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Art Issues: Characters, Weapons, Armor - [Merged]


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Item: Archon Helm

Race: Charr

Gender: Male

Class: Elementalist

Description: Clipping from the top of its head when using the emote /crossarms /laugh or any other emote that relates with moving its head as well as when riding a Raptor.

 

Item: Heavy Barbaric Coat

Race: Charr

Gender: Male

Class: Revenant

Description: Clipping from the lower back region when running or running and wielding a two-handed hammer, mace or axe.

 

Item: Heavy Reinforced Scale Legs

Race: Charr

Gender: Male

Class: Warrior

Description: Clipping from the right leg thigh when previewing it or wearing it in general.

 

Although i understand the majority of Players won't pay much mind to this, some (though few) like me will take notice upon years of gameplay and roleplay wise, specially when we settle for a look fitting of our own Character.

 

The following examples accure upon three of my own Charr characters; Two of which had never been known of any Clipping Issues until recent releases of the newest GW2 Chapter, Icebrewed Saga.

 

For the longest time i've played and created these characters, none had ever gotten any clipping issues, which later became a pretty notable part on their whole appearance after the recent additions to the game, hence causing some body types (though mostly noticed upon Male Charr Body Types) to clip through certain pieces of armor.

 

The image provided is an example of these Clipping issues, which ruined the whole appearance after having worn it for years:

![](https://i.imgur.com/BhTHl7t.png "")

 

Please if anyone of the Dev's or model fixers can take a moment to look into this, we'd appreciate a fix for these bodies considering they never had clipping issues until recent days. I hope this gets to you ANET.

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On an Asura, the Arcane Marksman Rifle spends 99% of the time stuck in the ground due to it's size

(even on flat ground, whether just standing still or walking).

 

I want to put in a request that the size of the rifle is reduced on an asura.

I hope you will consider it as it is such a beautiful rifle and it'll be a shame for it to spend all it's time clipping into the ground.

Thank you.

 

Race: Asura

Sex: Female

Profession: Engineer

Item Acquisition: Gemstore

 

![](https://i.imgur.com/pW04lJz.jpg "")

![](https://i.imgur.com/JSrzCN4.jpg "")

![](https://i.imgur.com/Kh0F91o.jpg "")

 

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Well this is a new one for me and definatly one that has never been there before...so recently came across this odd hair glitch from both Charr and Norn, so far only two kinds of hairstyles out of my characters in total...so here's the issue in regards to it.

 

Hair Light Issue 1)

Race: Charr

Sex: Female

Profession: Ranger

Item Acquisition: Gem Store Total-Make-Over-Kit + Hair-Style-Kit

 

Hair Light Issue 2)

Race: Norn

Sex: Male

Profession: Engineer

Item Acquisition: Gem Store Total-Make-Over-Kit + Hair-Style-Kit

 

Visuals speak for itself: ![](https://i.imgur.com/b8VMTy0.png "")

 

 

 

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  • 2 weeks later...

I really love the new Wondering Cloud Chair and the Victory Rock Novelty, but there is something wrong with both of them: Charr on the Cloud Chair are off centered while charr on Victory Rock have many infusions floating to the side of them and not properly applied. It would mean a lot to charr players who have one or both of these great novelties, if Anet could make the charr look just as good as the other races do while using them.

 

Here is an example of the Wondering Cloud Chair being off center:

![](https://i.imgur.com/Cw1D39F.png "")

 

And here is an example of Infusions not being centered on Charrs while using victory rock:

![](https://i.imgur.com/blCuJAe.jpg "")

 

 

 

 

 

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The Victory Rock infusion misalignment is so frustrating and disappointing to see. You wait 7 years to get the cool rock then when you jump on it on your kitty and all your shinies shove to the side. I love my infusions, I want them to be on my charr not out in the air. It makes it look silly and makes me hate using the Victory Rock. I would love to see Anet fix this.

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Oh, so it's just the infusions which are off-centre on the victory rock? That would explain why I never noticed, since my charr doesn't use infusions.

 

It's not the best screenshot (it's the only one I already had uploaded) but you can see here a charr is in the same position on the rock itself as other races:

![](https://i.imgur.com/PFEC5fbh.jpg "")

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Male Human also seems misaligned on the cloud (but not as dramatically as the Charr). Doubtful if it'll happen, but there are actually a **lot** of posing, scaling, and animation problems across multiple chairs for many races.

 

Models clip noticeably into the chairs (and themselves), limbs twist off of the body, tails don't actually connect to the torso, hands and arms hover awkwardly above armrests, the animations of the [sylvari chair](https://wiki.guildwars2.com/wiki/Bough_of_the_Grove_Chair) continuously snap/break the left elbow of male Sylvari etc.

 

I don't know if there's a 'designated chair dude', but going back to fix some of that in their spare time might be a worthy project considering how many chairs I _don't_ buy because the visuals are janky.

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Item: (Medium) Elegy Armour Bracers

Race : Norn

Gender: Female

Class : Ranger

Description: The left-hand glove/hand is out of alignment with my character's arm, however the right one is fine.

https://imgur.com/a/AmEr3Wn

https://imgur.com/a/xvvwl4x (right hand for reference)

https://imgur.com/a/9aYWEi2 (zoom)

https://imgur.com/a/wP4zTxB (zoom, clearest image of hand misalignment)

https://imgur.com/a/xGAAO2Q

 

Edit: I'm starting to think the problem may be that the left-hand _wrist_ part of the glove is too thin compared to the right and that's why there's a misalignment, not that there is anything wrong with the left-hand glove itself, but I'm not 100% certain on this.

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> @"Faisal.9251" said:

> Race: Norn

> Gender: Female

> Profession: Ele (Light)

> Cloth: Revealing clothes (Winged, Masquerade, embroided, Spearmarshal) as shown in links below

> Issues: Waist Seam

> Description: as you can see in the pictures, I noticed that most of the old clothes show that terrible seam on the waist and I thought it was bcz of the "Winged Pants" but rather its in most of the revealing skins. However, the seam disappears when I use "Flamekissed" skins mixing with other skins, because surprisingly, when I tried the same skins on a Human race, there were no seams whatsoever and all skins blend in perfectly, so I assume its an issue with the Norn model?

> https://gyazo.com/df26d42def47a7472b6444f124b00568

> https://i.gyazo.com/df26d42def47a7472b6444f124b00568.png

> https://i.gyazo.com/3b8dfcf4dc2fca30b92e0fe9fa8c5018.png

> https://i.gyazo.com/6f88b4eae0350fee581b45b070d0edce.png

> https://i.gyazo.com/4f17df431e92860888c2a06055125034.png

> https://i.gyazo.com/0d4ad29e58b3d7a268a3fd4b67f6e8fa.png

> https://i.gyazo.com/a1c38fd874f82aa90be9800fec69affb.png

 

To add to this, it occurs on medium and heavy armour professions too and it's still a problem - it must be an issue with the model. Please ANet fix it, there are so many norns in game.

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Item: Bounty Hunter's Jerkin

Race: Sylvari

Sex: Female

Profession: Ranger

The right forearm is slightly thicker, bent outwards, and clips through longer gloves. The wrist also seems to be slightly disconnected from the hand which points outwards. I'm not really sure if this is an issue on human and norn characters (or male characters) too since they have similar character models to sylvari.

Images:

Disconnected hand

https://imgur.com/a/KzURIWx

Arm size comparisons (1 - both, 2 - left, 3 - right)

https://imgur.com/a/a5nVTXD

https://imgur.com/a/QRg8EuA

https://imgur.com/a/b9Ikd89

Arm clipping through gloves (shown - Prowler Gloves, Emblazoned Gloves, Council Watch Gloves - this happened on different pairs as well but these are just a few examples)

https://imgur.com/a/1TUIRJ5

https://imgur.com/a/PWfsMzS

https://imgur.com/a/GbeTwBX

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> @"XxSnytchellxX.2319" said:

> Item: Archon Helm

> Race: Charr

> Gender: Male

> Class: Elementalist

> Description: Clipping from the top of its head when using the emote /crossarms /laugh or any other emote that relates with moving its head as well as when riding a Raptor.

>

> Item: Heavy Barbaric Coat

> Race: Charr

> Gender: Male

> Class: Revenant

> Description: Clipping from the lower back region when running or running and wielding a two-handed hammer, mace or axe.

>

> Item: Heavy Reinforced Scale Legs

> Race: Charr

> Gender: Male

> Class: Warrior

> Description: Clipping from the right leg thigh when previewing it or wearing it in general.

>

> Although i understand the majority of Players won't pay much mind to this, some (though few) like me will take notice upon years of gameplay and roleplay wise, specially when we settle for a look fitting of our own Character.

>

> The following examples accure upon three of my own Charr characters; Two of which had never been known of any Clipping Issues until recent releases of the newest GW2 Chapter, Icebrewed Saga.

>

> For the longest time i've played and created these characters, none had ever gotten any clipping issues, which later became a pretty notable part on their whole appearance after the recent additions to the game, hence causing some body types (though mostly noticed upon Male Charr Body Types) to clip through certain pieces of armor.

>

> The image provided is an example of these Clipping issues, which ruined the whole appearance after having worn it for years:

> ![](https://i.imgur.com/BhTHl7t.png "")

>

> Please if anyone of the Dev's or model fixers can take a moment to look into this, we'd appreciate a fix for these bodies considering they never had clipping issues until recent days. I hope this gets to you ANET.

 

The archon coat and flame legion coat skins are also bugged. It's really sad to watch the devs not care about skins that people have loved since launch...

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Item: Archon Coat

Race: Charr

Profession: Elementalist, Necromancer, Mesmer.

 

The Archon Coat skin hides any glove armor, and you cannot even hide gloves to wear no gloves at all. This became the case a few months ago.

https://ibb.co/SfZy5Y7

 

Item: Flame Legion Coat

Race: N/A

Profession: Ranger, Thief, Engineer.

 

Hides all glove armor and shows the Flame Legion gloves skin instead, which cannot be turned off. Began occuring at the same time as the Archon Coat bug.

https://ibb.co/NSHpzpC

 

Here is a photo I found of before the bug. The character is wearing the Flame Legion coat skin and the Tier 2 Charr cultural medium gloves, which are not hidden by the coat skin:

https://ibb.co/Rb8hXk1

(Apologies for bad quality)

 

I went through screenshots and found that these issues were not present on the 8th of May, 2020, but were present on the 11th of August, 2020.

Please fix this ANET! I have been using these skins for 8 years and not being able to use them in outfits I have used practically since launch is beyond heartbreaking. The two skins affected are the only two in the game that are programmed to hide any shoulder armor, so perhaps that is related to the issue.

 

 

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> @"Bellbirds.1679" said:

> Item: Archon Coat

> Race: Charr

> Profession: Elementalist, Necromancer, Mesmer.

>

> The Archon Coat skin hides any glove armor, and you cannot even hide gloves to wear no gloves at all. This became the case a few months ago.

> https://ibb.co/SfZy5Y7

>

> Item: Flame Legion Coat

> Race: N/A

> Profession: Ranger, Thief, Engineer.

>

> Hides all glove armor and shows the Flame Legion gloves skin instead, which cannot be turned off. Began occuring at the same time as the Archon Coat bug.

> https://ibb.co/NSHpzpC

>

> Here is a photo I found of before the bug. The character is wearing the Flame Legion coat skin and the Tier 2 Charr cultural medium gloves, which are not hidden by the coat skin:

> https://ibb.co/Rb8hXk1

> (Apologies for bad quality)

>

> I went through screenshots and found that these issues were not present on the 8th of May, 2020, but were present on the 11th of August, 2020.

> Please fix this ANET! I have been using these skins for 8 years and not being able to use them in outfits I have used practically since launch is beyond heartbreaking. The two skins affected are the only two in the game that are programmed to hide any shoulder armor, so perhaps that is related to the issue.

>

>

I'm with you all the way on this, they must have bugged something with the models to descale so badly with the bodies that now clip...but to mess with the armors themselves as new content comes really is a bother...i really hope ANET eventually listens...otherwise i don't see the point of this Forum Thread if they don't at all.

 

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Hello! I was directed here by a really helpful support person! <3

 

The issue I am having is with the Lunar Maned Skyscale!

 

When the skyscale does the "eat a fish" animation, the jaw clips into the face a lot and gets misaligned. Its a bit unsettling! As well as this, there are issues with the "red outline" on the face (mentioned above) that kind of mess up the look of the mount (esp if you use dyes they clash with the red), and some dyes (eg abyssal sea) have a weird accent colour on the wing and horns that does not seem to fit the rest of the dye/dragon's materials (I know many dyes have accent/secondary/under colours, but abyssal sea was the only one that looked super awkward and jarring when I played tested other dyes, which is unfortunate because I LOVE abyssal sea!)

 

https://i.imgur.com/QrZ8qw2.png clipping 1

https://i.imgur.com/muh2nqu.jpeg clipping 2

https://i.imgur.com/j9W6yLa.jpeg clipping 3

https://i.imgur.com/0d3vejL.png (Red outline)

https://i.imgur.com/U2cPsKX.png (Abyssal sea dye looking strange)

 

I really like this skin, but these issues are going to stop me from using it. :'(

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