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Stand The Wall.6987

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Posts posted by Stand The Wall.6987

  1. what do people even mean when they say aoe. any attack that hits more then 1 person lol? cuz thats basically every gw2 skill, i don't know how you couldn't notice that. to me aoe means it has a radius and a duration, and no, those aren't spammed (in team fights all you gotta do is walk off point). exceptions are renegade and most guardian builds.

  2. > @"Obtena.7952" said:

    > You've decided performance is an important criteria to you ... others don't. Just because it doesn't perform the way you want it to so it's a strong choice in your criteria doesn't mean that's a good reason to change it. If you want hammer to be a choice for you in PVE ... change your thinking about how you play the game. You're going to dismiss that anyways ... but it's true because in this game there is a range of performance and that means something is the best ... that also means something is the worst. It's not a reason to buff something. It's just a consequence of the choices we have available to us.

    >

    > See, you don't use a hammer because it doesn't work for you ... and that's OK ... but it's not a problem that needs to be fixed.

     

    jesus i wonder if you ever have moments when you hear yourself.

  3. > @"Starbreaker.6507" said:

    > > @"Stand The Wall.6987" said:

    > > > @"Starbreaker.6507" said:

    > > > > @"Stand The Wall.6987" said:

    > > > > the best is when the dh leaves a full trap bomb on point then walks to the other side of them map and kills you when you try to cap said point. cuz skill boys.

    > > >

    > > > Yep, totally the DH's fault that people are oblivious and waddle onto a point thinking it would be a 100% clear.

    > > >

    > > > Too bad demanding nerfs doesn't make the remaining playerbase any smarter

    > >

    > > what the hell. how is someone supposed to anticipate an invisible trap bomb? thats ridiculous. how about traps are made visible so some monkey spamming his entire utility bar on cd can't 1 shot people from the other side of the map in both pvp and wvw? is that too much to ask?

    >

    > Gee, I don't know...maybe the same way they have since HoT when the spec was first introduced:

    > * Dodge roll onto point

    > * Use an evade skill when going onto the point

    > * If they're a ranger, send pet on point first

    >

    > I've done some combination of the above and it's worked out just fine for me.

    > If I forgot to do it and get killed I blame myself for not realizing it when there's a DH on the other team.

    >

    > But by all means demand those nerfs. I'm sure it'll improve your own gameplay dramtically.

     

    alright smart guy. what if there is someone on point? you've just wasted a dodge. what about if the traps aren't on point but a random location that everyone walks by? what about wvw? what reason is there to have invisible one shot traps? i'm dying to know.

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