> @"Zape.2094" said:
> > @"Bhima.9518" said:
> > > @"Zape.2094" said:
> > > > @"Dawdler.8521" said:
> > > > > @"Caedmon.6798" said:
> > > > > When it comes to thief,typically no. Even on my DE vs a properly stacked up blob my shots will be 99% blocked/reflected/destroyed,the one hit that does land will be instantly healed. But,on thief you can go for stragglers,and usually theres some able to be picked off. They are far from wanted because everyone does everything else better in blob fights,except getting those stragglers because of your high mobility,able to stealth finish and lock em down with immob spamms.
> > > > IMO thief has a problem for zerg flanking - by design for the thief to be effective, it needs to be glassy. But if its glassy, its very weak to getting targetted. So while it does bring the damage, it has a tendancy to not be able to follow through.
> > > >
> > > > But then again how effective this is often depends more on how good the commander is at herding the kittens than it does on the skill of the thief.
> > >
> > > So which class would you suggest for such actions?
> > >
> > > Im thinking ranger cause of the 1500+ longbow range, but it kinda lacks AoE (except for longbow 5, which makes you a sitting duck), or perhaps an Elementalist with a staff (1200range and good AoE)? Any ideas? Id really like to give zerg busting a go ^.^
> > >
> > >
> > > Btw Caed, Ive heard of you busting people out on your deadeye, hope to see you ingame some time!! :)
> >
> > The answer you are looking for is core guardian power build. It can spike as well as a staff weaver but its WAAAYYY easier to pull off, the cooldowns aren't as punishing, you have 2 invulns, and utility that actually helps your team: ALL AT THE SAME TIME. You give up a bit of range because it relies not just on staff but on scepter, but its 100% worth it. I was playing staff weaver in WvW zergs for awhile and just on a whim switched to power core guard. It feels like a cheat code.
>
> Do you go full Berserker with it, or should I go more Marauder and healthy stats aswell?
I don't only because I don't have the gear for it currently as ascended and I'm a bit lazy. But yes, you can run full zerker with this due to the two invulns and just get used to proper positioning. Mara is fine though if you don't want to be that alert.