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praqtos.9035

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Posts posted by praqtos.9035

  1. TLDR : We noticed someone still playing the class, we decided to delete everything they have left, we even deleted chrono to make sure it dies, someone still playing and making videos about it, we dont like it.

    Chaos interruption existed? Pffff, after the changes it wont. (it was hard to remove immob, so hard to do... trash coders lol)

    And its WvW focused about ZERGS... mantras...zergs..does it really oneshot entire blobs? Or its "balanced" around stupid ascended stats and offensive/defensive food*?

    Yet another power mesmer nerf as a whole instead of condi mirage, lul

  2. > @"Vagrant.7206" said:

    > > @"praqtos.9035" said:

    > > > @"Vagrant.7206" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"Crab Fear.1624" said:

    > > > > > I don't think we are complaining about a bug.

    > > > > > Holo is overpowered and we have been waiting 2 years for devs to bring it down...normalize it.

    > > > > Pretty much

    > > > > > Damage, sustain, mobility. (S+ class) regardless of any "wink wink" nerfs.

    > > > > Barely had any unlike other classes

    > > >

    > > > Do you really want another list again of all the different nerfs holo has gotten? Lol, it's been repeated like 20 times by now, and the only "true" buffs it has gotten were combo finishers.

    > > The only good nerf on holo was a stability nerf on corona burst, the rest was nothing and didnt adress the issues with holosmith. Its damage for its sustain and how spammy it is. Might as well make a thread based on my previous post. (I wonder how did you skip it)

    >

    > There's been a substantial number of other nerfs to its damage and survival capabilities, including nerfs to core engineer. That you choose to ignore them is your prerogative, not mine.

    IF it has "substantial" number of nerfs it wouldnt be busted at damage/survivability.What they nerfed is super busted holo utilities at first ? Holo stab? Degenerate build with mines that killed ppl unarmed? Where the nerfs its deserve now?Like vent exhaust/HT/converter werent touched ever... Sooner or later they would.

     

    > > @"praqtos.9035" said:

    > > > @"Vagrant.7206" said:

    > > > Also, not addressing your other post, largely because you're still trying to put words in my mouth and try to get a rise out of me. Frankly, it's not ok.

    > > Except I didnt, said what happened aldy and getting tired of biased/mad ppl screaming "mesma main". Report this post too btw

    >

    > Take it how you will, but you did come onto a thread about engineer, and try to make it about mesmer.

    It was about holo but you felt urge to turn pvp thread into pve whine about scrapper, never tried to make it about mesmer,that was you and another "engi main" that tried to make it about mesmer. I could talk about mesmer but this make no sense, just as your hate towards me/mesmers and nonsense that you spewing how long some class was bad so then others must be in even worse state. Get a grip or something.

  3. > @"tacoclaw.8251" said:

    > I just finished my 10 ranking games and the bots are out worse than I have ever seen. I think now we should get rid of pips altogether.

    I had a thread about it, I was thinking to ask Ben if bots complaints being even reviewed to figure out bots that I have reported with 5k games still "pipfarming". So I given up on it :D

  4. > @"Vagrant.7206" said:

    > > @"praqtos.9035" said:

    > > > @"Crab Fear.1624" said:

    > > > I don't think we are complaining about a bug.

    > > > Holo is overpowered and we have been waiting 2 years for devs to bring it down...normalize it.

    > > Pretty much

    > > > Damage, sustain, mobility. (S+ class) regardless of any "wink wink" nerfs.

    > > Barely had any unlike other classes

    >

    > Do you really want another list again of all the different nerfs holo has gotten? Lol, it's been repeated like 20 times by now, and the only "true" buffs it has gotten were combo finishers.

    The only good nerf on holo was a stability nerf on corona burst, the rest was nothing and didnt adress the issues with holosmith. Its damage for its sustain and how spammy it is. Might as well make a thread based on my previous post. (I wonder how did you skip it)

    > Also, not addressing your other post, largely because you're still trying to put words in my mouth and try to get a rise out of me. Frankly, it's not ok.

    Except I didnt, said what happened aldy and getting tired of biased/mad ppl screaming "mesma main". Report this post too btw

  5. > @"Vagrant.7206" said:

    > > @"praqtos.9035" said:

    > > > @"Vagrant.7206" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"Vagrant.7206" said:

    > > > > > > @"praqtos.9035" said:

    > > > > > > > @"Vagrant.7206" said:

    > > > > > > > > @"Trevor Boyer.6524" said:

    > > > > > > > > **Profession Skills**

    > > > > > > > > Engineer

    > > > > > > > >

    > > > > > > > > * Jump Shot: Fixed a bug that prevented this skill from applying its listed vulnerability stacks.

    > > > > > > > >

    > > > > > > >

    > > > > > > > Nobody else got balance. Scrapper is still in the can.

    > > > > > > Chrono would like to have a word with you

    > > > > >

    > > > > > Scrapper's been irrelevant in PvE since it existed. It had a brief moment, then sputtered and died. It also maybe had a few months during PoF. Otherwise, it's been way deader, way longer. Chrono's only been in the dump since... what, last month?

    > > > > That so nice that you are talking about PVE in pvp subforum... almost makes sense...almost

    > > > > > @"Crab Fear.1624" said:

    > > > > > The light (of the forge) has reached into the darkest corners to purge all scum builds from ~~pve.~~ pvp

    > > > > Not bad, not bad :D

    > > >

    > > > It's so nice that you're whining about a single balance patch that hurt chronomancer, forgetting about all the other e-specs and classes that have had to spend time in the dirt.

    > > >

    > > > See? I can be dismissive too. Try again

    > > Once again, you are making zero sense. Why are you whining about scrapper in pve?What it has to do with pvp? Keep your PvE complaints for appropriate subforum.

    > > You were the first who whined about your "scrapper" for no reason while mumbling about PvE vIaBiLiTy... then call me dismissive (why should I even mention them)?

    > > I mentioned chrono not because its bad but because it was deleted from competitive game modes like druid, scrapper wasnt.

    > > Whats wrong with people on this forum even? I just said "Ye, chrono is in the can too" and that triggered mad engi main.

    >

    > > @"Vagrant.7206" said:

    > > Nobody else got balance. Scrapper is still in the can.

    >

    > > @"praqtos.9035" said:

    > > Chrono would like to have a word with you

    >

    > Scrapper was deleted from the PvP scene, but thanks for trying. It's been deleted from the PvP scene longer than chrono, and had only a few months to appear. It amazes me how much mesmer mains whine about one of their e-specs being in the gutter for a tiny period, when everybody else has had to deal with this.

    its amazes me how "engi mains" playing a victims, how they defend broken holo to preserve its OP'ness.

    "Core engi is in gutter and utterly useless" - its appears in every team on core tournament and mesmer is not even in 1 - "anecdote bro, its doesnt prove anything" .

    I'm not interested in your tears how long it was dead in your opinion. Which is completely irrelevant which class you THINK was good/viable/whatnot.

    Scrapper is not in the worse spot than druid/chrono,feel free to pretend it is.Cba to argue with another "person" with a victim syndrome.

  6. > @"DonArkanio.6419" said:

    > Jk. The time it takes ANet to fix **Bugs** is just unbelievable.

    Funny or not but overcharged shot bug became a feature, endurance gain on elixir U Exist for years and probably another feature, netshot existence is a bug itself. xD

    > @"Whitworth.7259" said:

    > > @"Meteor.3720" said:

    > > I'm just happy that more skins weren't locked behind blacklion chests/ gem store and that there are more rewards people can look forward to earning rather than buying :)

    >

    > BuT aNeT nEeD tO mAkE mOnEy

    Gemstore recieves more updates than anything in this game

  7. > @"Arklite.4013" said:

    > Accepting any and all advice.

    Dont waste your evades on phantasmal warlocks.

    You can try to fake cast focus 4 and jebait them to evade and cancel right in the end (since you claim to not be totally dumb, you should be able to stow,right ?)

    Shield5 can block almost everything (Except shatters,they are pretty harmless on chaos/dueling tbh).

    You want to evade pistol phantasm or quickly cleanse this 10-20 stacks of bleeds, be quick on cleansing this bleeds with smite conditions, keep in mind your heal also triggers it.

    CoP - when you have too many condis and other cds are down/you can cleanse lots of condis and breakstun from pistol5 in the same time :D

    >! Many guard mains dont even realize how broken their gs5, the smartest guardians trying to land it with judge intervention and NOT using the pull to do a lot of damage (follow him so he wont lose the chain).

    Camping in chaos storm is bad idea tbh :D

    You can try to play your scepter and see if its better, but I'm not so sure about it, sword has a gapcloser and some projectile defense on 3rd skill (that will protect you from the most of mirage attacks).

    Try to be offensive, see if its works?

  8. > @"Yannir.4132" said:

    > > @"Trevor Boyer.6524" said:

    > >

    > > But a Mirage can be hotfixed. Why not a Holosmith?

    >

    > There's nothing to hotfix.

    > I swear to god, I wish they hadn't "hotfix disabled" CI. Now the community expects this to be done to every little thing.

    Removing immob from the trait is hard, u know.

    > PF 5 does a ridiculous amount of stuff but it isn't spammable or anything unlike CI, and I've never seen this bug you bring up either.

    This shockwave radius was weird since forever, when animation was over that still could hit you anyway. On top of that this skill is stupid because it hit twice because of "wave spread" ? You can evade it but then get stunned anyway, evading on mirage and other classes highlighted evade twice. Some holo mains might say "just dodge on holo" but once I evaded something I shouldnt be punished for actually evading it, rite? Thats like evading a projectile(any) backwards but still getting a hit.(DE, LB rangers,DH would be very happy)

  9. > @"Vagrant.7206" said:

    > > @"praqtos.9035" said:

    > > > @"Vagrant.7206" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"Vagrant.7206" said:

    > > > > > > @"Trevor Boyer.6524" said:

    > > > > > > **Profession Skills**

    > > > > > > Engineer

    > > > > > >

    > > > > > > * Jump Shot: Fixed a bug that prevented this skill from applying its listed vulnerability stacks.

    > > > > > >

    > > > > >

    > > > > > Nobody else got balance. Scrapper is still in the can.

    > > > > Chrono would like to have a word with you

    > > >

    > > > Scrapper's been irrelevant in PvE since it existed. It had a brief moment, then sputtered and died. It also maybe had a few months during PoF. Otherwise, it's been way deader, way longer. Chrono's only been in the dump since... what, last month?

    > > That so nice that you are talking about PVE in pvp subforum... almost makes sense...almost

    > > > @"Crab Fear.1624" said:

    > > > The light (of the forge) has reached into the darkest corners to purge all scum builds from ~~pve.~~ pvp

    > > Not bad, not bad :D

    >

    > It's so nice that you're whining about a single balance patch that hurt chronomancer, forgetting about all the other e-specs and classes that have had to spend time in the dirt.

    >

    > See? I can be dismissive too. Try again

    Once again, you are making zero sense. Why are you whining about scrapper in pve?What it has to do with pvp? Keep your PvE complaints for appropriate subforum.

    You were the first who whined about your "scrapper" for no reason while mumbling about PvE vIaBiLiTy... then call me dismissive (why should I even mention them)?

    I mentioned chrono not because its bad but because it was deleted from competitive game modes like druid, scrapper wasnt.

    Whats wrong with people on this forum even? I just said "Ye, chrono is in the can too" and that triggered mad engi main.

    ![](https://i.imgur.com/nTJCPgU.jpg "")

  10. > @"Vagrant.7206" said:

    > > @"praqtos.9035" said:

    > > > @"Vagrant.7206" said:

    > > > > @"Trevor Boyer.6524" said:

    > > > > **Profession Skills**

    > > > > Engineer

    > > > >

    > > > > * Jump Shot: Fixed a bug that prevented this skill from applying its listed vulnerability stacks.

    > > > >

    > > >

    > > > Nobody else got balance. Scrapper is still in the can.

    > > Chrono would like to have a word with you

    >

    > Scrapper's been irrelevant in PvE since it existed. It had a brief moment, then sputtered and died. It also maybe had a few months during PoF. Otherwise, it's been way deader, way longer. Chrono's only been in the dump since... what, last month?

    That so nice that you are talking about PVE in pvp subforum... almost makes sense...almost

    > @"Crab Fear.1624" said:

    > The light (of the forge) has reached into the darkest corners to purge all scum builds from ~~pve.~~ pvp

    Not bad, not bad :D

  11. > @"Rico.6873" said:

    > > @"praqtos.9035" said:

    > > > @"Vagrant.7206" said:

    > > > > @"Trevor Boyer.6524" said:

    > > > > **Profession Skills**

    > > > > Engineer

    > > > >

    > > > > * Jump Shot: Fixed a bug that prevented this skill from applying its listed vulnerability stacks.

    > > > >

    > > >

    > > > Nobody else got balance. Scrapper is still in the can.

    > > Chrono would like to have a word with you

    >

    > Was there ever a time scrapper was stronger than Chrono?

    How does it related to how dead it is now?

  12. > @"Dadnir.5038" said:

    > > @"praqtos.9035" said:

    > > > @"Dadnir.5038" said:

    > > > Because it was complained about in the PvP subforum. Easy question, easy answer.

    > > >

    > > > Edit:

    > > > This is not something new for mobility skills:

    > > > - Revenant's _phase traversal_ got nerfed pretty quickly after being introduced in the game with increase in CD and energy cost all due to PvP balance.

    > > > - Elementalist's RTL is another example of mobility nerf due to PvP complaints.

    > > Portal estabilished in its state since the game release.

    > > No wonder some stuff being quickly nerfed because how strong it is.

    > > October 23, 2015 Heart of Thorns release:

    > > Phase Traversal has been added to the game.

    > > October 27, 2015

    > > Added a 5-second recharge.

    > > They needed only 4 days to realize its broken. I miss these guys who balanced HoT. Some changes of course never been made to sell more copies but its never been that bad as now.

    > > RTL is a mere weapon skill that was insane busted, especially for their time.

    > > P.S thief also had infiltrator strike buffed (2015?), not like they only nerf them, they had some mercy upon LTR to buff it again in 2017.

    > > Anyway, this thread was never worth discussing , answers being given a long ago. OP is late to the party :)

    >

    > Maybe portal was kept in this state because it was one of a kind and it is no longer the case, which allow the developpers to now bring it in line with the other new skills that are similar to portal.

    Year later the most mobile class recieve a portal... and its work very differently, its not (in pvp) transport your team, only 1 person, and its not recieving a full cooldown on use, either, you cant see if thief has used it. Similar, yet, very different in how they work, a year... later... /facepalm.

    People didnt miss opportunity to complain about everything mesmer had when anet ignored feedback from the mesmer players and listen to whining side, not more, not less.

    > As for whether or not it's late, not everyone keep a close eye on all the subforums and it's not surprising to see concerns come back regularly. Feeling cheated by a nerf isn't a new thing yet there is thousand of thread on the subjects, should we say to anyone that complain that they are late on the party?

    He had his answers /shrug.

  13. > @"Dadnir.5038" said:

    > Because it was complained about in the PvP subforum. Easy question, easy answer.

    >

    > Edit:

    > This is not something new for mobility skills:

    > - Revenant's _phase traversal_ got nerfed pretty quickly after being introduced in the game with increase in CD and energy cost all due to PvP balance.

    > - Elementalist's RTL is another example of mobility nerf due to PvP complaints.

    Portal estabilished in its state since the game release.

    No wonder some stuff being quickly nerfed because how strong it is.

    October 23, 2015 Heart of Thorns release:

    Phase Traversal has been added to the game.

    October 27, 2015

    Added a 5-second recharge.

    They needed only 4 days to realize its broken. I miss these guys who balanced HoT. Some changes of course never been made to sell more copies but its never been that bad as now.

    RTL is a mere weapon skill that was insane busted, especially for their time.

    P.S thief also had infiltrator strike buffed (2015?), not like they only nerf them, they had some mercy upon LTR to buff it again in 2017.

    Anyway, this thread was never worth discussing , answers being given a long ago. OP is late to the party :)

  14. > @"zinkz.7045" said:

    > > @"praqtos.9035" said:

    > > > @"zinkz.7045" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"zinkz.7045" said:

    > > > > > If you think other classes have never had mobility nerfs in this game, then that says more about your lack of knowledge than anything else...

    > > > > Okay, can you give the list of real mobiity nerfs ?

    > > >

    > > > LOL, no I am not giving an entire list of every nerf to every mobility skill/trait, I'll give you one example just to show it is not just mesmers that have had mobility nerfed.

    > > >

    > > > Ele - Ride The Lighting, it had a 15 sec cooldown and about 1500 range, they then nerfed the cooldown to 20 secs. Then they nerfed it again by nerfing the range to 1200 and raising the cooldown to 40 secs with a clause that if you hit a player with the skill that the cooldown stayed at 20 secs. Four years later they buffed the cooldown to 30 secs.

    > > I want to have that weapon skill too, 1500 range on 15 seconds cd XD

    > > So, because they "normalized" a buted weapon skill 6 years ago is that shows they really go after mobility skills on other classes? You could give more way more examples something new'er than 6 years ago and more than just one example.

    > > I lack knowledge after all.

    > >

    >

    > I gave an example of a nerf to mobility on another class, it is fact, doesn't matter when it was or whether you consider something busted or not, that is just you grasping at straws.

    After playing this game for a long time many people clearly can tell what is busted and what is not, a weapon skill on 15s cd with 1550 range is clearly nuts, nothing comes close it.

    > If you needed me to inform you of that nerf and are unaware of any nerfs to mobility of other classes over the course of this game has had nerfs to mobility then yes, you lack knowledge, so maybe go read up on mobility related skills/traits and educate yourself, start with Druid. ;)

    [You made a claim, you have to prove it](https://en.wikipedia.org/wiki/Burden_of_proof_(philosophy) "You made a claim, you have to prove it"). What mobility skills suffered an over 50% nerfs since mesmer portal was nerfed? From latest updates first that comes to my mind thief got thier own portal, arldy fastest class in the game.

    All I see is a salty random that lacks said "knowledge" in the first place, my advice, be quiet and keep your salt under control

  15. > @"zinkz.7045" said:

    > > @"praqtos.9035" said:

    > > > @"zinkz.7045" said:

    > > > If you think other classes have never had mobility nerfs in this game, then that says more about your lack of knowledge than anything else...

    > > Okay, can you give the list of real mobiity nerfs ?

    >

    > LOL, no I am not giving an entire list of every nerf to every mobility skill/trait, I'll give you one example just to show it is not just mesmers that have had mobility nerfed.

    >

    > Ele - Ride The Lighting, it had a 15 sec cooldown and about 1500 range, they then nerfed the cooldown to 20 secs. Then they nerfed it again by nerfing the range to 1200 and raising the cooldown to 40 secs with a clause that if you hit a player with the skill that the cooldown stayed at 20 secs. Four years later they buffed the cooldown to 30 secs.

    I want to have that weapon skill too, 1500 range on 15 seconds cd XD

    So, because they "normalized" a busted weapon skill 6 years ago is that shows they really go after mobility skills on other classes? You could give more way more examples something new'er than 6 years ago and more than just one example.

    I lack knowledge after all.

     

  16. > @"zinkz.7045" said:

    > If you think other classes have never had mobility nerfs in this game, then that says more about your lack of knowledge than anything else...

    Okay, can you give the list of real mobiity nerfs ?

    In fact if they would remove blink, mesmer would be the most "immobile" class in the game, even necromancer would be faster

  17. > @"Crab Fear.1624" said:

    I mean of course, inability to evade when they cover you in s**t thats disgusting.

    But what if we think, what makes condi builds viable when we kinda have skills that remove 3-5 conditions? - Ability to vomit a lot of conditins many times and thief hide damaging conditions behind cover conditions from an evade, most cleanses cant get onto them . I dont know how I would be able to remove that many conditions over and over without dedicating your build into it and being a free kill for power builds.

    tldr - being able to reapply/cover damaging conditions with ease is the problem, not just immobilize. (Just my opinion)

  18. > @"Alatar.7364" said:

    > > @"praqtos.9035" said:

    > > > @"Alatar.7364" said:

    > > I meant this impossible -> conditions you set wouldnt be met, you can CC people right after evade without a problem, especially when they dont expect nor see that enemy actually used a shield bash or BC or whatnot, clearly can get booped. Its far away from the thread anyway

    >

    > Wait what conditions did I set? I thought we were talking simply about stopping a chained evade _(CCing/Bursting in between two dodges in case the enemy was literally smashing the dodge button perpetually)_

    This I guess ? At least I thought about it. (so much misunderstanding over nothing, can we stop?)

    > He/she is asking about avoiding the Weakness from minor trait that cames **after** the dodge, meaning you are not immobilized nor weakened nor is the question concerning condi from DA or Trickery, so ye easy CC _(if you got CC)_ or burst or anything else from the list I mentioned.

    Anyway, I'm off to bed

  19. > @"Alatar.7364" said:

    > > @"praqtos.9035" said:

    > > > @"Alatar.7364" said:

    > > > He/she is asking about avoiding the Weakness from minor trait that cames **after** the dodge, meaning you are not immobilized nor weakened nor is the question concerning condi from DA or Trickery, so ye easy CC _(if you got CC)_ or burst or anything else from the list I mentioned.

    > > I see no reason to argue about something that will never ever happen. On top of that daredevil has super special dodges? It cant be chained?

    >

    > Indeed it can't be chained, there is cca 0.5 sec

    I did 2 in a row without any sign of the problem as soon its ended (exactly as every other class, including mirage). The only one who can confirm that daredevil evade is special and has prolonged "aftercast" is only devs themselves otherwise I see absolutely no difference. Evade skills working normal as well

    Since your case of not running anything you mentioned never happen, thats pretty impossible to do, especially wasting a burst into weakness...

  20. > @"Alatar.7364" said:

    > He/she is asking about avoiding the Weakness from minor trait that cames **after** the dodge, meaning you are not immobilized nor weakened nor is the question concerning condi from DA or Trickery, so ye easy CC _(if you got CC)_ or burst or anything else from the list I mentioned.

    I see no reason to argue about something that will never ever happen. On top of that daredevil has super special dodges? It cant be chained? It has higher delay before you can use ur regular skills to use evade skill ? To think about it, even mirage unable to double evade in a row perfectly, every class can die in the blink of the eye then and its ultimate counter,instadestroy it after evade (but dont be surprised if they use invul/evade/breakstun and you die instead few moments later)

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