Sovereign.1093 Posted May 16, 2018 Share Posted May 16, 2018 mine is rev. can play even on 4k ping. core rev only though. built it tanky as canbe Link to comment Share on other sites More sharing options...
Voltekka.2375 Posted May 16, 2018 Share Posted May 16, 2018 Necro. Cause it is hard to play and it is a well balanced class! *insert sarcasm* Link to comment Share on other sites More sharing options...
Huli.9740 Posted May 16, 2018 Share Posted May 16, 2018 Favourite- Thief, I like the high risk play. Not very good at it =) :'( then guard- support guard, enjoy it in mid sized WvW Link to comment Share on other sites More sharing options...
Kirnale.5914 Posted May 16, 2018 Share Posted May 16, 2018 Ele, most interesting class to play. Link to comment Share on other sites More sharing options...
Mil.3562 Posted May 16, 2018 Share Posted May 16, 2018 > @"Voltekka.2375" said: > Necro. Cause it is hard to play and it is a well balanced class! > *insert sarcasm* This explains why they are so rare in wvw fights. Link to comment Share on other sites More sharing options...
Rysdude.3824 Posted May 16, 2018 Share Posted May 16, 2018 Chose Ranger. Because pewpew. Plus, I like taking down people in zergs that think theyre safe. Edit: words Link to comment Share on other sites More sharing options...
Hoodie.1045 Posted May 16, 2018 Share Posted May 16, 2018 > @"Sovereign.1093" said: > mine is rev. can play even on 4k ping. core rev only though. built it tanky as canbe Core engineer. You might think that I'm joking, but I'm not. I've been playing GW2 since 2013 and I've never seen such disregard in the ways ArenaNet has given core engineer. Only very recently they have reworked the Med Kit, but that's not enough. I want core engineer to be viable, but ArenaNet is just ignoring core engineer and his kits. The kits need to be reworked or just anything that will make them useful to fight against a Holosmith and the rest of the professions. Core engineer is more rewarding to play due to the complexity with the profession. With the Holosmith, the skill ceiling is so much lower, just wait for an enemy to come and just use Photon Forge. What's worse is that ArenaNet decided to make the Holosmith able to use healing and utility skills while in Photon Forge. I don't care if anyone tries to defend it, but Photon Forge should work like the necromancers' Shroud form, where you can't use healing and utility skills. It's already a glass cannon specialization that gives you the highest damage possible, so why not nerf the Holosmith like this? Why not balance the specialization to be on par with the Scrapper and core. Keep the glass cannon damage as it is, but make the Holosmiths vulnerable that a good Scrapper or core engineer can have a fair chance to fight them. I've never seen an elite specialization be made so much better than the other specializations. Link to comment Share on other sites More sharing options...
Israel.7056 Posted May 16, 2018 Share Posted May 16, 2018 Rev because I love the look and feel of the class even though they've taken a lot of the toys away since HoT released. Link to comment Share on other sites More sharing options...
GDchiaScrub.3241 Posted May 16, 2018 Share Posted May 16, 2018 > @"Hoodie.1045" said: > > @"Sovereign.1093" said: > > mine is rev. can play even on 4k ping. core rev only though. built it tanky as canbe > > Core engineer. You might think that I'm joking, but I'm not. I've been playing GW2 since 2013 and I've never seen such disregard in the ways ArenaNet has given core engineer. Only very recently they have reworked the Med Kit, but that's not enough. I want core engineer to be viable, but ArenaNet is just ignoring core engineer and his kits. The kits need to be reworked or just anything that will make them useful to fight against a Holosmith and the rest of the professions. > > Core engineer is more rewarding to play due to the complexity with the profession. With the Holosmith, the skill ceiling is so much lower, just wait for an enemy to come and just use Photon Forge. What's worse is that ArenaNet decided to make the Holosmith able to use healing and utility skills while in Photon Forge. > > I don't care if anyone tries to defend it, but Photon Forge should work like the necromancers' Shroud form, where you can't use healing and utility skills. It's already a glass cannon specialization that gives you the highest damage possible, so why not nerf the Holosmith like this? Why not balance the specialization to be on par with the Scrapper and core. Keep the glass cannon damage as it is, but make the Holosmiths vulnerable that a good Scrapper or core engineer can have a fair chance to fight them. I've never seen an elite specialization be made so much better than the other specializations. Photon forge is lazy design. It's almost copy pasta of reaper. 2 leap, 3 stab, 5 big hit thing. At least 4 has some range skill instead of a spin...I guess. D: Also Scrapper is in the right place now with medkit too. Link to comment Share on other sites More sharing options...
Iozeph.5617 Posted May 16, 2018 Share Posted May 16, 2018 Engineer- Gadgets, turrets, kits, guns, BOMBS and general steampunkiness. In a game filled with so much sword swinging and magical princess nonsense, Engineers -particularly Asura Engineers- are a breath of fresh air. Now, if only turrets were restored to their former glory. Link to comment Share on other sites More sharing options...
Nogothanc.5014 Posted May 16, 2018 Share Posted May 16, 2018 Ele is my main class. As GW2 came out I missed all the hundreds of Skills of GW1. So I was looking for the class with the most skills. That was Ele and as Ele was also my main class in GW1 it was the most logical choice for me. Link to comment Share on other sites More sharing options...
Hoodie.1045 Posted May 16, 2018 Share Posted May 16, 2018 > @"GDchiaScrub.3241" said: > > @"Hoodie.1045" said: > > > @"Sovereign.1093" said: > > > mine is rev. can play even on 4k ping. core rev only though. built it tanky as canbe > > > > Core engineer. You might think that I'm joking, but I'm not. I've been playing GW2 since 2013 and I've never seen such disregard in the ways ArenaNet has given core engineer. Only very recently they have reworked the Med Kit, but that's not enough. I want core engineer to be viable, but ArenaNet is just ignoring core engineer and his kits. The kits need to be reworked or just anything that will make them useful to fight against a Holosmith and the rest of the professions. > > > > Core engineer is more rewarding to play due to the complexity with the profession. With the Holosmith, the skill ceiling is so much lower, just wait for an enemy to come and just use Photon Forge. What's worse is that ArenaNet decided to make the Holosmith able to use healing and utility skills while in Photon Forge. > > > > I don't care if anyone tries to defend it, but Photon Forge should work like the necromancers' Shroud form, where you can't use healing and utility skills. It's already a glass cannon specialization that gives you the highest damage possible, so why not nerf the Holosmith like this? Why not balance the specialization to be on par with the Scrapper and core. Keep the glass cannon damage as it is, but make the Holosmiths vulnerable that a good Scrapper or core engineer can have a fair chance to fight them. I've never seen an elite specialization be made so much better than the other specializations. > > Photon forge is lazy design. It's almost copy pasta of reaper. 2 leap, 3 stab, 5 big hit thing. At least 4 has some range skill instead of a spin...I guess. D: > > Also Scrapper is in the right place now with medkit too. Not just lazy design, but it gives the Holosmith too much sustain to even be called a glass cannon. The nerf I suggested may seem harsh to some players, but not being able to use healing and utility skills will make the Holosmith very vulnerable and since its' original design was to be a glass cannon, I see no reason why ArenaNet wouldn't rework the Holosmith like this. It's sad that they looked at the Holosmith, thought it was fine to not reduce the sustain capabilities it currently has and didn't seem to think or even think about core and Scrapper. The Holosmith is your cookie cutter, easy to play specialization that is a disgrace to the engineer profession. Before the Holosmith, engineer was the most difficult profession to play in the entire game because of the kit complexity and the things you could do with them. They allowed good engineers to dominate most of the professions in 1v1 scenarios, but nowadays, we have this pathetic excuse for an "engineer" specialization, one that caters to those that don't want to deal with the complexity that comes with the profession. Link to comment Share on other sites More sharing options...
DarkReaver.8437 Posted May 16, 2018 Share Posted May 16, 2018 Engineer. Few reasons for it 1. I like sci-fi over fantasy so the engie has the tech side covered for me. 2. Turrets (though not great) hold a special place in my heart. 3. Though they aren't great by any stretch of the imagination, the racial skills (excluding elite ones) have toolbelt skills too and some of them are pretty nifty. 4. The mortar kit, oh how I love this so much. 5. How good the magitech armour looks for an engineer. Link to comment Share on other sites More sharing options...
XenesisII.1540 Posted May 16, 2018 Share Posted May 16, 2018 Have a few I like, Mirage, Dragonhunter, Weaver, but mostly Mirage these days. The spec I'm playing is high risk but high reward, no stealth just evades, high tempo, quick movement, hit and run fighting through the battlefield. Link to comment Share on other sites More sharing options...
Jade Raccoon.4285 Posted May 16, 2018 Share Posted May 16, 2018 Firebrand, tonnes of stability, condi clears, heals and because I love the frontline classes most. Link to comment Share on other sites More sharing options...
kash.9213 Posted May 16, 2018 Share Posted May 16, 2018 Thief. Working on a build over time and putting it to use is fun and Initiative is a major part of that, as non meta as it is in every mode and how out of touch devs can be with it, the payoffs through the heartbreak and rage is worth it. Also stringing animations together like Jumping into a Flanking Strike will push the animations into something a little different if the sequence and timing are done right and thief has a few of those that look awesome. Your own side doesn't want you around because you're a thief and the other team doesn't want you around because you're a thief, nice place to be since no one wants to bother with you. Link to comment Share on other sites More sharing options...
Za Shaloc.3908 Posted May 16, 2018 Share Posted May 16, 2018 Rev is my favorite as well, followed by ranger. I usually just run minstrel herald but I've been playing around with an apothecarys core rev with the change to pulsating pestilence. Probably not the best, but it's a really fun playstyle. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted May 17, 2018 Author Share Posted May 17, 2018 guard seems to be popular. just tried my vanila guard recently. so nostalgic Link to comment Share on other sites More sharing options...
Dreamy Lu.3865 Posted May 17, 2018 Share Posted May 17, 2018 To be honest, my preferred class is mesmer (whatever builds), but if I am good at it in PvE, I suck at it in WvW. Because of that, rather than being a dead weight for the team, I decided to give a try to Herald and it was a lot better. I did not stop enjoying it since then. That's why I voted Rev. :) Link to comment Share on other sites More sharing options...
DragonSlayer.1087 Posted May 17, 2018 Share Posted May 17, 2018 My OG is always been the Necro even from games before GW. I started with my Necro on GW1 and loved it. And now she’s back as my main for GW2. Link to comment Share on other sites More sharing options...
DamiVlad.2689 Posted May 17, 2018 Share Posted May 17, 2018 Rev, because I always love seing my name on top of the dps meter. Then die because of ultra glassy build. Link to comment Share on other sites More sharing options...
Lady Sapphirah.6234 Posted May 18, 2018 Share Posted May 18, 2018 Ele because I can annoy and control a zerg by myself... well I try lol until they find me then its... ruuunn awwayyyyyyyyyyyyy!! also really enjoy defending with ele, can torture zergs and kill their siege from tower/keep walls =) Its sad that ppl dont want ele in squads much now..... :p u meta. Link to comment Share on other sites More sharing options...
Jski.6180 Posted May 18, 2018 Share Posted May 18, 2018 Ele still but its realty needs some major reworks. Link to comment Share on other sites More sharing options...
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