Jump to content
  • Sign Up

PVErs Expect a Shift


Adry.7512

Recommended Posts

I’ve said this before, but now it seems even more obvious. Expect a focus on WvW and PvP, and please try not to give a huge push back when it happens. Pve has finally reached its perfection and all it needs is just new content with the same blueprint. But WVW and PVP has been starving for a while. And while you may think that Anet doesn’t care about WVW and PVP, you’re wrong; they just needed to put their game on a good platform so it wouldn’t die out. Now expect their focus to shift towards the PvP side because this game really needs it, it’s the only thing it lacks. Regardless of whether pve players complain when it happens, it will happen, so expect it. I’m just excited about what they will come up with.

Link to comment
Share on other sites

  • Replies 66
  • Created
  • Last Reply

Top Posters In This Topic

> @"Raizel.8175" said:

> How has PvE reached perfection?

>

> Some classes are still too dominant for endgame-PvE-content. Also, the community in this game is bonkers anyway when it comes to endgame-PvE-content.

 

You have to understand the game philosophy ... it results in the dominance you see. but I do believe he is right. Anet wants you to play how you want. You can ... and be successful to. It's just a little harder to find people that think like that.

Link to comment
Share on other sites

> @"Adry.7512" said:

> Expect a focus on WvW and PvP, and please try not to give a huge push back when it happens.

Depending on the context this might be a quite unreasonably thing to ask. I think not many people are against sPvP & WvW getting more (and better) content but if "a focus on WvW and PvP" means that classes / builds are going to become nothing more than a gimmick in PvE thanks to some PvP players finding XY "anoying to deal with" then you are going to get some backlash, understandably so.

 

 

> @"Adry.7512" said:

> Pve has finally reached its perfection and all it needs is just new content with the same blueprint.

No, not even close. lol

Link to comment
Share on other sites

> @"Adry.7512" said:

> > @"Kheldorn.5123" said:

> > They already succeeded with pvp in 2015. To this day community can't recover.

>

> It doesn’t need to recover. It needs to be fixed and adjusted, the community will pick up on its own. Same thing that happened to pve.

 

Game is 6 years old and has bad reputation for competitive players. There's nothing to fix, that ship has sailed and devs passionate about competitive mode were on that ship.

 

I think Anet will just keep it safe and continue developing what happened to be succesful - Living World, raids and fractals. PvP and WvW while still developed will be an addition to main content which is PvE. There is no chance for old game that is GW2, tha failed already as competitive game, to recover. Especially that teens are playing MOBAs and Battle Royale games, not old, unbalanced, unoptimized mmos.

Link to comment
Share on other sites

> @"Kheldorn.5123" said:

> > @"Adry.7512" said:

> > > @"Kheldorn.5123" said:

> > > They already succeeded with pvp in 2015. To this day community can't recover.

> >

> > It doesn’t need to recover. It needs to be fixed and adjusted, the community will pick up on its own. Same thing that happened to pve.

>

> Game is 6 years old and has bad reputation for competitive players. There's nothing to fix, that ship has sailed and devs passionate about competitive mode were on that ship.

>

> I think Anet will just keep it safe and continue developing what happened to be succesful - Living World, raids and fractals. PvP and WvW while still developed will be an addition to main content which is PvE. There is no chance for old game that is GW2, tha failed already as competitive game, to recover. Especially that teens are playing MOBAs and Battle Royale games, not old, unbalanced, unoptimized mmos.

 

We’ll see about that my friend.

Link to comment
Share on other sites

> @"Adry.7512" said:

> I’ve said this before, but now it seems even more obvious. Expect a focus on WvW and PvP, and please try not to give a huge push back when it happens. Pve has finally reached its perfection and all it needs is just new content with the same blueprint. But WVW and PVP has been starving for a while. And while you may think that Anet doesn’t care about WVW and PVP, you’re wrong; they just needed to put their game on a good platform so it wouldn’t die out. Now expect their focus to shift towards the PvP side because this game really needs it, it’s the only thing it lacks. Regardless of whether pve players complain when it happens, it will happen, so expect it. I’m just excited about what they will come up with.

 

Don't get your hopes to high, they aren't going to shift around development resources to all of the sudden try and work on WvW and PvP. The resources allocated for those segments are already assigned, same as with PvE, unless they're working on those segments to have a bigger part of the next expansion...which I highly doubt.

Link to comment
Share on other sites

> @"Adry.7512" said:

> Pve has finally reached its perfection and all it needs is just new content with the same blueprint.

 

That's almost covfefe levels of talking nonsense right there.

 

The fact is that PvE players want different things, just like PvP and WvW players do. Any time something is put out for one of those modes, even if some people love it, there will be others that hate it. There is no such thing as perfection in content.

Link to comment
Share on other sites

> @"Zaklex.6308" said:

> > @"Adry.7512" said:

> > I’ve said this before, but now it seems even more obvious. Expect a focus on WvW and PvP, and please try not to give a huge push back when it happens. Pve has finally reached its perfection and all it needs is just new content with the same blueprint. But WVW and PVP has been starving for a while. And while you may think that Anet doesn’t care about WVW and PVP, you’re wrong; they just needed to put their game on a good platform so it wouldn’t die out. Now expect their focus to shift towards the PvP side because this game really needs it, it’s the only thing it lacks. Regardless of whether pve players complain when it happens, it will happen, so expect it. I’m just excited about what they will come up with.

>

> Don't get your hopes to high, they aren't going to shift around development resources to all of the sudden try and work on WvW and PvP. The resources allocated for those segments are already assigned, same as with PvE, unless they're working on those segments to have a bigger part of the next expansion...which I highly doubt.

 

There’s a difference between resources and attention. Resources are for the most part already set, but ideas and creativity has been for 97% of the time for pve, which should change soon.

Link to comment
Share on other sites

> @"Astralporing.1957" said:

> > @"Adry.7512" said:

> > > @"Kheldorn.5123" said:

> > > They already succeeded with pvp in 2015. To this day community can't recover.

> >

> > It doesn’t need to recover. It needs to be fixed and adjusted, the community will pick up on its own. Same thing that happened to pve.

> PvE has reached perfection about as much as SPvP did.

>

 

Then why even play? Your comment was funny to be honest. Most people would disagree with you, but okay.

Link to comment
Share on other sites

> @"Palador.2170" said:

> > @"Adry.7512" said:

> > Pve has finally reached its perfection and all it needs is just new content with the same blueprint.

>

> That's almost covfefe levels of talking nonsense right there.

>

> The fact is that PvE players want different things, just like PvP and WvW players do. Any time something is put out for one of those modes, even if some people love it, there will be others that hate it. There is no such thing as perfection in content.

 

You completely missed the point.

Link to comment
Share on other sites

> @"Obtena.7952" said:

> > @"Raizel.8175" said:

> > How has PvE reached perfection?

> >

> > Some classes are still too dominant for endgame-PvE-content. Also, the community in this game is bonkers anyway when it comes to endgame-PvE-content.

>

> You have to understand the game philosophy ... it results in the dominance you see. but I do believe he is right. Anet wants you to play how you want. You can ... and be successful to. It's just a little harder to find people that think like that.

 

Which game-philosophy?

 

All I see are massive problems concerning the accessibility of endgame-PvE-content which are caused by both the community itself and lackluster game-design/class-balance. Forcing the holy trinity into an action-combat-based game (which should be all about damage-avoidance and -mitigation by proper movement/dodging/using of invincibility frames) has led to some classes becoming too dominant in endgame-PvE-content. Chronomancer as tank would be fine if tanking (and by extension aegis-spam) would be the class only role (it isn't - the Alacritiy-spam is too much); Druid is classical healer would be fine, if healing would be the class only role (it isn't - the Might-spam is too much). A too strong disparity in dps-potentials is also quite lackluster game-design since that makes Elementalist too dominant (though one could argue if that can by fixed by nerfing big hitbox/tempest defense and buff sword to enable proper and viable single-target-based dps-builds). Most bossfights in general seem too short, favoring burst-damage-focused classes/builds. GW2s endgame-PvE-content doesn't really differ that much from other MMORPGs.

 

On the other hand, I see ridiculous requirements for Raid-squads in LFG. Who needs 150+ LI for dps-golems like Mursaat Overseer? While I understand that people want experienced members for more complex bosses, there is Raid-content which would be classical PUG-content in other MMORPGs. Stuff like Vale Guardian, Gorseval, Bandit Trio, Escort, Cairn, Mursaat Overseer and Samarog aren't that overly complex. Why do people set up such high requirements? Are Raid-squads thinking that the average skill-niveau is too low, because the game is too casual-friendly? Should Anet really nerf story-content like Eater of Souls so people won't learn about CC? Should Anet really implement more brainless Zerg-content like Palawadan instead of something at least somewhat more complex stuff like HoT-meta-events? Is the progression/loot-mania of the current MMORPG-generation really that healthy or should people focus on having fun as their main-reason to play games again?

 

Don't get me wrong - I really love the game and I'd love to get further into raiding, but it's just so goddamned hard to get into that kind of content in GW2. In my approx. 10 years of MMORPG-experience, I've never found a game in which it was/is so goddamned hard to get into endgame-PvE-content. Even training-squads often have no endurance at all. Where are the days where people were willing to spend hours to beat difficult content; who weren't discouraged by a few fails?

 

I'd also love to have some improvements in WvW and PvP too though. I think that the WvW-restructuring is a step in the right direction. As for PvP: I think more game-modes would enrich PvP for me. Conquest only gets somewhat boring. I'd love to see stuff like Capture the Flag or other modes.

Link to comment
Share on other sites

> @"Adry.7512" said:

> > @"Zaklex.6308" said:

> > > @"Adry.7512" said:

> > > I’ve said this before, but now it seems even more obvious. Expect a focus on WvW and PvP, and please try not to give a huge push back when it happens. Pve has finally reached its perfection and all it needs is just new content with the same blueprint. But WVW and PVP has been starving for a while. And while you may think that Anet doesn’t care about WVW and PVP, you’re wrong; they just needed to put their game on a good platform so it wouldn’t die out. Now expect their focus to shift towards the PvP side because this game really needs it, it’s the only thing it lacks. Regardless of whether pve players complain when it happens, it will happen, so expect it. I’m just excited about what they will come up with.

> >

> > Don't get your hopes to high, they aren't going to shift around development resources to all of the sudden try and work on WvW and PvP. The resources allocated for those segments are already assigned, same as with PvE, unless they're working on those segments to have a bigger part of the next expansion...which I highly doubt.

>

> There’s a difference between resources and attention. Resources are for the most part already set, but ideas and creativity has been for 97% of the time for pve, which should change soon.

 

It really won't. This is not about justice or equality, but about money. And PvE is where players with money are. People want new maps, new collections, new expansion with story chapters. They tried with competitive modes, they failed. Miserably. They are not going to switch to wvw and pvp all of a sudden just because that would be fair. Less and less people play GW2, it's old game and those who left are mostly not coming back.

Link to comment
Share on other sites

> @"Adry.7512" said:

> > @"Astralporing.1957" said:

> > > @"Adry.7512" said:

> > > > @"Kheldorn.5123" said:

> > > > They already succeeded with pvp in 2015. To this day community can't recover.

> > >

> > > It doesn’t need to recover. It needs to be fixed and adjusted, the community will pick up on its own. Same thing that happened to pve.

> > PvE has reached perfection about as much as SPvP did.

> >

>

> Then why even play?

Why do you?

Hint: if i'm going to wait till the gamemode i like reaches perfection, i will most likely never play anything in my life.

 

And i didn't try to make my comment funny. It was (as i see it) a serious comment on your claim. If you consider the PvE to have reached the state where it doesn't need any more adjustments and fixes, and can just replicate according to a "succesful blueprint", realize that other people can say the same about SPvP, and it will be about as much true.

Both gamemodes are far from being perfect, and both need a lot of work. Additionally, in both cases the players playing those modes themselves cannot agree on what actually needs still to be done. What some consider to be a close-to-perfection state, others will see as abysmal failure.

 

 

Link to comment
Share on other sites

> @"Adry.7512" said:

> I’ve said this before, but now it seems even more obvious. Expect a focus on WvW and PvP, and please try not to give a huge push back when it happens. Pve has finally reached its perfection and all it needs is just new content with the same blueprint. But WVW and PVP has been starving for a while. And while you may think that Anet doesn’t care about WVW and PVP, you’re wrong; they just needed to put their game on a good platform so it wouldn’t die out. Now expect their focus to shift towards the PvP side because this game really needs it, it’s the only thing it lacks. Regardless of whether pve players complain when it happens, it will happen, so expect it. I’m just excited about what they will come up with.

 

We got a raid after a year and the fractals team doesnt plan on making and fractal cms any time soon. Perfection idd.

 

I suppose what im asking is dont fuck over a mode while revitalising another. Just focus on them equally wether its with one getting content while the other gets much needed system updates and vice versa.

Link to comment
Share on other sites

I'm waiting, bring it on. Before coming to this game I spent seven years playing a Realm Vs Realm (RvR) MMO, and was extremely disappointed by how bad the WvW game mode is in this game (bad skill balance, excessive siege, population troubles, not being able to play with friends, etc.).

 

This is the first step of many to finally solve these problems, and hopefully something good will come of it all.

Link to comment
Share on other sites

> @"zealex.9410" said:

> > @"Adry.7512" said:

> > I’ve said this before, but now it seems even more obvious. Expect a focus on WvW and PvP, and please try not to give a huge push back when it happens. Pve has finally reached its perfection and all it needs is just new content with the same blueprint. But WVW and PVP has been starving for a while. And while you may think that Anet doesn’t care about WVW and PVP, you’re wrong; they just needed to put their game on a good platform so it wouldn’t die out. Now expect their focus to shift towards the PvP side because this game really needs it, it’s the only thing it lacks. Regardless of whether pve players complain when it happens, it will happen, so expect it. I’m just excited about what they will come up with.

>

> We got a raid after a year and the fractals team doesnt plan on making and fractal cms any time soon. Perfection idd.

>

> I suppose what im asking is dont kitten over a mode while revitalising another. Just focus on them equally wether its with one getting content while the other gets much needed system updates and vice versa.

 

I don't think they should develop content equally. Content priorities should be directed by playerbase. The more players play certain part of the game, the more money they gonna spend every new addition.

Link to comment
Share on other sites

> @"Adry.7512" said:

> > @"Astralporing.1957" said:

> > > @"Adry.7512" said:

> > > > @"Kheldorn.5123" said:

> > > > They already succeeded with pvp in 2015. To this day community can't recover.

> > >

> > > It doesn’t need to recover. It needs to be fixed and adjusted, the community will pick up on its own. Same thing that happened to pve.

> > PvE has reached perfection about as much as SPvP did.

> >

>

> Then why even play? Your comment was funny to be honest. Most people would disagree with you, but okay.

 

I don't I'm currently gearing up my Level CP160 Dragon Knight for end game tanking. Eventually I plan on leveling a Night Blade to see if I can make it close to what I was missing in this game's Reaper, should be possible for open world while using again the tanking blade for Night Blade to tank (because unlike GW2 there's at least 3 acceptable tanks for PVE where I'm at now).

 

This balance patch was a slap in the face, I'll check this forum out again in '3 days' I guess; off to have fun.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...