Stand The Wall.6987 Posted June 15, 2020 Share Posted June 15, 2020 but still make you targetable. easy way to give cheap stealth to classes that don't have it, and in doing so increasing their chances of success at roaming. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted June 15, 2020 Share Posted June 15, 2020 Same thing with breaking LOS. There are nice little hiding holes in places, but depending on where you stand your nameplate and/or team triangle can be seen still. Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted June 15, 2020 Share Posted June 15, 2020 Should also work if you /playdead Link to comment Share on other sites More sharing options...
XenesisII.1540 Posted June 15, 2020 Share Posted June 15, 2020 ![](https://i.imgur.com/lC7IijW.jpg "") B) On a more serious note, no thanks, already too much stealth in the game. Link to comment Share on other sites More sharing options...
Kylden Ar.3724 Posted June 15, 2020 Share Posted June 15, 2020 Lack of LOS should hide a lot of things, not just nameplates. Link to comment Share on other sites More sharing options...
Justine.6351 Posted June 15, 2020 Share Posted June 15, 2020 Interesting idea. Link to comment Share on other sites More sharing options...
Hannelore.8153 Posted June 15, 2020 Share Posted June 15, 2020 > @"Kylden Ar.3724" said: > Lack of LOS should hide a lot of things, not just nameplates. We already had server-side culling in the past and it was terrible. Just hiding nameplates is enough. Link to comment Share on other sites More sharing options...
Svarty.8019 Posted June 15, 2020 Share Posted June 15, 2020 > @"Stand The Wall.6987" said: > going underwater should hide your name plate Going into "Stealth" shouldn't hide your name plate. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted June 15, 2020 Author Share Posted June 15, 2020 i'm not sure what would happen if you mouse over someone while they are underwater and you are on ground. maybe just a little red outline of the enemy, no cursor change and no name plate. alternatively you could show name plates with mouse over but the effectiveness of hiding underwater would obviously drop dramatically. either way idk seems like a decent little survival tool for roamers to avoid zergs or get the jump on people in the era of warclaw. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted June 16, 2020 Share Posted June 16, 2020 > @"Stand The Wall.6987" said: > but still make you targetable. easy way to give cheap stealth to classes that don't have it, and in doing so increasing their chances of success at roaming. I disagree. Objects have a tendency to appear larger in water, so we should at least double the size of nameplates. Link to comment Share on other sites More sharing options...
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