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Art Issues: Characters, Weapons, Armor - [Merged]


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Item: Chaos Gloves

Race: Charr

Gender: Male

Profession: Revenant

 

![](https://i.imgur.com/SFSe08e.jpg "")

[https://i.imgur.com/SFSe08e.jpg](https://i.imgur.com/SFSe08e.jpg "https://i.imgur.com/SFSe08e.jpg")

![](https://i.imgur.com/zGSKHza.jpg "")

[https://i.imgur.com/zGSKHza.jpg](https://i.imgur.com/zGSKHza.jpg "https://i.imgur.com/zGSKHza.jpg")

 

The Chaos Glove skin is not looking how it should. The light's brightness is down and these lines can be seen on the hands. I think it may be a shaders issue or something with the Mac Client.

 

Shaders set to Low:

![](https://i.imgur.com/tOKUluu.png "")

[https://i.imgur.com/tOKUluu.png](https://i.imgur.com/tOKUluu.png "https://i.imgur.com/tOKUluu.png")

 

Shaders set to High:

![](https://i.imgur.com/2nmJ850.jpg "")

[https://i.imgur.com/2nmJ850.jpg](https://i.imgur.com/2nmJ850.jpg "https://i.imgur.com/2nmJ850.jpg")

 

It's a shame since I paid for this awesome glove skin and I can't fully enjoy it... :(

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Item:N/A

Race: Charr

Profession: Blood Legion Solider

Gender: N/A

Problem: During the story line mission Ghostbore Artillery the blood legion solider didn't have any textures.![Only during the story mission cut-scene as far as i can tell](https://preview.redd.it/ckr6wahx88k21.jpg?width=1024&auto=webp&s=dc9a6e5987fe2a8b3ad99f1abc139cfc61d9e987 "") Only during the story mission cut-scene as far as i can tell.

 

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Item: **Shrine Guardian** jackal skin

Race: tested with **Human** (male and female), **Sylvari** (female)

Issue: player models appear inside the fox's body, not on top of the saddle; basic jackal and Branded jackal skins seem to be unaffected

First seen: after yesterday's initial build

 

[shrine Guardian Soulbeast 2.0 I](https://i.imgur.com/V09lKUs.jpg)

[shrine Guardian Soulbeast 2.0 II](https://i.imgur.com/zqwX0hM.jpg)

[basic Jackal](https://i.imgur.com/FCS5UlY.jpg)

[branded Jackal](https://i.imgur.com/VPAhOos.jpg)

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  • 2 weeks later...

Item: Heroic/Dragonblood Focus

Race: Asura

I believe this may have been posted in here before, but I can't locate it. The two new Foci added by All or Nothing's Dragonsblood collection are both bugged on Asura, displaying off-center/clipping into the hand. Considering how much these weapons are hyped up during the story, it's IMMENSELY discouraging to see it clip through my commander's hand!

This thread had better pictures than I was able to take

https://en-forum.guildwars2.com/discussion/65518/heroic-dragonblood-focus-asura

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Item: Noble Count Outfit

Race: Human

Gender: Female

Class: N/A (Guardian)

 

Description:

The dress of this outfit is too long, I can't easily see my beautiful shoes.

The shoes are so beautiful, can't easily see it. I am very sad.

Can shorten the skirt so that the shoes can be seen at any time?

Or launch a new dress with the same shoes.

I will so happy.

Thank you

 

https://imgur.com/a/tVUGuuW

 

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Item: Back item

Race: Charr

Gender: Male

Class: Engineer

 

Description:

After swith to **use** two-handed weapon (Rifle, Elixir gun, Flamethrower) back item

shifted forward-up to the neck at a strange angle, besides in the window of preview it all ok.

when using one-handed weapon (Pistol, Shield) problem is not observed.

Please correct back-items location.

Thank you.

 

normal Back item position

![](https://i.imgur.com/InzSKRH.jpg "")

 

weapon **on**

![](https://i.imgur.com/XrlHdcj.jpg "")

![](https://i.imgur.com/UjJXUuC.jpg "")

 

 

 

 

 

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Item: Winged Armor Pants

Race: Norn

Gender: Female

Class: Necromancer

 

The low part of the dress doesn't seem right. It shouldn't be straigh up like this, it doesn't make sense. It's even worse with the animation when she runs. It should fall like real cloth in gravity.

 

[https://wiki.guildwars2.com/images/b/b2/Winged_armor_norn_female_front.jpg](https://wiki.guildwars2.com/images/b/b2/Winged_armor_norn_female_front.jpg "https://wiki.guildwars2.com/images/b/b2/Winged_armor_norn_female_front.jpg")

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Looks like someone already posted this but I'm going to post it again anyway to confirm. I think this is an issue with more than these backpieces but these are the one I've noticed it on.

 

Item: Beetle Incubator backpiece

Race: Charr

Profession: All

Gender: Male

The backpiece does this really jarring thing where the bottom of it will...lift? off of the character's back when drawing a **2 handed weapon.** I've only noticed it with the greatsword and could not replicate it with axe/warhorn on my necro. I don't currently have any other 2 handed weapons on this character to try it on, but I do have a Birthday Blaster which also replicates the problem when held. So to me, it appears that this backpiece starts semi floating off of the character's back when wielding a 2 handed weapon if the character is a Charr. It's particularly jarring because it will "snap" back to being flush with the back during certain animations or when stowing weapons, etc.

How it normally looks:

![](https://i.imgur.com/Q4GsE3K.png "")

 

How it looks when holding 2 handed weapons:

![](https://i.imgur.com/ZzUqlzR.png "")

![](https://i.imgur.com/mPpgvHv.png "")

(also fun to note that the Birthday blaster clips straight through my character's arm too, didn't notice that til now.)

 

Item: Legion Jetpack

Race: Charr

Profession: All

Gender: Male

This backpiece does the exact same thing as the Incubator and I got it to come up when wielding the flamethrower on my engi.

How it normally looks:

![](https://i.imgur.com/dBtio8U.png "")

 

How it looks with 2 handed weapons:

![](https://i.imgur.com/1xqbDZy.png "")

 

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Item: Casual Clothing Outfit

Bug: dye channels

Desc: this outfit comes with a separate dye colour for shirt and trousers when it is original colour, but it only has 3 dye channels and one of them controls both shirt and trousers together meaning you cannot differentiate the dyes. Could you please add a 4th dye channel to this outfit so you can dye the shirt and trousers in separate dyes?

 

Thanks!

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  • 2 weeks later...

_Item_: Spearmarshal's Tassets (and Spearmarshal's Breastplate)

_Race_: Human

_Gender_: Female

_Class_: Heavy Armor

 

_Description_:

The Spearmarshal's Tassets create a significantly visible hole in the character model's back. Wearing the Spearmarshal's Breastplate magnifies the issue to some degree. The breastplate creates a very slight hole by itself, but the tassets cause one that is clearly visible. It is visible independently of chosen physique (etc.) it seems.

There are also some clipping issues on the left leg when viewed from behind depending on how the character stands, as well as more visible clipping issues on the right leg when view from the front.

 

https://i.imgur.com/SJzPiZJ.jpg (2600x1350, 2MB)

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My Asura butt on display while changing outfits,

when changing outfits or sometimes hide/unhide headwear on my NA account all clothing below waist disappears for a second or two, depending on what outfit sometimes footwear is gone or sometimes is on, only happening on my Asura Necro character, thought only i could see this but no, EVERYONE can see this :(

https://imgur.com/a/32AtLkV

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Item: Frostfang, legendary Axe.

Race:Norn

Gender:Male and female

 

Description: Hello.

So after some long time i was finally able to end the chase for my first legendary, and since im enjoying the game playing warrior with 2 axes i was greatly dissapointed how the ice shards and overall effects bug out while transmuting it to offhand weapon, cuts the texture in half.

When you wear a glove the effects are basically invisible on offhand.

![](https://i.imgur.com/fgzXpEr.jpg"")

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Item: Arah Dungeon Armor, heavy male set ("Grasping Dead")

Race: Sylvari

Gender: Male

Profession: Herald

 

Problem:

**"Belt" of white light appears around character's waist when armor is equipped.**

 

* Appears to be generated by or tied to the breastplate piece in particular.

* Possibly related to Sylvari glow, as the "belt" is roughly the same color as my glow.

* Only appears when Shaders are set to high. Does not appear with medium Shaders.

* Does not appear on stat screen or main menu character select.

 

Images of problem:

https://i.imgur.com/leKtbU2.png

https://i.imgur.com/3hRQbqU.png

 

"Belt" disappears in stat screen and main menu:

https://i.imgur.com/tVG8iPV.png

https://i.imgur.com/EZtgsgA.png

 

"Belt" disappears when using medium Shaders:

https://i.imgur.com/aWG5EKj.png

 

In the case that this helps, here are the glow choices for my Sylvari:

https://i.imgur.com/zXfHe8e.png

 

I would really love for this to get tweaked, as I just crafted Sharur and am trying to make an Arah/Orr-themed character! Thank you for your time and attention <3

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Race: Asura

Gender: Female

Profession: All

 

The colour of the hair bow in one of the female asura hairstyles seems to respond incorrectly. On the creation screen (and log-in screen) it shows the correct colour. In game, however, the colour shows up as a boggy green. This seems to happen with all brown colours used with this hairstyle.

 

https://imgur.com/a/I7egruJ

 

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macOS port, settings attached.

Race: Charr

Gender: Female

Profession: Elementalist

 

There appears to be a hole in the model's waist when using the Conjurer Chest and Student Leggings. Unknown if its a combination of these items or one or the other causing the disconnect in vertices.

[https://imgur.com/mZh62Zh](https://imgur.com/mZh62Zh "https://imgur.com/mZh62Zh")

[https://imgur.com/RrFuFUS](https://imgur.com/RrFuFUS "https://imgur.com/RrFuFUS")

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Item: Blossoming Mist Shard Gloves

Race: Human

Profession: Elementalist

Gender: Male

 

Not sure if this is just on male human characters, but the armor dye for the Blossoming Mist Shard Gloves is a bit strange

[https://imgur.com/AH9PQng](https://imgur.com/AH9PQng "https://imgur.com/AH9PQng")

 

The metallic parts of the gloved armor also dyes the fabric that covers the hand. However, when dyeing the metallic parts of the other armor parts, this does not occur. However, I do believe I have a solution;

1. Make the outline/trim of brown around the black cuffs of the gloves, and the metallic armor, the same dye channel.

2. Make the fabric that covers the hand, its own dye channel. All you need is just a minor switch of which channel affects which armor part. Again, I am not sure this is intentional or not, but it frustrates my inner fashionista.

 

Edit: I checked with the female light version, and these gloves look the way I also envisioned the male light armor version.

[https://imgur.com/a/pfLDZlU](https://imgur.com/a/pfLDZlU "https://imgur.com/a/pfLDZlU")

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CONFETTI INFUSION IS BUGGED,

1. Other players cannot see the infusion sometimes.

2. The infusions do not visually stack as they are supposed to after you move maps, enter an instance, or take off and re-equipt the ring.

Unlike other Stacking infusions with different stats, Confetti will not visually stack in instances other than the one where you equip them.

Below is a video demonstrating it.

Confetti Infusion has four components:

1. Confetti itself.

2. A red swirling ribbon

3. A white swirling ribbon

4. A green swirling ribbon.

Each subsequent confetti, as shown, is supposed to increase the amount of confetti, and add one of each ribbon, per infusion.

Please let me know if you can or will fix this, I spent a lot of time farming for these infusions.

 

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