Gotejjeken.1267 Posted June 15, 2018 Share Posted June 15, 2018 Wondering if it'd be possible to get the no downstate on a BL rotation. That way it only affects 1/3 BLs, and of course rotates so the same world/link isn't getting it on their BL every time. Figure it'd be a good way to test to see how many players actually like it, as more should gravitate towards/away depending on preference? Link to comment Share on other sites More sharing options...
Justine.6351 Posted June 15, 2018 Share Posted June 15, 2018 To me that would fall in the "what color am I again this week?" bin. Link to comment Share on other sites More sharing options...
Ubi.4136 Posted June 15, 2018 Share Posted June 15, 2018 Just make it the desert borderland. Most really don't like that one anyway, and since I loved the no down state, it would give me a reason to go there. Link to comment Share on other sites More sharing options...
Mil.3562 Posted June 16, 2018 Share Posted June 16, 2018 No more 'no-downed state' event, please ANet. It crippled support classes with reviving traits and utilities and made our gemstore finishers useless. And is it coincidence that you guys put up a bunch of finishers on sales and then remove stomping from WvW two weeks later? -.- Link to comment Share on other sites More sharing options...
Gwaihir.1745 Posted June 16, 2018 Share Posted June 16, 2018 Not good as a rotation but they should run it for a week without bonus xp to get good metrics. Link to comment Share on other sites More sharing options...
Vavume.8065 Posted June 17, 2018 Share Posted June 17, 2018 > @"Gwaihir.1745" said: > Not good as a rotation but they should run it for a week without bonus xp to get good metrics. I agree, Personally I feel that one week of every month should have no downstate, I don't care about the buffs, I just like the instant kills. Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted June 17, 2018 Share Posted June 17, 2018 > @"Mil.3562" said: > No more 'no-downed state' event, please ANet. It crippled support classes with reviving traits and utilities and made our gemstore finishers useless. And is it coincidence that you guys put up a bunch of finishers on sales and then remove stomping from WvW two weeks later? -.- In all fairness, they did give more than 2 weeks notice that it was coming and soon. Link to comment Share on other sites More sharing options...
Gwaihir.1745 Posted June 17, 2018 Share Posted June 17, 2018 > @"Bigpapasmurf.5623" said: > > @"Mil.3562" said: > > No more 'no-downed state' event, please ANet. It crippled support classes with reviving traits and utilities and made our gemstore finishers useless. And is it coincidence that you guys put up a bunch of finishers on sales and then remove stomping from WvW two weeks later? -.- > > In all fairness, they did give more than 2 weeks notice that it was coming and soon. Lol I bought 3 finishers and I don't feel harmed by this. It's almost like they could have your finisher play with a 20s cd between to prevent spam or something, use your imagination dude. Link to comment Share on other sites More sharing options...
Dante.1763 Posted June 17, 2018 Share Posted June 17, 2018 > @"Gwaihir.1745" said: > Not good as a rotation but they should run it for a week without bonus xp to get good metrics. if they run it again, theyd need to keep the bonus xp to get me to play during it. I do like your idea of having finishers play on killing someone though, even if it wasnt a "press f" kill. Link to comment Share on other sites More sharing options...
Voltekka.2375 Posted June 17, 2018 Share Posted June 17, 2018 Do it without the double exp,to see how many people will enjoy it. Link to comment Share on other sites More sharing options...
Vavume.8065 Posted June 18, 2018 Share Posted June 18, 2018 > @"Dante.1763" said: > I do like your idea of having finishers play on killing someone though, even if it wasnt a "press f" kill. Maybe it did not occur to you but imagine a zerg vs zerg fight, 6 people die first push, then your screen is filled with 6 different finisher animations, it would be an effects overload that would hinder gameplay. So tbh it's a terrible idea. Link to comment Share on other sites More sharing options...
joneirikb.7506 Posted June 18, 2018 Share Posted June 18, 2018 Regarding having "no-down" on a single map: If you're going to use a borderland, I'd say use one of the two Alpine ones, to make some difference between the two. I'd probably suggest the Green Alpine, since green are most often the largest server int he match-up, and thus give some advantage to the roamers against green. But All in all I think a better idea would be to make a second copy of EBG and apply the "no-down" to it instead. --- I think making a list of small variations like the "no-down" and set to a cycle to shift through them every week could be interesting way to create some minor changes from week to week. The game does feel incredibly stagnant. Link to comment Share on other sites More sharing options...
Victory.2879 Posted June 18, 2018 Share Posted June 18, 2018 Add 'no downstate' to Deserted BL. Great idea. All the gankers can go there and play with themselves. Link to comment Share on other sites More sharing options...
TheQuickFox.3826 Posted June 18, 2018 Share Posted June 18, 2018 > @"Victory.2879" said: > Add 'no downstate' to Deserted BL. Great idea. All the gankers can go there and play with themselves. That would actually be great as I dislike no-downstate as much as the desert borderlands. ;) Link to comment Share on other sites More sharing options...
Straegen.9534 Posted June 18, 2018 Share Posted June 18, 2018 They can have all my finishers. The downed state is a crap mechanic with too much development poured into it. I get the logic behind it but in WvW, it just another reason to run around with greater numbers. Link to comment Share on other sites More sharing options...
hunkamania.7561 Posted June 18, 2018 Share Posted June 18, 2018 I'm only gonna play on a no downstate week from now on aka i'll never play again lol Link to comment Share on other sites More sharing options...
coglin.1496 Posted June 18, 2018 Share Posted June 18, 2018 > @"Gotejjeken.1267" said: > Wondering if it'd be possible to get the no downstate on a BL rotation. That way it only affects 1/3 BLs, and of course rotates so the same world/link isn't getting it on their BL every time. Figure it'd be a good way to test to see how many players actually like it, as more should gravitate towards/away depending on preference? As much as I would like to support ideas of this nature, I cannot support it in the least, unless they change scrapper first. It is imperative to avoid making an entire elite specializations elite skill absolutely null and void. Link to comment Share on other sites More sharing options...
Dante.1763 Posted June 18, 2018 Share Posted June 18, 2018 > @"Vavume.8065" said: > > @"Dante.1763" said: > > > I do like your idea of having finishers play on killing someone though, even if it wasnt a "press f" kill. > > Maybe it did not occur to you but imagine a zerg vs zerg fight, 6 people die first push, then your screen is filled with 6 different finisher animations, it would be an effects overload that would hinder gameplay. So tbh it's a terrible idea. Or it did, but my computer can handle that, so it wouldnt bother me... Link to comment Share on other sites More sharing options...
Vavume.8065 Posted June 18, 2018 Share Posted June 18, 2018 > @"Dante.1763" said: > Or it did, but my computer can handle that, so it wouldnt bother me... The issue was never if a computer could handle it, more a question of screen clutter, effect spam, visual noise overload. There is already enough of that in WvW as it is, we certainly do not need more of it. Link to comment Share on other sites More sharing options...
Kovu.7560 Posted June 18, 2018 Share Posted June 18, 2018 Defenders on their home BL frequently have to deal with 2v1 scenarios. Grant the home team an advantage in that _if they own an objective_ on their own map the enemy players have no downstate in that region. Only the home team gets this advantage and only on their home map. No change in ebg. If people are concerned that that's _too much_ of an advantage for home bl defenders, perhaps no downstate deaths don't cause rallies. Or tie it to the ruins. If your team owns the ruins, enemies have no downstate on that map. Regardless, a rotation would not be a good idea. ~ Kovu Link to comment Share on other sites More sharing options...
DeWolfe.2174 Posted June 18, 2018 Share Posted June 18, 2018 Forget a rotation, just put no downstate in EB permanently. Link to comment Share on other sites More sharing options...
Slanderman.9532 Posted June 18, 2018 Share Posted June 18, 2018 > @"Vavume.8065" said: > > @"Dante.1763" said: > > > Or it did, but my computer can handle that, so it wouldnt bother me... > > The issue was never if a computer could handle it, more a question of screen clutter, effect spam, visual noise overload. There is already enough of that in WvW as it is, we certainly do not need more of it. What If the player who stomps and The downed player only sees The finisher Link to comment Share on other sites More sharing options...
Dante.1763 Posted June 18, 2018 Share Posted June 18, 2018 > @"Slanderman.9532" said: > > @"Vavume.8065" said: > > > @"Dante.1763" said: > > > > > Or it did, but my computer can handle that, so it wouldnt bother me... > > > > The issue was never if a computer could handle it, more a question of screen clutter, effect spam, visual noise overload. There is already enough of that in WvW as it is, we certainly do not need more of it. > > What If the player who stomps and The downed player only sees The finisher Or a toggle in the options menu that enables that! Link to comment Share on other sites More sharing options...
Straegen.9534 Posted June 18, 2018 Share Posted June 18, 2018 > @"coglin.1496" said: > As much as I would like to support ideas of this nature, I cannot support it in the least, unless they change scrapper first. It is imperative to avoid making an entire elite specializations elite skill absolutely null and void. The interesting part is this change made the Holo a superstar in small scale. What a couple skills/traits lost with no downed state so many others became impressively good. Link to comment Share on other sites More sharing options...
coglin.1496 Posted June 18, 2018 Share Posted June 18, 2018 > @"Straegen.9534" said: > > @"coglin.1496" said: > > As much as I would like to support ideas of this nature, I cannot support it in the least, unless they change scrapper first. It is imperative to avoid making an entire elite specializations elite skill absolutely null and void. > > The interesting part is this change made the Holo a superstar in small scale. What a couple skills/traits lost with no downed state so many others became impressively good. I do not see how anything you just stated, justifies making an elite specializations specializations completely useless, null and void. Link to comment Share on other sites More sharing options...
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