Jump to content
  • Sign Up

Oxstar.7643

Members
  • Posts

    213
  • Joined

  • Last visited

Everything posted by Oxstar.7643

  1. While I 100% agree, I can't help but feeling this is another easy QoL fix ANet won't do because they are too busy cranking out skins and trying to suss out if they should add birdmen or not.
  2. As much as I appreciate the effort into this, I do not want another minion specc - I want them to fix turrets already, dangit. Not try to replace it with more minion stuff and then try to forget it exists. Core engi needs fixes, and that will not changing by smothering it in new elite specc stuff.
  3. > @"Kodama.6453" said: > > @"Lonami.2987" said: > > * They don't need a new Personal Story, and the old stories don't need to be adapted for them. New races get a short introduction, and then start their story right as the expansion begins. Previous stories are not available (play the old races if you want to experience them). > > How does that work with the story? Currently, it makes sense since the story builds up to our character becoming Aurene's champion to bring balance to the world. > > Now you want to throw in a new race, which was not part of the pact previously, and they are Aurene's champion out of nowhere? And the forthgoing story keeps treating us as the guy who was always at Aurene's side since her birth, yet we were not around when that actually happened? > > If the story is supposed to make any sense with a new race, then you have to add them retrospectively. Not just as a random soldier who joined the fight when we travelled towards Cantha. But this concept has been done before in mmorpgs. Remember WoW and the death knights? They skipped over a large part of the story but had their unique own story, and then joined the main story after that. Now let's assume a new race that starts in Cantha is pre-leveled to the lowest level area and this is where they start. It would focus on what most people come to the expansion for anyways, and bring a unique sense to the race. It could actually work.
  4. > @"BunjiKugashira.9754" said: > > @"Zakka.2153" said: > > SKritt or get out, the Skritt are smart enough and I don't feel they deserve to be put under Primitive. There is a whole quest in the Asura area saying if enough skritt get together they can become smarter then even Asura. > > > > Plus SHINES! > > Seeing how Skritt gain their intelligence from numbers, I request being able to play as a group of three Skritt. It would be one model, but it would feature three Skritt. > The right and center Skritt each carry a copy of the right hand weapon and the left Skritt carries the left hand weapon. In case of a two handed weapon each Skritt carries a copy. They take turns attacking when going through an auto attack chain and every skill is carried out by one or more of them. When riding a mount they all sit behind each other. It would be hillarious. This very concept has been done before in mmorgs much older than this. It's absolutely within ANet's scope, assuming they know how to do it. It would be creative, cool, and draw on Skritt's inate ability to vastly improve on their intelligence with numbers. I'm actually fine with this.
  5. Look. Aurene is a benevolent ED. She is on our side. It doesn't matter if you don't like her. However, with no greater threats to unify the races of Tyria they might fight amonst themselves, but her task is also to maintain balance so we will see. Anyways, that's not the topic of the thread. If your hatred for a fictonal character is so strong that you'd derail a thread to talk about it then I... urge you to reconsider. Let's keep it to the races. I've said it before but I would like more done with the Kodan. Part of it is likely due to me just being close to northen themed stuff due to being scandinavia, but I also find their religion and their magic, and their connection to the world and history with it facsinating.
  6. They are as interesting as the stories written about them. How interesting is the base concept of scandinavia viking era people (norns) or plant elves (sylvari)? Each race is a potential for stories only limited by the writers, and the mere fact that their culture is hinted at yet never properly explored is a springboard waiting for stories to be told. All it needs is the will to do so and the proper storytelling. I'll be honest - if ANet ever does this it will likely be years. However, if they plan to keep this game going then they need ideas. Deepening the understanding of the various races of Tyria can do them nothing but good, assuming they do it well. But bad writing will torpedo any story, regardless of race. Your mindset shouldn't be "this race is not interesting" because nothing is with nothing said or done. It should be "do I want more stories?". Limiting yourself to just the ones with a good story is self defeating because they would not be interesting without that story. And a good story can be written about basically anything.
  7. Of course neither should come at the expense of each other. As I make clear in the original post, this is just a statement of interest, and everyone knows ANet does not have the time or resources to focus fully on two sides. However, someday in the future they might add something about the non-player races once they are done with the core ones. Not everybody cares about that, but I believe enough people does for there to be merit for it, at some point.
  8. Those are one off missons. I'm talking arcs dedicated to understanding their culture, religions, and magics in depth.
  9. Wait, I notice that lower than pof and hot diffuclty are their own brackets. Are they not synonymous? I though the general consensus is that pof is harder than hot.
  10. There still is a lengthy story arc unique to the races. Sure, it doesn't matter to anyone who have played for a long time, but to any new players it certainly does. I'm just stating the naked fact. If you don't care about races then good for you. Also, like I said before, being certain races have dialogue changes at some points in the story, and while I won't spoil them, little details like this matters to more people than you might think, because it adds flavor to the story. Not to mention that the VA' s for the races have different points of emotional highs and lows in some parts where others don't. Details, detail, details! They matter.
  11. > @"Lonami.2987" said: > > > @"Oxstar.7643" said: > > Kodan tbh. They're not that alike Norn - their religion and magic are different, as is their societal system. You could do a lot with them. > > Don't forget to vote! That I did. Surprising nobody, Tengu has a crushing lead. Oh well. If we get a new race then birdmen it is I guess.
  12. > @"Linken.6345" said: > > @"Oxstar.7643" said: > > > @"Linken.6345" said: > > > > @"Oxstar.7643" said: > > > > Again. You are wrong. Different story, different skills, and different dialogue may not matter to YOU. But you are not the center of the universe. It matters to people who like story and aesthetics in their games. Many do. You are free to care about whatever you want. But blanket statements like that doesn't belong in matters of preferences and opinions. > > > > > > Combat tonic and switch class pof you got all 3 of your criterias right there > > > > No. Story doesn't. The fact that every race had a lengthy story arc unique to that race was a core strength of the game when it launched. The stories had different tones and feelings, and you hopefully understand that atmosphere is important for immersion, and immersion is important for enjoying the story. I think people want a new race because 1. it would also mean a new area for them 2. Novelty and more story. 3. The wombo combo would be a new race AND class. > > Of course, neither is likely to happen. > > The whole expansion is a new areas for everyone, why lock down some of that for a new race that everyone wont make use off? Maybe there just is a demand for it.
  13. > @"Berryblossom.8921" said: > > @"Oxstar.7643" said: > > You say this. And yet, there are people who can solo legendary world bosses because they have mastered their skills and know their enemy. There is an undeniable level of skill. But I agree it can get spammy as well. > > nah, they just run broken meta classes. > I solo'd some myself and the hardest part was: not falling asleep during. > Most times you don't even need to bother with ''mechanics'' just LoS and walk around AoE's > but If you get caught, because you ran out of stamina and CD's, it's like I said. Is engineer meta? Coz they do it too. (It was burning)
  14. First vote! I feel like pof was in a good place difficulty wise. But since the only elder dragon we have not seen yet is the sea dragon and we are going to Cantha, there will likely be a lot of underwater battle and the difficulty there is harder to measure.
  15. You say this. And yet, there are people who can solo legendary world bosses because they have mastered their skills and know their enemy. There is an undeniable level of skill. But I agree it can get spammy as well.
  16. I understand you. The overuse of knockdowns and stuns is a weakness of this game. I understand that due to dodging being so much easier to do here than in traditional mmorpgs you have to compensate somehow, but I'd rather see more individual strengths in enemies and have a little less knockdown for a little more raw power. That said, it all comes down to knowing the enemy and yourself. You will stop getting slapped aroun once you get better at the game. That's a bum deal, I know, but the first part ís always the hardest.
  17. > @"Linken.6345" said: > > @"Oxstar.7643" said: > > Again. You are wrong. Different story, different skills, and different dialogue may not matter to YOU. But you are not the center of the universe. It matters to people who like story and aesthetics in their games. Many do. You are free to care about whatever you want. But blanket statements like that doesn't belong in matters of preferences and opinions. > > Combat tonic and switch class pof you got all 3 of your criterias right there No. Story doesn't. The fact that every race had a lengthy story arc unique to that race was a core strength of the game when it launched. The stories had different tones and feelings, and you hopefully understand that atmosphere is important for immersion, and immersion is important for enjoying the story. I think people want a new race because 1. it would also mean a new area for them 2. Novelty and more story. 3. The wombo combo would be a new race AND class. Of course, neither is likely to happen.
  18. Stop. You are very well aware that what I'm saying is that dungeons are not required to progress the story. The repetetive missons should also not be.
  19. Utterly incorrect statement. Races have their own storylines, their own racial abilities, and dialogue differences in the story. They very much matter.
  20. You can't say optional about the storyline in the same way that you can say optional about dungeons that doesn't in any way interfere with the story.
  21. https://cdn.discordapp.com/attachments/540922648914296853/810854838438854676/unknown.png Froom the bloodstone fens =)
  22. Isn't the tone of the story kinda shifting too much? 1. Zhaitan must die. 2. Also Mordremoth 3. No actually, this is bad, they are vital to the balance of the world 4. But let's kill one of the worlds gods. 5. Okay, now a new ED that is our friend replaced Kralky 6. Also we are going to kill another ED I mean... isn't Jormag also a part of the life force of the world? Is killing him really such a good idea? I don't think Aurene can balance out the loss of ANOTHER elder dragon. As for the spirits replacing Jormag, this sort of life force surgical proceedure sounds very... out of nowhere?
  23. > @"Dawdler.8521" said: > Well dungeons, raids and fractals are basicly the same thing too. I also find them boring, but they are only tedious if there are people not bringing PvE builds. Or a brain for that matter. 2 people with good dps will breeze through a DRM... I've seen 5 people take 3x the time to kill things. Dungeons were optional story content, not mandatory. DST should have been the same, with time spent on expanding the story more.
×
×
  • Create New...