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Ambrite Weapons Collection


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> @"freeman.7315" said:

> > @"DarcShriek.5829" said:

> > > @"freeman.7315" said:

> > > > @"DarcShriek.5829" said:

> > > > > @"freeman.7315" said:

> > > > > > @"Ashen.2907" said:

> > > > > > > @"freeman.7315" said:

> > > > > > > > @"DarcShriek.5829" said:

> > > > > > > > > @"freeman.7315" said:

> > > > > > > > > > @"DarcShriek.5829" said:

> > > > > > > > > > > @"freeman.7315" said:

> > > > > > > > > > > > @"DarcShriek.5829" said:

> > > > > > > > > > > > Oh great another person that wants to pay Anet for achievements because they don't like to play the game. This is getting way too frequent.

> > > > > > > > > > >

> > > > > > > > > > > You do the same event for thousands of times,and then tell me you still wanna play the game after that.

> > > > > > > > > >

> > > > > > > > > > I've completed the collection years ago. So yeah, I still wanna play the game. What's your point? You want repetition? try AB meta, SW meta or key runs. Much more repetitive.

> > > > > > > > >

> > > > > > > > > Great for you. My point is,if there is a variety of ways to get something in the game the better. If you like doing the same thing over and over,go for it. Most people don't.

> > > > > > > >

> > > > > > > > The only way you've requested is to purchase them.

> > > > > > >

> > > > > > > It was a suggestion. And one that is already in-game for almost every other map currency out there. And obviously,when bought i would still have to mine the node once a day like everything else,not to mention that the time to get the geodes this way would be much longer than to farm the map. But i would be ok with that, because at least i would have a choice not to do the events ever again.

> > > > > >

> > > > > > Dont you already have a choice not to do the events ever again, while still earning the currency, by using a different acquisition method?

> > > > >

> > > > > No. Not for PvE play

> > > > > @"freeman.7315" said:

> > > > > > @"DarcShriek.5829" said:

> > > > > > > @"freeman.7315" said:

> > > > > > > > @"DarcShriek.5829" said:

> > > > > > > > Oh great another person that wants to pay Anet for achievements because they don't like to play the game. This is getting way too frequent.

> > > > > > >

> > > > > > > You do the same event for thousands of times,and then tell me you still wanna play the game after that.

> > > > > >

> > > > > > I've completed the collection years ago. So yeah, I still wanna play the game. What's your point? You want repetition? try AB meta, SW meta or key runs. Much more repetitive.

> > > > >

> > > > > Great for you. My point is,if there is a variety of ways to get something in the game the better. If you like doing the same thing over and over,go for it. Most people don't.

> > > >

> > > > There already is a variety of ways to earn this collection. You just choose not to utilize your options. So again, what is your point.

> > > >

> > >

> > > Are you serious? Are you even reading what i am writing? There is no other option to get the geodes except farming the events for a PvE player.

> >

> > Of course I'm serious. There's more to GW2 than PvE. WvW and PvP are valid alternatives. Expand your horizons. Push your limits. Grow.

>

> No. aNet made those aspects of the game separate for a reason. I don't enjoy those 2 and never will. Same goes for many PvP and WvW players. Some don't set foot in PvE. And forcing a player to do things they don't enjoy in a game is not a very good thing.

 

No one is forced to enter PVP or WvW. They are alternatives. You asked for alternatives and Anet gave you some. It’s your decision to not take advantage of those alternatives. Whether you like them or not they are still valid alternatives

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> @"DarcShriek.5829" said:

> > @"freeman.7315" said:

> > > @"DarcShriek.5829" said:

> > > > @"freeman.7315" said:

> > > > > @"DarcShriek.5829" said:

> > > > > > @"freeman.7315" said:

> > > > > > > @"Ashen.2907" said:

> > > > > > > > @"freeman.7315" said:

> > > > > > > > > @"DarcShriek.5829" said:

> > > > > > > > > > @"freeman.7315" said:

> > > > > > > > > > > @"DarcShriek.5829" said:

> > > > > > > > > > > > @"freeman.7315" said:

> > > > > > > > > > > > > @"DarcShriek.5829" said:

> > > > > > > > > > > > > Oh great another person that wants to pay Anet for achievements because they don't like to play the game. This is getting way too frequent.

> > > > > > > > > > > >

> > > > > > > > > > > > You do the same event for thousands of times,and then tell me you still wanna play the game after that.

> > > > > > > > > > >

> > > > > > > > > > > I've completed the collection years ago. So yeah, I still wanna play the game. What's your point? You want repetition? try AB meta, SW meta or key runs. Much more repetitive.

> > > > > > > > > >

> > > > > > > > > > Great for you. My point is,if there is a variety of ways to get something in the game the better. If you like doing the same thing over and over,go for it. Most people don't.

> > > > > > > > >

> > > > > > > > > The only way you've requested is to purchase them.

> > > > > > > >

> > > > > > > > It was a suggestion. And one that is already in-game for almost every other map currency out there. And obviously,when bought i would still have to mine the node once a day like everything else,not to mention that the time to get the geodes this way would be much longer than to farm the map. But i would be ok with that, because at least i would have a choice not to do the events ever again.

> > > > > > >

> > > > > > > Dont you already have a choice not to do the events ever again, while still earning the currency, by using a different acquisition method?

> > > > > >

> > > > > > No. Not for PvE play

> > > > > > @"freeman.7315" said:

> > > > > > > @"DarcShriek.5829" said:

> > > > > > > > @"freeman.7315" said:

> > > > > > > > > @"DarcShriek.5829" said:

> > > > > > > > > Oh great another person that wants to pay Anet for achievements because they don't like to play the game. This is getting way too frequent.

> > > > > > > >

> > > > > > > > You do the same event for thousands of times,and then tell me you still wanna play the game after that.

> > > > > > >

> > > > > > > I've completed the collection years ago. So yeah, I still wanna play the game. What's your point? You want repetition? try AB meta, SW meta or key runs. Much more repetitive.

> > > > > >

> > > > > > Great for you. My point is,if there is a variety of ways to get something in the game the better. If you like doing the same thing over and over,go for it. Most people don't.

> > > > >

> > > > > There already is a variety of ways to earn this collection. You just choose not to utilize your options. So again, what is your point.

> > > > >

> > > >

> > > > Are you serious? Are you even reading what i am writing? There is no other option to get the geodes except farming the events for a PvE player.

> > >

> > > Of course I'm serious. There's more to GW2 than PvE. WvW and PvP are valid alternatives. Expand your horizons. Push your limits. Grow.

> >

> > No. aNet made those aspects of the game separate for a reason. I don't enjoy those 2 and never will. Same goes for many PvP and WvW players. Some don't set foot in PvE. And forcing a player to do things they don't enjoy in a game is not a very good thing.

>

> No one is forced to enter PVP or WvW. They are alternatives. You asked for alternatives and Anet gave you some. It’s your decision to not take advantage of those alternatives. Whether you like them or not they are still valid alternatives

 

If after i told you i am an exclusively a PvE player, your answer to me is to go and do PvP and WvW, we have nothing more to talk about. Thanks for your help.

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> @"freeman.7315" said:

> There is no other option to get the geodes except farming the events for a PvE player.

That's not true.

(The options aren't great, but they exist.)

 

But even if it were, that doesn't necessarily mean ANet should make adding another alternative a priority. Why isn't okay if some things in the game require repetition to unlock? Some skins require skill, some luck, some gold, some gems, some require dedication, and a tiny number require ridiculous levels of dedication. Or patience.

 

 

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I 've also completed the collection but unlike the general consensus in this topic I agree with the OP.

 

Farming geodes is only reasonable in Sandstorm. So speaking of ...40 events is kinda misleading. Plus don't expect to complete all the events in Sandstorm because other people chase events too.

 

Also some events like:

-Defeat the legendary giant before the sandstorm dissipates

-Save the chickens trapped in the dust mite twister

are mostly avoided because they are not worth the time needed to complete them. That's why most people repeat 'Escort Haze to safety' (boredom anyone?) to make some geodes fast.

Overall geodes yield could be a bit better.

 

To the OP: wait to see the Astral/Stellar weapons collections where you need tons of Kralkatite Ore. A material that can be farmed through daily Hearts (timegated), meta events and "some rocks falling over the sky in random places" every 15'. ^^

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> @"Dreddo.9865" said:

> I 've also completed the collection but unlike the general consensus in this topic I agree with the OP.

>

> Farming geodes is only reasonable in Sandstorm. So speaking of ...40 events is kinda misleading. Plus don't expect to complete all the events in Sandstorm because other people chase events too.

>

> Also some events like:

> -Defeat the legendary giant before the sandstorm dissipates

> -Save the chickens trapped in the dust mite twister

> are mostly avoided because they are not worth the time needed to complete them. That's why most people repeat 'Escort Haze to safety' (boredom anyone?) to make some geodes fast.

> Overall geodes yield could be a bit better.

>

> To the OP: wait to see the Astral/Stellar weapons collections where you need tons of Kralkatite Ore. A material that can be farmed through daily Hearts (timegated), meta events and "some rocks falling over the sky in random places" every 15'. ^^

 

At least someone understands. People here act like i'm suggesting a crazy, game breaking nerf to this collection.

I have seen the Astral/Stellar weapons, but there are no collections for those,and i don't fancy the skins of them neither luckily.

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To whomever believes the acquisition methods of geodes is limited to just events, a link I provided earlier indicated there were other acquisition methods.

 

https://wiki.guildwars2.com/wiki/Geode

 

Others have listed specific things such as map completion.

 

If Anet were to add a mining node, be aware that it would likely cost geodes to purchase and award nowhere near the 10-15 geodes per day that the OP gave in an earlier post.

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in the old days.. dry top are full of people. the cost of recipe in t6 map is much cheaper than t4, the map barely get to t5. you are lucky when it is t4. and sometimes the map fail.. also less people doing events. so those of you farmed 3000 george or geodes before that is very nice. good on you.

map events and achievements get nerf after a while because less people playing it. they need to nerf it so its not so tedious to solo it .. when dry top just came out.. its busy and a lot of people there you get huge zerk on doing events. getting geodes from events are so much faster than pvp and such. this guy don't need you to tell him what to do, he knows exactly what he needs to do.

if you haven't completed your ambrite weapon collection and don't care about it. this is not your place to comment. he doesn't need you to tell him what to do or what he is doing is wrong. and you have no idea how he feels.

if you have already done it before and doesn't want other people to get this done with nerf then thats not considerate because you were doing it when was easier and cheaper with higher tier map.

if you buy all ur recipe in t4 and disagree this should be nerf well then you have a voice .. because then it is fair

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> @"Talindra.4958" said:

> in the old days.. dry top are full of people. the cost of recipe in t6 map is much cheaper than t4, the map barely get to t5. you are lucky when it is t4. and sometimes the map fail.. also less people doing events. so those of you farmed 3000 george or geodes before that is very nice. good on you.

> map events and achievements get nerf after a while because less people playing it. they need to nerf it so its not so tedious to solo it .. when dry top just came out.. its busy and a lot of people there you get huge zerk on doing events. getting geodes from events are so much faster than pvp and such. this guy don't need you to tell him what to do, he knows exactly what he needs to do.

> if you haven't completed your ambrite weapon collection and don't care about it. this is not your place to comment. he doesn't need you to tell him what to do or what he is doing is wrong. and you have no idea how he feels.

> if you have already done it before and doesn't want other people to get this done with nerf then thats not considerate because you were doing it when was easier and cheaper with higher tier map.

> if you buy all ur recipe in t4 and disagree this should be nerf well then you have a voice .. because then it is fair

 

Couldn't have said it better my self.

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> @"Talindra.4958" said:

> in the old days.. dry top are full of people. the cost of recipe in t6 map is much cheaper than t4, the map barely get to t5. you are lucky when it is t4. and sometimes the map fail.. also less people doing events. so those of you farmed 3000 george or geodes before that is very nice. good on you.

> map events and achievements get nerf after a while because less people playing it. they need to nerf it so its not so tedious to solo it .. when dry top just came out.. its busy and a lot of people there you get huge zerk on doing events. getting geodes from events are so much faster than pvp and such. this guy don't need you to tell him what to do, he knows exactly what he needs to do.

> if you haven't completed your ambrite weapon collection and don't care about it. this is not your place to comment. he doesn't need you to tell him what to do or what he is doing is wrong. and you have no idea how he feels.

> if you have already done it before and doesn't want other people to get this done with nerf then thats not considerate because you were doing it when was easier and cheaper with higher tier map.

> if you buy all ur recipe in t4 and disagree this should be nerf well then you have a voice .. because then it is fair

 

The thing is that many of us did this well after the map had been released and resorted to doing guild-led maps. SAND was one group and I think there was DTOP as well. There are also those of us who just hopped to the map during the sandstorms and did the events that we could to farm them.

 

There’s absolutely no reason that events need to be nerfed simply because someone wants another notch on their achievement belt.

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While some people I have not supposed to quote anymore did not specify nerfing events, others did. A bit odd though that those that I cannot quote had just referenced a quote post that specified nerfing events to be easier to solo as something they couldn’t say better themselves.

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I’m not a PvP player myself but there are custom pvp rooms that are for dailies for PvE players and if you want to try a bit more there is the unranked pvp rooms. Those are easy. For WvW there are 3 main dailies you can do to advance the reward track. 1) stand on a monument for a couple minute and claim it 2) kill the veteran mob (harpy, wurm or warg) and 3) spend WvW badges at a NPC vendor. It’s not fast but you can get the reward tracks done this way.

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> @"Just a flesh wound.3589" said:

> I’m not a PvP player myself but there are pvp rooms that are for dailies for PvE players and if you want to try a bit more there is the unranked pvp rooms. Those are easy. For WvW there are 3 main dailies you can do to advance the reward track. 1) stand on a monument for a couple minute and claim it 2) kill the veteran mob (harpy, wurm or warg) and 3) spend WvW badges at a NPC vendor. It’s not fast but you can get the reward tracks done this way.

 

I'm not sure how many times are people going to suggest to me to do PvP or WvW. It is getting really tiresome.

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> @"freeman.7315" said:

> > @"Just a flesh wound.3589" said:

> > I’m not a PvP player myself but there are pvp rooms that are for dailies for PvE players and if you want to try a bit more there is the unranked pvp rooms. Those are easy. For WvW there are 3 main dailies you can do to advance the reward track. 1) stand on a monument for a couple minute and claim it 2) kill the veteran mob (harpy, wurm or warg) and 3) spend WvW badges at a NPC vendor. It’s not fast but you can get the reward tracks done this way.

>

> I'm not sure how many times are people going to suggest to me to do PvP or WvW. It is getting really tiresome.

 

You do not have to WvW in order to get the rewards from the WvW tracks.

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> @"freeman.7315" said:

> > @"Just a flesh wound.3589" said:

> > I’m not a PvP player myself but there are pvp rooms that are for dailies for PvE players and if you want to try a bit more there is the unranked pvp rooms. Those are easy. For WvW there are 3 main dailies you can do to advance the reward track. 1) stand on a monument for a couple minute and claim it 2) kill the veteran mob (harpy, wurm or warg) and 3) spend WvW badges at a NPC vendor. It’s not fast but you can get the reward tracks done this way.

>

> I'm not sure how many times are people going to suggest to me to do PvP or WvW. It is getting really tiresome.

 

The custom pvp daily rooms are run by PvE players for PvE players. If you get there shortly after reset there is usually a host to keep the rules. Even without a host the rules are usually followed. As for WvW, killing mobs, standing in a circle and buying something from a vendor can be done by any PvE person.

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> @"freeman.7315" said:

> None specified nerfing events. If you want to call adding a home instance node for geodes a nerf,fine. That's your choice.

 

Scroll up to the post that you said that couldn’t have said it better.

 

>**map events** and achievements get **nerf** after a while because less people playing it. **they need to nerf it** so its not so tedious to solo it

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Maybe we could return to the actual topic (which is not "I didn't say" versus "yes you did say"). The OP wrote...

 

> i love doing collections. ... However, this particular collection is beyond reason from a PvE point of view. You need thousands of geodes which you only get from Dry Top, and in such small quantities that it requires a huge amount of time to gather. ... I tried to force myself to farm 100-200 a day, ... and ... i couldn't manage to do more than 5 days before i got really sick of ... that zone.

> So, for a player like me, who doesn't play PvP or WvW, ... what is left to do?

 

Without stepping foot in PvP or WvW:

* Map completion awards 100 geodes. Buy a new toon slot, use tomes to level up to 80, complete map. Rinse repeat (after running out of toons, use crafting to level up and find a number of good farms).

* Piles of Sand drop from Silverwastes and they drop some geodes and Zephyrite keys. The keys can be used during storms in DT and drop the occasional geode.

* Piles of sand drop from bandit chests too.

* 2-5x each month, the Big Spender can be achieved in the guild hall, by purchasing a single [badge of Tribute](https://wiki.guildwars2.com/wiki/Badge_of_Tribute).

 

Stepping foot in WvW: there are several dailies that are strictly PvE (especially done during off-hours): claim sentry, claim a ruin, kill a yak, claim a camp. Each of these earns you a reward potion, which will progress the reward track. It is a very viable alternative, even for the terminally WvW-phobic or dogmatically anti-competitive.

 

Stepping foot in "fake" PvP: the so-called daily rooms don't involve actual competition. People are there to trade kills (when that's a daily) or cap points. It is a very viable alternative, even for the terminally PvP-phobic or dogmatically anti-competitive.

 

> You could increase the quantity of geodes that drop,

That has a lot of implications beyond helping folks finish this collection.

 

> or just give us a geode home node to buy for 50g like the ones from LS vendors (this option would make a lot of players really happy i believe).

There are no nodes that produce currency directly. The Lost Bandit Chest does drop piles of sand, so it's an indirect source. They could add a zephyrite box; that would be the closest analogy.

 

However, this isn't 'free' for ANet to implement and it would have only a tiny impact on the total amount of time needed to complete.

 

> Please, i beg You Anet, do something about this extra tedious collection.

> ...it is really, REALLY soul crushing to gather the geodes from the few events for days and weeks and months even.

Acquiring dungeon skins: 10.3k tokens per set = repeating the dungeon 105 times. The Luminescent set requires multiple completions of the meta, with certain drops being random.

 

I agree that DT _feels_ more tedious (in part because there's no break between earning favor and storms), but it's not like completing full sets in this game is ever anything other than grindy.

 

tl;dr you have alternatives, even in PvE

 

 

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> @"Illconceived Was Na.9781" said:

> Maybe we could return to the actual topic (which is not "I didn't say" versus "yes you did say"). The OP wrote...

>

> > i love doing collections. ... However, this particular collection is beyond reason from a PvE point of view. You need thousands of geodes which you only get from Dry Top, and in such small quantities that it requires a huge amount of time to gather. ... I tried to force myself to farm 100-200 a day, ... and ... i couldn't manage to do more than 5 days before i got really sick of ... that zone.

> > So, for a player like me, who doesn't play PvP or WvW, ... what is left to do?

>

> Without stepping foot in PvP or WvW:

> * Map completion awards 100 geodes. Buy a new toon slot, use tomes to level up to 80, complete map. Rinse repeat (after running out of toons, use crafting to level up and find a number of good farms).

> * Piles of Sand drop from Silverwastes and they drop some geodes and Zephyrite keys. The keys can be used during storms in DT and drop the occasional geode.

> * Piles of sand drop from bandit chests too.

> * 2-5x each month, the Big Spender can be achieved in the guild hall, by purchasing a single [badge of Tribute](https://wiki.guildwars2.com/wiki/Badge_of_Tribute).

>

> Stepping foot in WvW: there are several dailies that are strictly PvE (especially done during off-hours): claim sentry, claim a ruin, kill a yak, claim a camp. Each of these earns you a reward potion, which will progress the reward track. It is a very viable alternative, even for the terminally WvW-phobic or dogmatically anti-competitive.

>

> Stepping foot in "fake" PvP: the so-called daily rooms don't involve actual competition. People are there to trade kills (when that's a daily) or cap points. It is a very viable alternative, even for the terminally PvP-phobic or dogmatically anti-competitive.

>

> > You could increase the quantity of geodes that drop,

> That has a lot of implications beyond helping folks finish this collection.

>

> > or just give us a geode home node to buy for 50g like the ones from LS vendors (this option would make a lot of players really happy i believe).

> There are no nodes that produce currency directly. The Lost Bandit Chest does drop piles of sand, so it's an indirect source. They could add a zephyrite box; that would be the closest analogy.

>

> However, this isn't 'free' for ANet to implement and it would have only a tiny impact on the total amount of time needed to complete.

>

> > Please, i beg You Anet, do something about this extra tedious collection.

> > ...it is really, REALLY soul crushing to gather the geodes from the few events for days and weeks and months even.

> Acquiring dungeon skins: 10.3k tokens per set = repeating the dungeon 105 times. The Luminescent set requires multiple completions of the meta, with certain drops being random.

>

> I agree that DT _feels_ more tedious (in part because there's no break between earning favor and storms), but it's not like completing full sets in this game is ever anything other than grindy.

>

> tl;dr you have alternatives, even in PvE

>

>

 

How are there no nodes that provide map currency? You can buy nodes like Bloodstone ruby, Jade shards, Kralkatite ore and the newest one ( i dont remember the name) that are flat out currency needed to buy items on their respective maps. The tiny impact that it would have if they would add that would be enough for me, because i would knew that eventually i would have enough without having to grind my ass off.

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@"ArenaNet QA Testing.7408"

I believe similar to HOT map, dry top and the collection that tie to it, needs to be reviewed. Those who missed the play fron the early release should not be panalise for not doing it earlier. PvP reward track has also been nerfed, the only best way to complete the collection is to do the event during sandstorm usually solo or with few players in the map. Pls review this map events and its reward mechanism. Thank you.

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Well not sure if suggested but like all pther collections... pull out the credit card and hope for the best.

 

Black lipn keys --> tyrian voucher chance (each one worth 300 geodes)

 

I have about 7 of those vouchers in my bank rotting and waiting to see what strikes me best . Otherwise gl finding the farm groups. Can you imagine when dry top and sw meta how bored those people must have been? Haha

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> @"DarcShriek.5829" said:

> Oh great another person that wants to pay Anet for achievements because they don't like to play the game. This is getting way too frequent.

 

They already can... tyrian vouchers in blck lion chest gives you all the geodes you need. Now go to the true gamble!

 

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> @"Illconceived Was Na.9781" said:

> > or just give us a geode home node to buy for 50g like the ones from LS vendors (this option would make a lot of players really happy i believe).

> There are no nodes that produce currency directly. The Lost Bandit Chest does drop piles of sand, so it's an indirect source. They could add a zephyrite box; that would be the closest analogy.

>

> However, this isn't 'free' for ANet to implement and it would have only a tiny impact on the total amount of time needed to complete.

 

The aurillium node that you can obtain in HoT for an achievement directly produces currency but that's the only one to my knowledge. I think your advice about map completion is the best option for the op, it seems to offer the best reward for your time especially if you're doing events there anyway. Given all the tomes and levelling scrolls the game gives you it should be relatively painless to get a number of characters to level 80 and run the through the map.

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