a team or not.

    About 1 region is better than another... I dont believe someone on EU can be able to occupy first top5 (not even two) spots alone but on NA its no problem... make your conclusion yourself

  15. > @"AngelLovesFredrik.6741" said:

    > > @"Iozeph.5617" said:

    > > Just curious. Say they gutted holo tomorrow. Would any of you shut up? And if not, then what would be the next profession you'd beg for to be gutted, because by the tone of the threads in this sub forum whichever one becomes the top of the heap after holo is going to be the one most whinged over til it's also gutted.

    > >

    > > The guy in the professions forums had it right. Just give everyone a stick and have done.

    >

    > Holo, Condi thief, core ranger, spellbreaker, zeal fb. In that order

    Fire weaver and condi mirage are not in the list.. ?

  16. > @"DEATHsCLAW.1978" said:

    > Mirage would probably do perfectly fine even if the clones didn't use an ambush attack at all..

    Lets delete all grandmasters from all classes or even better - all traits. The only thing they would need to "balance" would be skills and utilities ! :)

  17. > @"Grimjack.8130" said:

    > Condi Thief is only "strong" if you don't understand how conditions work. Conditions work in the last in first out method, last condition you got, first condition to get cleansed *ALWAYS*

    Actually, thats you dont understand, condi evade throws 3 daggers with "cover conditions" right after they hop on you with a sword, guess which conditions were applied last?

    This "nerf" will give them more frequent poison access which means IF conditions were cleansed, he would have it up sooner than before. Oh ye, spamming 6 condis over and over its not strong and braindead, its just problem of "understanding"

  18. > @"saerni.2584" said:

    > If a couple of stacks of poison are killing you then I really don’t know what to say.

    >

    > The sword teleport LoS thing is a legitimate balance question.

    >

    > Everything else in this thread, well...

    Couple? For memes I used sw2dodge twice near light golem, it died, without me using steal or venom utility.

    Meme main detected :joy:

  19. > @"Leonidrex.5649" said:

    > > @"Psycoprophet.8107" said:

    > > Is it not already getting a nerf via DA trait? 2 stacks for 3 sec to now 1 stack for 5?

    >

    > that changes nothing you cleanse everything or you die. gotta remove torment,bleed,confusion,weakness,immob and poison. with poison having 20k dmg

    Its pointless to argue with him. "Logical fallacies? Owo whats that"

    The change is not nerf, its a buff, its gives them more frequent passive access to poison in case they cleansed previous.

    Because of such "X mains" game never becomes better but way more dumb and braindead and population decrease with astonishing speed

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