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Oxstar.7643

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Everything posted by Oxstar.7643

  1. I for one do not want Tengu. Birdmen feels super generic, especially if they like to live high up and favor archery, which seems to be the case if you go by the tribes we have seen. We have races that are much more interesting, but tbh, I would personally want Kodan to be playable. Their religion, magic, and culture is present through much of the game, but never properly explored, but it's heavily indicated they got a pretty long history. As for elite speccs, I want something to finally be done about turrets. They should have been fixed properly rather than poorly replaced by gyros, and if not a turret elite specc then at least improve them in some way - give them ammunition, give us back controlled overdrives, or give them upgrade tiers by hitting them with the tool kit, TF2 style.
  2. > @"Balsa.3951" said: > Lack of creativity and self-confidence > End of Dragons/ End of Jedi > Heart of Thorns / Game of Thrones > > Very embarrassing.... > > > Being original is a risk for big companies now If it ain't broken then don't fix it. Heart of Thorn was a very apt name for an expansion about a jungle dragon. As is Game of Thrones for a show about political power play with the crown. That they happen to sound similar doesn't really mean anything. In fact, you could even argue that having a name that sounds semi-similar to a popular ip makes the name more likable.
  3. However. Combos have enough of an impact and are accessible enough that you do not actually need to bend your playstyle to use at least one. Unless you're playing some quite niche builds. In most cases the simply truth is that you can do combos without changing a thing about your build, and not doing so just means you make things harder on yourself.
  4. > @"Hypnowulf.7403" said: > @"Oxstar.7643" > > This is what frustrates me about the current storyline. The average, normative mind has it that dark triad people are their friends and HSPs are deadly enemies and it's very tiresome. I mean, you can see that in how billionaires are defended—it's the differently abled, immigrants, and foreigners who're the real villains. The way people look at the world is topsy-turvy and wrong. > > I mean, with Jormag, they're clear as day a traumatised, jaded HSP to me. All they've done is tried to defend their babies—such as Drakkar—and save lives. I mean, what they did with the charr war ended it quickly, decisively, and with the least amount of lost life. The collaring of Bangar was clever. If Jormag was a villain, there were far more harmful and destructive things they could've done whilst still maintaining a veneer of innocence. It's what they choose to do and how they go about it that tells me their truth. > > As an HSP myself? I've tried to help "normal" people. The problem is is that "normal" people don't believe that kindness motivated by empathy can exist. It's a manipulation, a means of control, or I'm trying to reduce them and take their place, I'm attacking them either directly or abstractly by attempting to replace them in regards to their social standing. This is the kind of world they live in, and it's... sickening. > > I mean, Jormag's only known norns who've been brainwashed by evil Spirits—who _eat children_—to throw away their lives in an effort to kill them. The Spirits want to eat Jormag, to take their place, so what do they do? "Oh hi norns, we're your Gods now. We say what it means to be a complete norn. So amuse us, almost die for us by attacking Jormag and their lot. If you do, maaaybe we'll bestow upon you your form and then you can be a true norn." We see this happening to Braham with Wolf in the Icebrood Saga itself. > > So on one side, Jormag is being hunted by the Spirits. On the other, Jormag is being hunted by a very abusive dragon with anger management issues—that'd be Primordus—and all they can really do is run and hide. Aurene noticed this when Jormag first woke up, that they're just running around in the Mists, they aren't eating, destroying, corrupting, or anything. They're just running scared. > > Even with Lake Doric, if Primordus had taken it it would've resulted in stampedes. So many would've died. Jormag saved lives. It doesn't matter, because an elder dragon can't be selfless. I mean, this thread even deals with distrust for Aurene. Why? Aurene is very "foreign," she's not very dark triad-y, so she's distrusted. We live in Topsy Turvia. > > I've been dealing with this my whole life as an HSP. I've made my mistakes—just as Jormag and Aurene have—but what I want is always to help. It doesn't matter because my kind of person can't exist. There always has to be some scheme, some plot, some vile machination. Meanwhile, dark triad persons—who're brilliant chameleons—continue to groom people into being ever more easily manipulated by them. > > It's very tiring. So, yes, Joramg's a traumatised, jaded HSP—but because HSPs can't exist and Jormag's a dragon? They're an evil, sociopathic manipulator, despite acting more like a neurodiverse person than any dark triad person I've ever known. I've known a few, and I've researched many more. Interesting. However, I believe you are extrapolating overmuch. Kralkatorrik was consuming the mists. Jormag is manipulatiuve. Aurene is a beneveolent ED and people have a hard time dealing with that. And Bangar could indeed have done much more destruction, but I believe the point wasn't to make him the villain as much as a pawn in a greater scheme. As for Primordus, I believe he simply just lives to consume. Like fire does. Seems like some elder dragons are smarter than others.
  5. Okay. But I for one do not see how combining skills into new skills isn't fun.
  6. ...Why would you not use your attacks in a way that makes you stronger? That is what combos are for, additional effects that are beneficial to you. Everybody uses them and those who doesn't are not optimizing.
  7. > @"mindcircus.1506" said: > There is plenty of content in this game that cannot be solo'ed. > How is this Anet "agreeing with you"? It's an mmorpg. You are not supposed to be able to solo everything or even close to it. > @"Yggranya.5201" .1506" said: > What, is EVERYTHING supposed to be for everyone? That's not how reality works. So much this.
  8. I feel like most people who voted don't actually understand what 1-10 is. 1 means it was a waste of money, you had no fun with it at all, and regret ever buying it. 1 is representative of the worst possible time you could have. If you had any degree of fun then 1 is not a proper number, 2 at worst. Rather than putting an arbitrary 1-10 vote poll that will mostly be misused by people who use the lowest score to vent personal grievances without real consideration, it would be better to just focus on sollicting nuanced feedback. 1-10 is as nuanced as peoples butt reaction, which is to say, not very much so. Also, I bet most people who voted haven't even bothered to detail their problems, and if you can't do that much then your opinion isn't worth a whole lot, sorry.
  9. Woah. That's some cool news. And yes, balancing will be tough, as it always is, but this game has been about challenging the traditional mmorpg concepts since day 1, and newity is always a good idea because it opens the door to refinement, or at least it lights a torch for others to carry. Bring on the new weapons, bring on the new skills, those who don't like the brave approach can go play WoW, kthxbai. Edit: Read some of the other comments, if it's just skins then my opinion still stands, but I want actual content, not vanity.
  10. I can see it being useful in blob fights since you can give a bunch of people a bunch of protectio. I'm offhanding it in pvp in case I simply want to tank something particularly fast.
  11. As others have said, GW1 and 2 are too different. GW1 is not an open world game, GW2 is. Also, there has been enough faffing about with which game is better, the whole "lol GW1 better" debate was pretty cancerous to be exposed to when this game was younger, and I for one don't wish to see that particular hatchet unburied. Let those who like GW1 better play it, and those of us who prefer the second game can do the same. It's all good, competition is not necessary.
  12. They are still repetetive and I think they need to NOT be part of the story.
  13. The whole civil war thing is nice, but the latter half is way too much strike missions. I actually groaned when I had to go defend Tyria for the fifth time.
  14. Why not. The models for charr already exists. All they need to do is swapping out the default model for a charr model in that mission only. Adding on the legion clothing should also be very doable.
  15. I see gyros as a defeat. They tried to add a new minion mechanic instead of fixing turrets. I, to this day, do not see why. They could have fixed them and used the slots for creative inventions, like you say. And even then, even now, who uses any gyro but barrier and the one you get automatically that can res people and do dazes if traited for it? Especially since gyros are slaved to scrapper which means no holo forge, which is bad since holo forge is just so good for adding damage to the class. They should revisit the core engineer, apply fixes, and work on refining the elite speccs.
  16. When you argue classes you usually do so from a PvE perspective for the sake of brevity and it being the meat of the game, unless specified otherwise. Turrets are a very engineer esque thing, it doesn't at all lend itself well to the class if they are garbage. They should be a core strength, and there are ways to make them so, and that's what I'm asking for.
  17. The "keyboard vs clicker" debate is old, tired, and leads nowhere. Some people just feel more comfortable clicking, and they are as much players as the rest of us. ANet should just build for both.
  18. > @"Eagelseye.6312" said: > Some of the possible weapon changes/elite specs for End of Dragons can be as follows if Developers feel any of these are suitable: > > 1. **The Ranger** should get the true meaning of its name with a **Rifle spec**. It will be a power DPS spec which should be viable for Open World, WvW, and possibly Fractals if not Raids as such > 2. **The Warrior** getting **Dual wielding spec** for **Greatswords** for a Power DPS spec suited for Raids, Fractals, and PvP > 3. **The Necro** getting **Sword/Sword Condi spec** for all game modes > 4. **The Revenant** getting **Spear and Shield based tank spec** for Raids, Fractals, and Dungeons > 5. **The Thief** getting a permanent stealth mode **Longbow based Condi spec**, suitable for Open World, PvP and WvW > 6. **The Engineer** getting a **Warhorn Shield based Heal spec** suitable for Raids, Fractals, and PvP > 7. **The Ele** getting a **Weaponless spell-based Power DPS spec**, suitable for Open World, > 8. **The Mesmer** getting a **Trident based power DPS spec** suitable for all game modes > 9. Hopefully, a new class of a **Monk** that can be a **Staff based DPS or Heal spec** suitable for Raids and Fractals > > Besides the above, it is much speculative that the Tengu is going to be the next new spec. Several players are excited about it, but it will be nice that instead of giving a Parrot shaped spec, the Devs can think of some more diverse specs especially Ogre/Troll/Jotun and especially the Krait and Largos. > > Last but not the least, please bring some decent facial hair options for all specs, particularly Norns if possible. > > Sincere Regards > Sunny/Eagleseye 1. No that intrudes on engineer territory too much. 2. Out of all the things it could be, this is the most creative thing you want? 3. We already have sword, c'mon. 4. Yes please, add lands spears ANet, spears were the main weapons of wars, what are you doing? 5. Nightmare to balance probably. 6. Interesting, but personally I want a true turret specc, much more fitting, and also, making engineer a staple healer has been attempted numerous times and was always abandoned, why do you think elixir infused bombs were scrapped? 7. No weapon? That's creative and interesting, and also harkens on the fantasy of using the elements as weapons without need for a handheld catalyst. 8. I'm all for bringing maritime weapons on land. 9. New class is probably unlikely. Monk doesn't sound very creative though, oh yes, let's add a staff class, even tho Thief can already be this. A new race would be coo, but birdmen feels like the easy choice. I'd rather see Kodan. Their mythology, religion, and magic is fascinating. Remember the kodan flame weapon? That could be an awesome and exciting new addition to the game, and a way to couple a cool race with a new magic fire type weapon. And yes please, more facial hair, we don't even have all the styles the NPC's are rocking, c'mon.
  19. Having a companion with you that can fight for you, and I mean competently, kinda like when Rytlock tags along in the living world story for crystal desert, would require them to rebalance everyone around the power boost one would mean. Because adding a competent companion now would just make content easier if they didn't, and nobody needs that. It's in a good place. Ergo, no companions, sorry.
  20. Ryland is dumb. As is Bangar. People who are so damaged by war that they cannot fathom bonds between others to be based on mutual trust and love, to the point where he thinks being the champion of an elder dragon means bending one to your will are utterly unfit to lead. The real battle to be a leader is in how you lead your people OFF the battlefield and into a better age, doing what you have to do but never going too far. Jormag is using Ryland and him, and the moment their role is played, they will be discarded. Jormag only cares about Jormag, and anyone with half a brain can tell this. But not these two overgrown doormats.
  21. Kodan tbh. They're not that alike Norn - their religion and magic are different, as is their societal system. You could do a lot with them.
  22. "The moment she does something different you all turn against her?" "Corrupted" is a word used to fabricate context. In Caithe's case, she is blessed because what Aurene bestowed upon her was benevolent and didn't touch her free will. This turn of the story challenges not only Tyrians but also the players to re-evaluate how they see elder dragons. OP is the reactionary tyrian. Personally I choose to be open minded.
  23. It's not an advantage if everyone has it.
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