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Lucentfir.7430

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Posts posted by Lucentfir.7430

  1. > @"mixxed.5862" said:

    > Take off the rose-tinted nostalgia glasses boys!

    > Pre-february patch PvP was even worse. Most skills would eat half your health and that forced you to run a full set of immunities, some of which even passive. And don't any of you remember bunker weaver and the old condi mirage?

    >

    > Right now though there's still many issues. Obviously holosmith is ridiculous with the damage spam, easy might stacking and blinds to no end. It's clear the new seven-shot needs a nerf because right now it's on the level of pre-february balance. Clearly guardian symbols need a rework and some of the more tanky builds should get their resustain nerfed to about warrior levels. But I don't think the old balance was any more fun.

     

    Really shows based on how much Spvp population is thriving right now, and how swift those balance patches and reworks have been. :+1:

  2. > @"Vancho.8750" said:

    > > @"Sifu.9745" said:

    > > That's the reason why only super hard core players are successful at gw2 PvP and that's a main reason why no one plays pvp these days, because of you guys, with super high ego. You want to one shot everything. You are sooo good, right? You don't know how to enjoy the game, slowly killing your opponents, no, you want to have everything done in a matter of seconds. Go and play counter strike you one shoters! And let me play my condi Scraper.

    > >

    > > Unranked? Please, don't make me laugh. There is no PvP for casual players, there is only pvp for fast fingers, not fast thinkers, "thx" to no global cd skills. Why there is not a structure PvP for more casual oriented players who want to play pvp on a more relaxing way? Why everything is made for pro players only? Why we are forced to play certain builds/weapons? There is no fun in gw2 PvP, just stress. I have enough stress in real life. I want to play a game to relax myself, get it?

    > >

    > > I am going back to World of Warcraft PvP, which is far better and way more popular than GW 2 PvP for one simple reason: it's made for all kind of players, and fast fingers don't help you much in WoW, because of **global cooldown** thing. You don't get one shoted there. You don't get two shoted, you don't get three shoted. Maybe you get 10 shoted, if you are really bad or AFK. There are no bunker builds, with exception of healers being unkillable 1 on 1 but that's normal. You can play 2 v 2, 3 vs 3, 10 vs 10, 15 vs 15 and 40 vs 40. In GW2 there is only stupid 5 vs 5! You can play with ranged weapons in WoW PvP without penalty, like a real Mage! Imagine a Staff elementalist in gw2 pvp lol. No, you are limited to daggers only.

    > >

    > I call bull kitten on the last statement about WoW. LoL.

    >

    >

     

    Yup, and those are going away in like 9 days with the pre-patch.

     

    There's also this one.

     

  3. > @"Sifu.9745" said:

    > That's the reason why only super hard core players are successful at gw2 PvP and that's a main reason why no one plays pvp these days, because of you guys, with super high ego. You want to one shot everything. You are sooo good, right? You don't know how to enjoy the game, slowly killing your opponents, no, you want to have everything done in a matter of seconds. Go and play counter strike you one shoters! And let me play my condi Scraper.

    >

    > Unranked? Please, don't make me laugh. There is no PvP for casual players, there is only pvp for fast fingers, not fast thinkers, "thx" to no global cd skills. Why there is not a structure PvP for more casual oriented players who want to play pvp on a more relaxing way? Why everything is made for pro players only? Why we are forced to play certain builds/weapons? There is no fun in gw2 PvP, just stress. I have enough stress in real life. I want to play a game to relax myself, get it?

    >

    > I am going back to World of Warcraft PvP, which is far better and way more popular than GW 2 PvP for one simple reason: it's made for all kind of players, and fast fingers don't help you much in WoW, because of **global cooldown** thing. You don't get one shoted there. You don't get two shoted, you don't get three shoted. Maybe you get 10 shoted, if you are really bad or AFK. There are no bunker builds, with exception of healers being unkillable 1 on 1 but that's normal. You can play 2 v 2, 3 vs 3, 10 vs 10, 15 vs 15 and 40 vs 40. In GW2 there is only stupid 5 vs 5! You can play with ranged weapons in WoW PvP without penalty, like a real Mage! Imagine a Staff elementalist in gw2 pvp lol. No, you are limited to daggers only.

    >

     

    No one plays PvP anymore because it's the same old conquest "bread and butter game mode" for the past 8 years, with no new permanent game mode addition, not to mention the competative spirit died some years ago because a group of high end players tainted the lake with constant toxic practices, and anet's incomptence to deal with it. Then we have the ever decreasing variety of options that keeps getting trimmed down, from stat amulets, runes, to sigils. Then there's the pvp gw2 zoomer crusade that wants everything heavily nerfed into oblivion (except for something they might be playing) even if it makes PvP feel worse for everyone else, and with even less options to work with.

     

     

    At the end of the day Gw2 is a different type of game than WoW despite being in the same genre.. It has the best feeling pvp combat out of every other MMO I played but it greatly mishandled nowadays, and not even supported compared to what PVE and gemstore gets.

     

    Yo, i can respect your choice to switch back again, but this is like "The grass is always greener on the other side." Sort of deal. I'm going to tell you now those have existed in WoW too, but they're going away in the SL pre-patch(corruptions). It's also sort of dishonest to say you don't get one shotted, but maybe get10 shotted , when you have casters like Warlock, free casting Chaos Bolt, or Mages Greater Pyro spam (35% max health damage per hit, or people running Drestagath Trinket/or Remote Guidance device, for non casters. Then there's also Rextroy to prove you wrong too. Yes there's only Conquest 5v5s and gimmicky mini seasons that shouldn't exist, then is the only other thing WvW, for gw2. Staff ele was used in Spvp a long long time ago, I think it was still around the era of 4 ele 1 theif comp, but possibly a little farther back.

     

     

     

  4. Gw2 PvP is in its cancel culture phase, but it's the nerf edition. So give the mob what they want and nerf, everything that's viewed as problematic without question. Some people don't realize there's always going to be a top and bottom classes, even if they're all in the dumpster Just because classes are uniquely different from each other at their design core. So the moaning for nerfs will still continue even after you gut everything. Just let it happen and accept the nerf wars.

  5. > @"Ghos.1326" said:

    > > @"Lucentfir.7430" said:

    > > > @"Ghos.1326" said:

    > > > This is where the second part of what I said comes into play. The failure to do what they promised, which was smaller frequent balance passes, is why the game doesn't feel like it's moved forward since February. Unfortunately, that has a bigger impact than what people may have expected.

    > > >

    > > > Mirage getting some endurance taken away is fine, honestly. What was the mistake, however, is that they got nothing in return: no return of vigor to offset the fact they only have one dodge, no mobility adjustments, etc.

    > >

    > > Why is that a surprise to you? Anyone who's been here for a decent length knew that was going to be the case, the suggestion for faster balancing has been requested for years, even before HoT. They can't do it, and if you thought 1 dev heading the project would be enough, unfortunately that's naive thinking.

    > >

    > > You say that like they've ever given any sort of compensation after nerfing something. Removing a dodge from mirage was lazy balancing. All they needed to do was make it so if they get stunned or hard CC'd they can't evade. Believe it or not despite having the modes split, the balance for PvP is still very much dictated by PVE. It's a reason why you won't get class reworks, and very rarely weapon reworks.

    >

    > It's not really a surprise to me. Just a statement.

    >

    > In terms of compensation for nerfing something, that's not always needed. That's on a case by case position. Something does not always need to be given when something is nerfed. In this particular case, the Mesmer losing a dodge does deserve more uptime for vigor to offset only having one dodge. Removing endurance is not necessarily lazy balancing, it goes on the "give and take" model. You gain X, but sacrifice Y. Which is a healthy way to balance. They just didn't think too far ahead, is all, and this saying could go with the other things that were missed when balance was passed as well.

     

    I'm not saying it's always needed, I'm asking when was there ever a time Anet compensated a class after nerfing it, even when it needed compensation? It's lazy balancing, removing 50% of an integral mechanic of Gw2 in aspect of an E-spec trade off is lazy balancing, Didn't Mirage already trade off the ability to jump dodge and the distance traveled compared to a normal dodge? You cannot recuperate the loss of your dodge capacity like you can with something like Berserker of Scrapper loss of stats, it makes the spec a downgrade rather than a side grade. This is why they needed a deep dive of every class instead of February blanket nerfs because every class operates different, and you'd balance accordingly, and keep class definition. It would've taken a lot of work but instead you got hit with a blanket nerf that stayed for 6-7 months now? Balance that's just going to get screwed over again when the expansion comes out with new E-specs. Thinking about it now that sorta aligns with what they did with the transition from HoT to PoF, gutting a bunch of builds in preparation for new E-specs, and more reason to grab their next expansion.

  6. > @"Ghos.1326" said:

    > This is where the second part of what I said comes into play. The failure to do what they promised, which was smaller frequent balance passes, is why the game doesn't feel like it's moved forward since February. Unfortunately, that has a bigger impact than what people may have expected.

    >

    > Mirage getting some endurance taken away is fine, honestly. What was the mistake, however, is that they got nothing in return: no return of vigor to offset the fact they only have one dodge, no mobility adjustments, etc.

     

    Why is that a surprise to you? Anyone who's been here for a decent length knew that was going to be the case, the suggestion for faster balancing has been requested for years, even before HoT. They can't do it, and if you thought 1 dev heading the project would be enough, unfortunately that's naive thinking.

     

    You say that like they've ever given any sort of compensation after nerfing something. Removing a dodge from mirage was lazy balancing. All they needed to do was make it so if they get stunned or hard CC'd they can't evade. Believe it or not despite having the modes split, the balance for PvP is still very much dictated by PVE. It's a reason why you won't get class reworks, and very rarely weapon reworks.

  7. > @"Psycoprophet.8107" said:

    > > @"Fueki.4753" said:

    > > > @"uberkingkong.8041" said:

    > > > > @"bringlotsofweed.2086" said:

    > > > > I think the warrior is in a decent spot. I just think there is WAY to much aoe going on for them to be effective.

    > > >

    > > > Do you play Warrior?

    > > > Can't say they in decent spot if all you do is play other professions and KNOW for a fact you going to rekt any Warrior that gets in your way.

    > >

    > > Just because the other professions are way too over-tuned, doesn't make Warrior any less decent.

    > > Warrior doesn't need buffs, the others need to get shaved.

    >

    > Yes let's keep going in the nerf things direction cuz feb patch and after has gone so well, pops even worse then it was before, balancing a game by large nurfing sounds great but in reality makes game less fun for most players who then leave. Also the this is fine everything else is OP is literally always the reasoning for every underperforming class, prob is this is anet meaning the class stays comparatively underperforming for years until other classes actually get those shaves.

     

    It's the Pepega Gw2 PvP Zoomer way, i mean it speaks for itself, you have a bunch of people calling nerfs for Flamethrower Engi, Thief Shortbow 5, Retaliation (:lol:). The rule here now is if it feels any sort of good or fun to play, it's very likely broken and needs to be nerfed. :kekw:

  8. > @"Alin.2468" said:

    > > @"Lucentfir.7430" said:

    > > I left the game mode about 3 years ago, [...] I might return though if they ever decide to implement permanent 2v2/3v3 queues, instead of a mini seasons gimmick.

    >

    > Goodbye @Lucentfir.7430 - I believe nobody will miss you, because you played PvP with randoms anyway.

    >

     

    That's a really late goodbye you know. That's fine and dandy, because you're absolutely right, expecting anything but is foolish. Though it's fun to watch from the sidelines people complaining about population always falling, player quality dropping and everything else that comes to the sub forum. Just be sure to keep having fun alright? :heart:

  9. > @"wevh.2903" said:

    > > @"Lucentfir.7430" said:

    > > > @"wevh.2903" said:

    > > > > @"Lucentfir.7430" said:

    > > > > > @"wevh.2903" said:

    > > > > > > @"Lucentfir.7430" said:

    > > > > > > > @"wevh.2903" said:

    > > > > > > > > @"Lucentfir.7430" said:

    > > > > > > > > > @"wevh.2903" said:

    > > > > > > > > > > @"Lucentfir.7430" said:

    > > > > > > > > > > > @"wevh.2903" said:

    > > > > > > > > > > > > @"Ziggityzog.7389" said:

    > > > > > > > > > > > > > @"wevh.2903" said:

    > > > > > > > > > > > > > > @"Ziggityzog.7389" said:

    > > > > > > > > > > > > > > Sorry unless it's tdm 2v2 3v3 5v5 or a better mode then circlequest. ESL will never happen.

    > > > > > > > > > > > > > >

    > > > > > > > > > > > > > > Circlequest where speed is required more then skill killed ESL in the past.

    > > > > > > > > > > > > >

    > > > > > > > > > > > > > Stuck on platinum 1 be like

    > > > > > > > > > > > >

    > > > > > > > > > > > > Na I quit ranked after season 6 but with 2v2 and 3v3 I made top 100 each season of the 2 2v2 and 1 3v3 seasons :)

    > > > > > > > > > > >

    > > > > > > > > > > > Whoa so skilled

    > > > > > > > > > >

    > > > > > > > > > > To be real no one really wants to play Ranked conquest seriously, and those who do normally play in ATs. Ranked Conquest is a big meme, division isn't a determining factor of skill anymore and the game mode is filled with bots and the matchmaking giving you botched unequal matches, when you get past the bot filter. :Kekw:

    > > > > > > > > >

    > > > > > > > > > Wvw player

    > > > > > > > >

    > > > > > > > > I mean you're not wrong, I played pretty much every facet of the game, and made it to the top 250 solo queue in the older seasons when there were still a lot of decent players around too. :+1: .

    > > > > > > >

    > > > > > > > And u didnt reach it again i suppose xdd

    > > > > > >

    > > > > > > Well put it like this, I could've reached it again if I didn't quit Spvp conquest, because of top end's shenanigans of match manipulation and win trading, making me not want to participate anymore. You know the same shady gaming stuff they've been doing since the 1st Spvp season. but rest assured when i did participate I'd always reach platinum(1650) or if we go by the early seasons, Legendary, except for the very 1st season, i only reached ruby because I joined late.

    > > > > >

    > > > > > How u knoq thw state of pvp or why u comment if u dont play spvp? Xd also is stupid af to u to complain about wintraders cuz u r not affected as gold plat1 player , if u cant climb is not cuz WiNtraDERS ,

    > > > >

    > > > > How do I know the state of pvp, I mean what are you expecting to change when you don't support a game mode for how long, and patches come out at a snail's pace? Also the fact there are people who are on my friends list who are pretty much PVE heroes getting into top slots? I and did briefly comeback for 2v2s and when they were gone, that's when i stopped playing again. :Kekw: I think you misunderstand, I didn't quit mid season, I quit after the season ended, then never played conquest again.Win trading and match manipulation, mainstream popped up along with the show stopping $400 dollar game mode meme. That alone made sure for me not to touch conquest again, not so much that I couldn't climb :lol: The only way to progress further above top 100 was playing with a duo queue partner, which i didn't so which you can guess.

    > > > >

    > > > >

    > > > > @"Tharan.9085"

    > > > > While it's true the first 4 seasons were grinding seasons, I think there's some merit in reaching Legendary, solo queue, in a system that promoted premades vs pugs. Since I usually ran into PvP guilds like DOLO, and Mist Initiative, etc, and then the usual players you'd expect towards the top end. I participated until after S6 , was going to try for Ruthless Legend in S7 then all the shady ugliness started presenting itself, and that's where it stopped. so take that as you will. I used to always run into matches with players like moobs, naru, vallun, nos, whisperingz, kratos, PaulXD, Rarnark, and more in ranked.

    > > >

    > > > Thats not true , u could reach over top10p but the problem is u have to be actually a top player , ofc duoqing is sometimes a advantague but there shouldnt be any problem finding friends on a social based game .

    > > >

    > > > Again wintraders shouldnt be a problem to someone who is not a top player aiming for top1 ,the fact u left pvp cuz there r lot of wintraders sounds like a bad excusr for i get frustraded cuz cant climb over top .

    > > >

    > > > If u left the game mode cuz u find it boring or u dont like it i totally respect it but dont say stupid stuff like hehe wintraders made my rating go down ;( cuz thats totally false

    > > >

    > > > There is support to pvp , meta had change a lot and build variety too , the problem is they dont do fast fixes to totally stupid thinfs like bugs

    > >

    > > :lol: ofc it's true, that why a lot of the times top end players I ran into were always with a duo of another good or known player, because you cut a player that would potentially harm your chances of winning with one that boosts it. Which again i said i didn't bother grabbing a duo and capped near the top 100. If you didn't know when two top players get together, they get far together, or you can ask any of the top players made it to the top 25 without duo queuing.

    > >

    > > I never said wintrading made my rating go down did I? Nice assumption? I'll put in the work to reach where I want to be, and if I don't reach it i'd be my own failing and it'll be a means to improve, is how i look at it when i was playing before. Me quitting conquest was more so because Anet allows such things to exist in a competative environment, and complete disregard for competative integrity, and what do you know it it still holds true even after I quit conquest on that note and looks like things only gotten much more prevalent. :kekw:

    > >

    > > Right, there's support, it's why the population keeps falling lower and lower to a crawl, and there's thread after thread about bots in the game, and little white lies about faster balance patching, but not changing the snail's pace at all. But you know you're also right, I don't know why I'm even posting things like this when I've got better things to do with my time. I'll stick to meme-ing. :heart:

    >

    >

    > Ofc duoqing helps i alredy said it . Climbing aboce top100 is totally possible but u have to be actually a decent player . I am not a top player and i can easily climb above top100 easily

    >

    >

    > Idk how is a reasonable reason to leave game mode something that doenst affect u on any way possible . There is literally wintrading in all competitive games but gw2 makes it specifically easier due to low population compared to big pvp games like lol . Prove someone is wintrading is actually pretty difficult and u cannt ban someone as a company due to mere speculations even when all community knows someone is wintrading . U need specific solid proves like ingame chats and ppl with bit IQ can avoid this kinda stuff pretty easy.

    >

    >

    > I ageee with bot problems but again this only affects to low rated population (doenst mean it shouldnt be fixed) if ur plat1 player u shouldnt get a bot on ur team

    >

    > Again top100 isnt a barrier , u can easily cross over top as a relatively decent player , other stuff is a duo of not that good players getting busted by meta stuff out of prime time

    >

    > But on the top of that who cares about the rating ? I mean if u get good queues and fun games as a competitive game. Saying u leave ganemode due anet passivity with something dont affect u sounds like a 7p years old complaining for the only purposr of blaming something

    >

    >

    > To end my reply say i hate ppl who complains without a constructipe point on something they not even play why would u that?

     

    I'm not talking about current day, I was referencing the time I played ranked S1-S6 and actually played ranked with interest in the game mode, I'm pretty sure it's easy to make it to the top end nowadays compared to back then because no one cares about ranked now, and why most of the good and even long time players say rating doesn't matter anymore, because it's not a representation of skill. The bar for player quality was much higher back then, than it is today, a example of this was 16xx+rating was the bar you had to pass to even get up into top 250,, compared to today where 1400 is the bar you need to breach it. That's why the meme of top end was you avoid the competition to stay competative, and you had top players dodging each other's queue until it said on your friend's list, they're in a match. :omegalul:

     

    Quitting the game mode because the people who work on the game support people that want to game the system or pull shady practices? Yeah, no, competative integrity out the window, and offenders allowed to meme the corpse of spvp as much as they want, where if it were any other pvp game there'd be some harsh punishments to discourage such things, it was just a big sign that says Anet doesn't care about the game mode.. You're right you need proof to show people are trying to wintrade, and match manipulate, seen some of those threads with screenshotsof people trying to bribe the others to throw the game in exchange for gold bringing it to light . Perhaps they still have threads in Anet's old forums, archived, if you can even still access them. :+1:

     

    If that's what you care about, good queues and just having fun matches, all the more power to you, and keep on doing what you're doing. I left the game mode about 3 years ago, but I haven't stopped playing the game after. if you're going to at least say i sound like a 7 year, you might want to check yourself on that front too before trying to toss out that sort of shade. I might return though if they ever decide to implement permanent 2v2/3v3 queues, instead of a mini seasons gimmick.

  10. > @"wevh.2903" said:

    > > @"Lucentfir.7430" said:

    > > > @"wevh.2903" said:

    > > > > @"Lucentfir.7430" said:

    > > > > > @"wevh.2903" said:

    > > > > > > @"Lucentfir.7430" said:

    > > > > > > > @"wevh.2903" said:

    > > > > > > > > @"Lucentfir.7430" said:

    > > > > > > > > > @"wevh.2903" said:

    > > > > > > > > > > @"Ziggityzog.7389" said:

    > > > > > > > > > > > @"wevh.2903" said:

    > > > > > > > > > > > > @"Ziggityzog.7389" said:

    > > > > > > > > > > > > Sorry unless it's tdm 2v2 3v3 5v5 or a better mode then circlequest. ESL will never happen.

    > > > > > > > > > > > >

    > > > > > > > > > > > > Circlequest where speed is required more then skill killed ESL in the past.

    > > > > > > > > > > >

    > > > > > > > > > > > Stuck on platinum 1 be like

    > > > > > > > > > >

    > > > > > > > > > > Na I quit ranked after season 6 but with 2v2 and 3v3 I made top 100 each season of the 2 2v2 and 1 3v3 seasons :)

    > > > > > > > > >

    > > > > > > > > > Whoa so skilled

    > > > > > > > >

    > > > > > > > > To be real no one really wants to play Ranked conquest seriously, and those who do normally play in ATs. Ranked Conquest is a big meme, division isn't a determining factor of skill anymore and the game mode is filled with bots and the matchmaking giving you botched unequal matches, when you get past the bot filter. :Kekw:

    > > > > > > >

    > > > > > > > Wvw player

    > > > > > >

    > > > > > > I mean you're not wrong, I played pretty much every facet of the game, and made it to the top 250 solo queue in the older seasons when there were still a lot of decent players around too. :+1: .

    > > > > >

    > > > > > And u didnt reach it again i suppose xdd

    > > > >

    > > > > Well put it like this, I could've reached it again if I didn't quit Spvp conquest, because of top end's shenanigans of match manipulation and win trading, making me not want to participate anymore. You know the same shady gaming stuff they've been doing since the 1st Spvp season. but rest assured when i did participate I'd always reach platinum(1650) or if we go by the early seasons, Legendary, except for the very 1st season, i only reached ruby because I joined late.

    > > >

    > > > How u knoq thw state of pvp or why u comment if u dont play spvp? Xd also is stupid af to u to complain about wintraders cuz u r not affected as gold plat1 player , if u cant climb is not cuz WiNtraDERS ,

    > >

    > > How do I know the state of pvp, I mean what are you expecting to change when you don't support a game mode for how long, and patches come out at a snail's pace? Also the fact there are people who are on my friends list who are pretty much PVE heroes getting into top slots? I and did briefly comeback for 2v2s and when they were gone, that's when i stopped playing again. :Kekw: I think you misunderstand, I didn't quit mid season, I quit after the season ended, then never played conquest again.Win trading and match manipulation, mainstream popped up along with the show stopping $400 dollar game mode meme. That alone made sure for me not to touch conquest again, not so much that I couldn't climb :lol: The only way to progress further above top 100 was playing with a duo queue partner, which i didn't so which you can guess.

    > >

    > >

    > > @"Tharan.9085"

    > > While it's true the first 4 seasons were grinding seasons, I think there's some merit in reaching Legendary, solo queue, in a system that promoted premades vs pugs. Since I usually ran into PvP guilds like DOLO, and Mist Initiative, etc, and then the usual players you'd expect towards the top end. I participated until after S6 , was going to try for Ruthless Legend in S7 then all the shady ugliness started presenting itself, and that's where it stopped. so take that as you will. I used to always run into matches with players like moobs, naru, vallun, nos, whisperingz, kratos, PaulXD, Rarnark, and more in ranked.

    >

    > Thats not true , u could reach over top10p but the problem is u have to be actually a top player , ofc duoqing is sometimes a advantague but there shouldnt be any problem finding friends on a social based game .

    >

    > Again wintraders shouldnt be a problem to someone who is not a top player aiming for top1 ,the fact u left pvp cuz there r lot of wintraders sounds like a bad excusr for i get frustraded cuz cant climb over top .

    >

    > If u left the game mode cuz u find it boring or u dont like it i totally respect it but dont say stupid stuff like hehe wintraders made my rating go down ;( cuz thats totally false

    >

    > There is support to pvp , meta had change a lot and build variety too , the problem is they dont do fast fixes to totally stupid thinfs like bugs

     

    :lol: ofc it's true, that why a lot of the times top end players I ran into were always with a duo of another good or known player, because you cut a player that would potentially harm your chances of winning with one that boosts it. Which again i said i didn't bother grabbing a duo and capped near the top 100. If you didn't know when two top players get together, they get far together, or you can ask any of the top players made it to the top 25 without duo queuing.

     

    I never said wintrading made my rating go down did I? Nice assumption? I'll put in the work to reach where I want to be, and if I don't reach it i'd be my own failing and it'll be a means to improve, is how i look at it when i was playing before. Me quitting conquest was more so because Anet allows such things to exist in a competative environment, and complete disregard for competative integrity, and what do you know it it still holds true even after I quit conquest on that note and looks like things only gotten much more prevalent. :kekw:

     

    Right, there's support, it's why the population keeps falling lower and lower to a crawl, and there's thread after thread about bots in the game, and little white lies about faster balance patching, but not changing the snail's pace at all. But you know you're also right, I don't know why I'm even posting things like this when I've got better things to do with my time. I'll stick to meme-ing. :heart:

  11. > @"wevh.2903" said:

    > > @"Lucentfir.7430" said:

    > > > @"wevh.2903" said:

    > > > > @"Lucentfir.7430" said:

    > > > > > @"wevh.2903" said:

    > > > > > > @"Lucentfir.7430" said:

    > > > > > > > @"wevh.2903" said:

    > > > > > > > > @"Ziggityzog.7389" said:

    > > > > > > > > > @"wevh.2903" said:

    > > > > > > > > > > @"Ziggityzog.7389" said:

    > > > > > > > > > > Sorry unless it's tdm 2v2 3v3 5v5 or a better mode then circlequest. ESL will never happen.

    > > > > > > > > > >

    > > > > > > > > > > Circlequest where speed is required more then skill killed ESL in the past.

    > > > > > > > > >

    > > > > > > > > > Stuck on platinum 1 be like

    > > > > > > > >

    > > > > > > > > Na I quit ranked after season 6 but with 2v2 and 3v3 I made top 100 each season of the 2 2v2 and 1 3v3 seasons :)

    > > > > > > >

    > > > > > > > Whoa so skilled

    > > > > > >

    > > > > > > To be real no one really wants to play Ranked conquest seriously, and those who do normally play in ATs. Ranked Conquest is a big meme, division isn't a determining factor of skill anymore and the game mode is filled with bots and the matchmaking giving you botched unequal matches, when you get past the bot filter. :Kekw:

    > > > > >

    > > > > > Wvw player

    > > > >

    > > > > I mean you're not wrong, I played pretty much every facet of the game, and made it to the top 250 solo queue in the older seasons when there were still a lot of decent players around too. :+1: .

    > > >

    > > > And u didnt reach it again i suppose xdd

    > >

    > > Well put it like this, I could've reached it again if I didn't quit Spvp conquest, because of top end's shenanigans of match manipulation and win trading, making me not want to participate anymore. You know the same shady gaming stuff they've been doing since the 1st Spvp season. but rest assured when i did participate I'd always reach platinum(1650) or if we go by the early seasons, Legendary, except for the very 1st season, i only reached ruby because I joined late.

    >

    > How u knoq thw state of pvp or why u comment if u dont play spvp? Xd also is stupid af to u to complain about wintraders cuz u r not affected as gold plat1 player , if u cant climb is not cuz WiNtraDERS ,

     

    How do I know the state of pvp, I mean what are you expecting to change when you don't support a game mode for how long, and patches come out at a snail's pace? Also the fact there are people who are on my friends list who are pretty much PVE heroes getting into top slots? I and did briefly comeback for 2v2s and when they were gone, that's when i stopped playing again. :Kekw: I think you misunderstand, I didn't quit mid season, I quit after the season ended, then never played conquest again.Win trading and match manipulation, mainstream popped up along with the show stopping $400 dollar game mode meme. That alone made sure for me not to touch conquest again, not so much that I couldn't climb :lol: The only way to progress further above top 100 was playing with a duo queue partner, which i didn't so which you can guess.

     

     

    @"Tharan.9085"

    While it's true the first 4 seasons were grinding seasons, I think there's some merit in reaching Legendary, solo queue, in a system that promoted premades vs pugs. Since I usually ran into PvP guilds like DOLO, and Mist Initiative, etc, and then the usual players you'd expect towards the top end. I participated until after S6 , was going to try for Ruthless Legend in S7 then all the shady ugliness started presenting itself, and that's where it stopped. so take that as you will. I used to always run into matches with players like moobs, naru, vallun, nos, whisperingz, kratos, PaulXD, Rarnark, and more in ranked.

  12. > @"uberkingkong.8041" said:

    > > @"Lucentfir.7430" said:

    > > > @"Fueki.4753" said:

    > > > > @"Lucentfir.7430" said:

    > > > > You balance towards the high end because as player get better and learn you start to see the massive glaring issues, and the internal workings in a class.

    > > > You balance around the average because that's where the most players are. It's simple as that.

    > > >

    > > > Also, hurry up and trash your misconception that players get better and learn.

    > > > Most don't.

    > > > Most blindly copy builds they find online, whether they are beyond their actual skill or not - and they most likely fail to use them properly.

    > > > They won't even care about the internal working.

    > > > The fact that many people even look for builds online is proof enough that people don't care about learning their chosen profession by experimenting themselves.

    > > >

    > > > If you were to do the absurd and balance around the top end, even more builds requiring skill beyond the average pop up, people try them out - and fail - then leave pvp, because they can't find builds that suits them.

    > > >

    > > > > the low average end

    > > > Try looking at some Gauß bells.

    > > > The y-axis is the amount of players, while the x axis represents the player skill.

    > > > Even hard-headed people should see that the average is around the **middle** and not at one end or the other.

    > > > The low end is about as much of a low percentage as the top end and should be equally dismissed for balance.

    > > >

    > > >

    > > >

    > >

    > > I think the misconception here is you think players don't get better and improve, and then contradict yourself by saying most don't.(meaning some do) , that's easily why good players can read brainlet meta copy pasta builds played by average or bad players so easily, and outplay them even while playing meme builds. Which is why it shouldn't be balanced around the brainlet average, it should be balanced towards entry top end where there's at least some decent players that know how to play the classes decently and knows how it works. I don't even know how any of what you're spewing helps your reasoning why it should be balance towards the low average, but it looks like a lot of malarkey, grabbing for straws..

    > >

    > > Is that some "Do your own research" sort of move?? I'm not the one bringing graphs into this to prove something, so best link/post your your own proof to support your argument, since you're the one trying to convince people why it should be balanced for people that don't know how to dodge and can't think for themselves, and never try to improve?

    >

    > He does have a point.

    > I mean, look at Meta battle, the place where average players go and get builds.

    >

    > Not a single Berserker build, not a single core Warrior build.

    >

    > The build on godsofpvp is a joke too, its just A BUILD, doesn't mean its great or meta, its just something thats the best for warriors right now.... Which isn't Great or Meta.... Which is why WARRIORS NEED A BUFF.

    >

    > If warriors suck, no elite players are playing Warrior.

    > How you going to balance it? Nobody is playing Warrior. No feedback because no one is playing.

    >

    > You KNOW the balance is bad when nobody is playing a Berserker.

    >

    > They should just look at metrics instead of listening to elites or anybody else.

    > .01% people playing Berserker? Hrmmm maybe you should BUFF it.

    > Nobody playing core warrior too??

    > Of all the free to play players they chose NOT to play Warrior?

    > Hrmmm maybe you should BUFF the HECK outta it.

    >

    > 100 blades is a STAPLE Guild Wars ability. It should be as deadly as it sounds.

    > Shouldn't be a SQUISHY necro facetanking it (not in lich form) because 100blades right now IS A JOKE.

    > Just like Warrior in general.

    >

    > Squishy Necro (NOT IN LICH FORM) facetanking a Warrior going HAM on it. Perfectly okay

    > Tough, Fierce, Majestic Warrior facetanking a Necro while going HAM on it. Not ok. Run away. TOUGH TANKY Warrior is NO match to be in a Necro's face.

    > **Necro doesn't even have to move, it OWNS the Warrior going 100b and throwing everything at it. THEY OWN WARRIORS so much, no movement necessary**

    >

    > Usually.

    > Squishy classes shouldn't be standing and eating melee, but in GW2 squishy class like Necro is a great tank for Warriors. Lich form NOT NECESSARY when its a warrior

    >

    > Because Warriors are in such bad shape

    > They need A SERIOUS BIG BUFF.

    >

    > I mean Warrior can't get in the face of a Necro???

    > What's the purpose of them then?

    > Just be worthless?

     

    You do realize his post is saying warriors are fine because the low end doesn't consider it under-performing, aka where all the average lower skill players are. So it doesn't matter if the top players consider it bad because balance shouldn't be dictated toward the top end spectrum, where a lot of what works stems from to begin with and gets posted to sites like this?

     

    > @"Fueki.4753" said:

    > > @"felix.2386" said:

    > > warrior is much much lower then Good tier, in many top player's eye

    >

    > And those top players, who make up a very small percentage of the playerbase, hardly matter in balance issues.

    > The average, where the vast majority is at, is much more important.

    > And there, Warrior isn't as underperforming as said very small percentage claims.

    >

    >

     

     

  13. > @"Zawn.9647" said:

    > > @"Lucentfir.7430" said:

    > > This day and age of Gw2 is all about nerfing everything, so lets keep the complaints coming, nerf away Anet. :blush:

    >

    > so your suggestion would be to buff everything else? great, you should become a game designer :)

    > in 3-4 patches the game would be something like: "anyone that lands the first skill wins"

    >

    > gratz

     

    Gotta love the passive aggressive reply :Kekw: I'd love to have you as a poster on my game's forums, so i can pretend I'm listening, and do the complete opposite of whatever you're suggesting. Your post already tells a lot by assumption. You don't think I believe in reasonable balancing. like i haven't been here for 8 years and played all the classes already, i'm just telling it how it is, especially with all the threads going for, nerf flamethower engineer, nerf shortbow 5 :lol:

  14. > @"Fueki.4753" said:

    > > @"Lucentfir.7430" said:

    > > You balance towards the high end because as player get better and learn you start to see the massive glaring issues, and the internal workings in a class.

    > You balance around the average because that's where the most players are. It's simple as that.

    >

    > Also, hurry up and trash your misconception that players get better and learn.

    > Most don't.

    > Most blindly copy builds they find online, whether they are beyond their actual skill or not - and they most likely fail to use them properly.

    > They won't even care about the internal working.

    > The fact that many people even look for builds online is proof enough that people don't care about learning their chosen profession by experimenting themselves.

    >

    > If you were to do the absurd and balance around the top end, even more builds requiring skill beyond the average pop up, people try them out - and fail - then leave pvp, because they can't find builds that suits them.

    >

    > > the low average end

    > Try looking at some Gauß bells.

    > The y-axis is the amount of players, while the x axis represents the player skill.

    > Even hard-headed people should see that the average is around the **middle** and not at one end or the other.

    > The low end is about as much of a low percentage as the top end and should be equally dismissed for balance.

    >

    >

    >

     

    I think the misconception here is you think players don't get better and improve, and then contradict yourself by saying most don't.(meaning some do) , that's easily why good players can read brainlet meta copy pasta builds played by average or bad players so easily, and outplay them even while playing meme builds. Which is why it shouldn't be balanced around the brainlet average, it should be balanced towards entry top end where there's at least some decent players that know how to play the classes decently and knows how it works. I don't even know how any of what you're spewing helps your reasoning why it should be balance towards the low average, but it looks like a lot of malarkey, grabbing for straws..

     

    Is that some "Do your own research" sort of move?? I'm not the one bringing graphs into this to prove something, so best link/post your your own proof to support your argument, since you're the one trying to convince people why it should be balanced for people that don't know how to dodge and can't think for themselves, and never try to improve?

  15. > @"wevh.2903" said:

    > > @"Lucentfir.7430" said:

    > > > @"wevh.2903" said:

    > > > > @"Lucentfir.7430" said:

    > > > > > @"wevh.2903" said:

    > > > > > > @"Ziggityzog.7389" said:

    > > > > > > > @"wevh.2903" said:

    > > > > > > > > @"Ziggityzog.7389" said:

    > > > > > > > > Sorry unless it's tdm 2v2 3v3 5v5 or a better mode then circlequest. ESL will never happen.

    > > > > > > > >

    > > > > > > > > Circlequest where speed is required more then skill killed ESL in the past.

    > > > > > > >

    > > > > > > > Stuck on platinum 1 be like

    > > > > > >

    > > > > > > Na I quit ranked after season 6 but with 2v2 and 3v3 I made top 100 each season of the 2 2v2 and 1 3v3 seasons :)

    > > > > >

    > > > > > Whoa so skilled

    > > > >

    > > > > To be real no one really wants to play Ranked conquest seriously, and those who do normally play in ATs. Ranked Conquest is a big meme, division isn't a determining factor of skill anymore and the game mode is filled with bots and the matchmaking giving you botched unequal matches, when you get past the bot filter. :Kekw:

    > > >

    > > > Wvw player

    > >

    > > I mean you're not wrong, I played pretty much every facet of the game, and made it to the top 250 solo queue in the older seasons when there were still a lot of decent players around too. :+1: .

    >

    > And u didnt reach it again i suppose xdd

     

    Well put it like this, I could've reached it again if I didn't quit Spvp conquest, because of top end's shenanigans of match manipulation and win trading, making me not want to participate anymore. You know the same shady gaming stuff they've been doing since the 1st Spvp season. but rest assured when i did participate I'd always reach platinum(1650) or if we go by the early seasons, Legendary, except for the very 1st season, i only reached ruby because I joined late.

  16. > @"wevh.2903" said:

    > > @"Lucentfir.7430" said:

    > > > @"wevh.2903" said:

    > > > > @"Ziggityzog.7389" said:

    > > > > > @"wevh.2903" said:

    > > > > > > @"Ziggityzog.7389" said:

    > > > > > > Sorry unless it's tdm 2v2 3v3 5v5 or a better mode then circlequest. ESL will never happen.

    > > > > > >

    > > > > > > Circlequest where speed is required more then skill killed ESL in the past.

    > > > > >

    > > > > > Stuck on platinum 1 be like

    > > > >

    > > > > Na I quit ranked after season 6 but with 2v2 and 3v3 I made top 100 each season of the 2 2v2 and 1 3v3 seasons :)

    > > >

    > > > Whoa so skilled

    > >

    > > To be real no one really wants to play Ranked conquest seriously, and those who do normally play in ATs. Ranked Conquest is a big meme, division isn't a determining factor of skill anymore and the game mode is filled with bots and the matchmaking giving you botched unequal matches, when you get past the bot filter. :Kekw:

    >

    > Wvw player

     

    I mean you're not wrong, I played pretty much every facet of the game, and made it to the top 250 solo queue in the older seasons when there were still a lot of decent players around too. :+1: .

  17. > @"Fueki.4753" said:

    > > @"felix.2386" said:

    > > balance should be made based on top level plays.

    >

    > Why should you balance for less than 1% of the players and leaving only broken bones for the vast majority,

    > when you could just make PvP better for said vast majority?

    > The top less-than-1% will find something broken to exploit **anyway.**

    > It's a no-brainer to see which one would make more people happier.

    >

    > If balance isn't for the good for the majority, it's not balance, it's even further deterioration of the game mode.

    >

     

    You balance towards the high end because as player get better and learn you start to see the massive glaring issues, and the internal workings in a class. Balancing towards the low average end, then you're balancing around the people that don't know how to dodge properly and even double dodge for no reason, the same type of person that'll eat the old core combo of bulls charge, frenzy and 100 Blades, and call it OP, and plays no other class except for their single main class holding some big class bias on how other classes should be balanced. That's the ugly truth why you shouldn't balance towards the low end, a better place to balance would be to balance towards the top 10%-1%.

  18. > @"Teb.6980" said:

    > > @"FrownyClown.8402" said:

    > > Balance patches need to be more frequent. Im fine with op builds existing as long as the meta doesnt get stale. A balance patch once a month wouldnt solve every problem, but at least we woudlnt need to waste our energy on pointless conversations like this

    >

    > What this dude said

     

    If you've been here for a long time, you'd already know that just isn't going to happen. This has been echo'd throughout the years for as long as I can remember. This time around they straight up lied about putting out faster balancing fixes and left everyone with bad changes. You also have to ask yourself what other game breaks their own their own skills , and leaves broken placeholder traits(300s ICD) unusable for nearly half a year, that isn't a early access alpha/beta game? It's ridiculous. The game mode needs a lot of things but Anet isn't willing to deliver what is needed, because they don't care. :anguished:

  19. > @"wevh.2903" said:

    > > @"Ziggityzog.7389" said:

    > > > @"wevh.2903" said:

    > > > > @"Ziggityzog.7389" said:

    > > > > Sorry unless it's tdm 2v2 3v3 5v5 or a better mode then circlequest. ESL will never happen.

    > > > >

    > > > > Circlequest where speed is required more then skill killed ESL in the past.

    > > >

    > > > Stuck on platinum 1 be like

    > >

    > > Na I quit ranked after season 6 but with 2v2 and 3v3 I made top 100 each season of the 2 2v2 and 1 3v3 seasons :)

    >

    > Whoa so skilled

     

    To be real no one really wants to play Ranked conquest seriously, and those who do normally play in ATs. Ranked Conquest is a big meme, division isn't a determining factor of skill anymore and the game mode is filled with bots and the matchmaking giving you botched unequal matches, when you get past the bot filter. :Kekw:

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